Time |
Nick |
Message |
00:23 |
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paramat joined #minetest-hub |
00:27 |
Fixer |
PART FISH @ PART GIRL |
00:28 |
Fixer |
reminder: we have too many tools, unbalanced, think about bronze |
00:38 |
paramat |
we did discuss, it's problematic to remove tools |
00:38 |
Fixer |
rebalance them somehow |
00:39 |
paramat |
possibly yes |
00:39 |
Fixer |
wonder if Notch still likes to develop voxel games |
00:40 |
Fixer |
he did not want responsibility for such huge hit, but what about not a huge hit? :) |
02:01 |
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lumberJ joined #minetest-hub |
02:25 |
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ssieb joined #minetest-hub |
03:05 |
rud0lf |
is there efficient way to load N last lines from a large text file in lua? |
03:06 |
rud0lf |
my only idea is os.execute("tail ..") but that's OS dependent |
03:14 |
rud0lf |
hm i think i found the way, nvm |
03:46 |
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AndroBuilder_ joined #minetest-hub |
04:16 |
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nore joined #minetest-hub |
04:32 |
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paramat left #minetest-hub |
04:51 |
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spacial_being joined #minetest-hub |
05:08 |
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bwarden joined #minetest-hub |
05:25 |
rubenwardy |
https://www.theguardian.com/science/2018/mar/14/stephen-hawking-obituary |
05:56 |
sofar |
do you have a sense of humor? |
05:56 |
sofar |
"it's sad he died, he was the funniest actor on The Big Bang Theory" |
05:57 |
sofar |
people like him should have the option of eternal life |
05:57 |
sofar |
but they will end up declining it with grace |
05:58 |
sofar |
also, 2 cool new boxes on ITB this week, got some new builders making really nice boxes |
07:26 |
Megaf |
WHAT, he died!? |
07:26 |
Megaf |
=( |
07:27 |
Megaf |
"They did not reveal the cause of his death, stating that he "died peacefully"." |
07:28 |
Megaf |
Why isn't that in the news everywhere!? |
07:29 |
Megaf |
my first scientific book was by him |
07:40 |
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sniper338 joined #minetest-hub |
09:25 |
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red-001 joined #minetest-hub |
09:36 |
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lumberJ joined #minetest-hub |
10:22 |
Megaf |
web#124 |
10:22 |
ShadowBot |
https://github.com/minetest/minetest.github.io/issues/124 -- [WIP] Screenshots And Artwork by Megaf |
10:55 |
Megaf |
Interesting stuff |
10:55 |
Megaf |
!title https://info.ecosia.org/what |
10:55 |
MinetestBot |
Megaf: What is Ecosia? - The search engine that plants trees |
12:15 |
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Fixer joined #minetest-hub |
13:11 |
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DI3HARD139 joined #minetest-hub |
13:13 |
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DI3HARD139 joined #minetest-hub |
13:19 |
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srifqi joined #minetest-hub |
14:06 |
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CWz joined #minetest-hub |
15:22 |
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IhrFussel joined #minetest-hub |
15:23 |
IhrFussel |
Is it necessary that sauth.sqlite gets accessed ~ 50 times every 10 or so secs? |
15:23 |
sfan5 |
sqlite is probably doing internal bookkeeping |
15:23 |
sfan5 |
this won't impact performance, especiall as the OS will cache those writes/reads |
15:24 |
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Peppy joined #minetest-hub |
15:24 |
IhrFussel |
Okay and is it normal that there are quite a few map.sqlite-journal files created? |
15:26 |
IhrFussel |
I mean I already run on a SSD now...there is not much I can do to speed up disk speed |
15:27 |
sfan5 |
yes that's normal |
15:28 |
IhrFussel |
Is that a problem within Minetest code? Or does MT just reach some sqlite limit for transactions? |
15:29 |
IhrFussel |
Oh wait...seems like sqlite just creates those files on every write not just when the transaction is large |
15:53 |
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srifqi joined #minetest-hub |
15:56 |
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sniper570 joined #minetest-hub |
15:59 |
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srifqi left #minetest-hub |
16:16 |
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benrob0329 joined #minetest-hub |
16:17 |
benrob0329 |
hello |
16:20 |
benrob0329 |
Mesetint can be abbreviated MST, and Minetex MTX |
16:21 |
benrob0329 |
but MineTex makes me think of LaTeX |
16:25 |
Fixer |
eh |
16:25 |
Fixer |
MineHitman |
16:25 |
Fixer |
47 |
16:26 |
benrob0329 |
Sagent47 |
16:26 |
benrob0329 |
xX_Sagent_47_Xx |
16:28 |
Fixer |
i'm really sad about minetest name, in 2011 it felt like a silly joke, but you don't develope jokes for 8 years... |
16:30 |
benrob0329 |
Fixer: not if you ask c55 |
16:30 |
Fixer |
i doubt he cares |
16:31 |
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Krock joined #minetest-hub |
16:34 |
Peppy |
d |
16:37 |
Peppy |
oops, sorry. Good evening everyone |
16:37 |
Fixer |
if you even boot him out of the project, he probably will notice it in 10 years and totally not cares |
16:38 |
ThomasMonroe |
hi Peppy |
16:41 |
ircSparky |
is every mod (including the gamemode) kept in RAM on the server whenever it is up? |
16:41 |
ircSparky |
or is it only brought up to RAM when a player needs it? |
16:42 |
Fixer |
gamemode? o_O |
16:43 |
Megaf |
So, the toilet is going to get married. |
16:44 |
sofar |
ircSparky: the game runs entirely in RAM, but the memory can be swapped out |
16:44 |
Krock |
Megaf, my congratulations for them |
16:44 |
ircSparky |
ok |
16:44 |
Krock |
I hope they'll have a nice time |
16:44 |
Fixer |
what toilet? |
16:44 |
sofar |
may they flush in hapiness? |
16:45 |
Megaf |
So, the toilet is going to get married. (ask why) |
16:45 |
Megaf |
joke I just came up with ^ |
16:46 |
sofar |
why are you telling a joke? |
16:46 |
Megaf |
meh |
16:46 |
* Megaf |
don't like this channel anymore |
16:46 |
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Megaf left #minetest-hub |
16:46 |
sofar |
lol |
16:47 |
Krock |
ok.. |
16:56 |
Fixer |
i don't get it |
16:59 |
sofar |
the toilet gets it |
16:59 |
Fixer |
probably |
17:00 |
Fuchs |
doesn't the toilet always get it in the end? |
17:01 |
sofar |
sometimes it doesn't get everything and some ends up on the side |
17:01 |
sofar |
I'm... not a teenager, just saying. |
17:01 |
sofar |
just in case there is some confusion |
17:12 |
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srifqi joined #minetest-hub |
17:13 |
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lumberJ joined #minetest-hub |
17:22 |
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srifqi left #minetest-hub |
17:23 |
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Gael-de-Sailly joined #minetest-hub |
17:58 |
* Shara |
reads back some lines and wonders what channel this is |
17:58 |
Fixer |
toilet one |
18:03 |
Krock |
#minetest-toilet-hub |
18:07 |
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paramat joined #minetest-hub |
18:11 |
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zorman2000 joined #minetest-hub |
18:12 |
zorman2000 |
Hi all, is there any way to disable camera movement (moved when using mouse)? |
18:17 |
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aerozoic joined #minetest-hub |
18:18 |
Krock |
3 ways: mouse_sensitivity = 0 , unplug mouse or use an invisible formspec |
18:19 |
Krock |
losing focus of the minetest window also disables camera movement |
18:33 |
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benrob0329 joined #minetest-hub |
18:43 |
zorman2000 |
Thanks Krock. Can I set mouse_sensitivity = 0 from a mod, or from a game.conf, or something similar? |
18:43 |
zorman2000 |
I'm looking to disable mouse movement by default |
18:44 |
zorman2000 |
Invisible formspec would stop movement though, right |
18:45 |
Krock |
zorman2000, minetest.conf file |
18:46 |
Krock |
or in singleplayer you could try to use /set mouse_sensitivity 0 |
18:47 |
zorman2000 |
Ok, thanks. A minetest.conf in a subgame folder would override any other minetest.conf settings? Like for example, the minetest.conf in Minetest home dir? |
18:47 |
zorman2000 |
If the user sets a minetest.conf from the command line, would that override the subgame one? |
18:47 |
zorman2000 |
Sorry for pestering, just curiosity on how it would work :) |
18:47 |
Krock |
hmm... priorities. will have to dig into the code |
18:50 |
Krock |
main.cpp: minetest.conf or a specified --config file is loaded first |
18:51 |
Krock |
the game.conf or mod.conf settings are only the default values (if nothing other is specified, they'll be used) |
18:52 |
zorman2000 |
Ok, so in theory a user could override it. Ok got it... thanks for this info |
18:52 |
zorman2000 |
A generic question: any setting in the advanced settings tab can be set by a mod? I doubt it but just want to check |
18:52 |
zorman2000 |
I guess a mod could override minetest.conf |
18:53 |
Krock |
yes, mods can change Minetest settings unless they start with a "client." or "secure." prefix |
18:55 |
zorman2000 |
Ok, thanks for the info! |
18:55 |
Krock |
!next |
18:55 |
MinetestBot |
Another satisfied customer. Next! |
18:56 |
zorman2000 |
Wow, too fast. I was about to say, you can do "!next!" now |
18:56 |
Krock |
My fingers have that command hardcoded so I don't have to think anymore :P |
18:56 |
zorman2000 |
Seems fair :P |
19:09 |
Fixer |
!makeAmove |
19:16 |
nerzhul |
Krock are you around ? :) |
19:16 |
Krock |
yes! |
19:17 |
Krock |
asking for 7131? |
19:17 |
nerzhul |
oh yeah :D |
19:17 |
nerzhul |
#7131 |
19:17 |
ShadowBot |
https://github.com/minetest/minetest/issues/7131 -- Server: delegate mod management & config to ServerModConfiguration by nerzhul |
19:17 |
nerzhul |
the refactor permits to add unittests |
19:17 |
nerzhul |
and i have added many test cases, maybe not all but more than previously which is zero |
19:17 |
nerzhul |
i think we should think about a rule to add unittest to new C++ objects |
19:18 |
nerzhul |
and on each refactor on old objects we can introduce mor and more |
19:18 |
Krock |
is that init.lua a copypasta from our minimal game? looks very overloaded for what we actually need |
19:18 |
nerzhul |
i regret i'm the only to add all |
19:18 |
nerzhul |
yes it's all because i can't do better, but maybe i can remove many redundant infos |
19:18 |
nerzhul |
but if we test lua stack we need many nodes test case |
19:18 |
nerzhul |
or maybe i should cheat the system to make the mods dir into minimal directly |
19:18 |
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aerozoic joined #minetest-hub |
19:19 |
nerzhul |
except that part, do you have comments on the refactor itself ? |
19:21 |
Krock |
looks good overall |
19:21 |
Krock |
nerzhul, you forgot to update the copyright notices in the new files |
19:22 |
nerzhul |
okay i will look at this, it miss my name or the year ? |
19:22 |
Krock |
yes, as you added further code - not just moving around |
19:23 |
Krock |
oh well, the files are not that large so that's just a trivial request |
19:32 |
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lumberJ joined #minetest-hub |
19:38 |
nerzhul |
i don't know if you read -dev but PR has been cleaned up :) |
20:09 |
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RichardTheTurd joined #minetest-hub |
20:12 |
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DI3HARD139 joined #minetest-hub |
21:43 |
Fixer |
https://www.youtube.com/watch?v=ltncQ0t8I6A |
22:11 |
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lumberJ joined #minetest-hub |
23:19 |
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paramat joined #minetest-hub |