Time |
Nick |
Message |
00:09 |
VanessaE |
~tell tenplus1 I re-planted some of the items that would grow, now they're growing. |
00:09 |
ShadowBot |
VanessaE: O.K. |
01:04 |
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01:12 |
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01:26 |
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01:58 |
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02:30 |
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03:34 |
sofar |
rubenwardy: VanessaE: gitgithub.com:minetest-mods/areas.git |
03:35 |
VanessaE |
\o/ |
03:41 |
ANAND |
yay |
03:42 |
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03:45 |
Emerald2 |
Woot! |
04:04 |
sofar |
I pulled 3 PRs into it |
04:04 |
sofar |
from SN's github |
04:05 |
VanessaE |
+1 |
04:06 |
VanessaE |
those'll hit my servers in about 4h |
04:17 |
sofar |
We need 1 more fix as well further limiting area positions |
04:18 |
Emerald2 |
Awesome work sofar! |
04:28 |
sofar |
VanessaE: well, if it breaks, let me know |
04:28 |
sofar |
I pushed one more area limit fix |
04:29 |
VanessaE |
sure thing |
04:30 |
VanessaE |
pulled, uploaded to the server. |
04:36 |
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04:40 |
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04:56 |
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04:59 |
sofar |
now you can talk here, too |
05:00 |
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05:08 |
Festus1965 |
oh, yes - thanks |
05:09 |
Festus1965 |
ah understand now as of hosting server or and modding |
05:09 |
VanessaE |
well look who showed up.. hey oOChainLynxOo |
05:47 |
oOChainLynxOo |
hey VanessaE :) |
05:50 |
VanessaE |
ltns :) |
05:53 |
oOChainLynxOo |
definitely been a while |
05:56 |
oOChainLynxOo |
really diggin the inclusion of a content database with 5.0 |
05:56 |
oOChainLynxOo |
haven't gotten a chance to try yet tho but i'm super glad it's there |
05:59 |
VanessaE |
I need to go through my contentdb listing and update them |
07:01 |
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07:18 |
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07:51 |
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08:16 |
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08:16 |
tenplus1 |
Hi folks :) |
08:18 |
VanessaE |
hi |
08:18 |
tenplus1 |
hi Vanessa, got your message, doing test now |
08:18 |
tenplus1 |
we have melon public melon farms in xanadu that seem to produce harvest daily |
08:22 |
tenplus1 |
are you using 5.0 or 5.01 ? |
08:23 |
VanessaE |
5.0.1 |
08:23 |
tenplus1 |
k, installing 5.01 and testing... I remember seeing a timer update for that... incase it has weird issues |
08:25 |
* VanessaE |
growls at tenplus1 for writing the version number wrong ;) |
08:25 |
tenplus1 |
lol |
08:31 |
tenplus1 |
VanessaE: so far so good, all crops growing fine |
08:32 |
tenplus1 |
tested beanpole, grapes, melon and pumpkin |
08:32 |
VanessaE |
odd. |
08:32 |
VanessaE |
*shrug* |
08:32 |
VanessaE |
musta been a glitch |
08:33 |
tenplus1 |
are they just gorwing during day ? enough light ? |
08:33 |
VanessaE |
I"m not sure what the deal is.. |
08:33 |
tenplus1 |
strange indeed |
08:34 |
VanessaE |
however, the user who reported the grapes not growing had them in place for at least one in-game day, no movement |
08:34 |
tenplus1 |
hopefully they placed the trellis and added grapes to it |
08:34 |
VanessaE |
indeed so |
08:35 |
tenplus1 |
I've updated Mobs Redo API today, fixes issue with model changes |
09:49 |
tenplus1 |
lunch time :) laters folks o/ |
09:49 |
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09:56 |
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10:03 |
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10:33 |
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10:41 |
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11:50 |
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12:02 |
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12:25 |
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13:11 |
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13:22 |
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13:49 |
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14:34 |
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14:37 |
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14:37 |
tenplus1 |
o/ folks |
14:38 |
_Xenon |
Hi tenplus1 :) |
14:38 |
tenplus1 |
hi xenon, how's you ? |
14:39 |
_Xenon |
Fine and you? |
14:39 |
tenplus1 |
just ate *pats belleh* |
14:39 |
tenplus1 |
am good :D |
14:40 |
_Xenon |
:D |
14:41 |
tenplus1 |
updated my contentDB with latest changes |
14:41 |
rubenwardy |
yay |
14:41 |
tenplus1 |
hi ruben :D |
14:43 |
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14:43 |
tenplus1 |
hi benrob |
14:43 |
benrob0329 |
Hi ten |
14:47 |
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14:48 |
tenplus1 |
wb |
14:56 |
__vy |
thanks! |
14:56 |
tenplus1 |
hi vy |
14:59 |
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14:59 |
tenplus1 |
o/ aerozoic |
15:00 |
aerozoic |
wazup tenplus1 ! |
15:01 |
tenplus1 |
wazzaaaaaaaaaapp! :pPpPpP |
15:01 |
tenplus1 |
ehe, just mod tinkering (updated mobs redo api) |
15:03 |
aerozoic |
soooo, when's 5.0.1 coming out? |
15:03 |
_Xenon |
Already out isn't it? |
15:03 |
tenplus1 |
yeah |
15:03 |
_Xenon |
Iirc 30th march |
15:03 |
tenplus1 |
testing it now :) |
15:03 |
aerozoic |
oh cool, :) |
15:06 |
tenplus1 |
my builtin_item and falling_item mods work fine with 5.0.1 :) yay |
15:07 |
__vy |
ah, i remember now. the wall of implementing reliability on UDP |
15:08 |
tenplus1 |
udp > tcp ? |
15:08 |
rubenwardy |
UDP and TCP are both built on top of IP |
15:09 |
rubenwardy |
UDP is a thin layer, with no reliability or connections |
15:09 |
tenplus1 |
oh |
15:09 |
rubenwardy |
TCP has reliability, connections, etc, but is stream based and can have up to 2 seconds of buffering |
15:09 |
rubenwardy |
which makes it inappropriate for real time games |
15:09 |
rubenwardy |
so Minetest is built on top of UDP, and adds its own reliability features |
15:10 |
tenplus1 |
kewl |
15:10 |
rubenwardy |
unfortunately |
15:10 |
rubenwardy |
well, tbh I haven't been convinced by any of the networking libraries out there |
15:11 |
tenplus1 |
so do the AAA games use udp as well ? |
15:11 |
rubenwardy |
yes |
15:11 |
rubenwardy |
Minecraft Bedrock uses a fork of RakNet |
15:11 |
rubenwardy |
which is a very bloated networking library |
15:13 |
tenplus1 |
someone somewhere will have reworked the network library for personal use |
15:16 |
__vy |
bringing in ENet seems like the most worthy option |
15:16 |
rubenwardy |
I wasn't impressed by it |
15:16 |
__vy |
best of the worst, honestly |
15:16 |
tenplus1 |
whart do we currently use ? |
15:16 |
rubenwardy |
home grown implementation |
15:17 |
tenplus1 |
maybe 5.1 will see better networking |
15:19 |
__vy |
i doubt, it's quite a hard problem that i'd wish on nobody :) |
15:19 |
__vy |
*hard and unfun |
15:19 |
tenplus1 |
RaKnet Redo :P lol |
15:19 |
tenplus1 |
hi atorian |
15:25 |
tenplus1 |
anyone playing with wifi connection has a tendency to drop connection from server |
15:26 |
tenplus1 |
is there a way to set a period of time before this happens ? |
15:31 |
tenplus1 |
]off] kobo's looked pretty nice, but were heavy |
15:32 |
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15:35 |
tenplus1 |
nice |
15:56 |
tenplus1 |
nice one :) ff has so many features now |
16:21 |
tenplus1 |
laters o/ |
16:21 |
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16:27 |
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16:44 |
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16:46 |
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16:48 |
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17:15 |
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17:39 |
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18:09 |
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18:26 |
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18:31 |
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18:39 |
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18:56 |
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19:28 |
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19:28 |
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20:07 |
Sokomine |
hmm. just another new server that didn't know that you *have to* disable fire when running a server... |
20:19 |
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20:38 |
rubenwardy |
I feel like you shouldn't have to |
20:44 |
Sokomine |
a burning forrest isn't particulary great in any regard |
20:50 |
Calinou |
isn't it supposed to spread in a non-infinite manner now? |
20:50 |
rubenwardy |
fire has been pwned massively in respect to that |
20:50 |
rubenwardy |
It's actually quite hard to set something alight |
20:50 |
rubenwardy |
takes ages to spread |
20:51 |
rubenwardy |
because of oPtImIzAtIoN |
20:51 |
Calinou |
maybe it shouldn't spread at all by default then |
20:51 |
Calinou |
just let it be created by various effects, which seems to be the main use by mods anyway |
21:36 |
VanessaE |
sofar: you forgot to enable filing of new issues on the minetest-mods areas repo... |
21:37 |
VanessaE |
I'll just leave this here, https://pastebin.ubuntu.com/p/9vZV4YngNY/ |
21:38 |
VanessaE |
local function posLimit(pos) |
21:38 |
VanessaE |
return math.max(math.min(p, 31000), -31000) |
21:38 |
VanessaE |
end |
21:38 |
VanessaE |
kinda obvious what the problem is there :) |
21:44 |
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21:46 |
VanessaE |
(making a PR) |
21:48 |
sofar |
haha, derp |
21:49 |
sofar |
it was late XD |
21:49 |
VanessaE |
https://github.com/minetest-mods/areas/pull/5 |
21:49 |
VanessaE |
untested, but I think this is what that function is supposed to so |
21:49 |
VanessaE |
do* |
21:49 |
VanessaE |
brb |
21:54 |
sofar |
yearp |
21:54 |
sofar |
we could do vector.apply() but this is fine |
22:01 |
VanessaE |
I never use vector functions.. not used to 'em :P |
22:07 |
VanessaE |
sofar: *poke* issues *poke* |
22:07 |
VanessaE |
:) |
22:09 |
rubenwardy |
VanessaE: done |
22:09 |
VanessaE |
thanks :) |
22:10 |
VanessaE |
there, all mods updated locally, new dreambuilder release pushed. |
22:16 |
VanessaE |
sofar: you shoulda tested, or I shoulda. :) |
22:17 |
VanessaE |
https://github.com/minetest-mods/areas/pull/6 |
22:18 |
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22:25 |
VanessaE |
(I might suggest squashing that into the previous commit to hide my derp :) |
22:25 |
VanessaE |
) |
22:32 |
VanessaE |
(10 min. rule be damned :P ) |
22:44 |
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