Time |
Nick |
Message |
00:06 |
|
benrob0329 joined #minetest-hub |
01:31 |
|
ssieb joined #minetest-hub |
01:44 |
|
paramat joined #minetest-hub |
01:45 |
rubenwardy |
Wish that map_meta.txt was nicely sorted |
01:46 |
paramat |
but yes, don't alter water_level, lower terrain |
01:47 |
paramat |
'mgv7_mount_zero_level = 0' this can lower mountains if negative |
01:49 |
paramat |
as discussed lower the 'offset' of 'base' and 'alt' noises by the same amount |
01:50 |
paramat |
you may prefer to not lower mountains though |
01:50 |
rubenwardy |
well, the effect I want is for mountains to be fairly inland |
01:51 |
paramat |
then for larger islands, increase the 'spread' of 'base' and 'alt' noises to roughly island size/separation |
01:51 |
rubenwardy |
ah, the sharp effect was becuase the islands were mountains |
01:52 |
rubenwardy |
I lowered the terrain too much |
01:53 |
rubenwardy |
are noises infinitely details? |
01:53 |
rubenwardy |
like, will you get more internal detail when spreading more |
01:53 |
paramat |
and maybe increase the x and z 'spread's of 'mgv7_np_mountain' so that mountains are further apart instead of every 250 nodes |
01:54 |
paramat |
ah inland mountains, difficult |
01:54 |
paramat |
that is, difficult by mapgen settings alone |
01:54 |
rubenwardy |
doesn't matter too much, actually |
01:55 |
rubenwardy |
spreading mountains further would be better |
01:55 |
paramat |
no, every time you double 'spread' you need to add another octave to keep the same fine detail |
01:57 |
paramat |
my in-development core mapgen creates continents similar to that image |
02:00 |
rubenwardy |
can I turn off rivers? It tends to chop islands in half |
02:02 |
rubenwardy |
current progress: https://i.rubenwardy.com/cmLAj.png |
02:02 |
rubenwardy |
not yet increased the size |
02:03 |
paramat |
mgv7_spflags = mountains,noridges,nofloatlands,caverns |
02:03 |
paramat |
'ridges' are rivers, oddly |
02:06 |
rubenwardy |
thanks |
02:06 |
rubenwardy |
rather amusingly, the mountains are the opposite of inland: https://i.rubenwardy.com/nsozt.png |
02:46 |
|
garywhite joined #minetest-hub |
02:49 |
|
garywhite joined #minetest-hub |
02:59 |
benrob0329 |
The Gimp plugin links under the texture article on the dev wiki are broken, attempting to find new ones |
03:00 |
benrob0329 |
https://www.reddit.com/r/GIMP/comments/8wc90v/registry_down/ |
03:10 |
benrob0329 |
I can't find a working addon, but I did find a bit of working python that will do the trick |
03:11 |
benrob0329 |
https://www.reddit.com/r/GIMP/comments/6zgz4s/how_to_tile_layers_automatically_into_a_single/ |
03:11 |
benrob0329 |
then Image -> Fit Canvas TO Layers |
03:26 |
rubenwardy |
https://i.rubenwardy.com/dPeIV.png |
07:19 |
|
CWz joined #minetest-hub |
07:50 |
|
Ruslan1 joined #minetest-hub |
08:04 |
|
longerstaff13 joined #minetest-hub |
08:11 |
|
T4im joined #minetest-hub |
08:29 |
|
jluc joined #minetest-hub |
09:09 |
luk3yx |
CWz: How did you compile MT 0.3? You replied to a forum post with a (now defunct) link to a build. |
09:36 |
|
cautiouspotato joined #minetest-hub |
09:41 |
CWz |
@luk3yx: i had to compile it on an old version of ubuntu |
09:42 |
luk3yx |
Ah, okay. |
09:43 |
|
cautiouspotato joined #minetest-hub |
09:43 |
luk3yx |
I tired that but got dependency issues after copying it, I'll have to figure out what libraries I need. |
09:44 |
CWz |
the issue is that the libraries you need are already there, but they are too new for 0.3 |
09:44 |
CWz |
Precompiled builds work though |
09:44 |
luk3yx |
(It didn't like the more modern libc6, and it said illegal instruction with the old one.) |
09:45 |
luk3yx |
What did you have in the file? Just the binaries, or did you add shared libraries? |
09:48 |
|
cautiouspotato joined #minetest-hub |
09:49 |
CWz |
it was a regular compile. |
09:50 |
CWz |
i still have the compiled builds though |
09:52 |
CWz |
64bit: https://d.pr/free/f/hTkP5t | 32bit: https://d.pr/free/f/1zqaMo |
09:52 |
|
cautiouspotato joined #minetest-hub |
09:52 |
CWz |
they should work on Ubuntu based distros, not sure on others |
09:54 |
luk3yx |
Thanks. |
09:56 |
luk3yx |
Ooh, it works with newer libraries? Nice, I'll try that |
10:02 |
CWz |
It's precompiled, I don't have the knowledge to fix code. |
10:03 |
CWz |
The issue only appears to be with compiling, the game itself runs fine. probably because the issue has to do with gcc |
10:06 |
luk3yx |
I thought it'd crash because of shared libraries. |
11:17 |
CWz |
I thought i heard something rustling in the bushes |
11:20 |
|
jas_ joined #minetest-hub |
11:40 |
|
Gael-de-Sailly joined #minetest-hub |
12:20 |
|
Fixer joined #minetest-hub |
13:07 |
|
FrostRanger joined #minetest-hub |
13:22 |
|
FrostRanger joined #minetest-hub |
13:33 |
|
jluc joined #minetest-hub |
14:21 |
|
calcul0n joined #minetest-hub |
15:20 |
|
Fixer joined #minetest-hub |
15:39 |
|
DI3HARD139 joined #minetest-hub |
15:44 |
|
aerozoic joined #minetest-hub |
15:56 |
|
jluc joined #minetest-hub |
16:01 |
|
garywhite joined #minetest-hub |
17:05 |
|
benrob0329 joined #minetest-hub |
17:28 |
|
Ruslan1 joined #minetest-hub |
17:38 |
|
jluc joined #minetest-hub |
17:39 |
|
greeter joined #minetest-hub |
18:13 |
|
garywhite joined #minetest-hub |
18:19 |
|
sys4 joined #minetest-hub |
18:22 |
|
longerstaff13 joined #minetest-hub |
18:32 |
|
_Xenon joined #minetest-hub |
18:37 |
|
FrostRanger joined #minetest-hub |
19:01 |
|
Krock joined #minetest-hub |
19:01 |
Krock |
hi tenplus1 whoisn'thereagain |
19:10 |
|
IhrFussel joined #minetest-hub |
19:12 |
Krock |
*angrily downloads basic_materials because technic and pipeworks are broken now* |
19:12 |
Krock |
*shakes fist against DDG for not fixing the !bang* |
19:14 |
VanessaE |
oh waah waah ;) |
19:17 |
Krock |
merging https://github.com/minetest-mods/technic/pull/446 in 5 minutes |
19:25 |
Krock |
merging.. |
19:26 |
|
sys4 joined #minetest-hub |
19:31 |
garywhite |
hello everyone |
19:32 |
Krock |
hi garywhite |
20:27 |
Fixer |
basic_basic_materials |
20:28 |
VanessaE |
:P |
20:37 |
|
IhrFussel joined #minetest-hub |
20:37 |
IhrFussel |
I just found Minetest on Metacritic ... no score but 2 user reviews ... this one is from 2017 "Purely garbage.Low fps, bad programming. Servers managed by hackers... This game sucks indeed. Using on smartphone sucks. It's really difficult to craft items on smartphone... :V" |
20:38 |
IhrFussel |
It's in the iOS section so I wonder why it's even listed there...there is no real MT on iOS https://www.metacritic.com/game/ios/minetest |
20:40 |
IhrFussel |
Wait...maybe it's a fake MT?? -> Developer: Optimus Irb |
20:47 |
rud0lf |
why bother? |
20:48 |
rud0lf |
let them yapp |
20:48 |
Krock |
Yet Another Portable Piracy? |
20:50 |
rud0lf |
:) |
20:50 |
rud0lf |
maybe |
20:50 |
rud0lf |
you no snitch? |
20:50 |
Krock |
no why |
20:56 |
IhrFussel |
This is actually pretty blatant...copying MT code and not licensing correctly/not following the license is one shitty thing...but submitting a game you DON'T own to a game database is on a completely different level IMO |
20:57 |
IhrFussel |
I mean submitting it with the info that you are the develeoper when you are in fact not |
20:57 |
IhrFussel |
developer* |
21:56 |
|
sys4_ joined #minetest-hub |
22:01 |
|
garywhite joined #minetest-hub |
22:02 |
|
GreenDimond joined #minetest-hub |
22:05 |
Fixer |
i have difficulty mass crafting even on PC... that's why I opened that issue with huge list of proposed improvements to speed up crafting, if only there were some volunteers to do the actual coding |
22:44 |
ChimneySwift |
Fixer: u are aware you can middle click to craft 10x as fast? |
22:44 |
Fixer |
ChimneySwift: yes, and my mouse wheel is now dead, thanks to this |
22:44 |
Fixer |
not joking |
22:44 |
ChimneySwift |
oh wow |
22:45 |
Fixer |
you just can't imagine how archaic minetest crafting is |
22:45 |
ChimneySwift |
it would be nice to have shift click to craft all |
22:47 |
ChimneySwift |
I've been playing MC recently and I must say their inventory/crafting movement is just way better/faster. And the ability to select blocks outside of your inventory. |
22:47 |
ChimneySwift |
ofc, it'd be nice to look for our own solutions rather than copying :P |
22:48 |
ChimneySwift |
but just saying, some work there would be fantastic |
22:50 |
Fixer |
yeah, time to invest some square wheels |
22:51 |
Fixer |
invent* |
22:52 |
ChimneySwift |
hahaha |
23:06 |
|
sys4_ joined #minetest-hub |
23:07 |
|
garywhite joined #minetest-hub |
23:12 |
xerox123 |
o/ |
23:26 |
|
jluc joined #minetest-hub |