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IRC log for #minetest-hub, 2018-07-27

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Time Nick Message
00:48 ANAND joined #minetest-hub
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08:43 twoelk It's oh so quiet
08:43 twoelk Shh! Shh!
08:44 twoelk It's oh so still.
08:44 twoelk Shh! Shh!
08:44 twoelk I'm all alone
08:44 twoelk Shh! Shh!
08:55 Tenplus1 joined #minetest-hub
08:56 Tenplus1 Hi folks...
09:01 Krock joined #minetest-hub
09:01 Krock hi Tenplus1
09:02 Tenplus1 hey Krock, what's new ?
09:03 Krock reviewed some PRs.. merging soon due to absent mod author
09:03 Tenplus1 anything good ?
09:06 Krock bugfixes and little tweaks. I'm not keen adding features to a repo which isn't mine
09:07 Tenplus1 yeah, unless someone adds a pull request that's jsut too tempting :PPPP heh
09:07 Tenplus1 is this on minetest-mods git ??
09:09 Krock yes
09:11 Tenplus1 will check it out and see if any of the mods I use are updated :P  thx dude
09:33 DI3HARD139 joined #minetest-hub
09:33 Tenplus1 hi DI3HARD139
09:33 DI3HARD139 Hello tenplus1
09:59 Tenplus1 lol
10:00 Tenplus1 would it be worth adding nodebox/mesh/objects added to falling nodes ?
10:01 Fixer joined #minetest-hub
10:01 Tenplus1 hi fixer
10:02 Tenplus1 e.g. falling anvils look like the actual nodebox and not just a weirdly textured block
10:05 Krock well, falling nodes use the same draw mechanism as dropped items
10:05 Krock so if the anvil shows up wrong as dropped stack, then it'll do aswell as falling node
10:06 Tenplus1 I was gonna add an option for specific nodebox/object style falling entities :D
10:07 Tenplus1 since am working on falling.lua atm :P
10:08 Krock Well so, merging https://github.com/minetest-mods/moreblocks/pull/124 https://github.com/minetest-mods/beverage/pull/7 https://github.com/minetest-mods/maptools/pull/11 https://github.com/minetest-mods/prefab/pull/3
10:08 Fixer hi tidyman
10:08 Tenplus1 o/
10:09 Fixer nice
10:10 Tenplus1 kewl pulls
10:12 Tenplus1 *cough* https://github.com/minetest/minetest_game/pull/2141 https://github.com/minetest/minetest_game/pull/2142
10:14 Krock 1) did you test the compat with colored bricks/nodes and unifieddyes?
10:14 Krock 2) how about mods that use colored wool? do the recipes work as before?
10:15 Tenplus1 unified dyes adds it's own colour dye tables/charts and doesnt use the one's from dye mod... double checking for any other new colour mods
10:17 Tenplus1 yup, they add and reference their own tables: https://github.com/minetest-mods/coloredwood/blob/bd490be57191b3f20902ca86f687aeb815fa1f1d/init.lua#L37
10:17 Tenplus1 and make use of dye:red dye:cyan etc which is registered ok
10:25 Krock I see
10:27 Krock gloopblocks depends on the basecolor group
10:28 Krock stained_glass uses unicolor_
10:28 Krock gloopblocks alsu makes use of excolor_ and basecolor_
10:29 Tenplus1 o.O  I did a search for dye. dye: for all the mods in minetest-mods...  those never came up
10:29 Tenplus1 stupid search... git sucketh
10:29 Krock well, I downloaded the heaviest mod collection that currently exists. dreambuilder MP
10:30 Tenplus1 oof, yeah that's huge
10:30 Krock well so, from my personal mod collection there's also nowhere *color_* used
10:31 Tenplus1 ?? wait, why wouldnt it use group:dye,red ??
10:31 Krock I have no clue
10:32 Tenplus1 for gloopblocks it's only the rainbow block that needs it...  shoudl submit a pull to change that to normaldye
10:41 Tenplus1 lol https://github.com/minetest-mods/gloopblocks/pull/22
10:44 VanessaE Tenplus1: use the gitlab repo please.
10:44 Tenplus1 hi Vanessa, am not on gitlab
10:44 Tenplus1 will check it out tho
10:44 VanessaE yet. :P
10:44 Tenplus1 lol
10:45 Tenplus1 wait, why is it on minetest-mods ? do changes to gitlab filter through ?
10:45 Krock you could login with github directly
10:46 Krock it's also possible to contribute to both mods, as long there aren't too many pulls and the repos are more or less up to date synced
10:46 Tenplus1 O.o
10:47 twoelk mods once on minetest-mods are not so easy to get out again ;-P
10:48 twoelk that would break the idea of a central repository
10:49 Tenplus1 pah
10:49 Tenplus1 also hi twoelk
10:49 * twoelk updated from both sources yesterday - just in case
10:49 twoelk o/
10:50 twoelk so now I have two monstrous modpaks :-D and am none the wiser
10:54 Tenplus1 *shudder* I dont like the feel of gitlab
10:58 VanessaE merged. :)
10:59 Tenplus1 that was quick :) thx
10:59 VanessaE you're welcome
10:59 Tenplus1 now I gotta figure a way to simplify same recipes in coloured glass without using unicolor_
10:59 Tenplus1 hi raven
11:00 Raven262 Hi ten
11:04 Tenplus1 o/
11:06 aerozoic joined #minetest-hub
11:07 Tenplus1 hi aerozoic
11:07 aerozoic hello
11:40 Tenplus1 back in a bit
11:40 Tenplus1 left #minetest-hub
11:43 rubenwardy There are 299 packages on CDB. Whose package will be number 300?
11:44 Krock airsword
11:45 rubenwardy Already on there ;)
11:48 Krock Not a valid integer value
11:48 Krock Number must be between 0 and 999999.
11:48 Krock oh.
11:48 Krock I just tried adding it
11:51 rubenwardy The topic id
11:51 rubenwardy I need some JavaScript to do this automagically
11:52 Krock thing is, that error is wrong. the topic id was in that range, but the issue was that the mod already existed
11:52 rubenwardy Oh odd
11:53 Krock candidate for No.300: https://content.minetest.net/packages/Krock/upgrade_packs/
11:53 * rubenwardy rejects
11:54 Krock nuh
12:03 twoelk hm, tags are not searchable yet?
12:10 lisac https://content.minetest.net/packages/lisacvuk/toolranks/
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13:20 IhrFussel joined #minetest-hub
13:21 IhrFussel Looks like certain mobile users can now remove entities even though they are not attached to them... I was sitting ina cart and a mobile player in front of me logged off -> my cart disappeared
13:21 Krock hi fussel
13:22 rubenwardy Some cool things cdb could do: analyse API usage
13:22 rubenwardy So see how many mods use deprecated APIs
13:22 rubenwardy What APIs are actually used
13:22 rubenwardy Maybe compare function loc to APIs
13:23 Krock well, get_attribute is deprecated, but not in 0.4.x
13:23 rubenwardy Ie: if an API appears a lot in large functions, then it may be a bad sign
13:23 Krock so it depends on the definition of "deprecated"
13:23 rubenwardy CDB is aimed at 5.0 mind
13:23 piesquared joined #minetest-hub
13:24 Krock yet almost no mod is 5.0 exclusive
13:59 ANAND Issue-PR ratio is at 7 again :D
13:59 ANAND 770 - 110 to be precise
14:09 BillyS Wait one gosh darned second.
14:09 BillyS Hmmm ...
14:10 BillyS piesquared, you realize my client shows nick changes right?
14:10 AndroBuilder joined #minetest-hub
14:14 IhrFussel BillyS, if I understand IRC correctly then they tried to use "Sokomine" as name but it got changed to Sokomine_ ... then they changed it back to their old name
14:14 BillyS No
14:14 BillyS They used Sokomine_ to impersonate the real Sokomine
14:14 BillyS And PM'd me abou an update to his chesttols mod
14:14 BillyS *about
14:15 IhrFussel Oops sorry didn't see they typed the _ themselves...hard to see in this theme
14:15 BillyS yep
14:15 IhrFussel I mean the red line that indicates new messages below blocked the underscore (HexChat)
14:16 BillyS Oh
14:16 BillyS I use weechat
14:17 IhrFussel Not blocked, hid I think* ... these mobile clients that slow down map loading are really a pain in the butt ... at least they don't stall my map now but it's weird when the map starts to only appear mapblock-by-mapblock
14:18 piesquared yay
14:19 piesquared Ok, i didnt have speak here
14:35 ANAND Perfect-7 Issue-PR ratio ruined...
14:47 IcyDiamond How would I go by giving a node a colored "glow"
14:50 rubenwardy I've seen it hackily done with entities
14:50 rubenwardy Anything can be hackily done with entities
14:50 IcyDiamond xD
14:50 rubenwardy The proper way to do it would be shaders though
14:50 IcyDiamond haha rip
14:51 rubenwardy The hacky way was making a bloom for a torch
14:51 IcyDiamond I wanted to give my nuclear reactor core a blue glow in the water
14:51 rubenwardy Maybe it was Jordach?
14:51 rubenwardy Well, making it a light source is the closest thing
14:51 rubenwardy Water is blue
14:51 IcyDiamond :P
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16:00 tenplus1 joined #minetest-hub
16:00 tenplus1 o//
16:04 Krock wb tenplus1 with a lowercase t now
16:04 tenplus1 ehehe, thx
16:08 longerstaff13 joined #minetest-hub
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16:08 tenplus1 hi longer
16:11 Darcidride joined #minetest-hub
16:11 tenplus1 hi Darcidride
16:14 tenplus1 Shara: I've tried caverealms alongside dungeon loot and settlements and I cannot get it to OOM
16:25 longerstaff13 o/ tenplus1
16:26 tenplus1 o//
16:26 longerstaff13 o/// lol
16:28 IcyDiamond https://i.lunasqu.ee/Screenshot_18-07-27-19:28:13.png reactor setup
16:28 * tenplus1 powers his super margarita blender 4000 with it
16:28 tenplus1 hi icy
16:28 IcyDiamond hi
16:30 IcyDiamond https://i.lunasqu.ee/Screenshot_18-07-27-19:28:34.png the top node is the controller
16:30 IcyDiamond aka control rods
16:31 IcyDiamond you can raise/lower one at a time
16:31 tenplus1 what does it power ?
16:31 IcyDiamond reactor wont generate power magically, it will have to heat up coolant which can then be turned into power
16:31 IcyDiamond XD
16:32 tenplus1 P
16:32 IcyDiamond https://i.lunasqu.ee/Screenshot_18-07-27-19:32:05.png current reactor interface
17:05 Shara tenplus1: awesome, thanks for testing
17:06 tenplus1 hi shara
17:08 tenplus1 math.randomseed(os.time()) isnt so random... am testing lucky blocks and opening 2 at same time with same results
17:27 tenplus1 fixed, math.randomseed(os.time() + minetest.get_timeofday())  makes for a very random seed
17:31 ssieb joined #minetest-hub
17:33 tenplus1 hi ssieb
17:33 ssieb hi
17:48 BillyS Erm
17:48 BillyS I was reading https://forum.minetest.net/viewtopic.php?f=53&t=20551
17:48 BillyS It says "Server CSM restrictions will be able to disable the use of any CSMod, because of this, we should not allow any CSMod on the forum whether it seems harmless or not."
17:48 tenplus1 hi billy
17:48 BillyS How is that possible?
17:49 BillyS Hi tenpuls1
17:49 BillyS *tenplus1 :P
17:49 IhrFussel Does the Minetest community really have to tolerate/accept the fact that there are many third-party apps using MT code and implement mechanics that were never intended to be added in MT? For example the "coin system" where players have to earn coins to unlock new servers in the server list... to get coins they watch ads or pay money
17:49 tenplus1 hi fussel
17:50 BillyS IhrFussel, as long as MT is open source idk what we can do about it. :/
17:50 tenplus1 erk, that sounds aweful... why would they use./pay for such a thing when official app is free
17:50 Shara tenplus1: because Apple
17:50 IhrFussel tenplus1, iOS is the main issue because people are forced to use these apps there
17:50 tenplus1 damn apple
17:51 IhrFussel I wish the devs would've made more conditions in the license...like how far third-party devs may go with making money
17:52 IhrFussel Displaying ads is okay, but locking the server list???
17:52 Shara Fussel, no, displaying ads isn't really okay at all
17:52 IhrFussel I mean ads didn't introduce such bullcrap at least
17:52 Shara But opensource is what it is, and despite generally being a great thing, will get abused
17:53 Shara Adds earn someone else money in exchange for people being able to play on my server, which I pay money to run
17:53 Shara That is some rather large bullcrap by itself, don't you think?
17:53 IhrFussel Players have no free choice anymore which server they wanna play on...they are FORCED to visit a certain server until they watched enough ads and can "unlock" another ... that should be illegal
17:53 tenplus1 yeah, that totally sucks in itself
17:54 tenplus1 no server should be locked out until paid for, that's extortion in a way
17:54 BillyS Can't they manually enter an ip / port?
17:54 IhrFussel BillyS, nope some of those apps removed that...some even manipulated the server list so that "featured" servers appear first
17:55 BillyS That is disgusting
17:55 tenplus1 agreed
17:56 IhrFussel Server owners have no control over those clients whatsoever ... sometimes players yell at me cause they think I am responsible for those ADS
17:57 IhrFussel Then I have to explain to them that they don't play on a [random app name] server but on a Minetest server and how certain people just took the source code and made their own ad-infested version
17:58 tenplus1 yeah, I post advisories here and there to help with the game and make sure players are using the official minetest app
17:59 IhrFussel It was already bad enough when those apps "only" had an ad banner on screen and a different GUI from Minetest... but now it's almost impossible to properly support those players
18:00 IhrFussel I have one person who uses an iPad and gets a new name from their app whenever they restart the device ... they have 30+ accounts now but cannot keep one
18:00 tenplus1 only real way to stop them is adding:  strict_protocol_version_checking = true
18:01 BillyS What really burns me up is the whole "pay for VIP" thing that allows you to fly
18:01 BillyS And then they end up banned
18:01 BillyS or at least not allowed to use it
18:01 IhrFussel It also looks like some 3rd-party apps lock the account to the device...someone reported to me once that the app on anew device didn't let them use that account without paying money
18:02 BillyS pathhetic
18:02 tenplus1 it's causing server owners hassle and the players themselves
18:03 IhrFussel I wonder what's next...what "great" ideas do these money-addicted asses have next
18:03 tenplus1 you do realise they will be mining crypto currency within the fake clients
18:04 IhrFussel Maybe that would explain the map stalling xP
18:04 tenplus1 wouldnt be surprised...  client is working hard to do both at once
18:06 IhrFussel Is there actual evidence or was that a joke?
18:06 tenplus1 lets just say I'm sure there's a client out there that's has it included
18:08 IhrFussel Do other server owners experience slow loading of the map when there are quite a few mobile users with random names connected? Not necessarily stalling but map appearing slow and the load range is reduced
18:09 BillyS I do
18:09 tenplus1 strangely we can have up to 18 players and things work ok, then at times I've noticed around 5 and things are laggy... wouldnt be surprised if it's a shitty client
18:09 BillyS ^ exactly
18:10 IhrFussel It#s definitely not my performance or bandwidth...right now the map loads 1 mapblock at a time instead of 10 which I set
18:12 IhrFussel Why would an ad-infested client even need to have its network code changed in case it's really caused by those clients
18:12 IhrFussel Maybe there are race conditions between MT packages and ad packages...
18:15 IhrFussel I don't know how ads work in apps...but I'm guessing the app needs to have a constant connection to the ad service right?
18:15 tenplus1 yeh, pings the ad server now and again to load new ad
18:16 Krock > Maybe there are race conditions between MT packages and ad packages...
18:16 Krock huh? that are multiple connections
18:16 IhrFussel Server restart -> 10 mapblocks at once load again
18:19 BillyS Wait, minetest has a string.split function?
18:19 tenplus1 yeh
18:19 BillyS And I never knew ...
18:19 tenplus1 :P
18:20 tenplus1 local string = "hello folks" ; local parts = string:split(" ") ; print (parts[1], parts[2])
18:20 IhrFussel Krock, but if an app has ads that means more network needed and maybe that's why these clients respond so slow to the server -> delays mapblocks for everyone else ... not sure if that sounds plausible
18:21 Krock slow connections should not affect the server at all
18:25 tenplus1 that weird server glitch where tnt_burning would drop itself as an item has been fixed...
18:25 tenplus1 if you dont want an item to drop have "drop = {},"  instead of drop = "",
18:28 BillyS Hmm ...
18:29 BillyS Does the minetest client know the location of all the players on the server it is connected to?
18:29 BillyS Or just the ones near it?
18:29 sfan5 the client knows the locations of all clients it can see the nametags for
18:29 tenplus1 server can read ip address of anyone connected and you can backtrace from that
18:29 sfan5 which are all of them by default
18:30 BillyS Interesting ...
18:30 BillyS Ok, thx
18:30 Shara Any recommendations for good (not-costing-a-fortune) hosting providers? I may need to look at alternatives for RC very soon.
18:31 IhrFussel Shara, netcup
18:32 Shara That's the one you use?
18:32 IhrFussel Yup and although they are in Germany you can rent one international AFAIK...it's very cheap considering the specs you get https://www.netcup.eu/vserver/
18:33 IhrFussel It says "VPS" but it's not a regular VPS...you get dedicated resources
18:33 sfan5 Shara: what are you looking for? vps? vps with dedicated cores? dedicated servers? region?
18:34 Shara Fussel: Which option there are you using?
18:34 Shara sfan5: I prefer european based, but beyond that... I would consider most things.
18:35 Shara My current host "might" surprise me, in which case I'll stay with them, but I suspect they won't...
18:36 IhrFussel The actual VPS servers with shared resources are even cheaper
18:37 Shara Well, I wouldn't need to go cheaper than that option anyway
18:38 IhrFussel netcup root servers have 20 TB traffic per month before "punishing you" with a 10mbit/s bandwidth
18:38 tenplus1 sneak a raspberry pi3 into your workplace with minetest loaded and running a server :PP
18:38 sfan5 i'll list a few hosters for dedicated servers then: hetzner (de), worldstream (nl), ovh (fr), aruba (it)
18:38 Shara sfan5: currently using OVH, and have generally found them good. just they have pulled something that annoys me.
18:38 sfan5 scaleway (fr) is also worth a look for vps
18:40 Shara Basically newcomers now get twice the space for the same price, and space is my key issue, but the best they seem to offer is to purchase a second VPS and manually migrate everything myself.. at which point I may as well look elsewhere.
18:40 sfan5 a few well-known for vps: ramnode, linode, vultr, contabo,
18:41 sfan5 yeah, not surprising they don't want you to easily take advantage of that
18:41 Shara I replied to support that unless I can keep the IP address and they make it easy, there is no point me not looking elsewhere... so will see what they come back with.
18:41 IhrFussel Well if you need a SSD then 50-100 GB is already a lot I'd say...if you accept a classic HDD then 300-500 GB should be offered for the rpice you wanna pay
18:42 Shara The timing is actually nice in a way, since I took a shorter contract with them last time anyway, thinking I might move... might be the kick I need to do it
18:42 Shara I use SSD currently. Not sure how much of a hit I'd take switching to HDD.
18:42 tenplus1 depends how good the cache was on it
18:42 Shara Thing is, I only get 40 GB with them, and new customers get 80... doesn't feel too good
18:43 IhrFussel netcup has SAS HDD...I heard those are not comparable to standard HDDs
18:43 Shara The only thing that's made me delay in moving so far is how clueless I end up feeling when I try and look at alternatives :D
18:46 tenplus1 unless you take it as a personal project and run a server at home :) full control
18:46 Shara Wouldn't work well for me.
18:48 IhrFussel Is there ANY other hoster where you get 16 GB DDR4 RAM for $18 ?
18:48 Shara Well, I don't see any need for that much
18:48 IhrFussel Although you never need that amount but it#s dirt cheap
18:48 Shara RC runs with 8 currently and doesn't even need that
18:49 Shara CPU and storage space feel more like the issues
18:51 tenplus1 if mt engine would handle multi-core better or make use if it more other than the mapgen it would help a lot
18:51 tenplus1 btw, that's not a complaint :) more of a wish
18:52 Shara Yes, mapgen was always the issue for RC. It was hard work getting that to be not too big a problem.
18:52 Krock chunksize=4 and lower generate distance 8)
18:52 IhrFussel Shara, whatever you choose make sure you have 4 cores... setting mapgen to 3 threads helps a lot
18:53 Krock cores != threads
18:53 Shara What Krock said :)
18:53 IhrFussel No, but it#s recommended to set the emerge threads amount to (totalcores-1) IIRC
18:54 tenplus1 so I have a dual-core 1.8ghz HT cpu, mines should be set to 1 then ?
18:54 Shara The thing that helped RC was just kicking moretrees.
18:55 tenplus1 yeah, as nice as moretrees and biomes_lib is for decoration, it hogs resources
18:55 Shara I still have the mod, but I stopped the trees showing up on mapgen, so people have to actually plant them
18:56 tenplus1 kewl
19:13 twoelk so the mapgen of moretrees is the issue?
19:15 tenplus1 that and the abms
19:18 Darcidride Hi
19:18 tenplus1 o//
19:36 Krock so.. 13 lines of code make snow throwable. Yet it arises two problems: 1) relies on spawning a "__builtin" entity. 2) may be unwanted due to lawn damaging
19:37 tenplus1 have a protection check on land before placing snow
19:37 BillyS Is the official minetest availible for kindle?
19:38 sfan5 no
19:38 BillyS Didn't think so
19:38 tenplus1 kindle = android... .apk ???
19:38 BillyS kindle =/= andriod
19:41 tenplus1 Krock: you adding throwable snowballs to mtgame ?
19:41 Krock tenplus1: yes but they act very weird sometimes :D
19:41 tenplus1 how about leveled snow ? 1/4 1/2 3/4 full block :) that would make for some awesome decoration
19:41 Krock well, that used to exist when C++ weather support was a thign
19:42 Sokomine krock: take a snowball and thorw it to a moresnow covered wheat field in mg_villages. ahve fun
19:42 Krock but since that's removed the snow does not stack any more for some reason
19:42 Krock Sokomine: fun intensifies
19:42 tenplus1 moresnow has stackable snow although 8 levels
19:42 tenplus1 just need 4 :P
19:43 Krock why not 9 for an entire node? that would be snowblock equivalent
19:43 tenplus1 wait, isnt 2x2 snow = 1x snowblock ?
19:44 tenplus1 damn
19:44 tenplus1 all that time I assumed it was 2x2... ahahahaha....  yeah 9 levels :D
19:52 IcyDiamond https://i.lunasqu.ee/Screenshot_18-07-27-22:49:19.png reactor setup
19:52 tenplus1 oof, that's a huge reactor
19:52 tenplus1 all that for a donut maker
19:52 IcyDiamond next up i shall add a heat exchanger that uses the hot coolant to evaporate water and then the steam will be ran into a turbine
19:52 IcyDiamond xD
19:53 tenplus1 sounds industrial
19:53 IcyDiamond aye
19:53 IcyDiamond the water is to keep it from melting :D
19:54 IcyDiamond it uses voxelmanip to get the amount of water around it
19:54 tenplus1 does it hurt you if you get too close ?
19:54 IcyDiamond not yet
19:54 IcyDiamond i'll add radioactivity effects at a later date
19:54 IcyDiamond xD
19:54 tenplus1 :P
20:03 * Sokomine lets the water from IcyDiamonds installation flow to her for more cooling
20:03 tenplus1 lol, is it hot your side too Sokomine?
20:04 IcyDiamond :D
20:04 IcyDiamond Sokomine: don't blame me if you get cancer though
20:04 IcyDiamond it's just radioactivity
20:04 IcyDiamond XD
20:18 Sokomine IcyDiamond: i divert it to my home before you use it for cooling. your reactor might overheat through that...
20:18 * Sokomine places a few big mountains between herself and IcyDiamonds react
20:28 tenplus1 nite folks o///
20:28 tenplus1 left #minetest-hub
20:29 Krock guys, I've encountered a strange bug on European servers - African ones seem to be affected too
20:29 Krock the problem is that the moon is no longer rendered
20:29 Krock I have no clue why this happened but the software bug started off with a red bugged texture and then disappeared entirely
20:30 Megaf BillyS: Can't you download the apk and install from it?
20:30 BillyS Idk
20:30 BillyS I don't have a kindle
20:30 Megaf Did you try?
20:30 BillyS I was just wondering for a friend
20:31 sofar Krock: just /set time_speed to something ridiculous like 72
20:31 Megaf Ok, give a try, there's lots of stuff on the internet about even enabling the Google App Store in the Kindle
20:32 Megaf sofar: do we actually have moon phases?
20:33 Krock sofar: permission denied. I don't have the settime privilege
20:34 Krock and neither "god" or "server"
20:34 sofar puny mortal
20:34 Krock I know. tried upgrading but that doesn't seem to work out of the box
20:36 * sofar doesn't see the moon, it's hidden under 32km of rock
20:38 Megaf That kinda makes me want to rebuild my underground home/base
20:38 Krock wrong direction, sofar
20:38 Megaf by rebuild I mean building an ew one
20:38 Megaf maybe below nether
20:50 Krock but seriously. I just discovered that "Host Game" and "Play Game" button again in the mainmenu. I can't imagine that I ever pressed that one
20:50 Krock it's always been there but a double click or enter always did the job just fine
21:02 paramat joined #minetest-hub
21:09 Fixer moon eclipse is beautiful
21:10 Fixer mars is below as well
21:10 Fixer shiny
21:13 Shara Tonight is the first night we had clouds in what feels like forever... no chance to see it
21:18 paramat nuts thunderstorm here
21:22 paramat nutstorm
21:23 IcyDiamond Sokomine: all it takes is a good thick layer of concrete and it's just background radiation again
21:24 IcyDiamond Chernobyl blown reactor got a big concrete cover as well
21:25 Sokomine Krock: i'm afraid the moon on my local server is affected as well. we need to file a bug report
21:26 Krock Sokomine: it was worse an hour ago.. I think the bug solves itself slowly
21:26 Krock might be the servers overheating a little
21:26 Krock thus the red color
21:27 Sokomine Krock: used it just recently to test something with my apartment mod. in general i start normal local games only
21:28 Sokomine fixer: indeed. though it's too bright for mars. at least i havn't been able to see it. the moon looks beautiful. but it's also very small...and that's our nearest neighbour
21:29 Sokomine Krock: could be. there was a bugging skybox first that showed dark clouds (we do know that clouds are always white! and cubic of course...not so..whirly)
21:29 Krock Sokomine: all over the years I double-clicked the list item or hit enter in the password field.. I somehow forgot this button
21:31 Sokomine krock: no wonder. but: your server was a good one. perhaps you ought to run one again (real server, no singleplayer accident)
21:31 rubenwardy too many clouds :(
21:32 Krock Sokomine: which reminds me of re-opening it. You had some very nice buildings there that you might want to export
21:32 Krock well, re-opening as read-only map
21:33 Krock will do it this weekend if you'd like to explore the old map :)
21:37 Shara Maybe I should just make the moon on my server red again.
21:37 Shara I did creep out some players with that once :)
21:38 rubenwardy I can imagine quite a fun haunted mod
21:38 Shara I started making one way back, but it didn't go far
21:39 Shara But this was fun: http://rc.minetest.tv/wp-content/uploads/2016/10/hallows.png
21:39 Krock oh no, it's squashed
21:40 * MrFeline shows his claws
21:40 Shara Hi Tiger
21:40 * MrFeline hides behind Krocks legs
21:42 Sokomine ah :-) would like to re-explore it. still...what i need is that one sandstonebrick texture that i used for the building complex
21:43 Sokomine Shara: i still have saturn as moon texture
22:05 Fixer mars is very bright this month
22:07 rubenwardy Fixer: what with Donald trump and such, Mars is probably feeling energetic
22:07 Fixer i do too
22:07 rubenwardy was hoping that Venus would win over though
22:08 rubenwardy Venus trumps Mars, right
22:08 Fixer though chinisium crap telescope broke itself when I wanted to look at mars, had to aim it in very shitty way, was able to see a Mars yellow-red disc, not much details, and also shakes like hell
22:17 Fixer eclipse (my foto) https://i.imgur.com/9CHnw2t.png
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22:18 Shara Fixer: seems you got a nice view :)
22:19 Fixer more https://i.imgur.com/jiOLUkj.png
22:19 Fixer bright dot below is Mars
22:19 paramat nice
22:20 rubenwardy sigh
22:20 rubenwardy * young man shouts at clouds *
22:21 Fixer smaller view during peak https://i.imgur.com/aLWMPk3.png
22:23 Fixer sadly cloud kinda blocked it during peak and I did not shot it closer
22:25 Fixer nice
22:25 Fixer closer than mine
22:25 Fixer also need to remove hot pixels
22:27 Fixer luckily I have Pixel Fixer
22:35 Fixer 450D is quite noisy by todays standards
22:35 Fixer for iso 800
22:35 Fixer wtf i did iso 800, oh well
22:35 Fixer i could literally use 400 and 2 sec
22:35 Fixer or 4 sec
22:35 Sokomine fixer: oh, that looks surprisingly good
22:37 Fixer https://i.imgur.com/qRd54hw.png
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23:17 Fixer aw
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