Time |
Nick |
Message |
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07:39 |
ANAND |
Hello, is it possible to make an entity physically bigger without modifying the model? |
07:39 |
ANAND |
And would modifying the model actually result in a difference? |
07:47 |
VanessaE |
visual_size |
07:47 |
VanessaE |
you can either increase that ^^ (where x=10, y=10 would give you 100% size relative to the model), or make the model bigger |
07:48 |
VanessaE |
(and I have no clue why it's 10 for full size instead of 1) |
08:33 |
ANAND |
Alright, will try that, thanks! |
08:37 |
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08:43 |
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08:43 |
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08:53 |
VanessaE |
annnnnd another new mod by me: https://gitlab.com/VanessaE/street_signs |
08:53 |
VanessaE |
well about one third by me, the rest originally by kaeza :) |
09:16 |
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09:59 |
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10:03 |
ANAND |
Can the angle between two vectors be calculated using our spatial vectors helper functions? |
10:12 |
IcyDiamond |
use trigonometry lol |
10:17 |
ANAND |
That's the hard way :P |
10:18 |
ANAND |
It'd be great to have a vector.angle(v1, v2) function :D |
10:19 |
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12:46 |
ircSparky |
!seen Krock |
12:46 |
MinetestBot |
ircSparky: krock was last seen at 2018-09-20 17:41:59 UTC on #minetest-hub |
12:52 |
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12:56 |
timdorohin |
Well, looks like 100k table is fine even with plain 5.1 lua, and totally fine with luajit |
12:56 |
ircSparky |
do detached inventories ever get deleted? or are they saved for eternity? |
12:57 |
ChimneySwift |
they aren't saved at all |
12:57 |
ChimneySwift |
well, except in memory |
12:57 |
ircSparky |
ah ok |
12:57 |
timdorohin |
i don't think that technics networks on a server can be larger then 100k so it is ok. |
12:57 |
ChimneySwift |
not saved to disk, restart removes them |
13:22 |
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17:10 |
MinetestBot |
Krock: Sep-21 13:33 UTC <ircSparky> http://irc.minetest.net/minetest-hub/2018-09-14#i_5406206 sorry for late reply, but thanks for the help, I figured it out :D |
17:10 |
Krock |
late indeed lol |
17:20 |
ircSparky |
only a week lol |
17:35 |
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19:44 |
tumeninodes |
a special, new tool in the stairs mod, which you use to place rotated stair nodes, which kills world align textures. And placing stair nodes without it, just uses world aligned textures |
19:44 |
tumeninodes |
There..., I fixed it :D |
19:52 |
garywhite |
Does anyone know what would be causing this error? "CurlFetch error: could not announce to serverlist.minetest.net" |
19:56 |
longerstaff13 |
servers.minetest.net I think |
19:59 |
Krock |
garywhite: maybe try increasing the timeout? |
20:14 |
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20:25 |
VanessaE |
timeout is in milliseconds btw |
20:25 |
VanessaE |
curl_timeout = 30000 |
20:34 |
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