Time |
Nick |
Message |
00:39 |
sofar |
scr267: yes it's golang, so you can recompile it |
00:40 |
scr267 |
sofar: yep, thanks I noticed that after asking the question. I was briefly confused by the readme file but its just me... :) |
01:03 |
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02:40 |
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02:50 |
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04:34 |
luk3yx |
Weren't some people talking about replacing the serverlist for MT 0.4 clients with instructions to update to 5.0 (when it gets released)? |
04:34 |
luk3yx |
s/serverlist/server list/ |
06:09 |
sofar |
right |
07:03 |
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07:17 |
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07:38 |
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08:26 |
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09:23 |
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09:55 |
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09:55 |
Krock |
o/ |
10:03 |
Krock |
so, I'm guessing I've got 50 new notifications.. *checks* |
10:03 |
Krock |
> 46. Not a bag guess |
10:32 |
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15:01 |
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16:19 |
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16:27 |
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16:35 |
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16:37 |
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16:44 |
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16:45 |
tenplus1 |
hi folks :) |
16:45 |
tenplus1 |
hey Krock |
16:50 |
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16:51 |
tenplus1 |
hi entuland |
16:53 |
entuland |
hello there tenplus1 |
16:53 |
tenplus1 |
o/// |
17:10 |
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17:18 |
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17:18 |
tenplus1 |
hi buckaroo :P |
17:18 |
BuckarooBanzai |
hey :) |
17:18 |
tenplus1 |
what'snew with you ? |
17:19 |
BuckarooBanzai |
nothing really, just checking the news here :D |
17:19 |
BuckarooBanzai |
you? |
17:19 |
tenplus1 |
curled up with hot coffee :P |
17:19 |
tenplus1 |
is cold |
17:20 |
tenplus1 |
soon! |
17:20 |
* tenplus1 |
hangs out in the prairi biome on server... aaaah!, the heat :D |
17:24 |
Krock |
hi tenplus1 |
17:24 |
tenplus1 |
hey dude, how;'s you ? |
17:24 |
Krock |
you sneaky dude you always hide |
17:24 |
Krock |
I'm fine thanks - a bit tired, though |
17:24 |
tenplus1 |
*poof* magic |
17:24 |
Krock |
how about you? where have you been? |
17:24 |
tenplus1 |
working hard ? |
17:24 |
tenplus1 |
working hard irl :P |
17:25 |
Krock |
yes, physically very demanding |
17:25 |
Krock |
I wish I had time to do some programming which is less intense |
17:25 |
tenplus1 |
got a few days off to chill and tinker with mods :P udpated farming and mobs |
17:25 |
Krock |
ooh nice |
17:25 |
Krock |
features incoming? |
17:25 |
tenplus1 |
features added, git update d:D |
17:26 |
tenplus1 |
farming redo has 3 new grains, jaffa cakes and a scythe for quick harvest/replanting |
17:26 |
tenplus1 |
mobs api has some new features and fixes |
17:26 |
tenplus1 |
wine mod has sake :P yay! and many bottled food items and potions can be placed in vessel shelf |
17:26 |
BuckarooBanzai |
oh, the scythe :) need to test that... |
17:26 |
tenplus1 |
and Xanadu is back up and active after new hardware instealled |
17:27 |
tenplus1 |
Buckaroo: can be used like sword (8 damage) but right click any grown crop to harvest and replant (saves 1 food item per use), but made from mithril so rare metal and 150 uses |
17:27 |
BuckarooBanzai |
tenplus1: what hardware are you running xanadu on anyway?? |
17:27 |
tenplus1 |
server is running amd 6 core with 8gb mem and nvidia gfx on 500gb ssd |
17:27 |
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17:27 |
tenplus1 |
hi greeny |
17:28 |
GreenDimond |
Hello |
17:28 |
BuckarooBanzai |
hi |
17:30 |
tenplus1 |
got the players interested in making new food textures and recipes :) will see how it turns out :D |
17:33 |
GreenDimond |
For farming redo? |
17:33 |
tenplus1 |
yeah :) |
17:34 |
tenplus1 |
if I get enough textures and recipe's then maybe a food redo mod :D |
17:34 |
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17:34 |
tenplus1 |
entu has a tail |
17:34 |
GreenDimond |
Idk, the current food textures look fine. Its the non-food items that need help ;P |
17:34 |
tenplus1 |
which ones ? |
17:35 |
BuckarooBanzai |
gotta go, til later |
17:35 |
GreenDimond |
Things like the mortar/pestle and cutting board |
17:36 |
tenplus1 |
oh definitely :) those were quick textures I did in gimp... any help would be welcome |
17:36 |
tenplus1 |
I did ask Pam from pam's harvestcraft if I coudl possibly use her own textures for the mod, she said no :() |
17:37 |
GreenDimond |
SpaghettiToast sent a PR adding multigrain bread... was that merged?... |
17:38 |
GreenDimond |
and pizza* |
17:38 |
tenplus1 |
yep, added that one :) good use for the new grains |
17:38 |
GreenDimond |
So what happened to the pizza part of it |
17:38 |
tenplus1 |
I didnt add the pizza though, there's a vegan mod that adds soya and other new crops that have pizza already |
17:38 |
GreenDimond |
ok good |
17:38 |
GreenDimond |
the pizza mod already exists and serves its purpose wonderfully ;) |
17:39 |
tenplus1 |
https://forum.minetest.net/viewtopic.php?f=9&t=20001 |
17:39 |
tenplus1 |
!title |
17:39 |
MinetestBot |
tenplus1: [Mod] Cucina Vegana - Minetest Forums |
17:39 |
GreenDimond |
are those round lump things supposed to be pizza? |
17:40 |
tenplus1 |
heh, needs a pull request with better tedxtures as well :D |
17:40 |
GreenDimond |
https://github.com/jogag/pizza-improved |
17:40 |
GreenDimond |
Im using this |
17:40 |
GreenDimond |
slightly modified so I dont need to depend on food |
17:41 |
tenplus1 |
ncie one :) I like this... on xanadu I added my own pizza with textures |
17:41 |
tenplus1 |
but does require farming redo and mobs to use |
17:44 |
GreenDimond |
what does? |
17:44 |
GreenDimond |
yours? |
17:44 |
tenplus1 |
the pizza on xanadu, yes |
17:44 |
GreenDimond |
ah |
17:44 |
tenplus1 |
I was going to add it to farming redo, but a few mods already have pizza...why add more :D |
17:45 |
GreenDimond |
I added milk for our cows and cheese from that milk so ours depends on those as well ;p |
17:46 |
tenplus1 |
I've mentioned it before, but I'd love a basic_items mod, kinda like vanessa's basic_materials but has simpel food already in game to use for recipes, treasure chests etc. |
17:46 |
GreenDimond |
so basic_materials but basic_foods instead |
17:47 |
tenplus1 |
yeah, and if that was in default game, ANY mod could do so much more without relying on the full mods |
17:47 |
tenplus1 |
and things like farming/mobs could make use of the basic_foods |
17:47 |
GreenDimond |
well a big problem is a lot of foods come from mobs |
17:47 |
tenplus1 |
this is where minecraft wins over minetest,it has all these items by default |
17:47 |
GreenDimond |
meat, milk, eggs |
17:48 |
tenplus1 |
yeah, and having milk, meat, eggs in default would be amazing for recipe's and crafting... could buy them from a trade box or get inside treasure chest in dungeon or lucky block etc. |
17:59 |
tenplus1 |
would be a smallmod with around 30 or so items and textures, not toobig but very ujseful :D |
17:59 |
tenplus1 |
could even add VanessaEs basic_materials in there as well :D |
18:02 |
tenplus1 |
sorry guys, I dont mean it to sound like a complaint or anything, but it would be a very handy modto be included by default |
18:11 |
rubenwardy |
I really don't like adding items which aren't then used at all |
18:11 |
rubenwardy |
it's confusing to the user, and a bad user experience |
18:11 |
rubenwardy |
like, "Oh, there's milk here" |
18:11 |
rubenwardy |
"oh, there's no cows though" |
18:11 |
rubenwardy |
"how do I craft it" |
18:12 |
rubenwardy |
"oh, no craft recipes" |
18:12 |
rubenwardy |
so if a mod adds things that aren't used, they should be hidden completely from the UI at least |
18:12 |
rubenwardy |
and then there's the issue of dependencies, but that's not so much of an issue if the items are registered intelligently |
18:12 |
rubenwardy |
the mod becomes a facade |
18:13 |
rubenwardy |
TL;DR: it would be nice to be able depend on items |
18:15 |
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18:15 |
tenplus1 |
it's stuff that could be added as items only (no crafts) so the player doesnt have to see it apart from the recipe used in other mods |
18:15 |
tenplus1 |
back in a bit... :P gotta nip to store |
18:15 |
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18:16 |
rubenwardy |
the overengineered solution would be to have someway to search and depend on items |
18:51 |
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19:00 |
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19:26 |
rdococ |
I'm working on a political compass meme, and I need two Minetest players for the auth-left and auth-right quadrants. |
19:29 |
sofar |
"that's a trap" |
19:30 |
sofar |
is this like a quiz? |
19:30 |
sofar |
"q: taxes" "a: fine" "b: noooooo" |
19:39 |
rdococ |
? |
19:43 |
rdococ |
I've found someone for auth-right. Now I just need someone for auth-left. |
20:35 |
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20:52 |
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21:03 |
rdococ |
Political views poll. Yay, I guess. https://www.strawpoll.me/17354516 |
21:20 |
rdococ |
(I wish I could see who chose what, but whatevs.) |
21:36 |
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