Time |
Nick |
Message |
00:03 |
Shara |
Fussel, plenty of server have this many areas |
00:03 |
Shara |
servers* |
00:03 |
Shara |
I lost track of the current numbers on RC. 6K+ I think. |
00:06 |
IhrFussel |
I just checked the profiler... areas globalsteps takes between 10-20ms ... that might be low on a server with not many other heavy mods but on mine there are many more globalsteps to execute so my minimum server lag at all times is 150+ ms |
00:13 |
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00:15 |
Shara |
Well it would be nice if you could add a way to exclude players that meet some criteria from having protections deleted |
00:18 |
IhrFussel |
I could potentially also add a 'level check' since players who built big things have to have a high level since you gain EXP for each node you place |
00:36 |
Fixer |
upgrade to Firefox Quantum had huge memory impact |
00:36 |
Fixer |
uuuge |
01:09 |
ChimneySwift |
why does the areas mid require a server step? sounds like it's not designed to be scaled that far |
01:10 |
paramat |
i get the impression a lot of MT isn't really coded to cope with the typical number of accounts on popular servers :) |
01:12 |
ChimneySwift |
yep |
01:12 |
ChimneySwift |
does areas even use a real database? |
01:15 |
rdococ |
Can formspecs detect key presses, even if they aren't in a textbox? |
01:19 |
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01:20 |
IhrFussel |
ChimneySwift, it uses a file 'areas.dat' and it has to loop through all protections for each player cause it displays the protections at the current position |
01:21 |
rdococ |
I hope it doesn't loop through all of the protections more than once. |
01:21 |
IhrFussel |
Or maybe not loop through all ... I think there is some caching going on else it would take longer |
01:24 |
IhrFussel |
Or it does loop through all https://github.com/ShadowNinja/areas/blob/master/api.lua#L17 |
01:26 |
ChimneySwift |
what the heck |
01:37 |
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02:32 |
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03:00 |
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06:11 |
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06:18 |
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07:41 |
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07:42 |
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08:55 |
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10:20 |
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10:32 |
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10:33 |
Krock |
o/ |
12:12 |
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12:26 |
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12:37 |
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12:39 |
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12:40 |
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13:22 |
ANAND |
Heya Krock :) |
13:22 |
Krock |
hi ANAND :D |
13:39 |
ANAND |
Good to see you back :) |
13:39 |
ANAND |
(sorry for the late reply, I'm mostly AFK these days) |
13:43 |
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14:06 |
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14:08 |
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15:32 |
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15:32 |
TenPlus1 |
hi folks :P |
15:32 |
TenPlus1 |
hey Krock: |
15:33 |
Krock |
hi TenPlus1 :D |
15:33 |
TenPlus1 |
o/ how's things ? |
15:36 |
Krock |
just fine thanks :D |
15:36 |
Krock |
enjoying the weekend |
15:36 |
TenPlus1 |
kewl, been quiet here... bit of mod tinkering but that's about it :D |
15:36 |
Krock |
so far 6 PR reviews, 1 commit, 1 PR and 1 issue created |
15:36 |
TenPlus1 |
oof, anything good ? |
15:37 |
Krock |
everything is good :D |
15:37 |
Krock |
because they're all contributions |
15:37 |
TenPlus1 |
all minetest related ? |
15:37 |
Krock |
oh yes. I don't have much else going on on GitHub right now |
15:37 |
TenPlus1 |
lemmie check :) am interested |
15:37 |
Krock |
#8282 might be interesting for you. clearing key assignments |
15:37 |
ShadowBot |
https://github.com/minetest/minetest/issues/8282 -- Key settings: Clear with backspace or delete by SmallJoker |
15:39 |
TenPlus1 |
weilditem, clear key, key item usage |
15:41 |
TenPlus1 |
I updated Doors Redo, Mobs Monster, Ethereal NG and Stamina mods |
15:45 |
Krock |
wow. I assume you added yet many more features and nwe bugs? :P |
15:47 |
TenPlus1 |
lol, no new bugs, few nil checks in doors redo to keep inline with 5.0 doors, lava pick heals lava flan when hit, sakura door added to ethereal :P and stamina has an on_join reset for player stats |
15:47 |
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16:09 |
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16:43 |
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16:43 |
TenPlus1 |
wb |
17:06 |
TenPlus1 |
nom time, laters all |
17:06 |
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18:00 |
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18:08 |
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18:14 |
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18:31 |
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18:31 |
IhrFussel |
rubenwardy, can you maybe provide a little patch that replaces the u_i iteration method with your idea? The buttons just lagged my server for 14!! seconds |
18:32 |
rubenwardy |
what idea? |
18:32 |
rubenwardy |
oh, the table thing |
18:32 |
rubenwardy |
I don't like U_I or want to do anything with it |
18:33 |
IhrFussel |
Just a snippet that lets me copy&paste it into my u_i version? |
18:36 |
Fixer |
new features @ new bugs |
18:43 |
xerox123 |
is there a reason why cam.camera_pitch is inverted? |
18:43 |
xerox123 |
wrong question, why is it inverted* |
18:46 |
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20:34 |
IhrFussel |
Okay well if nobody wants to help me out I gotta find alternatives... I changed the 'to craft grid' buttons now to 1, 5, 10 ... if 10 still lags the server too much I have to remove it and only leave 1, 5 |
21:59 |
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22:41 |
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22:43 |
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23:14 |
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23:40 |
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23:50 |
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23:51 |
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