Time |
Nick |
Message |
00:27 |
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00:49 |
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00:50 |
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00:58 |
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00:58 |
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01:59 |
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02:00 |
BakerPrime |
AFK, BBT |
02:44 |
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02:51 |
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03:57 |
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06:40 |
nerzhul |
rubenwardy: why not have a generic API in core for a such thing ? |
06:41 |
nerzhul |
or at least in MTG or builtin :) |
07:04 |
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07:46 |
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08:15 |
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08:16 |
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08:20 |
rubenwardy |
Nerzhul: for achievements? Hell no |
08:25 |
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08:28 |
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08:28 |
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08:45 |
nerzhul |
why not ? it's generic and having just an API for all games make sense :) |
08:46 |
rubenwardy |
no, let's not bloat the core with unneeded things |
08:46 |
rubenwardy |
or even builtin |
08:47 |
nerzhul |
don't forget MT is an engine, having more intelligence can be benefic, maybe it's not the best application for a first mod api integraiton but it's one |
08:49 |
rubenwardy |
the entire design philosophy of Minetest is offloading gameplay functionality to games and mods where it makes sense. I'm all for improving APIs to make making things easier, but I don't think it makes sense in this case |
08:50 |
rubenwardy |
if you want this as a thing that modders can rely on, it would be better to add to MTG |
08:59 |
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09:20 |
* rubenwardy |
works on player:get_meta() |
09:39 |
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10:12 |
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Fixer joined #minetest-hub |
10:34 |
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10:36 |
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11:08 |
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11:43 |
Krock |
coffee table mgv3, anyone? https://i.redd.it/5rq5mfovr8i01.jpg |
11:44 |
rubenwardy |
nice! |
11:51 |
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12:25 |
Krock |
I'm looking (or rather, [a]torian37 is looking) for a script that removes old/inactive player accounts. I think sofar once published one but the forums are deep.. |
12:29 |
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Mr_Pardison joined #minetest-hub |
12:39 |
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srifqi joined #minetest-hub |
13:05 |
shivajiva |
it gets easy once the players are in a db, look at sban topic for that one, guessing you want the earlier script that uses perl |
13:06 |
rubenwardy |
you could also use a mod |
13:06 |
shivajiva |
I mean sauth, not sban |
13:07 |
shivajiva |
yes it would be easy to craft a mod for such a taask |
13:07 |
shivajiva |
-a |
13:07 |
rubenwardy |
smooth shadows! 110s to render (no MPI) |
13:07 |
rubenwardy |
oops |
13:07 |
rubenwardy |
https://i.rubenwardy.com/gm3Lh.png |
13:09 |
Krock |
I thought there was a script for the regular auth file but this one looks quite good to, as sauth speeds up the process anyway |
13:11 |
shivajiva |
interesting granularity of the blue cuboids reflection on the purple face |
13:12 |
rubenwardy |
yeah, it's a rough mirror! |
13:12 |
rubenwardy |
look at the edge at the top, it's sharper when it's closer |
13:13 |
shivajiva |
shouldn't that make the back edge sharper as it's closer |
13:17 |
rubenwardy |
that may be caused by antialiasing |
13:18 |
rubenwardy |
antialiasing fires multiple rays per pixel with a slight angle variation |
13:18 |
rubenwardy |
that bit is a bigger angle to the camera than the area to the left |
13:18 |
rubenwardy |
like, it's more in the direction the camera is looking |
13:19 |
rubenwardy |
so the small angle changes covers a larger area of the surface in variation |
13:19 |
rubenwardy |
meaning bigger angle bounces |
13:19 |
rubenwardy |
wait, that doesn't make sense |
13:19 |
rubenwardy |
\o/ |
13:25 |
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13:26 |
Mr-Pardison |
idk how to word this question exactly but I'll do my best to make it clear what I'm asking. |
13:27 |
Mr-Pardison |
since sauth stores player names in a database, can it be used to get and produce a list of players on the server? |
13:28 |
rubenwardy |
yes |
13:28 |
rubenwardy |
with 0.5.0 you can iterate through players |
13:28 |
rubenwardy |
in the auth that is |
13:28 |
rubenwardy |
and sauth should implement that |
13:28 |
sfan5 |
the question is whether sauth implements that api |
13:28 |
rubenwardy |
lol |
13:28 |
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sniper338 joined #minetest-hub |
13:35 |
shivajiva |
I added a get_names() function to sauth a while back =) |
13:38 |
shivajiva |
mostly due to core.auth_table going local and I'd seen a couple mods using it for a list |
13:43 |
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13:44 |
sfan5 |
that doesn't conform to the current API though |
13:44 |
shivajiva |
can just rename it to iterate :P |
13:44 |
sfan5 |
then it needs to return an iterator, of course |
13:45 |
shivajiva |
ofc :) |
13:47 |
shivajiva |
just some tiny adjustments to bring it in line with the api |
13:50 |
shivajiva |
currently ipairs but can be pairs easily and the rest is just correcting names afaics |
13:52 |
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twoelk joined #minetest-hub |
13:54 |
shivajiva |
considering integrating name restrictions in sauth unless the consensus is it shouldn't be added |
13:55 |
rubenwardy |
validation? yes |
13:55 |
rubenwardy |
banning Guest123 names? No |
13:56 |
shivajiva |
yea that's the one |
13:57 |
shivajiva |
if it's not turned on you won't notice it's presence |
13:57 |
rubenwardy |
I prefer to have mods be focused and do one thing will |
13:57 |
shivajiva |
but doesn't everyone run that mod anyway? |
13:57 |
rubenwardy |
does sauth register an on prejoin already? |
13:58 |
rubenwardy |
no, I use no_guests |
13:58 |
shivajiva |
yes it does |
13:58 |
rubenwardy |
not so bad then |
13:58 |
rubenwardy |
but meh |
14:00 |
shivajiva |
it's just central to the data and the first hit on a new player so it makes sense to offer it optionally so it doesn't conflict |
14:02 |
shivajiva |
names per ip optionally in sban makes sense also to me for similar reasons |
14:02 |
rubenwardy |
yeah |
14:02 |
rubenwardy |
that's fine then |
14:04 |
shivajiva |
player:set_detach() in sban for pre 0.5.0 makes sense also |
14:05 |
shivajiva |
in the kick player iterator |
14:20 |
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sniper570 joined #minetest-hub |
14:38 |
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Mr_Pardison joined #minetest-hub |
14:41 |
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Gael-de-Sailly joined #minetest-hub |
15:33 |
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paramat joined #minetest-hub |
16:04 |
Fixer |
A cryptocurrency miner hidden in a favicon.ico |
16:13 |
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Mr_Pardison joined #minetest-hub |
16:25 |
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cx384 joined #minetest-hub |
16:43 |
Calinou |
Fixer: turns out the Doomguy favicon on rome.ro mines Impcoin |
16:43 |
Fixer |
Fixercoin |
16:47 |
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longerstaff13-m_ joined #minetest-hub |
17:11 |
shivajiva |
fyi iterate function added to sauth |
17:12 |
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sniper338 joined #minetest-hub |
17:13 |
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sniper338 joined #minetest-hub |
17:18 |
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17:56 |
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lumberJ joined #minetest-hub |
18:00 |
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ssieb joined #minetest-hub |
18:19 |
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18:24 |
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Mr_Pardison joined #minetest-hub |
18:42 |
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sniper338 joined #minetest-hub |
18:52 |
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tenplus1 joined #minetest-hub |
18:52 |
tenplus1 |
hifolks |
18:53 |
Shara |
Hi ten :) |
18:53 |
Mr_Pardison |
g'day |
18:53 |
tenplus1 |
heys hara, how;'s teh day |
18:53 |
tenplus1 |
hi mister |
18:53 |
Shara |
teh day is in need of someone to help me with textures :( |
18:54 |
* sofar |
is updating https://github.com/clearlinux-pkgs/systemd |
18:54 |
tenplus1 |
heh... what you got left to do ? |
18:54 |
tenplus1 |
hi sofar |
18:54 |
Shara |
I basically need someone who is willing to create 16*16 fish |
18:54 |
Shara |
Lots and lots of fish |
18:55 |
Shara |
I wouldn't object to random extras like seaweed or starfish or shells... but it's mostly just fish |
18:55 |
tenplus1 |
could always look for a free to use mc texture pack and borrow the fish from there (with licenses) |
18:55 |
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sniper338 joined #minetest-hub |
18:55 |
Shara |
Maybe |
18:55 |
tenplus1 |
hi sniper |
18:56 |
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sniper338 joined #minetest-hub |
18:57 |
Shara |
So uhh, yea, anyone feel liek drawing fish? :D |
18:57 |
rubenwardy |
Please make fish |
18:57 |
rubenwardy |
I've waiting for fish for ages |
18:57 |
* Mr_Pardison |
pulls some salmon from the freezer |
18:57 |
Shara |
16*16 ones |
18:58 |
rubenwardy |
I've even just went to a fish and chip shop but it was closed for Easter |
18:58 |
rubenwardy |
Silly |
18:58 |
tenplus1 |
hi ruben |
18:58 |
rubenwardy |
Shara: is that inches or cm? |
18:58 |
Shara |
I told him he'd be better off getting a burger, but would he listen? Ohhh nooo. |
18:59 |
* Shara |
believes that fish shop is closed because an artist bought all the fish to use as texture studies |
18:59 |
rubenwardy |
Long walk for nuthin' |
19:00 |
Mr_Pardison |
this is what happens when you don't listen to Shara. |
19:01 |
tenplus1 |
https://i.pinimg.com/236x/43/02/da/4302daee18e206d68289106ae5d525d8.jpg |
19:01 |
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19:01 |
tenplus1 |
o/ fussel |
19:02 |
IhrFussel |
Hello tenplus1 |
19:32 |
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sniper338 joined #minetest-hub |
19:40 |
twoelk |
Shara: https://pt.dreamstime.com/ilustra%C3%A7%C3%A3o-stock-peixes-do-%C3%ADcone-da-arte-do-pixel-da-ilustra%C3%A7%C3%A3o-image54756644 |
19:40 |
twoelk |
or https://www.pinterest.de/pin/323485185722866640/ |
19:40 |
tenplus1 |
cute |
19:40 |
Shara |
fiiiiiiiissshhh! |
19:41 |
Shara |
They all seem bigger than 16*16 though |
19:42 |
* Mr-Pardison |
casts a line |
19:42 |
tenplus1 |
sushi! |
19:43 |
* Mr-Pardison |
hands tenplus1 some nori |
19:43 |
tenplus1 |
:P nice |
19:43 |
* tenplus1 |
has been craving japanese today |
19:43 |
rubenwardy |
the burger was burnt :( |
19:43 |
twoelk |
and my attempts to fit to 16x16 https://i.imgur.com/L75CYBP.png |
19:44 |
tenplus1 |
those look good twoelk |
19:44 |
Shara |
bottom two look nice |
19:45 |
twoelk |
lol those are based on the ones I found done by others |
19:45 |
twoelk |
somewhat shrunk to fit |
19:45 |
rubenwardy |
bottom two look nice, the top too have odd coloring |
19:45 |
rubenwardy |
but the shape is ok to me |
19:45 |
rubenwardy |
*two |
19:46 |
Shara |
One on top right looks like it was wounded :P |
19:46 |
rubenwardy |
*colouring |
19:46 |
* Shara |
approves of that correction :P |
19:46 |
rubenwardy |
yeah, doesn't look happy |
19:46 |
* tenplus1 |
cooks it anyhoo |
19:46 |
Fixer |
this is not 16x16 |
19:46 |
twoelk |
the black and white is my favorite - it smiles |
19:47 |
twoelk |
? the coloured ones should fit to 16x16 - or did I miscount? |
19:48 |
Shara |
Looks like 16*16 |
19:50 |
twoelk |
hm googling for some hama bead fish pictures shows some interesting results |
19:50 |
Fixer |
"and my attempts to fit to 16x16 https://i.imgur.com/L75CYBP.png" |
20:09 |
tenplus1 |
nite all |
20:09 |
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20:15 |
twoelk |
https://www.pinterest.com.au/pin/332773859949336165/ nice stuff |
20:17 |
rubenwardy |
PSA: CKII for free on steam |
20:17 |
rubenwardy |
runs *very* well on Wine |
20:17 |
rubenwardy |
although you may need to pass -opengl |
20:18 |
rubenwardy |
I forget whether it's that or Civ V |
20:30 |
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20:57 |
aerozoic |
rubenwardy, just curious what you use to prevent guests joining your server? |
20:57 |
rubenwardy |
it's no_guests |
20:57 |
rubenwardy |
and one sec... |
20:58 |
rubenwardy |
https://gist.github.com/rubenwardy/c3ecd0182d817bb8d5f6c25ab5e5fa25 |
20:59 |
aerozoic |
thanks! |
21:44 |
rubenwardy |
new blog post: https://blog.rubenwardy.com/2018/04/05/simple-kernel-in-c/ |
21:44 |
rubenwardy |
also changed my homepage bit |
21:45 |
rubenwardy |
and a meme: https://pbs.twimg.com/media/DZ_n-oGU0AAnP7Z.jpg |
21:45 |
sfan5 |
nice meme |
21:55 |
twoelk |
pfff, my mt crashed again, enough for today |
21:55 |
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21:58 |
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22:20 |
Calinou |
hi |
23:05 |
longerstaff13 |
a 5 minute late happy midnight everyone :P |
23:13 |
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23:14 |
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23:25 |
rubenwardy |
Fixer: https://github.com/rubenwardy/awards/commit/37275963df6a59b461c74c5a50169339650a7c3e |
23:25 |
Fixer |
rubenwardy: nice, ty, I will check it out in some time |
23:31 |
rubenwardy |
https://github.com/rubenwardy/awards/releases/tag/v3.1.0 |