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IRC log for #minetest-hub, 2018-07-04

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All times shown according to UTC.

Time Nick Message
00:00 zorman2000 Btw, paramat, I'll try to come up with an implementation for the colored beds mod with hardware coloring
00:00 zorman2000 Just no time right now
00:00 paramat ok. sorry for what happened with that PR, i feel bad about  it
00:01 zorman2000 That is fine, no worries at all
00:02 paramat ABMs: no-one has thought of unregistering them yet, no reason
00:03 zorman2000 I think it would be a good idea if you just need them for some processing and then remove them to avoid extra load in the server
00:03 paramat anything that removes an ABM is a good thing =)
00:04 paramat yeah
00:04 paramat maybe open an issue
00:05 zorman2000 I will try to take a look at the code and see if it would be feasible... if I find out it is, I will open issue
00:05 * paramat dreams of a game with no ABMs
00:05 paramat i suspect it's possible
00:06 paramat i've spotted 2 more ABMs that can be removed from MTG and try to make that happen
00:07 rubenwardy hey everyone
00:07 rubenwardy checkout   https://content.minetest.net/
00:08 zorman2000 paramat, which ones are those?
00:08 zorman2000 rubenwardy, anything special to look at?
00:08 rubenwardy look at the subheadings in the package grid
00:09 rubenwardy (added package popularity scoring based on topic views/etc)
00:11 zorman2000 That's awesome, it is looking great
00:12 zorman2000 This is a very decent website
00:12 Fixer nice
00:12 paramat see end of game#1561
00:12 ShadowBot https://github.com/minetest/minetest_game/issues/1561 -- Which ABM's could/should be removed?
00:12 Fixer i would like to see 1 more row of newly added
00:13 rubenwardy I'm thinking of swapping them
00:13 rubenwardy and having a show more link on popular to /packages/
00:14 zorman2000 +1 for the show more link
00:15 zorman2000 paramat, I see. The coral one makes sense. If on_flood is better than the ABM then yes it sounds like a good optimization
00:17 zorman2000 GTG, see ya all later
00:19 rubenwardy added show more
00:42 sofar dayum, public remote media server cost me 5$ this month due to bandwidth usage
00:42 sofar thank goodness I moved it to a place with much more BW allotment
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08:41 longerstaff13 gooooooood morning o/
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08:52 ANAND o/ longerstaff13
08:52 longerstaff13 o/
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12:18 IhrFussel areas mod question: I want to make it so that you don't need to type the area name again each time you add an owner to the whole area ... is this approach fail-safe? if areaName == "." then local pname = areas.areas[pid].name if pname then areaName = pname end end
12:20 IhrFussel I wrote that inside the add_owner command definition right before areas:add
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12:58 MinetestBot Krock: Jul-03 23:49 UTC <bobbybob> ok thank you
12:59 Krock not a tenplus1 this time
13:02 longerstaff13 lol
13:40 * twoelk waves instead o/
14:52 IhrFussel The gray screen bug seems to happen to app users when they respawn
14:53 IhrFussel They float mid air for 10-30 secs before they fall down to the ground and can move again
14:55 twoelk some find ground function?
15:02 IhrFussel Doesn't happen to all users so my guess is maybe that app is broken in some way
15:02 IhrFussel Or their connection is terrible and the world cannot load instantly
15:05 twoelk LOL probably kids on phones using some public open wlan at some boring holiday site
15:05 ANAND haha
15:06 ANAND I've seen a lot of players floating when they join/respawn
15:06 ANAND on CTF
15:06 twoelk providing free access public wlan at beach resorts seems to become popular
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16:40 VanessaE Krock: *poke*
16:42 Krock *pokes back*
16:43 Krock now listen. what are you doing here? really? poking me for no reason? I cannot tolerate this any longer
16:43 VanessaE https://gitlab.com/VanessaE/pipeworks/issues/3
16:43 VanessaE :)
16:43 Krock solution: update to minetest 0.4.16 or laetr
16:44 Krock err
16:44 * VanessaE looks Krock over for a more sensitive spot to poke....
16:44 VanessaE oh crap
16:44 VanessaE wrong issue
16:44 Krock no, seems correct.
16:44 VanessaE there we go
16:45 VanessaE THAT's the right issu
16:45 VanessaE issue.
16:45 Krock something went wrong while updating the deprecated functions
16:46 VanessaE I tacked nore's comment onto it
16:46 Krock VanessaE, do you know whether pipeworks implements their own "getpos" entity function?
16:47 VanessaE idk :)
16:47 nore Krock: it's not an entity
16:47 Krock inetest.register_entity("pipeworks:tubed_item",
16:47 nore it's a luaentity
16:47 nore defined in luaentity.lua
16:47 Krock thanks for the strict checking
16:47 nore so you need to update that file as well to use get_pos, etc
16:48 Krock yes. I completely missed that pipeworks had its own functions for that
16:48 Krock will update
16:49 VanessaE now you guys know why I generally avoid fucking about with pipeworks' item transport :)
16:49 Krock I didn't test this enough. had a filter system set up but noticed now that there was no single piece of pipe in it
16:50 Krock stupid me. patch is on the way. I'll send it here before pushing
16:51 VanessaE shit happens.
16:54 Krock nore, VanessaE does this look okay? https://pastebin.com/raw/euZcEF69 tested it locally with tubes this time and the crash is gone
16:54 Krock could also update get_id to be consistent
16:54 nore Krock: seems good
16:55 nore you can do that as well if you wish :)
16:55 Krock maybe I'm missing something but "getid" is nowhere used. only defined once there
16:57 nore quite possible
16:58 nore I might have defined it in the case it might be useful, and never actually used it
16:58 Krock maybe it'll be helpful in the future. will keep the newly named function and push
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17:02 Krock VanessaE, gitlab/pipeworks has its master branch set to "protected" FYI
17:02 VanessaE momenrt
17:02 VanessaE moment*
17:05 VanessaE I'll fix it in a min.  working on something else at the moment
17:05 Krock sure. I'll be here :)
17:05 VanessaE try now
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17:11 Krock VanessaE, worked perfectly. thanks
17:11 VanessaE no prob
17:11 VanessaE sorry about the hiccup there.  still getting used to gitlab
17:13 Krock heh, thanks for the fast notification about the issue. otherwise I wouldn't have noticed it for a few days until the plebs in #minetest have the same issue :<
17:13 Krock checking the notification settings now, so I can catch these faster
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17:28 Krock heh, that's now a funny bug. When there are parallel rails down or uphill, it's possible to swap the lanes
17:38 xerox123 hello all
17:52 nerzhul ysql
17:59 IhrFussel Krock, you mean rails next to each other with 1 node space?
18:00 IhrFussel I'm testing if that also happens with boost_cart
18:00 CWz twoelk, was it you just now who logged into bananaland?
18:00 twoelk yep
18:01 CWz cool. just wanted to make sure
18:01 twoelk have a little hut with pond there
18:02 twoelk was now at a site I had started a white tower but just can't remember what I had in mind when I started that
18:03 CWz That is more than what i have there.
18:07 twoelk https://i.imgur.com/rsBJt9Y.jpg
18:08 twoelk view from the lakeside
18:09 twoelk that's my hut between the lake and the pond
18:13 Krock IhrFussel, I know. same code. next to eachother means "as close as possible"
18:13 Krock twoelk, needs more colored_names to get a fancy chat :D
18:13 Krock </ads>
18:13 IhrFussel Krock, max speed required? Cannot reproduce so far
18:19 Krock IhrFussel, http://krock-works.16mb.com/u/railswitch-2018-07-04_20.18.49.mp4
18:21 Krock the fix should be quite easy for that one
18:23 IhrFussel Ah so no space between the rails, that#s what I asked you earlier
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18:58 Calinou https://github.com/nbedos/termtosvg nice
19:01 Krock very nice. svg animations :D
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19:02 IhrFussel How to make fast/running less OP: Decrease fast movement speed, increase carts movement speed -> profit xP
19:03 IhrFussel Carts speed should be higher than fast speed to encourage players to still use carts for longer distances
19:06 Krock IhrFussel, my thoughts too. It was already discussed when carts were added to MTG - hence, boost_cart has a higher speed by default
19:07 IhrFussel Fast speed is 20 by default, boost_cart is 13 I think?
19:08 IhrFussel I changed fast to 12 and boost_cart to 15 ... might even increase cart speed to 18
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19:12 tumeninodes anyone else able to review? :) https://github.com/minetest/minetest_game/pull/2158
19:12 tumeninodes !title
19:12 MinetestBot tumeninodes: add fence rails by TumeniNodes · Pull Request #2158 · minetest/minetest_game · GitHub
19:12 Krock IhrFussel, 20, latter 10.
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20:34 xerox123 this is interesting https://youtu.be/AHX6tHdQGiQ
20:34 xerox123 !title
20:34 MinetestBot xerox123: Ink Cartridges Are A Scam - YouTube
20:35 Krock 304
20:35 Krock that's like 2017
20:36 Krock ^ that = the feeling
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20:56 IhrFussel This is wrong syntax correct? https://forum.minetest.net/viewtopic.php?p=324134#p324134
20:56 IhrFussel function inside minetest.after() must not have (parameter) AFAIK
21:00 Krock in this case it must, because "playername" from the after-inline-function argument has priority over "playername" from the heal_player function
21:00 Krock removing the inline-function argument would work too in this case
21:02 Krock IhrFussel, minetest.after(delay, func, [args, args..]). see also: https://github.com/minetest/minetest/blob/master/builtin/common/after.lua#L24
21:03 Krock {...} makes it accept any count of additional arguments
21:03 IhrFussel So either .after(interval,function(arg) end, playername) OR .after(interval,function end, playername) works?
21:04 IhrFussel Wait -end after function*
21:05 Krock both works
21:05 Krock "playername" will be the value of the first argument in the specified function
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22:48 Fixer xerox123: do not buy ink jet printer, unless you reaaaaaaalllyyyyyy need it
22:48 Fixer or make sure to have cheap hacked refillable ink cartridges
23:19 entuland Fixer, oh, purchasing inkjet printers is still doable - one must just rememeber that they're throwaway: when the ink goes out it's normally cheaper to purchase a new printer :P
23:20 Fixer nah, just buy cheap refilled catridges or refill yourself
23:44 garywhite We just buy cheap refills

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