Time |
Nick |
Message |
00:03 |
Peppy |
hey sofar, i hope I'll soon be able to spend some time to finish the box i told you ;) |
00:31 |
rubenwardy |
https://soil.rubenwardy.com/en/chapters/environment.html |
00:31 |
rubenwardy |
!title |
00:31 |
MinetestBot |
rubenwardy: Basic Map Operations - Minetest Modding Book |
00:49 |
Sokomine |
Peppy: hope it's not another one of these jumping boxes |
00:54 |
Peppy |
No it's not. |
00:54 |
Peppy |
I started this one a long time ago and found out I couldn't use teleports. So, re-doing almost everything takes time. |
00:56 |
Sokomine |
ah. looking forward to your box then |
00:57 |
Peppy |
just be patient :D |
00:59 |
Peppy |
anyway, i guess teleports would be a great feature... |
03:50 |
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AndroBuilder joined #minetest-hub |
06:24 |
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benrob0329 joined #minetest-hub |
07:58 |
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bwarden joined #minetest-hub |
07:58 |
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CWz joined #minetest-hub |
08:19 |
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ssieb joined #minetest-hub |
09:22 |
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Tenplus1 joined #minetest-hub |
09:22 |
Tenplus1 |
hi folks |
09:23 |
VanessaE |
hi |
09:23 |
Tenplus1 |
hi Vanessa |
09:37 |
Tenplus1 |
Q. if I enabled floatlands with the exact same biomes woudl it mirror the 0-level biomes ? |
10:04 |
CWz |
ello |
10:05 |
Tenplus1 |
hi CWz |
10:14 |
shivajiva |
Morning CWz, tenplus |
10:15 |
Tenplus1 |
hi shiva |
10:15 |
CWz |
Noon for me |
10:15 |
shivajiva |
Hi noon |
10:15 |
CWz |
floatylands |
10:15 |
Tenplus1 |
CWz lives in the future |
10:39 |
CWz |
in build 0.5.7 we will finally get coloured lighting |
10:39 |
Tenplus1 |
what, where, how ? |
10:39 |
CWz |
#livesinthefuture |
10:40 |
CWz |
But it will be a while before it is stable |
10:41 |
* Tenplus1 |
just wants 0.5 stable to start testing with... |
10:41 |
CWz |
we will also have over 1000 servers |
10:41 |
CWz |
4 new devs |
10:41 |
CWz |
and HTML6 will be out |
10:41 |
Tenplus1 |
lolol |
10:42 |
CWz |
Microsoft will descontiue windows |
10:42 |
CWz |
Since PCs will fall into disuse. |
10:42 |
Tenplus1 |
nuuuuuuuuu, I like my pc |
10:42 |
rubenwardy |
we'd probably get 4 new devs way before then |
10:43 |
Tenplus1 |
hi ruben |
10:43 |
rubenwardy |
hey |
10:58 |
Wayward_One |
hi all :) |
10:58 |
Tenplus1 |
hi wayward |
10:58 |
Tenplus1 |
saw your mac minetest vid |
10:59 |
Wayward_One |
nice :) |
10:59 |
Tenplus1 |
so long as they run mt servers it's all good :P |
11:01 |
Wayward_One |
lol yep |
11:02 |
Tenplus1 |
am watching clips from Love2D lua engine and it looks like it would add a LOT of functionality to Mt if it were implemented :D |
11:03 |
Megaf |
Hi Tenplus1 |
11:03 |
Tenplus1 |
hi Megaf |
11:04 |
CWz |
what minetest mac vid |
11:05 |
Tenplus1 |
CWz: https://www.youtube.com/watch?v=rlTKJYBBj8k |
11:07 |
CWz |
I see my server on the server list in the video, thanks for advert mr Wayward |
11:08 |
CWz |
A free bacon winner is you! |
11:08 |
Megaf |
bacon winner, hum |
11:08 |
Tenplus1 |
eheheh |
11:08 |
Wayward_One |
Lol no problem :P |
11:08 |
Megaf |
I shall pass that |
11:08 |
Megaf |
!title https://www.youtube.com/watch?v=CW70dL5430c |
11:08 |
MinetestBot |
Megaf: 3D Printed Nitro Engine Plastic Connecting Rod - YouTube |
11:08 |
Megaf |
I rather have one of those |
11:09 |
CWz |
and the Iso Phorks Phecken suck it seemz |
11:09 |
CWz |
*IOS |
11:11 |
Tenplus1 |
I dont like the ads that appear in-game tho for those mac clones |
11:12 |
CWz |
one of seems to force you to pay to join servers |
11:12 |
Tenplus1 |
yeah, the coin setup where ads = coinage... pah! |
11:12 |
Wayward_One |
Lol yeah |
11:13 |
Tenplus1 |
I've been looking at basic_machines vs technic and wondering which would be easier for noobs and better for server usage |
11:14 |
Wayward_One |
CWz, that was actually my own server it was trying to get me to pay for xD |
11:14 |
Tenplus1 |
lol |
11:15 |
CWz |
Tenplus1, the answer is neither they too effin stupid to use either |
11:15 |
Tenplus1 |
heh, oh well :P |
11:15 |
CWz |
also Wayward_One was there a banaland? |
11:15 |
* Tenplus1 |
saw banana land |
11:16 |
Wayward_One |
Yeah |
11:16 |
CWz |
in the pay to play one |
11:16 |
CWz |
? |
11:17 |
Wayward_One |
Yeah, they both connect to Minetest servers |
11:17 |
CWz |
shit which means i am going have to update my motd |
11:22 |
|
Fixer joined #minetest-hub |
11:23 |
Tenplus1 |
o/ fixer |
11:26 |
CWz |
I wonder if it remembers what "servers" you payed for |
11:28 |
CWz |
Wayward_One, what is the name of the 2nd fork? |
11:29 |
CWz |
hmm if there is a snake mobs, i think we should also have a plane biome mod and have the snakes spawn there |
11:29 |
CWz |
*aeroplane |
11:29 |
Tenplus1 |
aha yeah... is that the one ExeterDad has done ? |
11:32 |
CWz |
my internet is stupidly slow |
11:34 |
Tenplus1 |
what speed ya got ? |
11:39 |
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CWz_ joined #minetest-hub |
11:39 |
Tenplus1 |
CWz: you on windows ? |
11:39 |
CWz |
linux, normally my internet is faster than this |
11:40 |
Tenplus1 |
maybe work in your area |
11:41 |
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Raven262 joined #minetest-hub |
11:41 |
Tenplus1 |
hi raven |
11:41 |
Raven262 |
Hi ten |
11:44 |
|
lumberJ joined #minetest-hub |
11:44 |
Tenplus1 |
hi lumber |
11:47 |
lumberJ |
hey Tenplus1, hows it going? |
11:48 |
Tenplus1 |
good ta, looking into love2d engine to see how well it would make minetest animated formspecs :D |
11:58 |
lumberJ |
hm, thats an interesting idea |
11:58 |
lumberJ |
i like love 2d from the little i have played with it |
11:58 |
lumberJ |
never occurred to me that it might be able to be used within minetest |
11:58 |
Wayward_One |
CWz, the first one was Multicraft (not the one from MoNTE48, which is printed as Multi Craft) and the second was Exploration |
12:26 |
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behalebabo joined #minetest-hub |
12:26 |
Tenplus1 |
wb |
12:39 |
|
paramat joined #minetest-hub |
12:39 |
paramat |
Tenplus1 i'll tell about floatland biomes in a few mins |
12:39 |
Tenplus1 |
hi paramat |
12:48 |
|
lisac joined #minetest-hub |
12:49 |
Tenplus1 |
hi lisac |
12:49 |
lisac |
hey Tenplus1 |
12:55 |
|
lumberJ joined #minetest-hub |
12:56 |
Tenplus1 |
wb lumber |
12:57 |
|
sniper338 joined #minetest-hub |
12:58 |
Tenplus1 |
hi sniper |
13:00 |
lumberJ |
thanks, Tenplus1 |
13:02 |
paramat |
Tenplus1 answer is yes, float biomes will have the same XZ distribution if their heat/humidity points are identical |
13:02 |
Tenplus1 |
w00t, so if I make a portal to floatlands on an island hthe player will spawn on same landmass instead of mid air ? |
13:03 |
sniper338 |
Ohayo Tenplus1! ಠ‿↼ |
13:03 |
Tenplus1 |
o/ |
13:03 |
paramat |
on the same biome yes if XZ are the same |
13:03 |
Tenplus1 |
kewl, thanks paramat :))) |
13:03 |
paramat |
if you want to add floatland biomes to a biome system of your own i can tell you how |
13:03 |
Tenplus1 |
am looking into a new-style Ethereal mod where the ethereal biomes are using floatlands instead of default... |
13:05 |
paramat |
you will need to register a duplicate set of all biomes for the floatlands and set y limits carefully |
13:05 |
Tenplus1 |
yeah, and removal of water :) |
13:05 |
paramat |
no, ocean biomes are needed for floatlands |
13:06 |
Tenplus1 |
even better :) although I will have to think of some new mobs to add for floatlands :D |
13:06 |
paramat |
if you do this let me know and i'll explain in detail |
13:06 |
Tenplus1 |
default biomes are so well done I dont wanna remove/replace them |
13:07 |
Tenplus1 |
so floatlands with some mysterious coloured dirt/tree's etc sounds better |
13:07 |
paramat |
ah good idea |
13:08 |
Tenplus1 |
also am gonna limit mod generation for animals to a height limit of 80 |
13:08 |
paramat |
in MTG we need some dedicated special biomes for the floatlands, the current ones are just a placeholder / example |
13:08 |
Tenplus1 |
is kinda weird having a cow appear otop a mountain :D maybe a goat tho :D |
13:12 |
Tenplus1 |
how's the different stone types coming along ? |
13:19 |
paramat |
early discussion |
13:19 |
Tenplus1 |
caves would look a lot more colourful :) am all for it |
13:21 |
Tenplus1 |
still would like to see silver appear as an ore though, can be used for many kewl things :) |
13:24 |
paramat |
we're being more careful about adding new ores now =) |
13:24 |
Tenplus1 |
just thinking since we already have gold, silver would be worthy for currency also |
13:25 |
Tenplus1 |
also alloys, batteries, glass coating, chips, medicine, nuclear mods, photography items, solar, chips etc... it's a widely used metal |
13:25 |
paramat |
it's possible |
13:26 |
Tenplus1 |
mithril not so much as it's a LOTR metal... and we already have mese :) but silver is useful and wanted |
13:28 |
paramat |
we've ruled out mithril |
13:28 |
Tenplus1 |
heh |
13:29 |
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Mr_Pardison joined #minetest-hub |
13:29 |
Tenplus1 |
hi mister |
13:29 |
Mr_Pardison |
'ello |
13:29 |
Mr_Pardison |
quick question for you. |
13:29 |
Tenplus1 |
? |
13:29 |
Mr_Pardison |
are there any differences between Ethereal and Ethereal NG? |
13:30 |
Tenplus1 |
yes, ethereal is the older 0.4.13 and below edition that was started by ChinChow and taken over by myself |
13:30 |
Mr_Pardison |
ah. |
13:30 |
Tenplus1 |
Ethereal NG is the newer 0.4.16+ edition with new features and better functions added |
13:31 |
Tenplus1 |
also ethereal forum page is still under chinchow's control :) ng is under my own |
13:31 |
Mr_Pardison |
got it. |
13:31 |
Mr_Pardison |
thanks. |
13:31 |
Tenplus1 |
np |
13:35 |
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CWz joined #minetest-hub |
13:36 |
Tenplus1 |
wb CWz |
13:36 |
Tenplus1 |
what isp are you with dude ? they need a telling off :P |
13:37 |
Mr_Pardison |
occasionally, every isp might need that |
13:38 |
Tenplus1 |
yeah, they increase prices but don't improve service |
13:38 |
Mr_Pardison |
unless they provide you solid constant high speed connections |
13:40 |
Tenplus1 |
I'll give VirginMedia credit, they do deliver stable speeds but they keep trying to increase prices which isn't nice |
13:40 |
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ThomasMonroe joined #minetest-hub |
13:40 |
Tenplus1 |
hi thomas |
13:41 |
ThomasMonroe |
O_O |
13:41 |
ThomasMonroe |
a CAPITAL T!?!?!?!!?!? |
13:41 |
ThomasMonroe |
:O |
13:42 |
Tenplus1 |
hi Thomas <-- with capital |
13:42 |
Mr_Pardison |
shocking, isn't it? |
13:42 |
VanessaE |
yeah, he's ten-minus-31 now :P |
13:42 |
Mr_Pardison |
lol |
13:42 |
Tenplus1 |
nooooo, am getting younger.... *benjamin button mode activate* |
13:43 |
VanessaE |
lol |
13:43 |
Tenplus1 |
ooh paramat, how about adding gold/silver nuggets also for currency bits :D |
13:43 |
Tenplus1 |
and of course future potions :DDDD |
13:43 |
Mr_Pardison |
nuggets? |
13:43 |
Mr_Pardison |
they sound tooth-breaking when eaten. |
13:43 |
Tenplus1 |
1x gold ingot = 9x gold nuggets (like coins) |
13:44 |
VanessaE |
better strips or slips :P |
13:44 |
Mr_Pardison |
IOU's |
13:44 |
VanessaE |
a nugget is after all gold in its native form :) |
13:44 |
Tenplus1 |
isnt that a lump ? |
13:44 |
Tenplus1 |
:P |
13:44 |
ThomasMonroe |
how about gold leaf Ten? :P |
13:45 |
VanessaE |
well it is in MT |
13:45 |
Tenplus1 |
1x nugget put into compressor/presser :D |
13:45 |
VanessaE |
but in the real world, a nugget is what you find when mining for gold |
13:45 |
Mr_Pardison |
yup |
13:45 |
Tenplus1 |
weirdly I kinda like how Mc handles ore... dig the actual ore block, smelt and give ingot... no nuggets involved |
13:48 |
Mr_Pardison |
Tenplus1: as far as I know, the compressor is only in technic. |
13:49 |
Tenplus1 |
technic really needs a redo |
13:49 |
Mr_Pardison |
in what parts? |
13:50 |
Tenplus1 |
simplicity in reading the code... ehehehe... it's all functions of functions of functions :) lol |
13:50 |
Tenplus1 |
works well though but slow on servers |
13:50 |
Mr_Pardison |
large setups can cause lag. |
13:50 |
Tenplus1 |
yeah, hell even small on/off lights can lag |
13:51 |
Tenplus1 |
basic_machines is easier on servers but a tad fiddly to setup |
13:52 |
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corvus__ joined #minetest-hub |
13:56 |
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Raven262 joined #minetest-hub |
13:56 |
Tenplus1 |
o/ |
13:56 |
Raven262 |
o/ |
13:57 |
|
lisac joined #minetest-hub |
13:57 |
Tenplus1 |
hi lisac |
13:57 |
lisac |
hey Tenplus1 |
14:10 |
Tenplus1 |
paramat: are ice caves possible or is it just stone it generates inside ? |
14:24 |
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14:25 |
Tenplus1 |
hi ae |
14:25 |
Tenplus1 |
too short :) lol, hi aerozoic |
14:25 |
aerozoic |
lol, wazup Tenplus1 |
14:25 |
Tenplus1 |
:P |
14:26 |
aerozoic |
I was supposed to ask you about something, but i forgot what it was :/ |
14:26 |
Tenplus1 |
heh, it'll come back to you :P |
14:27 |
Mr_Pardison |
like a boomerang. |
14:27 |
paramat |
ice caves are possible if i add a second ice node that 'is ground content', maybe freshwater ice |
14:27 |
Tenplus1 |
ooh, intieresting concept :D |
14:28 |
paramat |
or, an identical ice that drops normal ice, not sure which |
14:28 |
Fixer |
oh boy, moving from ut 2.2.1 to new qbittorrent is pain in the ass |
14:28 |
Tenplus1 |
qb is ok but I find transmission a lot easier to use :D |
14:28 |
Tenplus1 |
unless you really need the advaned feature access |
14:35 |
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14:41 |
lumberJ |
nice Tenplus1 |
14:41 |
Tenplus1 |
:P very minimal |
14:42 |
Tenplus1 |
w00t! |
14:43 |
Tenplus1 |
yeah... turned off text and have icons only :) w10 style |
14:44 |
Tenplus1 |
my whole desktop after boot is only 180mb... and it has everything enabled |
14:45 |
Tenplus1 |
yeah... what languages do you teach ? |
14:46 |
Tenplus1 |
like I mentioned earlier I've been looking at Love2D and that in itself with LUA would be amazing to teach kids |
14:46 |
Tenplus1 |
so many new games in the making :D |
14:46 |
Tenplus1 |
old school style |
14:49 |
Tenplus1 |
I can see Minetest gaining popularity this way :) they will be proud of their own mods |
14:49 |
Tenplus1 |
+100 |
14:50 |
paramat |
erm don't use off for ontopic |
14:51 |
Tenplus1 |
[on] ok |
14:51 |
Tenplus1 |
:P |
14:51 |
Tenplus1 |
lua needs a decent gui library for projects anyhoo, so love2d fits the bill and is on all platforms |
14:52 |
lumberJ |
lol, paramat, kind of started off topic and ended up getting sort of on topic :D |
14:52 |
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14:52 |
red-001 |
hi Peppy |
14:52 |
Peppy |
hi |
14:53 |
* red-001 |
finnally defeated tenplus1 |
14:53 |
Tenplus1 |
lol, hey red... hi peppy |
14:53 |
* Tenplus1 |
was distracted by puppy |
14:53 |
Tenplus1 |
o.O |
14:54 |
aerozoic |
Tenplus1, i remember now what it was but after some investigation it's not your mod that is involved. |
14:54 |
lumberJ |
Rubenwardy, I have a link to your book here: https://codeminers.neocities.org/ |
14:54 |
Tenplus1 |
what was the issue aerozoic ? |
14:54 |
aerozoic |
I was trying to make a one way door using protected doors and pressure plates. |
14:54 |
lumberJ |
i've used minetest modding book a little with the students, but most need a little more visual instruction and don't learn as weel from reading based tutorials |
14:55 |
Tenplus1 |
ahh... protected doors arent in the door group so wont work with plates/switched :P |
14:55 |
Tenplus1 |
nice page lumberJ |
14:55 |
Tenplus1 |
https://love2d.org/ |
14:55 |
aerozoic |
Yep, and i don't think there is any way to actually make a one way door without finding a mod that will do it. |
14:55 |
lumberJ |
my 90's style web design skills at work :P |
14:55 |
lumberJ |
lol |
14:56 |
Tenplus1 |
you COULD register a door but blank out owner so no-one can open it irl and have switches handle it :D |
14:56 |
Tenplus1 |
so long as it's easy to read lumberJ it's all good :P |
14:56 |
* benrob0329 |
walks in |
14:56 |
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14:57 |
Tenplus1 |
hi Tmc |
14:57 |
benrob0329 |
Hi Tenplus1, lumberJ, TMcSquared |
14:58 |
Tenplus1 |
is there any reason that Minetest has a Python2 dependency ????? |
14:58 |
Tenplus1 |
hi benrob |
14:58 |
TMcSquared |
o/ its me, ThomasMonroe |
14:58 |
Tenplus1 |
doppleganger alert!!!! |
14:58 |
lumberJ |
i think some of the middleschool students might be able to hang with love2d, tenplus1 |
14:59 |
Tenplus1 |
the example games alone are amazing :) but having access to drawing functions, bitmaps etc. would help them make their own apps also and allow them to run on phones |
14:59 |
Tenplus1 |
my main thing when I started programming was to write my own apps as I needed them :) |
14:59 |
lumberJ |
yeah, something like khan academies drawing course for lua in love 2d would be a good format |
14:59 |
Tenplus1 |
even in basic/pascal I wrote my own gui library to help :) was fun |
15:00 |
* benrob0329 |
needs a good IRC client :P |
15:00 |
lumberJ |
i'm relatively new to coding myself, so i have to spend a good amount of time with a platform before i try to put together a course. |
15:01 |
Tenplus1 |
I hear ya :) LUA is a good choice though |
15:01 |
lumberJ |
I've got a couple projects on minetest platform i'm trying to execute now, but after that i'll probably try to get a little deeper into love2d |
15:01 |
lumberJ |
yeah, i think its a good start language despite its quirks |
15:01 |
lumberJ |
starter* |
15:02 |
Tenplus1 |
minetest is a good eye opener for kids to learn, lua standalone/love2d to adapt and write your own |
15:05 |
Tenplus1 |
noooo, I dont wanna see that one |
15:06 |
Tenplus1 |
o.O |
15:07 |
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15:08 |
Tenplus1 |
k, I gotta go for now :) laters all o/ |
15:37 |
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15:42 |
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16:12 |
Fixer |
jeez, qbittorent is clusterf--k |
16:31 |
Fixer |
ut 2.2.1 was best and still best, sadly it has some serious vulnerability with option that seems to fix it, qbittorent is _dangerous_ to use |
16:50 |
Calinou |
Fixer: qBittorrent is pretty good |
16:50 |
Calinou |
I've been using it since late 2013 |
16:51 |
Calinou |
the UI is old-fashioned but does the job and it doesn't look too bad |
16:51 |
Fixer |
Calinou: it is good, but handling files is s l o p p y |
16:51 |
Calinou |
plus, it has an integrated search engine |
16:51 |
Calinou |
it's not that bad |
16:51 |
Fixer |
Calinou: it has critical bugs that may delete your files and such |
16:51 |
Calinou |
that hasn't occured to me |
16:51 |
Fixer |
it has weird errors without anything in logs |
16:51 |
Calinou |
I use my NAS as a seedbox currently, there's a built-in torrent client |
16:51 |
Calinou |
(it's only active at night) |
17:10 |
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17:17 |
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TMcSquared joined #minetest-hub |
17:28 |
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17:30 |
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17:37 |
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18:23 |
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18:39 |
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18:46 |
lisac |
does anyone else feel like forum isn't the best place for mods? |
18:47 |
lisac |
you can't sort them by last update, most downloads, highest rating, etc. |
18:47 |
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18:48 |
lisac |
also pretty hard to find some mods due to lack of tags |
18:51 |
Krock |
mod database was a thing. was. if ever anyone has the time to develop such a platform (or find an existing one) will surely be accepted |
18:54 |
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18:55 |
rubenwardy |
certainly needed |
18:55 |
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RobbieF joined #minetest-hub |
18:56 |
CWz |
Hello, RobbieF |
18:56 |
RobbieF |
Hi CWz. Been well? |
18:56 |
CWz |
Yes. |
18:56 |
CWz |
You? |
18:56 |
RobbieF |
Very well thanks! |
18:57 |
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18:58 |
ThomasMonroe |
heya RobbieF! |
18:58 |
RobbieF |
hi ThomasMonroe. How you been? |
18:58 |
ThomasMonroe |
been doing great, and you? |
18:58 |
RobbieF |
Very well! Exciting times all round. Busy busy. |
19:01 |
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19:25 |
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19:30 |
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19:32 |
Fixer |
minetest probably needs smth like this http://bananas.openttd.org/en |
19:35 |
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19:36 |
rubenwardy |
I made a mod database literally like 6 years ago |
19:37 |
rubenwardy |
it was in php, and sucked, but it shows there's been interest in it for a long time |
19:41 |
Shara |
It's something I would like to see. |
19:41 |
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19:43 |
lumberJ |
its a noble cause for sure, rubenwardy |
19:43 |
lumberJ |
its been the place to go and find some old mods that don't seem to be stored anywhere else, at time |
19:52 |
Fixer |
funny how speed of AV UI degenerated to a point where they show layout of stuff beforing loading it, like on those shitty websites, eh |
19:59 |
Sokomine |
without krocks mod search i'd be at a lost most of the time. that serach tool seems to be the approach that works best |
19:59 |
Sokomine |
i tried to categorize mods some years ago but had to give up due to the sheer amount of them |
20:00 |
Shara |
Issue for me has always been how to assess quality |
20:00 |
Shara |
Eventually realised there is no way unless I just read code + test them |
20:04 |
Fixer |
and forum search is worst thing ever |
20:04 |
Fixer |
WORST |
20:04 |
sofar |
tbh the idea of minetest-mods was to get a more curated collection going where peer review would be easier and more acceptable |
20:04 |
sofar |
so far that seems to be working |
20:05 |
sofar |
if you'd make a mod manager in-game and just hook it into minetest-mods only, you'd get very far |
20:06 |
Shara |
And lock out those of us who don't want to have our mods there? Nice. |
20:07 |
Shara |
That would keep out some pretty popular mods :) |
20:08 |
Shara |
Something that pulls from what's posted on the servers seems best. |
20:09 |
Fixer |
also, github will die eventually |
20:09 |
Shara |
Specifically from Mod Releases. Then anythign found not to reach the standard to be there can just be moved back to WIP or Old mods anyway. |
20:11 |
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20:21 |
sofar |
forums are not a content delivery mechanism |
20:22 |
* Megaf |
waves |
20:22 |
sofar |
technic is in minetest-mods, mesecons is in minetest-mods |
20:23 |
* sofar |
shrugs, makes a project for other people, people shit on it |
20:23 |
Shara |
Uhh, me not wanting to use a thing is not me shitting on that thing |
20:24 |
sofar |
alright alright |
20:24 |
Shara |
minetest-mods to pick up mods that have been abandoned is great |
20:24 |
sofar |
"people dismiss it" :p |
20:24 |
Shara |
To me that's a brilliant reason for it |
20:24 |
sofar |
eh? there's only a few abandoned mods, and ... the whole idea of minetest-mods is to stop them from being abandoned |
20:25 |
Shara |
But why should my mods be excluded from whatever just because I wish to keep hold of the main repos for them? |
20:25 |
sofar |
your mod isn't community maintained? |
20:25 |
Shara |
I'll take PRs gladly |
20:25 |
Shara |
But I decide who gets the right to merge anything |
20:25 |
sofar |
that doesn't change in minetest-mods |
20:26 |
Shara |
Actually it does |
20:26 |
benrob0329 |
Soon: All MT mods will be on a custom Git server |
20:26 |
* benrob0329 |
hides |
20:26 |
sofar |
well, it's nuanced, you write it as if people sign away their mods when they move to minetest-mods |
20:26 |
sofar |
excuse me if I object to that paraphrasing |
20:26 |
Shara |
Unless you allow people to remove them... |
20:27 |
sofar |
it's open source, they can stop using it and continue development in their own preferred location? |
20:27 |
Shara |
And na, not excusing you, but then I don't expect you to excuse me either :) |
20:27 |
sofar |
it's not exactly hijacking projects either |
20:27 |
sofar |
again, nuances |
20:28 |
sofar |
anyway, I would frown if people made a mod manager that puts in random mods scraped from the forum |
20:28 |
sofar |
that's just too easy to abuse |
20:29 |
Shara |
If it's as I said, it would not be random |
20:29 |
Shara |
It would be only ones moderators moved |
20:29 |
Shara |
Including from WIP would be random, and I'd agree completely that would be bad |
20:30 |
Shara |
(though it would be nice to think a "bad" mod wouldn't even last long in WIP because it would get reported...) |
20:30 |
sofar |
having an easily trackable git tree to verify commits is easy to do and can be used to verify commits afterwards |
20:30 |
sofar |
so at a minimum you'd want to build mod release tarballs for this in a controlled environment |
20:31 |
sofar |
so no downloading from mrpickles.com to minetest clients |
20:31 |
Shara |
Well, I guess you just want to exclude my mods, Ten's mods, mods like sban and sauth and so on then |
20:31 |
sofar |
I don't |
20:31 |
sofar |
at least those are on github |
20:32 |
Shara |
Well yes. I wouldn't expect inclusion of anything that wasn't, to be honest |
20:32 |
sofar |
not like some others (bitbucket, repo.org.cz, others) |
20:32 |
Shara |
Should be in released mods subforum and have github link that works |
20:32 |
sofar |
I honestly could care less about forum mods |
20:32 |
sofar |
a lot of mine are still in WIP |
20:33 |
benrob0329 |
>forcing Github |
20:33 |
sofar |
heh, I should probably move them myselves |
20:33 |
Shara |
I generally don't bother posting WIP mods to the forum at all |
20:33 |
sofar |
I don't bother posting WIP mods, all my mods are usable when I post them |
20:33 |
Shara |
Same |
20:33 |
sofar |
they just go into WIP mods by default |
20:34 |
Shara |
Well, move them so people know they are actual whole and functional mods :) |
20:34 |
Shara |
It makes it easier for those trying to assess which mods are ready to be used |
20:34 |
Shara |
In WIp it can be a nice guessing game |
20:34 |
Shara |
WIP* |
20:36 |
Shara |
benrob0329: I'm mostly just against when people link to a random download site and you can't see the code first |
20:37 |
benrob0329 |
Shara: agreed |
20:46 |
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20:48 |
Megaf |
MinetestBot! |
20:48 |
MinetestBot |
Megaf! |
20:52 |
Sokomine |
hm, yes. mods start as wip. only a few actually are (although all will be developped over time if need arises. may just take time). guess i ought to clean up and post in that thread which mod ought to be moved where (some few got obsolete, some are long since something that belongs to released, ..) |
20:53 |
Sokomine |
those people who link to random download sites probably do not know how github works |
20:55 |
redblade7 |
hi |
20:56 |
Mr-Pardison |
'ello redblade7 |
20:56 |
Shara |
Hi redblade7 |
20:57 |
redblade7 |
any more nasty ip addresses or ranges to block? |
20:58 |
Megaf |
!server Megaf |
20:58 |
MinetestBot |
Megaf: Megaf Server v4 | mt.megaf.info:30003 | Clients: 0/20, 0/1 | Version: 0.4.17-Megaf / MegafXploreNext | Ping: 11ms |
21:00 |
sofar |
https://forum.minetest.net/viewtopic.php?p=312568#p312568 lol |
21:01 |
Shara |
sofar: you can move them yourself, right? :D |
21:01 |
sofar |
honestly I don't see how |
21:01 |
sofar |
"move posts" but is that the same? |
21:02 |
Shara |
move topic probably |
21:02 |
sofar |
probably looking in the wrong phpbb page... |
21:02 |
Shara |
bottom right dropdown while in the topic |
21:03 |
Megaf |
MinetestBot! |
21:03 |
MinetestBot |
Megaf! |
21:04 |
Shara |
I have two of those mods on my list of "mods I really should spend some time looking at" :) |
21:04 |
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21:29 |
* sofar |
figures it out |
21:39 |
Fixer |
time is running out.... |
21:39 |
Fixer |
god damn quassel stalling under medium disk i/o load |
21:42 |
Fixer |
compile time for minetest with 7061 |
21:44 |
Fixer |
also, github has beca(o)me one of those 2big2fail, and when it fails - there will be a disaster, same with youtube (profitability unknown) |
21:52 |
sofar |
that's why companies left and right are setting up their own githubs |
21:52 |
sofar |
I think people will adapt. the nature of git creates a fast way of detecting modified repos |
21:53 |
Fixer |
it is just initial shockwave and huge disruption and archivists golden time |
21:53 |
Fixer |
and death of some projects that were left behind |
21:54 |
Fixer |
webarchive needs to start selecting and archiving best of youtuve |
21:54 |
Fixer |
tube* |
21:54 |
Fixer |
actual best, not that clickbait shit |
21:55 |
sofar |
sf.net is still hosting legitimate projects |
21:56 |
sofar |
(there's an oxymoron in that sentence) |
21:56 |
Fixer |
sad |
21:56 |
Fixer |
it is more usable and stopped that policy of bundling badware |
21:56 |
Fixer |
but it has projects like FlightGear |
21:56 |
Fixer |
and ctulhu know how the hell their developers navigate in that hell |
21:57 |
Fixer |
found a regression in refresh button |
21:58 |
celeron55 |
when things become too big to fail, they just start defining to society what is good and what isn't, while not actually doing any good |
21:58 |
celeron55 |
they fail but nobody thinks it's a failure, it's just accepted |
21:59 |
celeron55 |
there will be a big group of people who think github is good even after it isn't 8) |
21:59 |
Fixer |
it is funny how youtube pushed and endorsed clickbait mess, and then when it got really hot with that dead bodies and stuff it condemned it |
21:59 |
celeron55 |
i wonder if we will belong to that group |
21:59 |
Fixer |
also, I see a new shitty trend |
22:00 |
Fixer |
opensource freeware in windows |
22:00 |
Fixer |
at first it is harmless, but then they pack in adware, then pulsating donate button, etc |
22:00 |
paramat |
server owners #7067 here's the new version of the PR that will help you deal with the world-generation/copying hacked bot attacks, but useful for other reasons too, please support |
22:00 |
ShadowBot |
https://github.com/minetest/minetest/issues/7067 -- SAO limits: Allow SAOs to exist outside the set 'mapgen limit' by paramat |
22:02 |
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22:02 |
Fixer |
celeron55: depends on github revenues, hmmmmmm (googles) |
22:02 |
celeron55 |
usually the point at which things start going to shit is easy to point out |
22:02 |
celeron55 |
it's when a business is sold |
22:03 |
Fixer |
GitHub lost $27 million in the fiscal year that ended in January 2016 |
22:03 |
Fixer |
celeron55: one of the points, yes |
22:03 |
Fixer |
celeron55: buy out = RIP |
22:03 |
sofar |
amazon didn't make a profit until last year |
22:03 |
sofar |
losing money isn't a measure of success or failure |
22:04 |
sofar |
the customer doesn't define failure, the business owner does |
22:04 |
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22:05 |
celeron55 |
losing money is fine if you're likely to have profitable years in the future |
22:05 |
celeron55 |
or if you'll just sell the company to someone who thinks they'll get something out of it |
22:06 |
celeron55 |
1) start company, 2) lose money for years, 3) sell it for 10x the lost money |
22:06 |
celeron55 |
8))) |
22:07 |
red-001 |
4) watch it all go belly up while you move to rio |
22:09 |
celeron55 |
4) close all windows, doors, order a lot of pizza and play videogames for 40 years |
22:09 |
rubenwardy |
the dream |
22:09 |
red-001 |
kinda surprised github choose to release how much they lost, pretty sure that if you are not publicly traded you don't have to |
22:12 |
red-001 |
https://en.wikipedia.org/wiki/C_corporation#Financial_statements ah |
22:21 |
Fixer |
i googled a bit, other say they can be profitable |
22:21 |
Fixer |
it is strange that there is no public data on this |
22:23 |
Fixer |
ThomasMonroe: I have text over your refresh button... https://user-images.githubusercontent.com/16494741/36508838-84c1d7a2-1766-11e8-9ed6-8014471c115e.png |
22:23 |
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22:24 |
red-001 |
TMcSquared, thunderbird as in the IRC client? |
22:25 |
red-001 |
ehhh |
22:25 |
red-001 |
s/irc/email |
22:29 |
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22:31 |
Fixer |
red-001: wat? |
22:31 |
red-001 |
-TMcSquared- VERSION Thunderbird 52.6.0 |
22:33 |
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22:35 |
Fixer |
red-001: firefox has irc client, but thunderbird? |
22:35 |
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22:35 |
Fixer |
"As of Thunderbird 15, Thunderbird supports instant messaging and chat using IRC, XMPP, Twitter, and Google Talk." |
22:52 |
Calinou |
yeah |
22:52 |
Calinou |
some people really like using it as an IRC client, but I don't |
23:06 |
* Fixer |
right now https://i.imgur.com/slwiasg.jpg |
23:09 |
Fixer |
what I was thinking when created world Zucc? What I was testing? |
23:17 |
Fixer |
I was testing carts, and they were fine |
23:18 |
Fixer |
not sure about those reports about problems, they are not posted anywhere on github |
23:19 |
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