Time |
Nick |
Message |
00:23 |
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00:24 |
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00:42 |
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01:03 |
Fixer |
https://www.youtube.com/watch?v=oqgcqROB5gY lol |
02:10 |
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02:29 |
* Megaf |
is alive |
02:29 |
Megaf |
Lord_Buckethead Sokomine ˆ |
02:30 |
Megaf |
Wokeup with all the noise and talk from my roomate and landlord, couldnt sleep anymore after that |
03:25 |
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03:36 |
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04:00 |
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06:07 |
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07:39 |
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08:13 |
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09:00 |
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10:34 |
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10:39 |
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10:47 |
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10:47 |
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11:15 |
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11:17 |
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11:30 |
IhrFussel |
What's the staticdata of an entity used for? |
11:30 |
IhrFussel |
Doesn't it save all its values in self.xyz ? |
11:34 |
IhrFussel |
Wiki bug in LuaEntitySAO "dtime — time since last call (usually 0.05 seconds)" |
11:41 |
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nerzhul joined #minetest-hub |
11:49 |
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Darcidride joined #minetest-hub |
11:52 |
lisac |
I just figured it might be possible to use mod channels and a special CSM to update player-side HUD in .5 |
11:52 |
lisac |
would allow for fancy animations that currently lag. |
11:53 |
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Fixer joined #minetest-hub |
11:57 |
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twoelk joined #minetest-hub |
12:42 |
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aerozoic joined #minetest-hub |
12:49 |
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12:52 |
shivajiva |
any way to preserve node rotation in an LBM to swap a node? |
12:52 |
sfan5 |
get_node(), .name = "new:node, set_node() |
12:52 |
sfan5 |
shouldn't that work? |
12:53 |
shivajiva |
I'm using minetest.swap_node(pos, {name = "smartshop:shop"}) as I need to preserve the meta |
12:54 |
shivajiva |
but rotation is not preserved |
12:54 |
sfan5 |
minetest.swap_node(pos, {name = "smartshop:shop", param2 = minetest.get_node(pos).param2}) |
12:55 |
shivajiva |
can't have smartshops that take admin items now can I |
12:55 |
shivajiva |
thanks sfan |
12:59 |
shivajiva |
I noticed some moderators hide shops with admin picks and shields so they don't have to inform me when they lose them, can't have that :) |
13:13 |
Krock |
IhrFussel, git pull |
13:22 |
|
lumberJ joined #minetest-hub |
13:24 |
Fixer |
*,,,* |
13:25 |
Fixer |
shivajiva: how can they lost them? drinking too much in a bar while playing minetest? |
13:27 |
Lord_Buckethead |
shivajiva, just don't get non-admins use admin picks? |
13:27 |
Lord_Buckethead |
let* |
13:33 |
|
CWz_ joined #minetest-hub |
13:34 |
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Manzano_ joined #minetest-hub |
13:49 |
Megaf |
admin picks are dengerous |
13:53 |
Megaf |
So a guy asks in the Debian community whats better, Ubuntu or Debian. |
13:53 |
Megaf |
https://www.facebook.com/groups/lifewithdebian/permalink/10155298001023977/ |
13:54 |
Fixer |
was not expecting that on facebook |
13:56 |
Krock |
Megaf, neither of them (some would say) because there's Arch |
13:56 |
Megaf |
hah, indeed |
13:57 |
Fixer |
Krock: o_O |
14:05 |
Fixer |
unless Manjaro or smth |
14:05 |
Fixer |
last time I've tried arch in VM... it feeled like i need to do unnecessary work |
14:06 |
Fixer |
and then absense of proper build in install docs was strange, had to go to wiki |
14:07 |
Megaf |
!title https://www.youtube.com/watch?v=9VoOWylt_Eo |
14:07 |
MinetestBot |
Megaf: Practice 2: 2018 ABB FIA Formula E Antofagasta Minerals Santiago E-Prix - YouTube |
14:07 |
Megaf |
L I V E |
14:19 |
Fixer |
Y E S |
14:19 |
IhrFussel |
https://forum.minetest.net/viewtopic.php?f=9&t=19575 my first public mod |
14:20 |
Lord_Buckethead |
!title |
14:20 |
MinetestBot |
Lord_Buckethead: [Mod] freeze (WIP) - Minetest Forums |
14:23 |
Fixer |
IhrFussel: "Especially useful for griefing." |
14:24 |
Fixer |
IhrFussel: "Especially useful against griefing." |
14:24 |
Megaf |
MegafServer/worlds-01-02-2018/worlds/world/map.sqlite |
14:24 |
Megaf |
4,227,891,200 83% 31.98MB/s 0:00:25 |
14:24 |
Megaf |
I miss my Linodes SSD :P |
14:29 |
* Megaf |
listenting to |
14:29 |
Megaf |
!title https://www.youtube.com/watch?v=3wa5Zwn3Pi8 |
14:29 |
MinetestBot |
Megaf: Las Cuatro Estaciones - Antonio Vivaldi (Vinyl, AT VM500 Series + ATN122LP Vivid Line Contact) - YouTube |
14:30 |
Megaf |
Bass could be a little be stronger tho |
14:34 |
IhrFussel |
Fixer, fixed ... the griefers probably would've realized that the mod won't help them anyway =P |
14:37 |
Megaf |
Any Forum Moderator present? I'd like to ask for a favour, if possible. I could do with some cleaning on my servers topic. https://forum.minetest.net/viewtopic.php?f=10&t=8484 |
14:41 |
Megaf |
!title |
14:41 |
MinetestBot |
Megaf: [Survival] Megaf Server v4 - Minetest Forums |
14:42 |
sfan5 |
Megaf: so you want all pre-2018 posts gone? |
14:46 |
Megaf |
sfan5: I edited the posts I want gone, they are "Please remove this post" |
14:47 |
Megaf |
the were mostly repeats and copies of the updates in the furst post |
14:47 |
Megaf |
I will be just updating the first post instead of creating new ones |
14:50 |
sfan5 |
Megaf: done |
14:51 |
Megaf |
Thank a million sfan5 |
14:51 |
Megaf |
That looks much better. I will be working on the first post later to reduce the clutter |
15:00 |
Megaf |
Time to grab more coffee |
15:06 |
* Megaf |
sips his coffee while listening to Vivaldi |
15:07 |
Megaf |
$ du -bs auth* |
15:07 |
Megaf |
105347 auth_players_with_interact.txt |
15:07 |
Megaf |
281467 auth.txt |
15:07 |
Megaf |
lol |
15:07 |
Megaf |
auth.txt grew quite a lot in one month |
15:16 |
Megaf |
!title https://www.youtube.com/watch?v=EsqhYCHYzYA |
15:16 |
MinetestBot |
Megaf: Beethoven: Symphony No.9 in D minor - Wiener Philharmoniker, Christian Thielemann (HD 1080p) - YouTube |
15:16 |
Krock |
1080p sound quality |
15:23 |
Megaf |
That hair https://upload.wikimedia.org/wikipedia/commons/a/aa/Beethoven_bust_statue_by_Hagen.jpg |
15:23 |
* Megaf |
reading https://en.wikipedia.org/wiki/Ludwig_van_Beethoven |
15:27 |
Krock |
That hair http://1.bp.blogspot.com/-zou_OWGMxz0/UhMvKjPrNZI/AAAAAAAAFAY/lC2Qr5r4C1M/s1600/Einstein.jpg |
15:30 |
Megaf |
German people... |
15:38 |
Fixer |
SUDDENLY https://rationalwiki.org/w/images/8/80/Autism_Causes_Vaccines.png |
15:39 |
Fixer |
it is also relevant these days |
15:43 |
Megaf |
Can anyone make a 64 pixel height PNG version of this for me please https://upload.wikimedia.org/wikipedia/commons/6/6a/Tuz-logo.svg |
15:43 |
Megaf |
with white background, no alpha |
15:43 |
lumberJ |
does cave generation have a fixed max height? for example if i use voxel manip to generate chunks of ground content at y = 10000 will it generate with caves? |
15:43 |
Megaf |
I just learned that macOS can't handle SVG |
15:45 |
Fixer |
Megaf: somewhere in wikipedia you can generate png out of it |
15:46 |
Megaf |
it doesnt have 64 pixel version |
15:47 |
rubenwardy |
player? |
15:54 |
Megaf |
Fixer: you are correct. https://upload.wikimedia.org/wikipedia/commons/thumb/6/6a/Tuz-logo.svg/64px-Tuz-logo.svg.png |
15:59 |
rubenwardy |
sofar: PR is now ready |
15:59 |
rubenwardy |
I added myself to the credits, hope you don't mind aha |
15:59 |
rubenwardy |
would be good to release at some point, it's already very useful. Your choice |
16:00 |
Megaf |
nano froze when opening debug.txt :P |
16:01 |
Megaf |
1562661 lines |
16:01 |
Megaf |
206 MB |
16:02 |
Megaf |
any dev wants that debug? |
16:02 |
Lord_Buckethead |
huh the http api discards the data returned if it's returned with an error |
16:02 |
sfan5 |
nano can't handle large files, end of story |
16:02 |
Lord_Buckethead |
Megaf, why would someone need your logs? |
16:02 |
Megaf |
because I logged in verbose some bots |
16:02 |
Krock |
Lord_Buckethead, to sell them to googlwe |
16:03 |
Megaf |
200 MB of log in just around 3 days |
16:03 |
Lord_Buckethead |
ah GooglWe, the famous search engine for hiveminds |
16:05 |
Megaf |
https://who.is/whois/googlwe.com |
16:05 |
Megaf |
It's registered already, of course |
16:05 |
Lord_Buckethead |
c y b e r s q a u t t i n g |
16:06 |
Lord_Buckethead |
"Address ENTER YOUR ADDRESS LINE 2 HERE" |
16:06 |
Megaf |
https://travis-ci.org/minetest/minetest |
16:06 |
Megaf |
not building |
16:06 |
|
ThomasMonroe joined #minetest-hub |
16:06 |
Megaf |
indeed it's not running here on macOS either |
16:06 |
Lord_Buckethead |
looks like VLADIMIR BOYKO got sued a lot for that already |
16:07 |
Lord_Buckethead |
http://www.adrforum.com/Domaindecisions/1298295.htm |
16:09 |
Megaf |
Lord_Buckethead: can you please join my server and see if the memory use in your client dropped compared to the last time you joined? |
16:09 |
Megaf |
!server Megaf |
16:09 |
MinetestBot |
Megaf: Megaf Server v4 0.4.17 | mt.megaf.info:30003 | Clients: 0/20, 0/0 | Version: 0.4.17-Megaf / MegafXploreNext | Ping: 11ms |
16:09 |
Megaf |
I reworked 100% of the png files, they should be lighter now |
16:09 |
Lord_Buckethead |
sure |
16:10 |
Megaf |
Lord_Buckethead: I just cleared your password |
16:11 |
Lord_Buckethead |
and I just i++ |
16:17 |
|
Darcidride joined #minetest-hub |
16:17 |
lisac |
For some reason hud_get isn't returning the offset |
16:17 |
lisac |
that's pretty annoying |
16:18 |
lisac |
because most positioning in the HUD is done by the offset |
16:21 |
lisac |
#3276 |
16:21 |
ShadowBot |
https://github.com/minetest/minetest/issues/3276 -- Function hud_get() does not return all values |
16:22 |
lisac |
"`hud_get(id)`: gets the HUD element definition structure of the specified ID" - https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L3742 |
16:22 |
lisac |
maybe something about what values does it return? |
16:24 |
lisac |
seems like it should be added to this function here https://github.com/minetest/minetest/blob/9649e4721467dab348011633c814a63a184bd018/src/script/common/c_content.cpp#L1840 |
16:25 |
|
Jordach joined #minetest-hub |
16:25 |
Jordach |
did i miss anyhting |
16:25 |
Jordach |
because i can't always remember to restart my client |
16:25 |
Krock |
"alignment" is also missing, lisac |
16:26 |
Krock |
Jordach, /topic then see the logs |
16:26 |
lisac |
Krock: I'll try to add them all then |
16:26 |
Krock |
missed nothing too important AFAIK |
16:26 |
lisac |
and possibly document it, too |
16:27 |
lisac |
it's even defined lol https://github.com/minetest/minetest/blob/9649e4721467dab348011633c814a63a184bd018/src/hud.h#L90 |
16:27 |
lisac |
it'll be real simple |
16:27 |
lisac |
on it, then |
16:27 |
lisac |
brb |
16:28 |
Jordach |
:^) |
16:36 |
Megaf |
Hi Jordach |
16:36 |
Megaf |
Jordach: https://imgur.com/a/PHeVx |
16:37 |
Jordach |
so damn bare it's like it's stuck in 2001 feature wise |
16:37 |
Krock |
FLAT |
16:38 |
Megaf |
<ERROR> 2018-02-03 16:38:09: [Server] Item "moretrees:slab_acacia_trunk" not defined at position (359,12,98) |
16:38 |
Megaf |
moretrees missing alias |
16:40 |
Fixer |
Megaf: post a bug to VanessaE |
16:40 |
Megaf |
I just saw one horse mating with other horse |
16:40 |
Megaf |
then the horce that was under the horse died |
16:41 |
Megaf |
it must had been a heck of orgasm... |
16:42 |
Lord_Buckethead |
rip the horse |
16:44 |
Megaf |
<ERROR> 2018-02-03 16:44:19: [Server] Item "darkage:slab_desert_stone_cobble" not defined at position (-282,19,-159) |
16:44 |
Megaf |
its not moretrees fault |
16:44 |
Megaf |
its Calinou faults |
16:44 |
Megaf |
some weird update in moreblocks messed up A LOT OF NODES |
16:45 |
Megaf |
<ERROR> 2018-02-03 16:45:19: [Server] Item "plasticbox:slab_plasticbox_grey_1" not defined at position (-38,17,-23) |
16:45 |
Megaf |
see? |
16:47 |
Fixer |
Lord_Buckethead: it was amazing |
16:59 |
Megaf |
if you hate your computer and want to see it strugling to run Minetest then just join my server... |
17:01 |
lisac |
Krock: #7006 |
17:01 |
ShadowBot |
https://github.com/minetest/minetest/issues/7006 -- Make hud_get return aligment and offset. by lisacvuk |
17:05 |
Jordach |
shitposting |
17:10 |
Megaf |
which mod gives flying pigs? |
17:12 |
Shara |
Megaf: maybe dmobs? |
17:12 |
* Lord_Buckethead |
catches the flying pigs and sells them at a profit |
17:12 |
Megaf |
Shara: yep, for what I can gather in DuckDuckGo is dmobs |
17:12 |
Shara |
huh? |
17:13 |
Megaf |
I'm actually scared by this mod https://forum.minetest.net/viewtopic.php?f=9&t=14382 |
17:13 |
Megaf |
!title |
17:13 |
MinetestBot |
Megaf: [Mod] D00Med mobs [dmobs] - Minetest Forums |
17:13 |
Megaf |
it can either be amazing or terrible |
17:15 |
Shara |
Megaf: It does have nice things, but I literally rewrote it |
17:15 |
Megaf |
Oo |
17:15 |
Jordach |
LMAO THOSE MODELS |
17:16 |
* Shara |
loves the hedgehogs |
17:16 |
Jordach |
that was my LMAO |
17:16 |
IhrFussel |
!mod horror |
17:16 |
MinetestBot |
IhrFussel: Horror mod by D00Med - https://forum.minetest.net/viewtopic.php?t=12961 |
17:16 |
IhrFussel |
Try that one |
17:16 |
Shara |
Jordach: they are on my survival server |
17:16 |
Jordach |
Shara: they look so, non minetest it hurts to laugh |
17:16 |
* Shara |
does not care! |
17:17 |
Megaf |
I love the foxes |
17:17 |
IhrFussel |
Not sure if you could enjoy a server if everything was just blocks...I couldn't |
17:17 |
Jordach |
gameplay -> artstyle |
17:17 |
Shara |
Sneaky dragon I once caught in the jungle: http://rc.minetest.tv/wp-content/uploads/2017/09/black_dragon-900x669.png |
17:17 |
IhrFussel |
You cannot show everything with blocks, they have limitations |
17:18 |
Jordach |
yes you damn can |
17:19 |
Megaf |
End log output over terminal (no stdout/stderr backlog during that) |
17:19 |
Megaf |
======================== |
17:19 |
Megaf |
2018-02-03 17:11:44: ERROR[Main]: ServerError: AsyncErr: Lua: finishGenOOM error from mod 'darkage' in callback environment_OnGenerated(): not enough memory |
17:19 |
Megaf |
2018-02-03 17:11:44: ERROR[Main]: Current Lua memory usage: 954 MB |
17:19 |
Megaf |
I killed my server |
17:19 |
Jordach |
>954MB |
17:19 |
Jordach |
ayy lmao |
17:20 |
Megaf |
That only happens with LuaJIT as far as some dev told me some time ago |
17:20 |
Jordach |
Megaf: Solar Plains uses less than 55MB at any given time |
17:20 |
Shara |
darkage is silly with mapgen stuff |
17:20 |
Megaf |
Jordach: oh yeah? so run a /emergeblocks here 1500 and see |
17:20 |
Megaf |
I said I killed the server |
17:20 |
Jordach |
Megaf: i tune everything to the average |
17:21 |
Jordach |
performance tries to keep in line if a handful of people were active at anytime |
17:21 |
Megaf |
but yeah, I usually have darkage mapgen disabled, will disable again |
17:21 |
Sokomine |
Megaf: no, the foxes are not good. they have nice models but attack the player. i suspect it might be because hedgehogs are fine and protected on that server...and foxes are enemies of hedgehogs. so...that's probably why they where made to attack the player - so that most foxes will get killed :-) (/conspiracy mode off) |
17:21 |
Sokomine |
hi :-) |
17:21 |
Megaf |
Hiya |
17:22 |
Megaf |
I wish we had those models for foxes and hedgehos in tenplus1s mbs |
17:22 |
Megaf |
mobs* |
17:22 |
Shara |
Sokomine: (/conspiracy mode on) That could be completed correct |
17:22 |
Megaf |
they are beautiful |
17:22 |
Shara |
compeltly* |
17:22 |
Shara |
completely* |
17:22 |
Shara |
sjfngfgh typing :( |
17:23 |
Megaf |
!title https://www.youtube.com/watch?v=Pw5AOG3CoEQ |
17:23 |
MinetestBot |
Megaf: L.V. Beethoven's Symphony No. 7 in A Major, Op. 92 (Remington Records, 1951) - YouTube |
17:23 |
Shara |
hedgehogs should be everywhere |
17:23 |
Megaf |
what about tigers !? |
17:23 |
Shara |
I don't think there is a mod with those |
17:23 |
Sokomine |
shara: indeed. they're nice |
17:23 |
Megaf |
well, the mod is opensource... |
17:24 |
Sokomine |
Megaf: the...er...i don't know what they are...cat-like mobs in mineclone2 could be seen as large wild cats if they where larger. maybe some could pass as tigers |
17:24 |
Megaf |
heh |
17:24 |
Megaf |
how long is a block again? 16 nodes? |
17:25 |
Sokomine |
mapblock? yes |
17:27 |
Sokomine |
mapblocks are generated in mapchunks. you usually get 5x5x5 mapblocks in one mapchunk. and some may be generated parallel to each other |
17:27 |
Megaf |
https://github.com/minetest/minetest_game/issues/2025#issuecomment-362777500 |
17:28 |
Megaf |
!title |
17:28 |
MinetestBot |
Megaf: Add fireflies mod · Issue #2025 · minetest/minetest_game · GitHub |
17:28 |
Megaf |
WHOAH! |
17:28 |
Megaf |
#merged |
17:28 |
Shara |
I'm nto really sure if we can class them as a mob? |
17:28 |
Megaf |
Sokomine: ok, I asked mostly to calculate view distances |
17:28 |
Megaf |
Shara: they are not |
17:29 |
Megaf |
fireflies |
17:29 |
Megaf |
a mob |
17:29 |
Megaf |
I'd call them decoration |
17:29 |
|
paramat joined #minetest-hub |
17:29 |
Megaf |
a nice decoration |
17:29 |
Megaf |
Hi paramat |
17:29 |
Sokomine |
the fireflies? i've yet to see them ingame. beeing able to catch and release them may qualify, but...they don't move. so perhaps they're related to the worms that can be found in dirt sometimes if the right mod is installed |
17:30 |
Shara |
They do move |
17:30 |
Shara |
Just only within the node |
17:30 |
Sokomine |
:-) |
17:30 |
rubenwardy |
beeing? They're flies not bees! |
17:30 |
Sokomine |
they're very small, so that may be fine |
17:30 |
Shara |
http://gingercat.tk/dg/hw_fireflies_mtg.gif |
17:31 |
* Sokomine |
catches a firefly, stares at it and expects it to make honey |
17:31 |
Shara |
Honey?! |
17:31 |
Megaf |
eh |
17:32 |
Megaf |
What's the default view range in MC? |
17:32 |
Shara |
I like it when you see them in the distance. They seem to flicker in and out of visibility then. |
17:32 |
Jordach |
8 chunks |
17:32 |
|
tumeninodes joined #minetest-hub |
17:32 |
Megaf |
Jordach: in meters? |
17:32 |
Megaf |
Hi tumeninodes |
17:33 |
tumeninodes |
Hi Megaf |
17:33 |
Megaf |
I will just set 120 meters for view range in my server |
17:33 |
tumeninodes |
what's the soup of the day? |
17:33 |
Megaf |
thats around 7 or 8 blocks |
17:33 |
Megaf |
8 blocks I will set |
17:34 |
Megaf |
lets see how it will behave now |
17:37 |
paramat |
lumberJ "does cave generation have a fixed max height?" large caves do, controlled by mg parameter 'large cave depth'. tunnels do not |
17:37 |
tumeninodes |
is there some way (for someone who likes to play with formsepcs) to add either a "continue to game" button or to be able to left click outside the formspec to resume game? |
17:38 |
tumeninodes |
I realize it looks as though some formspecs are an overlay which covers the entire screen, is that correct? |
17:40 |
tumeninodes |
basically an action which simulates hitting the Esc key |
17:43 |
Megaf |
lol, spawn is flooding, rip me |
17:44 |
tumeninodes |
sounds like you need a rottie tootie point and shootie |
17:44 |
tumeninodes |
*rootie |
17:44 |
Megaf |
ok, managed to control the flood :P |
17:46 |
Shara |
Am I the only one still finding the first-time join confirmation thing rather stupid when it asks you to retype a password even if you never entered one? |
17:46 |
rubenwardy |
no |
17:47 |
Shara |
It also does nothing to tell a new player how to register an account |
17:47 |
Shara |
And I find myself really, really wanting a way to disable it |
17:48 |
Krock |
no password is a password |
17:48 |
rubenwardy |
it should instead just have an accept button |
17:49 |
lumberJ |
thank you, paramat |
17:49 |
rubenwardy |
and a warning |
17:49 |
Megaf |
Why the javali blimbed the the roof? |
17:49 |
Shara |
Would a an option to disable it also be fine? |
17:49 |
rubenwardy |
sure |
17:49 |
rubenwardy |
better to make it more useful though, but as well as |
17:50 |
tumeninodes |
^ |
17:50 |
Shara |
It's just super annoying when I'm setting up a server to test things. |
17:51 |
paramat |
Shara i agree |
17:51 |
paramat |
well, it's a little irritating, maybe because i'm not used to it |
17:52 |
Shara |
I guess I'm still not really sure what it actually achieves |
17:52 |
tumeninodes |
nothing, as long as passwords are not enforced |
17:52 |
Shara |
By the time you get there, you worked out how to make an account |
17:53 |
Shara |
ANd I thought people not being sure how to make accounts was the big problem |
17:53 |
Shara |
Do any other games have a thing like this? |
17:54 |
tumeninodes |
outside of MTG? |
17:54 |
Shara |
This is MT itself, not MTG |
17:55 |
tumeninodes |
ok but, do you mean subgames or games outside of MT |
17:55 |
Shara |
Outside MT |
17:57 |
paramat |
hmm i wonder if it's needed too |
17:58 |
paramat |
if you provide a password it's obvious you are making an account on a server (?) |
17:58 |
Shara |
Two use cases I see: |
17:58 |
Shara |
1 - so you know you are registering a new account |
17:59 |
Shara |
2 - so you enter your password twice and so won't forget it |
17:59 |
tumeninodes |
I would guess second time to ensure it's you? |
17:59 |
Shara |
But I don't think it really solves 1 at all, and I'm biased when it comes to 2 because it's not aproblem I ever had. If I forget a password it will be because I didn't play on a server in forever (aka: didn't care about the server enough to remember it) |
17:59 |
paramat |
ah it's partially for confirming a password #3167 |
17:59 |
ShadowBot |
https://github.com/minetest/minetest/issues/3167 -- Feature request: Confirm password for account creation |
18:00 |
rubenwardy |
the connect button should be renamed to "Login or Register" |
18:00 |
paramat |
#258 is silly though |
18:00 |
ShadowBot |
https://github.com/minetest/minetest/issues/258 -- Make it clearer that the first login to a server is also a registration |
18:00 |
Shara |
rubenwardy: my thought too |
18:00 |
paramat |
one player got confused =/ |
18:01 |
Shara |
and paramat, for that confirm password issue, why should ever player get annoyed because some people aren't careful when typing passwords? |
18:01 |
Shara |
(or potentially annoyed, Is hould say, I just know I do) |
18:01 |
Shara |
258 isn't silly. I have spoken to multiple players with this issue |
18:02 |
Shara |
First time I played I was looking for aregister button as well |
18:02 |
paramat |
well, confirming a password is common practice if you can't see the letters you are typing |
18:02 |
tumeninodes |
I'm not sure I think "no password, is a password" is a good idea in any case |
18:02 |
paramat |
oh ok |
18:03 |
Shara |
Then there should be a register button that handles first time joining instead |
18:03 |
Shara |
But even that feels overkill to me. |
18:04 |
paramat |
is there a way to detect whether a server requires a password and not ask for confirmation if no password is submitted? |
18:04 |
Shara |
paramat: if password field is empty, wouldn't you just skip the formspec? |
18:05 |
Shara |
Most servers do enforce passwords anyway, though not all (as my attempots to test this have proved to me)... and not liek there are many 0.5 servers to test |
18:06 |
rubenwardy |
if you enabled enforce passwords, what does it do to existing accounts? |
18:06 |
paramat |
yes but it feels unnecessary |
18:06 |
Shara |
paramat: what feels unneccesary? |
18:07 |
paramat |
the new formspec, entering a blank password again |
18:08 |
Shara |
That's why I'd say skip the formspec in that situation... |
18:08 |
Shara |
If password field is empty, simply move on to connect, then it's for the server to decide if a password is needed, just like in current stable |
18:08 |
tumeninodes |
so there just needs to be a way for server admins to set that, to the way they desire |
18:09 |
Shara |
You can already decide whether to enforce a password or not |
18:10 |
tumeninodes |
ok so, if set to "not" then a confirmation should not show up |
18:10 |
Shara |
no, because the player can still choose to use one |
18:10 |
tumeninodes |
:| |
18:11 |
tumeninodes |
well can;t have your cake and eat it too |
18:11 |
Shara |
Not sure what you mean |
18:11 |
Shara |
The formspec as it is should not disaply if the player does not enter a password |
18:11 |
Shara |
What the server allows or not doesn't come into it until after that point when the player tries to actually connect |
18:12 |
tumeninodes |
meaning if individual players can choose to use a password, on a server which does not require it, they are upper class, and the no password peasants will just have to deal with the confirmation formspec |
18:12 |
tumeninodes |
:P |
18:13 |
Shara |
Oh, also if you try to make a name that is already in use, you go straight to connect and fail anyway, without having ever been told you're trying to make an account |
18:14 |
Shara |
On most big servers... it's normal a lot of names are taken... how helpful is this really? |
18:17 |
tumeninodes |
sounds like all the code related to these things needs to be reviewed to make accounts for all these possible events? Some loopbacks and notices. |
18:17 |
Shara |
Not seeing why. |
18:17 |
tumeninodes |
login, "no account exists under that name", would you like to register an account |
18:18 |
tumeninodes |
That name is already taken, please choose a new username |
18:18 |
Fixer |
i had strange problem that I have not reported yet, not looked deep into it |
18:19 |
Fixer |
i can't verify it anymore |
18:19 |
Shara |
Change join button to register and join. Make password confirmation an optional thing for people who are prone to mistyping... solved |
18:19 |
Fixer |
basicly, when I tried to connect to Vanessa server, where i was registered from 0.5.0 client, it popuped that new window about registration, but in truth, i was already registered |
18:19 |
Fixer |
^^^^^^^^^^^^^^^ |
18:19 |
tumeninodes |
there you go then :P |
18:21 |
tumeninodes |
Fixer, did you try to re-register, and if so, what happened? |
18:21 |
Fixer |
i've declined and then forgot to recheck, on newer client it said about protocol incompatibility, so probably impossible to verify |
18:22 |
tumeninodes |
or did you just not have to do anything? |
18:22 |
tumeninodes |
ahhhh |
18:23 |
tumeninodes |
afk |
18:27 |
Jordach |
i'm currently flowcharting the fuck out of a work in progress mod right now |
18:28 |
Jordach |
it'll make the old ambiance mod look like crap |
18:31 |
paramat |
"That's why I'd say skip the formspec in that situation" yes i agree, i misunderstood |
18:33 |
Jordach |
paramat: i'm working on a properly procedurally generated ambiance mod |
18:34 |
Jordach |
(doing signal generation and rendering would destroy server_step) |
18:38 |
Megaf |
Yo mama's so poor, I walked into her house, asked to use the bathroom, and she handed me a shove |
18:38 |
Megaf |
the invention of the shovel was groundbreaking |
18:41 |
Shara |
paramat: I might look at it then, depending on time |
19:02 |
Fixer |
oh |
19:04 |
sfan5 |
VanessaE: you should really update to 0.4.17-dev |
19:04 |
VanessaE |
sfan5: ok. i'll do so. |
19:04 |
VanessaE |
sfan5: I've been waiting for some indication that it's safe to do so |
19:05 |
sfan5 |
the backports branch was always "safe" |
19:05 |
sfan5 |
if you encounter a bug just report it |
19:05 |
* Krock |
gives VanessaE a plank with the text "It's safe." to confirm it |
19:05 |
VanessaE |
hah. |
19:06 |
VanessaE |
fuck |
19:07 |
VanessaE |
can't build it, sfan5 |
19:07 |
sfan5 |
? |
19:07 |
sfan5 |
i built it for windows just fine yesterday |
19:07 |
VanessaE |
moment... |
19:07 |
VanessaE |
https://pastebin.com/pn4DuP5U |
19:08 |
VanessaE |
had to get a paste going. |
19:08 |
VanessaE |
seems to build ok on my home PC though. |
19:08 |
sfan5 |
well looks like I did not make any effort to preserve pre-c++11 compat |
19:08 |
sfan5 |
add -std=c++11 to your build flags |
19:09 |
sfan5 |
-DCMAKE_CXX_FLAGS="-std=c++11" that is |
19:09 |
VanessaE |
right |
19:11 |
Lord_Buckethead |
<lisac> [off] Hey OldCoder, next time you post something to minetest.org, please use the word "NIKHEDONIA" to prove you are reading this, oh come on he would fall for that |
19:11 |
lisac |
lol |
19:12 |
Lord_Buckethead |
ops meant wouldn't |
19:12 |
Jordach |
OMEGALUL |
19:12 |
Lord_Buckethead |
jk |
19:12 |
lisac |
no, really, why not just make the channel invite-only? |
19:12 |
lisac |
and tell people to message the mods? |
19:12 |
Jordach |
> http://hub.minetest.net/info |
19:13 |
* Lord_Buckethead |
is still listed as a mod writter |
19:13 |
Jordach |
>not a mod writer |
19:13 |
Jordach |
>legit has a direct competitor to MTG |
19:13 |
lisac |
Lord_Buckethead: at least you are listed :( |
19:13 |
VanessaE |
sfan5: that fixed it. |
19:14 |
rubenwardy |
I'm not a server owner???? :O |
19:14 |
Lord_Buckethead |
also the index is still a dir list |
19:14 |
Lord_Buckethead |
> http://hub.minetest.net/ |
19:15 |
sfan5 |
rubenwardy: the ctf server is a lie |
19:15 |
rubenwardy |
XD |
19:16 |
* Shara |
pokes celeron55 a few times |
19:16 |
Shara |
http://hub.minetest.net/regulars needs some serious updating :D |
19:17 |
xerox123 |
I'm totally a regular |
19:17 |
lisac |
I wonder if OldCoder would notice if someone adds him to the list |
19:17 |
Krock |
Shara, looks very important to me |
19:17 |
VanessaE |
WAT |
19:17 |
VanessaE |
2018-02-03 20:18:26: ERROR[Main]: ServerError: AsyncErr: ServerThread::run Lua: OOM error from mod '*builtin*' in callback on_joinplayer(): not enough memory |
19:17 |
lisac |
wow thats weird. |
19:18 |
VanessaE |
and...crash again as soon as I try to sign on. |
19:19 |
Shara |
Krock: obviously the only important thing in the universe |
19:19 |
tumeninodes |
VanessaE, I get that messg everyday... in my head |
19:19 |
VanessaE |
sfan ^^ now what? |
19:19 |
celeron55 |
Shara: it's still like more than 50% correct! |
19:20 |
CWz |
VanessaE, perhaps it's related to the authfile? |
19:20 |
Shara |
celeron55: Depends it we count missing data? :D |
19:21 |
VanessaE |
if it is, that's a major fail, the auth file is only 2MB |
19:21 |
* VanessaE |
looks at it. |
19:21 |
lisac |
can someone review #7006? It's really small |
19:21 |
ShadowBot |
https://github.com/minetest/minetest/issues/7006 -- Make hud_get return aligment and offset. by lisacvuk |
19:22 |
lisac |
I even made sure to follow the guidelines this time. :P |
19:22 |
tumeninodes |
??? there are "guidelines"? 0_o |
19:23 |
lisac |
tumeninodes: https://github.com/minetest/minetest/blob/master/CONTRIBUTING.md |
19:23 |
lisac |
which leads to http://dev.minetest.net/Code_style_guidelines |
19:23 |
tumeninodes |
sorry, no habla |
19:23 |
VanessaE |
well now I don't know what to do. I can't even login to the server over IRC. |
19:25 |
paramat |
VanessaE LuaJIT or Lua? |
19:25 |
VanessaE |
luajit, with gc64 enabled. |
19:26 |
sfan5 |
VanessaE: that shouldn't be happening |
19:27 |
sfan5 |
stating the obvious i know |
19:27 |
VanessaE |
and it only happens when I try to login, not at start, let see if moving auth.txt out of the way helps. |
19:27 |
sfan5 |
is the callback code in question doing something special? |
19:28 |
VanessaE |
I don't think so, and it's not always in the same place. |
19:28 |
VanessaE |
last crash it said it was in the middle of mesecons |
19:28 |
sfan5 |
sounds like theree's a bigger underlying problem |
19:28 |
sfan5 |
can you try with stock lua? |
19:28 |
VanessaE |
ok, moving auth.txt out of reach allows me to login. |
19:28 |
sfan5 |
hm is your auth that big? |
19:29 |
VanessaE |
stock lua?? on VE-Survival? surely you can't be serious. |
19:29 |
VanessaE |
auth.txt is about 2MB on that server. |
19:30 |
sfan5 |
just to confirm that the problem also exists with that |
19:31 |
VanessaE |
I'd have to recompile to disable jit. |
19:31 |
VanessaE |
but it probably wouldn't happen then |
19:31 |
sfan5 |
how many entries are in your auth.txt? |
19:32 |
sfan5 |
it should't cause significant memory usage but you never know |
19:32 |
VanessaE |
sfan5: 5544, |
19:33 |
sfan5 |
hm, that's not "too much" |
19:35 |
sfan5 |
are you sure gc64 is enabled correctly? |
19:36 |
VanessaE |
yes. |
19:36 |
sfan5 |
another alternative is to try luajit but with the jit disabled (still faster than stock Lua) |
19:36 |
VanessaE |
that's been in place for quite some time. |
19:36 |
VanessaE |
and this seems to only affect the one server. |
19:37 |
VanessaE |
hm |
19:37 |
VanessaE |
only 1800 of those entries even have interact,. |
19:38 |
VanessaE |
fuck it, I'll just prune it. |
19:41 |
VanessaE |
that seems to have worked. |
19:42 |
rubenwardy |
sauth |
19:42 |
VanessaE |
...wouldn't have helped me. |
19:42 |
VanessaE |
:P |
19:45 |
Megaf |
!seen Kepnguin |
19:45 |
MinetestBot |
Megaf: Sorry, I haven't seen kepnguin around. |
19:45 |
Megaf |
!seen Kpenguin |
19:45 |
MinetestBot |
Megaf: Sorry, I haven't seen kpenguin around. |
19:46 |
Megaf |
!seen darkninja |
19:46 |
MinetestBot |
Megaf: darkninja was last seen at 2014-05-27 10:16:28 UTC on #minetest |
19:58 |
|
atorian37 joined #minetest-hub |
20:04 |
Sokomine |
sfan5: is 0.4.17-dev still compatible with older servers? i'm wondering which version to use. mostly i switch between some kind of 0.5er version for some occasional testing of mods and 0.4.16 for joining servers |
20:05 |
IhrFussel |
Sokomine, I use 0.4.17 on my server for weeks now |
20:05 |
sfan5 |
0.4.17-dev is (and will always be) compatible with 0.4.16 |
20:05 |
IhrFussel |
Oh you mean client...yes |
20:05 |
sfan5 |
that's the entire point |
20:08 |
Sokomine |
VanessaE: i got that message about not enough memory sometimes as well. there are some worlds with my villages that have trouble with the lighting. but as mg_villages is not installed on your servers i don't know what else might have caused it |
20:09 |
Megaf |
Sokomine: If you are compiling from source, just use branch backport-0.4 |
20:11 |
Sokomine |
ok... |
20:15 |
|
Raven262 joined #minetest-hub |
20:15 |
|
lisac joined #minetest-hub |
20:27 |
rubenwardy |
sofar: PR is now ready |
20:29 |
rubenwardy |
1 sec, adding docs |
20:48 |
|
tumeninodes left #minetest-hub |
20:49 |
rubenwardy |
sofar done |
20:49 |
Sokomine |
there are some forum threads of old mods that seem to be somehow lost. i wonder if the threads still exist? |
20:49 |
rubenwardy |
do you have a URL? |
20:49 |
rubenwardy |
shivajiva: I've also tossed some PRs your way ;) |
20:50 |
rubenwardy |
or a name |
20:50 |
rubenwardy |
paramat has a lot of mod topics in the trash rather than in old mods |
20:51 |
Sokomine |
rubenwardy: currently: https://forum.minetest.net/viewtopic.php?t=12500 (farming_ores). someone asked about that on a server. it has happend with other mods in the past |
20:51 |
rubenwardy |
yeah, that's in the trash |
20:51 |
rubenwardy |
source code: https://github.com/Rui914/farming_ore |
20:52 |
Sokomine |
thanks :-) |
20:52 |
Sokomine |
sometimes it's a bit of a pity if a mod is in the trash folder...no way for people to find it in order to do research. no idea if the mod is any good. the idea seems strange, but.. |
20:52 |
rubenwardy |
yw |
20:52 |
rubenwardy |
yeah, it should be in old mods |
20:52 |
rubenwardy |
at most locked |
20:53 |
Sokomine |
ah. hm. that github page doesn't exist anymore either |
20:53 |
rubenwardy |
can't find it on github |
20:53 |
rubenwardy |
like, in search |
20:53 |
rubenwardy |
so no mirrors |
20:53 |
rubenwardy |
lost it seems |
20:59 |
Fixer |
so mooooooooooooove |
21:00 |
Sokomine |
it was moved already :-(. but it is still beeing used on a server, so...er |
21:00 |
Sokomine |
mods ought not get lost. is there no backup for github? (apart from github as such) |
21:02 |
Shara |
well, it would be hoped that server owner would still have it, if it is being used... |
21:12 |
Lord_Buckethead |
what gives you that? |
21:12 |
Lord_Buckethead |
ok |
21:12 |
Krock |
IhrFussel, can't see |
21:13 |
Lord_Buckethead |
IhrFussel, it's a zero pixel image |
21:13 |
Lord_Buckethead |
I imagine that causes some issue |
21:13 |
Shara |
Shows in chrome, not in firefox :) |
21:13 |
Lord_Buckethead |
even tracking images are usually 1 px |
21:14 |
Shara |
It shouldn't be 0 though. That's the weird thing. Obviously corrupted somehow |
21:14 |
Lord_Buckethead |
Shara, its only 204b |
21:14 |
Shara |
Yes, but I made it, and it wasn't that size and did have pixels when I tested it :D |
21:15 |
IhrFussel |
stat tells me the size is 30808 bytes |
21:15 |
Lord_Buckethead |
only getting a 204b file from your site |
21:17 |
IhrFussel |
I will just remove any occurences of that file and wait until Shara uploads another ... but all I did was mv newfile oldfile and I assumed it would just overwrite it correctly |
21:21 |
Shara |
It shows as 16*16 when I get it from github too |
21:21 |
Shara |
and works in game fine for me on a local test |
21:21 |
IhrFussel |
Shara, wait I probably used the wrong link to download the texture |
21:22 |
IhrFussel |
I used https://github.com/IhrFussel/freeze/blob/master/textures/freeze_t.png |
21:22 |
IhrFussel |
But what I actually need seems to be this https://raw.githubusercontent.com/IhrFussel/freeze/master/textures/freeze_t.png |
21:23 |
Shara |
I just know it works fine for me |
21:23 |
rubenwardy |
ha |
21:23 |
rubenwardy |
you saved a html file as .png |
21:27 |
IhrFussel |
Yep it was my mistake sorry guys |
21:27 |
IhrFussel |
Works now |
21:27 |
Shara |
:) |
21:28 |
IhrFussel |
I'm used to the rule that when a link ends with .png it will be the actual image file and not some HTML page |
21:31 |
Jordach |
IhrFussel: for gods sakes always use view raw |
21:31 |
Jordach |
it's guaranteed to be EXPLICITLY the original file |
22:32 |
|
paramat joined #minetest-hub |
22:34 |
Fixer |
best https://med.planet-d.net/demo/web/modplayer/#Jester%20-%20My%20Glamorous%20Life.mod |
22:35 |
rubenwardy |
? |
22:36 |
Lord_Buckethead |
lisac, mod storage doesn't use a database so it's not much better |
22:37 |
Lord_Buckethead |
the mod should at least be edited to support the safe save api |
22:37 |
Lord_Buckethead |
or was that called safe_write_to_file? |
22:38 |
Fixer |
absolute classic https://med.planet-d.net/demo/web/modplayer/#!KNULLAK.MOD |
22:40 |
Lord_Buckethead |
expected that to be rick astley's masterpiece |
22:49 |
lisac |
Lord_Buckethead: I don't know why can't people just give up that song |
23:00 |
* Megaf |
dreams with a day when FOSS devs will just say, "sorry, this is the best I could do with my current knowledge and experience, help would be greatly appreciated" Instead of saying "Nobody paid for me to make this software" "is open source, want it better, improve yourself" or "your computer is a potato" |
23:04 |
* Fixer |
opened mouth but oh well |
23:05 |
rubenwardy |
does anyone know any recording software which isn't as buggy as audacity? |
23:06 |
rubenwardy |
jesus christ, it's a lot worse than when I last used it a few years ago |
23:06 |
Megaf |
See, that's what I'm talking about ^ |
23:06 |
sfan5 |
buggy? |
23:06 |
Megaf |
not only FOSS software in general has terrible quality, it gets worse and worse |
23:06 |
paramat |
oi stop it :] |
23:07 |
sfan5 |
Megaf: it's true however, if you want better FOSS software instead of complaing just do it yourself |
23:08 |
Fixer |
sfan5: and fork minetest_game |
23:08 |
* Fixer |
REMOVES |
23:08 |
rubenwardy |
given all the hate on MTG, there aren't that many better (sub)games |
23:10 |
Megaf |
meh, Am I the only person who likes MTG? |
23:10 |
Megaf |
I hate the core tho |
23:11 |
Fixer |
rubenwardy: it is not hate, but it is like people want to improve but NNNNNOOOOOOOOOU |
23:11 |
rubenwardy |
ah, got it working |
23:11 |
rubenwardy |
it doesn't bug if you start recording near t=10 rather than t=0 |
23:11 |
Fixer |
Megaf: you have bad karma, it seems |
23:12 |
Fixer |
also, if you participate in OSS, it is advised to post a bugreport |
23:12 |
Fixer |
i've posted bugs from kernel panics to FlightGear |
23:13 |
Fixer |
and that panic was fixed quite fast by linux kernel team, nice |
23:13 |
Megaf |
â”»â”â”» ︵ヽ(`Д´)ノ︵ â”»â”â”» |
23:14 |
Megaf |
[23:12:59] <Fixer> i've posted bugs from kernel panics to FlightGear |
23:14 |
Megaf |
wow |
23:14 |
Megaf |
Fixer: most of the bugs than botter me are already well know and reported |
23:14 |
Megaf |
(regarding the Linux kernel) |
23:14 |
Fixer |
┬──┬◡ノ(° -°ノ) ┬──┬ |
23:14 |
Megaf |
some bugs in toher softwares like GIMP, I reported years ago |
23:15 |
Megaf |
still lurking around in the mail list and but tracker, no one knows how to fix |
23:15 |
Fixer |
Megaf: lack of devs, or it is minor, or nobody cares, or fix it yourself |
23:15 |
Megaf |
I reported the bug because my then fiance was trying to use GIMP because I asked her to give a try to FOSS |
23:16 |
Megaf |
years later, we broke up, years after we broke up, bug still open |
23:16 |
Megaf |
so yeah |
23:22 |
celeron55 |
Fixer: https://med.planet-d.net/demo/web/modplayer/#Firerox%20%2B%20tip%20-%20enigma.mod |
23:23 |
Fixer |
Megaf: in Minetest Game (tm) carts were introduced about 6 Y E A R S later than actual rails |
23:23 |
Megaf |
Fixer: â”»â”â”» ︵ ¯\(ツ)/¯ ︵ â”»â”â”» |
23:23 |
sfan5 |
>Firerox + tip - enigma.mod |
23:23 |
sfan5 |
this sounds familiar |
23:23 |
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23:23 |
sfan5 |
I wonder where I heard it |
23:23 |
Fixer |
celeron55: i have this in my collection |
23:24 |
Megaf |
WOT!!! |
23:24 |
celeron55 |
this thing is very epic |
23:24 |
Megaf |
brower mod player!? |
23:24 |
Megaf |
browser* |
23:24 |
Megaf |
celeron55: thanks mate |
23:24 |
Megaf |
that is awesome |
23:24 |
celeron55 |
Megaf: Fixer has been linking this for the past hours |
23:24 |
Megaf |
hah |
23:24 |
Megaf |
celeron55: your nick is larger, cough my attention |
23:25 |
Fixer |
celeron55: i will probably dump my 200 top mods collection into there |
23:25 |
Megaf |
:P |
23:25 |
Fixer |
top 100 rather |
23:25 |
Megaf |
Tho you dont have uppercase in your nick |
23:28 |
sfan5 |
http://keygenmusic.org/?lang=en |
23:28 |
Fixer |
also, use Mix button, much nicer sound |
23:28 |
Megaf |
https://med.planet-d.net/demo/web/modplayer/#walkman.mod |
23:28 |
Fixer |
https://med.planet-d.net/demo/web/modplayer/#Twins%20-%20Marvellous%20Man.mod |
23:29 |
IhrFussel |
How can I fix players standing inside the floor when attaching to an entity? |
23:29 |
sfan5 |
https://med.planet-d.net/demo/web/modplayer/#bootup.mod good one |
23:30 |
celeron55 |
i think the mix in that player is too narrow, even the total split is better |
23:30 |
celeron55 |
but depends on what you're listening on |
23:31 |
celeron55 |
and the song |
23:33 |
Fixer |
i have pretty good collection |
23:33 |
Fixer |
i wasted time on huge downloads and relistening thousands of them |
23:33 |
sfan5 |
https://med.planet-d.net/demo/web/modplayer/#F4CG%20-%20Moleskinsoft%20Clone%20Removercrk.mod |
23:34 |
Fixer |
let me upload some goodies ;) |
23:34 |
Fixer |
going through my list |
23:34 |
IhrFussel |
Guys does position y=10 in set_attach() mean 1 node higher than the entity itself? |
23:34 |
Fixer |
crap, bb in 5 minutes |
23:35 |
Megaf |
(-_- )ノ⌒┫ ┻ ┣ |
23:35 |
rubenwardy |
yes |
23:35 |
rubenwardy |
IhrFussel, ' |
23:35 |
rubenwardy |
because Minetest is stupid like that |
23:35 |
rubenwardy |
given that we've broken player attachments, can't we fix that at the same time? Xd |
23:37 |
celeron55 |
attachments had a very real lack of QA when they were made and merged |
23:38 |
paramat |
you mean the API shouldn't use irrlicht units? yes i guess so |
23:38 |
rubenwardy |
yup |
23:38 |
paramat |
there are probably others too |
23:38 |
rubenwardy |
it was around 0.4.4 |
23:39 |
rubenwardy |
iirc |
23:39 |
rubenwardy |
before core devs became a proper thing, and after celeron55 stopped being so active |
23:39 |
paramat |
at least we can clearly document the units |
23:39 |
Megaf |
That's me in all my happyness with FOSS https://media.giphy.com/media/2jlDkaipGfgGc/giphy.gif |
23:39 |
rubenwardy |
it's better to break it imo |
23:40 |
Fixer |
back |
23:40 |
rubenwardy |
given it's so stupid and it's already been broken in 0.5.0 |
23:40 |
rubenwardy |
for players only though |
23:40 |
rubenwardy |
meh |
23:40 |
Megaf |
https://memeguy.com/photos/thumbs/mrw-my-cereal-is-in-the-bowl-and-there-is-no-milk-56804.gif <- better version |
23:40 |
paramat |
i see |
23:40 |
nerzhul |
Megaf, if you don't like OSS why are you there ? |
23:40 |
rubenwardy |
for the gigs |
23:40 |
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23:40 |
Megaf |
nerzhul: I do like it |
23:40 |
Megaf |
just not happy at the present moment |
23:41 |
Megaf |
Minetest is improving for example |
23:41 |
Megaf |
Isnt it? |
23:41 |
nerzhul |
you are not happy against a software, not the whole community |
23:42 |
* tumeninodes |
is wondering if this might be worth checking out, related to the character model http://www.ode.org/ |
23:43 |
rubenwardy |
nice |
23:43 |
tumeninodes |
I was just goofing around and used the puzzle moppet character in MTG, for fun, and this struck a thought |
23:43 |
rubenwardy |
terasology has nice physics |
23:43 |
rubenwardy |
I believe |
23:44 |
rubenwardy |
I'd love computationally friendly structural integrity to be possible |
23:44 |
rubenwardy |
I guess you could do that with a fancy LVM |
23:44 |
* rubenwardy |
thinks |
23:45 |
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23:45 |
Megaf |
rubenwardy: what do you mean by LVM? |
23:45 |
rubenwardy |
Lua Voxel Manipulator |
23:45 |
rubenwardy |
it's a very fast and fun way to access loads of blocks |
23:45 |
Lord_Buckethead |
fun is one way to put it |
23:46 |
tumeninodes |
Vomit Manipulator |
23:46 |
rubenwardy |
I actually like the API |
23:46 |
rubenwardy |
it's a nice breath of low levelness in Lua |
23:46 |
rubenwardy |
XD |
23:46 |
IhrFussel |
So what F5 shows as pos is in Irrlicht units? |
23:46 |
rubenwardy |
no |
23:46 |
rubenwardy |
that's in MT units |
23:47 |
IhrFussel |
But there 1 node is also divided in 10 parts |
23:48 |
IhrFussel |
I mean we can use it well for calculating the Irrlicht units in set_attach() I guess |
23:49 |
celeron55 |
umm |
23:49 |
celeron55 |
i think that was changed at some point |
23:49 |
paramat |
voxel ma nips |
23:50 |
celeron55 |
wait, you mean it shows tenths of a node after the decimal point? well that it certainly does |
23:50 |
tumeninodes |
paramat, what about your nips? |
23:50 |
IhrFussel |
Yes I mean 1.0 nodes = 10 in set_attach() |