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09:49 |
atorian37 |
hi all, testing ethereal NG right now (found it great!) - I am looking for a mod for mobs (monsters and animals) in a ethereal world. wich one do you suggest? using 0.4.17.1 (newest stable) |
10:10 |
Shara |
mobs-redo, mobs-animal, mobs-monster are a good start |
10:14 |
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10:22 |
atorian37 |
Shara: tnx! do they need to be aproved for ethereal NG or are they anyway? |
10:23 |
Shara |
They are maintained by the same person. So they will work with Ethereal |
10:24 |
atorian37 |
oh ok, great, will give it a try... |
10:24 |
Shara |
:) |
10:36 |
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11:05 |
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11:07 |
atorian37 |
ouch...tried to use mg_villages with ethereal NG - does not work, right? got an error when connecting to server and server crashes... |
11:12 |
Shara |
villages mod always makes me crash |
11:29 |
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11:41 |
atorian37 |
Shara: makes YOU crash, or the server? :) |
11:44 |
Shara |
Both |
11:44 |
Shara |
It gave OOM errors, for me in singleplayer, and on a server I helped with |
11:58 |
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12:30 |
Fixer |
please post a bugreport |
12:32 |
ChimneySwift |
^ might not be handling memory properly |
12:32 |
Shara |
OOM isn't a specific bug. It's just OOM |
12:33 |
Fixer |
out of memory |
12:33 |
Fixer |
means mod owner should work on mem usage optimisations for the mod |
12:33 |
Shara |
not a specific bug though |
12:34 |
Shara |
Plus the one issue I opened there, over a year ago now, has yet to get a reply... so not motivated to add more |
12:34 |
Fixer |
Shara: just ping Sokomine_ |
12:36 |
ChimneySwift |
OOM might be an optimization issue or a Lua issue |
12:36 |
Shara |
Issues from april 2017 on have not been replied to, and she said before that she's busy. I'm also pretty busy, so again, not motivated to chase it |
12:36 |
Shara |
If you care, you can make an issue about it |
12:36 |
ChimneySwift |
yup |
12:38 |
Shara |
I provide a lot of feedback on mods already (did one review via email this morning), but have to limit it to where people are responsive or actually asking me for feedback |
12:40 |
ChimneySwift |
yeah, its not encouraging if they haven't replied to issues from 2017. I probably wouldn't worry about it. I was saying that atorian37 should submit the issue anyway, if they want to use it |
12:40 |
ChimneySwift |
that's a long quit message |
12:42 |
Shara |
villages is a nice mod, but it's pretty common for large scale mapgen mods to have issues, including OOM. Sometimes it's a case of deciding for yourself if the issues are worth working with, or not. |
12:42 |
Shara |
In the case of villages, I decided not, because there're a lot of issues in addition to the OOM and I didn't feel like trying to rewrite it |
12:43 |
Shara |
And the main attraction of villages to me was the idea of trying to slowly take over a full town... and you can't |
12:44 |
ChimneySwift |
yeah |
12:44 |
Shara |
Buy a tiny plot and you can never expand more in that village... kind of boring. |
12:45 |
Shara |
It also makes survival way to easy because it's filled with containers with all kinds of items you can just take |
12:47 |
Shara |
too* |
12:48 |
ChimneySwift |
yeah, there isn't a whole lot in them but yeah |
12:48 |
ChimneySwift |
I wish there was a loot mod like the loot in Terraria (if anyone's played that) that would be cool |
12:49 |
Shara |
Well, MTG dungeons have chests now, but I don't really like the contents of them |
12:49 |
Shara |
And I've seena couple of loot mods in use on servers, but again, the content is usually pretty unexciting |
12:49 |
ChimneySwift |
yeah agreed |
12:50 |
Shara |
Maybe because in general there are very few items, in games or standalone mods, that you can't just dig a few ores and make |
12:50 |
* longerstaff13 |
peers around the invisible door |
12:50 |
Shara |
"Yay, a diamond pickaxe!" |
12:50 |
* Shara |
tosses it in the chest with 20 others. |
12:50 |
longerstaff13 |
lol |
12:51 |
ChimneySwift |
LOL |
12:51 |
ChimneySwift |
seems legit |
12:51 |
Shara |
I want a loot mod that responds to depth and biome, and pobably some other things as well |
12:51 |
Shara |
probably* |
12:52 |
ChimneySwift |
yeah, that's what I was thinking |
12:52 |
Shara |
Anyone want to write it for me? :) |
12:52 |
ChimneySwift |
ya know |
12:52 |
Shara |
I'd like it for the game I'm working on |
12:52 |
ChimneySwift |
this is giving me ideas I might just give it a shot XD |
12:53 |
Shara |
MTG doesn't have distinct underground biomes lower than... -113 it seems, so the biome part doesn't really apply there |
12:54 |
ChimneySwift |
true |
12:54 |
Shara |
But the game I'm working on does. |
12:54 |
ChimneySwift |
but there should still be depth |
12:54 |
ChimneySwift |
I see |
13:02 |
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14:15 |
jas_ |
the zoom/map disabled messages are unfortunate. i'd prefer nothing shown at all. |
14:43 |
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15:05 |
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15:14 |
tumeninodes |
https://imgur.com/a/LATQ2Ek |
15:14 |
tumeninodes |
!title |
15:14 |
MinetestBot |
tumeninodes: well, this is a good start to the day - Album on Imgur |
16:12 |
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17:09 |
Krock |
o/ |
17:10 |
BillyS |
\o |
17:11 |
longerstaff13 |
\o/ |
17:33 |
tumeninodes |
\|0|/ |
17:35 |
tumeninodes |
friendly 4 armed cyclops |
17:36 |
tumeninodes |
1 appt no-show and 2 short notice cancellations... I dislike 'people' |
17:39 |
Shara |
You fed them to the cyclops and that's why he/she is now friendly? |
17:40 |
tumeninodes |
yep, I'll go with that |
17:40 |
tumeninodes |
no-shows happen... a lot |
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paramat |
bad connection + autojoin perhaps |
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tumeninodes |
freenode is bottlenecking ha |
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