Time |
Nick |
Message |
00:38 |
Emerald2 |
What an interesting question. People sure like to use minetest to do interesting things. https://forum.minetest.net/viewtopic.php?f=3&t=22562 |
00:39 |
Emerald2 |
Machine teaching itself to play minetest, I'd love to see how that works out. |
00:49 |
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01:05 |
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02:18 |
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04:10 |
Emerald2 |
Wow I got in Xanadu. |
05:03 |
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05:33 |
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06:32 |
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06:44 |
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10:00 |
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10:21 |
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10:39 |
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10:51 |
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11:08 |
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11:22 |
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11:44 |
* Emerald2 |
looks around for Wuzzy. |
12:02 |
Krock |
easier to find in #minetest |
12:04 |
Fixer |
VanessaE: https://www.lemon64.com/forum/viewtopic.php?t=71262 |
12:06 |
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12:12 |
ANAND |
https://insights.stackoverflow.com/survey/2019?utm_source=so-owned&utm_medium=announcement-banner&utm_campaign=dev-survey-2019#technology-_-most-popular-development-environments |
12:12 |
ANAND |
Muahahahaha |
12:18 |
Krock |
> kdevelop not on the list |
12:30 |
ANAND |
VSCode at #1 :D |
12:30 |
ShadowBot |
https://github.com/minetest/minetest/issues/1 -- GlowStone code by anonymousAwesome |
12:30 |
ANAND |
-_- |
12:35 |
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12:46 |
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13:13 |
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13:14 |
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13:30 |
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13:43 |
Krock |
ANAND: https://github.com/minetest/minetest/pull/8441/commits/e2ab5d602c#diff-7f71a92de20504e8a5636b4317ea67b2R2238 missing "delete[] wchar_status" |
13:51 |
Krock |
uhm. free reports an invalid pointer. according to the docs, the string is copied. so why the heck does it then apparently take ownership of the pointer |
13:52 |
Krock |
nvm |
14:13 |
VanessaE |
Fixer: I've seen that already. From the video posted elsewhere, I'd give it a 7 out of 10 (points lost for music/sound effects collisions, and due comments from others that it has pacing glitches due to NES being ~70% faster then the C64) |
14:15 |
VanessaE |
> thunder rumbles outside |
14:15 |
VanessaE |
> dog gets defensive, barking at the thunder as if to say "oh yeah?! COME GET SOME!!!" |
14:15 |
VanessaE |
heh |
14:17 |
Krock |
> "fite me, u noob" |
14:17 |
VanessaE |
haha |
14:18 |
ANAND |
Ah yes, thanks Krock. Fixed that and the unused variable warning (in clientpackethandler.cpp). |
14:20 |
Krock |
also consider initializing all pointer variables you create with some value (nullptr if there's no default) to reduce edge-cases where it stays uninitialized and might cause crashes |
14:21 |
ANAND |
Hmm, would initializing the wchar_status to L"" suffice? |
14:21 |
ANAND |
Oh wait, nullptr, lol |
14:21 |
ANAND |
:P |
14:22 |
Krock |
the switch/case covers all cases, which might prevent GCC from throwing a warning |
14:22 |
Krock |
but it's better to stay on the safe side |
14:23 |
ANAND |
I agree |
14:27 |
Calinou |
https://github.com/minetest/minetest/pull/1 is a relic of Minetest history :P |
14:28 |
ANAND |
Indeed :) |
14:28 |
ANAND |
s/pull/issues/g |
14:28 |
ANAND |
:P |
14:38 |
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14:42 |
Calinou |
ANAND: it'll redirect you automatically anyway |
14:42 |
ANAND |
Oh cool, didn't know that :) |
14:43 |
ANAND |
Wait a second... ShadowBot is wrong - # 1 is indeed a PR o_O |
14:44 |
rubenwardy |
ShadowBot just appends the number to the /issues/ URL |
14:44 |
ANAND |
Haha, that PR page is full of references from other issues and PRs |
14:44 |
ANAND |
Oh lol |
14:44 |
rubenwardy |
and the performs a HTTP request to get the title |
14:44 |
ANAND |
Bad bot |
14:45 |
rubenwardy |
could probably be better to use theGithub API tbh |
14:45 |
rubenwardy |
actually heh |
14:45 |
rubenwardy |
harder to implement if you already have support for getting the title |
14:45 |
ANAND |
Why use the Github API if it's just going to fetch the title? :) |
14:46 |
rubenwardy |
the size would probably be smaller and you'd get the correct URL |
14:46 |
rubenwardy |
actually the Github API would probably be needed if the repo was private |
14:46 |
ANAND |
Interesting |
14:46 |
rubenwardy |
if this were an internal project for a company |
14:46 |
rubenwardy |
because companies obviously use IRC |
14:49 |
ANAND |
lol |
14:50 |
Calinou |
some companies used to, a long time ago |
14:50 |
Calinou |
those were the good times™ |
15:23 |
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15:49 |
nerzhul |
yeah now it's slack |
15:55 |
Krock |
or microsoft tools |
16:06 |
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16:19 |
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16:25 |
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17:10 |
Krock |
ANAND: a bit late but: LagPool gives you an approximate lag value of the player so that there's a better prediction in the movement speed/prediction. |
17:10 |
Krock |
it works fine for speed calculations, but here we're dealing with line of sights, which require much more precise data |
17:59 |
Fixer |
VanessaE: still nice to see a Mario for C64 |
18:00 |
VanessaE |
yup |
18:01 |
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18:05 |
IhrFussel |
When were colored entity name tags added? |
18:07 |
sfan5 |
is there a PR? |
18:07 |
Krock |
https://github.com/minetest/minetest/commit/9eee3c3f |
18:07 |
Krock |
#3393 |
18:07 |
ShadowBot |
https://github.com/minetest/minetest/issues/3393 -- Add option to give every object a nametag or change the nametag text of players by BlockMen |
18:08 |
Krock |
IhrFussel: I guess a 4 year old feature shouldn't cause troubles |
18:08 |
IhrFussel |
Did it make it into 0.4.14 release? |
18:08 |
Krock |
in terms of compatibility |
18:08 |
IhrFussel |
Well about that |
18:08 |
Krock |
0.4.14: 15 May 2016 |
18:09 |
Krock |
PR merge: 16 Dec 2015 |
18:09 |
Krock |
i.e. YES |
18:09 |
IhrFussel |
MT Version Stats (unique users since 2019-04-10): 570 used 0.4.16/17, 87 used 0.4.15, 5191 used 0.4.14, 20 used 0.4.13 and 5 used <= 0.4.12 |
18:09 |
Krock |
amazing how many of them are playing with the old controls |
18:11 |
Fixer |
VanessaE: playing it via VICE, yeah, it slow downs in complex scenes a little, feels funny, still enjoyable |
18:12 |
VanessaE |
Fixer: the recommendation I've read is to enable at least TurboMaster support. or Flash8, SuperCPU, etc |
18:12 |
VanessaE |
that SMB port apparently supports those devices, and VICE can emulate them |
18:14 |
Fixer |
it is fine as it is |
18:22 |
IhrFussel |
Krock, most of those 0.4.14 users are actually forced to use 3rd-party apps cause there is no real MT for iOS |
18:23 |
IhrFussel |
I'm glad that most of the apps at least use the 0.4.14 engine... I feared worse |
18:31 |
Fixer |
[20 years later]... you can kill dragon with mario fire charges... TIL |
18:31 |
Fixer |
world 5-1 for now |
18:38 |
Fixer |
died on world 5-4 |
18:43 |
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