Time |
Nick |
Message |
00:01 |
zorman2000 |
I'm (very) slightly tempted to tour the HUD code... but I know it will not be pleasant :) |
00:03 |
zorman2000 |
Well, thanks all for your help, need to go, bye! |
00:03 |
zorman2000 |
Keep up the good work! |
00:21 |
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08:33 |
MinetestBot |
tenplus1: Sep-29 20:37 UTC <VanessaE> That ABM is causing lag spikes. "5 to 30" seconds meaning the server deadlocks for that time. |
08:34 |
tenplus1 |
o/ folks |
08:36 |
VanessaE |
greetings |
08:36 |
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08:37 |
tenplus1 |
hi fussel |
08:39 |
tenplus1 |
Mobs_NPC updated, added self.npc_drops and self.igor_drops for trade items so they can be changed within mods |
08:43 |
IhrFussel |
Hello tenplus1 and the others |
08:59 |
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08:59 |
tenplus1 |
wb calcul0n |
08:59 |
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09:00 |
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09:37 |
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09:37 |
Krock |
hi tenplus1 |
09:37 |
Krock |
good morning btw :D |
09:37 |
tenplus1 |
hey Krock, how's you ? |
09:38 |
Krock |
fine, thanks :D successfully migrated the website now |
09:38 |
tenplus1 |
which one ? |
09:38 |
Krock |
http://krock-works.16mb.com/ -> https://krock-works.uk.to/ |
09:38 |
Krock |
setting up redirects now |
09:39 |
tenplus1 |
nice one :) wait, there's a flash decompiler ??? how's that work |
09:39 |
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09:39 |
Krock |
it parses the bytecode |
09:40 |
Krock |
and uses debug symbols to resolve variable names. then it injects new code by translating it back to bytecode |
09:40 |
tenplus1 |
would be creat if we had a flash > html5 converter :D |
09:40 |
Krock |
there is.. |
09:41 |
tenplus1 |
o.O |
09:42 |
Krock |
https://developers.google.com/swiffy/ |
09:42 |
tenplus1 |
hehy |
09:42 |
Krock |
err |
09:43 |
Krock |
well, there are also surely other applications which attempt to do it |
09:44 |
tenplus1 |
a flash standalone player would be handy for the many games online |
09:51 |
Krock |
there is.. at least for Windows |
09:53 |
tenplus1 |
I think Samorost2 tgame has a standalone player in linux :D |
10:18 |
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10:33 |
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10:33 |
tenplus1 |
wb chimney |
10:36 |
xerox123_ |
Slept in >•< |
10:37 |
tenplus1 |
-10 points for xerox, tardiness :P heyas |
10:38 |
xerox123_ |
Got maths hw to do now |
10:38 |
tenplus1 |
eek, have fun |
10:39 |
ANAND |
maths hw = Great way to start a Sunday :D |
10:48 |
xerox123_ |
? |
10:52 |
longerstaff13 |
lol |
10:52 |
tenplus1 |
hi longer |
10:52 |
longerstaff13 |
mornin tenplus1 |
10:53 |
longerstaff13 |
I see a ChimneySwift! |
11:17 |
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11:17 |
tenplus1 |
wb |
11:18 |
longerstaff13 |
what's Fixer fixing now then? :P |
11:23 |
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11:41 |
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11:52 |
ChimneySwift |
i see a longerstaff |
11:52 |
longerstaff13 |
meow |
11:52 |
tenplus1 |
lol |
11:53 |
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11:54 |
ChimneySwift |
lol |
11:55 |
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11:57 |
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12:00 |
longerstaff13 |
http://www.speedtest.net/result/7678936760 <- what happened to my speed :( |
12:00 |
* tenplus1 |
spreads longer's speed on his bagel and adds salmon |
12:01 |
longerstaff13 |
lol |
12:01 |
tenplus1 |
what was it before ? |
12:01 |
longerstaff13 |
50 down, 9 up |
12:19 |
Krock |
longerstaff13: still nice spesc |
12:19 |
Krock |
*specs |
12:22 |
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12:34 |
longerstaff13 |
Krock: lol |
12:47 |
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12:48 |
tenplus1 |
hi aerozoic |
12:48 |
aerozoic |
hey tenplus1 |
12:56 |
ChimneySwift |
better than my occasionally 4KB/s down XD |
12:56 |
tenplus1 |
4kb down ? you on a 56k modem ? |
12:56 |
ChimneySwift |
nope |
12:56 |
longerstaff13 |
lol |
12:57 |
ChimneySwift |
I have 4G in a suburban area with coverage from 3 surrounding towers |
12:57 |
ChimneySwift |
goes to show how fantastic those towers are |
12:57 |
longerstaff13 |
:P |
12:57 |
ChimneySwift |
granted, it's not all the time, but still lol |
12:59 |
Krock |
TIL 4G stands for 4kb/s /s |
12:59 |
longerstaff13 |
ChimneySwift: move to the UK, many towers for different networks here :P |
13:00 |
tenplus1 |
I can typically get 18mb down using mobile data |
13:00 |
longerstaff13 |
I'm on Vodafone UK, can get 20 Mbps down and 16 Mbps up from that |
13:01 |
longerstaff13 |
apparently anyway |
13:01 |
ChimneySwift |
what a great idea longer why didn't I think of that before |
13:01 |
longerstaff13 |
lol |
13:01 |
tenplus1 |
if the plan was unlimited I would be easier using my mobile as a hotspot :D |
13:02 |
longerstaff13 |
:P |
13:02 |
ChimneySwift |
we're on Vodafone AU and the service is trash lol. we have about 20GB/month |
13:02 |
ChimneySwift |
lol |
13:03 |
ChimneySwift |
we have ~350ms pings, which is to be expected I guess. one of my friends is in the NT and has ~800ms pings |
13:04 |
longerstaff13 |
oof |
13:04 |
ChimneySwift |
yay lol |
13:09 |
longerstaff13 |
I'm still registered on my old sim card provider, EE |
13:10 |
* longerstaff13 |
messes around with it on his old phone |
13:10 |
tenplus1 |
am on GiffGaff, pay as ya go monthly for £5... am happy with them |
13:10 |
longerstaff13 |
not bad |
13:11 |
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13:27 |
tenplus1 |
o/ |
13:53 |
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13:57 |
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14:00 |
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14:00 |
Peppy |
hi |
14:00 |
tenplus1 |
o/ Peppy |
14:01 |
Peppy |
i'm working on a public mines auto reset mod |
14:02 |
tenplus1 |
have an admin switch, a node that can be punched by certain players or privs only that regenerates a point below it |
14:04 |
Peppy |
i'm trying to do this with no admin interaction |
14:04 |
tenplus1 |
if you put it on a timer then players could easily get trapped and die |
14:05 |
Peppy |
ho, I didn't think about that :/ |
14:05 |
tenplus1 |
and they would get pretty pissed losing all their stuff by getting trapped :D |
14:06 |
Peppy |
maybe get players in the zone and delay reset if any |
14:06 |
tenplus1 |
you could easily make a button and a special priv to give to your trusted players/admin that can be punches to eithe regen area or place a huge schematic full of stone/ores |
14:06 |
Peppy |
I was planning to us /deleteblocks |
14:06 |
Peppy |
use* |
14:07 |
Peppy |
i'll stick to the button if i can't find anything else |
14:07 |
tenplus1 |
:P |
14:08 |
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14:15 |
Peppy |
mmm, getting players that are in the area sounds bad too |
14:16 |
Peppy |
the button will do the trick, thanks ! |
14:16 |
tenplus1 |
plus you could build a proper mine and have layers with smaller /deleteblocks to handle... less laggy :D |
14:18 |
Peppy |
those players do empty giant mines so fast, this would require huge building |
14:19 |
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14:19 |
tenplus1 |
I use the button method to regenerate the lucky block arena and have 4x differnet arena schematics that can be placed... they're quite huge and only players with 'limit' priv can punch it |
14:20 |
Peppy |
we use the same :) |
14:20 |
Peppy |
but /deleteblocks is not about placing schems, it's way faster :) |
14:21 |
tenplus1 |
true |
14:22 |
calcul0n |
but with deleteblocks won't the mine be exactly the same each time? |
14:23 |
tenplus1 |
you'd be easier teleporting (as admin) to a specific spot and regenerating the mines every month |
14:23 |
Peppy |
it will, but that's supposed to be newbies mine, so, it's not a problem... |
14:23 |
calcul0n |
i see |
14:24 |
Peppy |
tenplus1, we do that untill now, it's a pain |
14:24 |
Peppy |
as it requires to place a schem for the mine's spawn house every time |
14:25 |
tenplus1 |
how big an area do you regen ? |
14:26 |
Peppy |
i don't regen anything yet, i guess this would be at least 200 blocs in each direction |
14:26 |
tenplus1 |
that would lag the game for a bit and prolly end up kicking players |
14:27 |
Peppy |
i'll try local but i guess deleteblocks is not hungry |
14:31 |
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14:31 |
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14:31 |
tenplus1 |
hi raven |
14:31 |
Raven262 |
Hi ten |
14:32 |
tenplus1 |
:P |
14:40 |
IcyDiamond |
why cant we use wallmounted on mesh drawtype |
14:40 |
IcyDiamond |
at least i cant get it to work |
14:43 |
IcyDiamond |
wait nvm |
14:43 |
IcyDiamond |
i think there was something else wrong |
14:43 |
IcyDiamond |
whatever |
14:43 |
tenplus1 |
make paramtype2 = "facedir", and on_place = minetest.rotate_node, that wortks |
14:45 |
IcyDiamond |
is there a way to generate nodes in caves only and make them cling to the nearest wall |
14:46 |
Peppy |
tested, "/deleteblocks here 200" is far less CPU intensive than "/emerge here 200" and only takes a few seconds |
14:46 |
tenplus1 |
5.0dev has new mapgen decorations that could prolly do that, but you could always use on_generate to scan for nodes, check for a space and place an item |
14:47 |
Peppy |
at first, I thought it wasn't working since the cpu was not stressed |
14:50 |
Peppy |
I wish rollback were as fast :D |
14:50 |
tenplus1 |
that's why I disable it |
14:52 |
Peppy |
well too bad, this prevents games from using it in the gameplay |
14:52 |
Peppy |
I guess this would require RAM loaded rollback database |
14:53 |
IcyDiamond |
https://i.lunasqu.ee/Screenshot_18-09-30-17:52:58.png not exactly what i wanted |
14:53 |
IcyDiamond |
XD |
14:53 |
tenplus1 |
you would have to add a facedir check in there also for walls :D |
14:54 |
IcyDiamond |
using decorations here |
14:55 |
tenplus1 |
ohh |
14:55 |
IcyDiamond |
https://i.lunasqu.ee/Screenshot_18-09-30-17:55:10.png oops |
14:55 |
tenplus1 |
looks like mardi gras has come early to the caves :D |
14:56 |
IcyDiamond |
XD |
14:56 |
IcyDiamond |
how do i get param2 on these things |
14:56 |
Peppy |
...or mosquito attack xD |
14:57 |
tenplus1 |
what kinda crystals are they ? |
14:58 |
IcyDiamond |
well it seems i can have random param2 but not.. what i want |
14:58 |
Peppy |
they quite look like our axinite crystals, they're from mese_crystals I guess ;) |
14:59 |
IcyDiamond |
they are magic crystals from magicalities |
14:59 |
IcyDiamond |
a semi secret project of mine |
14:59 |
IcyDiamond |
XD |
14:59 |
tenplus1 |
jello crystals, with ALL the flavours :D |
15:01 |
IcyDiamond |
dammit |
15:01 |
tenplus1 |
om nom nom's his way underground :D |
15:04 |
IcyDiamond |
can i use minetest.find_nodes_in_area in on_generate? |
15:05 |
tenplus1 |
https://notabug.org/TenPlus1/ethereal/src/master/mapgen.lua#L740 |
15:05 |
tenplus1 |
that's how I generate illumishrooms in Ethereal mod |
15:17 |
IcyDiamond |
is the radius param in find_node_near nodes or what |
15:17 |
IcyDiamond |
cuz it aint work |
15:17 |
IcyDiamond |
XD |
15:19 |
IcyDiamond |
wait it does work |
15:19 |
IcyDiamond |
just other if statement failed |
15:19 |
IcyDiamond |
yay! |
15:19 |
IcyDiamond |
awesome |
15:20 |
tenplus1 |
eehehe |
15:30 |
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15:30 |
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15:30 |
tenplus1 |
wb |
15:31 |
IcyDiamond |
can i add hud only when a tool is selected |
15:33 |
tenplus1 |
you would need a constant check to see what player is holding and use that |
15:33 |
tenplus1 |
globlastep, every 1 second, check get_wield_item and show/remove hud |
15:33 |
IcyDiamond |
oh jeez |
15:33 |
IcyDiamond |
that doesnt sound pretty |
15:35 |
tenplus1 |
unless you select the tool and on first use set the hud and start a timer... if not used within 30 seconds remove hud |
15:40 |
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15:41 |
tenplus1 |
wb Krock |
15:41 |
Krock |
ty |
15:58 |
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16:04 |
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16:11 |
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16:12 |
tenplus1 |
hi gael |
16:12 |
Gael-de-Sailly |
hi tenplus1 |
16:13 |
Gael-de-Sailly |
you could replace me by a bot that answers "hi tenplus1" each time you greet me XD |
16:13 |
tenplus1 |
lol |
16:14 |
tenplus1 |
hows your weekend coming along ? |
16:15 |
Gael-de-Sailly |
oh very nice |
16:15 |
tenplus1 |
kewl :) has been a quiet day here |
16:19 |
rdococ |
meow |
16:19 |
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16:19 |
tenplus1 |
wb fixer |
16:20 |
tenplus1 |
ashaha, plugin not supported :) hi rdococ |
16:21 |
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16:22 |
rdococ |
tenplus1: if you don't have flash player then I suppose you could try to run it in the 3.0 beta, but that might have compatibility issues |
16:22 |
tenplus1 |
is ok :P |
16:23 |
rdococ |
https://beta.scratch.mit.edu/#246917461 <- There are issues with how the blocks appear because of differences in font, but it still seems to work fine |
16:23 |
ShadowBot |
rdococ: Error: Delimiter not found in "HTTP Error 404: Not Found" |
16:26 |
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16:29 |
IcyDiamond |
https://i.lunasqu.ee/replacement-focus-test.mp4 |
16:30 |
tenplus1 |
replacement wand, nice :D |
16:33 |
IcyDiamond |
im gonna attempt to do the tunneling wand focus that thaumcraft had |
16:33 |
IcyDiamond |
XD |
16:34 |
tenplus1 |
is thatthe one that digs a 3x3 flat area ? |
16:34 |
IcyDiamond |
no, it creates a temporary tunnel through the ground |
16:34 |
IcyDiamond |
xD |
16:34 |
IcyDiamond |
or walls |
16:35 |
tenplus1 |
oh, how long does that last ? |
16:35 |
IcyDiamond |
i dont know what it was called there |
16:35 |
IcyDiamond |
a few seconds |
16:35 |
tenplus1 |
phasing through solid objects :D |
16:35 |
IcyDiamond |
ye |
16:35 |
IcyDiamond |
i guess ill have to use voxelmanip |
16:35 |
IcyDiamond |
it preserves metadatas right? |
16:36 |
IcyDiamond |
if i set to air using voxelmanip |
16:36 |
tenplus1 |
I think you have to save metadata seperately |
16:38 |
tenplus1 |
worldedit doesnt handle metadata when copying areas or moving |
16:44 |
Krock |
yes, it preserves metadata |
16:45 |
Krock |
also param1 and 2 |
16:45 |
tenplus1 |
is this a 5.0 thing ? |
16:45 |
Krock |
huh |
16:45 |
Krock |
it preserves the data at the *old position* in case you thought otherwise |
16:46 |
tenplus1 |
just curious why worldedit can clone an area but wont copy across metadata contasined within |
16:46 |
Krock |
well, it takes a lot of time |
16:50 |
xerox123 |
seems servers at the top of the list always have a duplicate entry |
16:50 |
xerox123 |
LS-W has 2, Blocky Survival has two every now and then, CTF had two earlier |
16:52 |
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16:55 |
Krock |
xerox123: no dupes on the HTTP page |
16:56 |
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16:56 |
Shara |
The duplicates can be anywhere. You are just more likely to notice them when they are at the top |
16:58 |
tenplus1 |
o/ shara |
16:59 |
Shara |
Hi Ten |
17:06 |
IcyDiamond |
shit, lua panic |
17:06 |
IcyDiamond |
lmao |
17:10 |
IcyDiamond |
area:iterp(minp, maxp) makes me run out of mem huh |
17:10 |
IcyDiamond |
why |
17:10 |
IcyDiamond |
the difference between minp and maxp is not significant at all |
17:10 |
IcyDiamond |
how odd |
17:11 |
tenplus1 |
you running any other voxelmanip mods? |
17:11 |
IcyDiamond |
uh no? |
17:11 |
tenplus1 |
can u show me current code |
17:16 |
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17:17 |
IcyDiamond |
aha, so when minp and maxp are reversed, it starts infinitely looping |
17:18 |
IcyDiamond |
need to improve my direction based code |
17:18 |
Krock |
for x=maxp.x,minp.x,-1 do works for me |
17:18 |
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17:45 |
IcyDiamond |
i dont understand why set_data isnt working |
17:54 |
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18:05 |
tenplus1 |
laters all |
18:05 |
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20:06 |
rubenwardy |
!tell Krock https://i.rubenwardy.com/thX9X.png |
20:06 |
MinetestBot |
rubenwardy: I'll pass that on when Krock is around |
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