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IRC log for #minetest-hub, 2018-05-14

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All times shown according to UTC.

Time Nick Message
01:10 ANAND joined #minetest-hub
01:21 Tmanyo joined #minetest-hub
02:07 AndroBuilder joined #minetest-hub
04:54 Dargow joined #minetest-hub
06:11 ClobberXD joined #minetest-hub
06:14 ClobberXD Hello! Can someone tell me what's the difference between SAOs and CAOs?
06:37 behalebabo joined #minetest-hub
06:43 sniper570 joined #minetest-hub
07:07 rubenwardy ClobberXD: an object is a player Lua entity. An active object is a loaded object, similar to active (map)block. A SAO is a server side active object - the class the server uses for them
07:07 rubenwardy And a CAO is a client side active object - includes rendering stuffs
07:08 rubenwardy *player or Lua entity
07:08 ClobberXD rubenwardy: ok thanks!
07:23 lumberJuice joined #minetest-hub
08:17 ANAND rubenwardy, so CAOs just handles the rendering of SAOs?
09:19 entuland joined #minetest-hub
09:41 sfan5 !tell paramat https://github.com/Treer/amidstest
09:41 MinetestBot sfan5: I'll pass that on when paramat is around
10:33 IhrFussel joined #minetest-hub
10:42 IhrFussel What the heck is this error? I never had such an error before "bool con::ConnectionSendThread::rawSendAsPacket(irr::u16, irr::u8, SharedBuffer<unsigned char>, bool): A fatal error occured: Trying to send raw packet reliable but no peer found!"
10:43 IhrFussel It crashed my server
10:47 Fixer joined #minetest-hub
11:02 shivajiva not seen that one before IhrFussel
11:18 entuland_ joined #minetest-hub
11:43 sniper338 joined #minetest-hub
11:51 Gael-de-Sailly joined #minetest-hub
12:19 aerozoic joined #minetest-hub
12:20 lisac joined #minetest-hub
12:33 Mr_Pardison joined #minetest-hub
12:44 rubenwardy oops  https://i.rubenwardy.com/4oyJI.png
12:44 IcyDiamond Lol
12:45 rubenwardy it'll enter beta in a week or so
12:49 rubenwardy (beta meaning that the database will be stable, and I won't reset it anymore)
13:49 longerstaff13-m joined #minetest-hub
14:11 IhrFussel Is it possible to attach a texture to a player on the fly?
14:11 rubenwardy yes
14:12 rubenwardy see player_api's api
14:12 IhrFussel Is it only possible in 0.5.0?
14:15 ANAND IhrFussel, are you talking about player skin texture?
14:15 IhrFussel ANAND, I want to, for example, add a flame to a player texture
14:15 IhrFussel The skin texture yes
14:15 ANAND hmm
14:15 ANAND ok gimme a minute
14:16 Mr-Pardison joined #minetest-hub
14:20 ANAND IhrFussel, http://irc.minetest.net/minetest/2018-05-13#i_5305422
14:20 ANAND I asked a similar question yesterday
14:22 IhrFussel So if that is the only way then that pretty much means there is no way to just *append* a custom texture to an already existing skin
14:22 rubenwardy set_texture_mod
14:23 rubenwardy player:set_texture_mod("^anotherthing")
14:24 IhrFussel Does it work for players? lua api states "only LuaEntity"
14:30 Mr_Pardison joined #minetest-hub
14:50 IhrFussel rubenwardy, does set_texture_mod() require a .png? Or a node name or what is it? If PNG then it doesn't seem to work on players
14:50 IhrFussel I tried player:set_texture_mod("^fire_basic_flame.png")
15:11 rdococ my caps lock stopped workig
15:12 rdococ and my n key too, if temporarily
15:12 Mr-Pardison well, at least the shift key still works, right?
15:14 rdococ it does
15:14 Mr-Pardison yay
15:15 rdococ but I have a habit of using CAPS LOCK
15:15 ANAND Mr-Pardison, don't say 'yay' when rdococ is around!!
15:15 rdococ YaY!
15:16 ANAND No YaY!
15:16 ANAND :P
15:16 Mr-Pardison ANAND: If you're telling me not to do that but do that yourself, isn't that a tad hypocritical?
15:16 rdococ Two extra yays have been added to the yay counter. When the counter reaches the number [CLASSIFIED], the yays will have enough power to invade.
15:16 ANAND uh oh...
15:16 ANAND Mr-Pardison, I had to tell you somehow ;)
15:17 Mr-Pardison tru
15:17 rdococ ANAND's previous two yays counted as two yays each for some reason.
15:17 * Mr-Pardison checks his security clearance and sees that classified is equal to 283k
15:17 ANAND hehe
15:17 * rdococ watches as Mr-Pardison sees the fake number of yays requried
15:18 rdococ s/requried/required/
15:18 Mr-Pardison if you can't spell required correctly, then your security clearance isn't at the proper level :P
15:19 rdococ It is your yay energy that measures your security clearance - the more you yay, the higher your clearance can be
15:20 Mr-Pardison then according to lurk3 over on another channel, I've got proper security clearance.
15:21 rdococ lurk3 has no authority over your proper security clearance
15:21 rdococ The yays may additionally deduct your security clearance at any time
15:37 nerzhul joined #minetest-hub
15:42 xerox123 hello
15:43 Mr-Pardison yellow
15:45 xerox123 exams started today
15:46 Mr-Pardison <sarcasm>oh how fun!</sarcasm>
15:50 rdococ <sarcasm></sarcasm>Yay
15:58 paramat joined #minetest-hub
16:02 Gael-de-Sailly joined #minetest-hub
16:18 CWz joined #minetest-hub
16:52 entuland joined #minetest-hub
16:57 Krock joined #minetest-hub
16:57 Krock hi Mr-Pardison
16:57 ThomasMonroe hiya Krock :)
16:57 Mr-Pardison 'ello Krock
16:58 Krock hi ThomasMonroe
16:59 IhrFussel Is there a way to stop image errors from appearing in the chat?
16:59 Krock increase the debug log level
16:59 Krock = none  8)
17:01 IhrFussel none is the only option? I'm guessing fatal errors would crash the server anyway
17:02 IhrFussel Wait does this also disable crash log messages?
17:02 longerstaff13 hi
17:03 longerstaff13 lol
17:03 Mr-Pardison hai
17:08 rdococ yai
17:21 Krock I don't think that it would affect any crash logging
17:21 Krock unless it's a script error (Lua), then it might prevent loggign
17:28 entuland joined #minetest-hub
17:52 ssieb joined #minetest-hub
18:22 Mr_Pardison joined #minetest-hub
18:41 sniper338 joined #minetest-hub
18:41 sniper338 joined #minetest-hub
19:25 Krock rdococ, good luck with random numbers
19:56 Shara Way too much off really.
19:57 Shara Doesn't matter. If you feel you can't just type these things, maybe this isn't the place for them anyway
20:29 paramat joined #minetest-hub
20:39 aerozoic joined #minetest-hub
21:24 paramat no need for (off) for on-topic ;) people rarely use that for offtopic
21:37 paramat joined #minetest-hub
22:15 longerstaff13 o/ paramat
22:24 nerzhul off is to disable logging not offtopic
22:32 paramat yes
22:47 Fixer joined #minetest-hub
23:05 longerstaff13 happy midnight :P

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