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IRC log for #minetest-hub, 2018-01-28

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All times shown according to UTC.

Time Nick Message
00:18 Megaf by the way, do not buy ODroid, they are known to just die, stop working
00:18 Megaf Mine did too
00:27 Calinou did they update the kernel yet?
00:27 Calinou :^)
00:28 Megaf The latest I saw was 4.9
00:29 Megaf they must have more updated I think
00:29 Megaf But I dont care, they can't make a good quality hardware
00:29 Megaf I lost lots of money with this
00:29 Megaf my U3 was, for me, more than 120 USD
00:30 Megaf ODRoid + charger + SDCard + shipping + taxes
00:30 Megaf ODroids are just a waste of moeny
00:33 sfan5 let me present a contrary anecdote: I own two odroids, both have seen prolonged periods of 24/7 use and are completely fine
00:33 sfan5 Calinou: not really, latest is 4.13 for odroid-c2 afaik
00:36 Megaf sfan5: which one you have?
00:36 sfan5 c1 + c2
00:36 Megaf maybe these new Raspberry Pi compatible ones are better
00:36 Megaf because they are using Raspberry Pi desing :P (That's a joke)
00:37 Megaf Mine is an U3
00:38 sfan5 the C series have Amlogic SoCs, U3 has a Samsung one
00:38 sfan5 doubt that makes a difference in quality, but it's a difference
00:41 Megaf I will dd ubuntu to sdcard as soon as it finishes extracting (other thing I hate in ODroid, they xz their images, I cant curl http://url/image.img > /dev/mmcblk0).
00:41 Megaf Sometimes is just SDCard or image that is broken
00:42 sfan5 you can curl
00:42 sfan5 curl -s http://example.com | xz -d | pv >/dev/mmcblk0
00:44 Megaf 4.5Gubuntu-14.04.2lts-lubuntu-odroid-u-20150224.img
00:45 Megaf 4,5 GB!?
00:45 Megaf Thats larger than my laptops Debian install with the software I need for college and gnome 3!!!!!1
00:45 Megaf fecks sake
00:46 Megaf Is Ubuntu really that big!?
00:48 benrob0329 joined #minetest-hub
00:48 Megaf Jordach: Did you watch the video from Techmoan on the most complicated auto reverse tape?
00:48 Jordach yes
00:49 benrob0329 You're asking *Jordach* if he's seen a Techmoan video..
00:49 benrob0329 kek
00:50 * benrob0329 works on a video
00:52 * Jordach looks at wallet
00:52 Jordach >cries in WindowsMR
00:52 Jordach it's minetest, but it supports steamvr
00:54 Shara And seems the downtime didn't put off the players. RC is pretty busy again already.
00:54 sfan5 >>>>>>>>>>>>>>windows
00:55 red-001 > >> >>> >>>> uses an operating system <<<< <<< << <
01:04 * Megaf watching Blade Runner
01:04 Megaf a "final cut" version from 1997
01:24 Megaf Whos using Ubuntu, which version, which CPU? You interested in an optimized build for your system?
01:53 Megaf So, I just did a cmake ../../ -DBUILD_CLIENT=1 -BUILD_SERVER=1 -DENABLE_SYSTEM_GMP=1 -DENABLE_SYSTEM_JSONCPP=1 -DENABLE_GETTEXT=1
01:54 Megaf from minetest/build/linux
01:54 Megaf and the result was -- Build files have been written to: /minetest/build/linux/UILD_SERVER=1
01:54 Megaf what?
01:57 Megaf oh, forgot the D
01:57 Megaf will never get used to cmake...
02:04 ThomasMonroe joined #minetest-hub
02:22 redblade7 joined #minetest-hub
02:36 Megaf G'Night
02:46 EvergreenTree joined #minetest-hub
03:33 AndroBuilder_ joined #minetest-hub
05:36 tumeninodes joined #minetest-hub
05:36 tumeninodes mods need to check the forum
05:39 tumeninodes our friend is at it again
05:42 ssieb joined #minetest-hub
06:20 lumberJ joined #minetest-hub
07:10 tumeninodes left #minetest-hub
07:42 CWz joined #minetest-hub
09:20 nerzhul joined #minetest-hub
09:33 cx384 joined #minetest-hub
09:33 CWz joined #minetest-hub
09:37 cx384 forum attack https://forum.minetest.net/viewtopic.php?f=9&amp;t=19532#p310158 https://forum.minetest.net/viewtopic.php?f=9&amp;t=19487#p310157 https://forum.minetest.net/search.php?author_id=22695&amp;sr=posts by mineholic
09:38 cx384 Please remove this guy from the forum!
09:42 cx384 Who should I report this spam?
09:43 cx384 *whom
09:44 nerzhul cx384, old coder, another time
09:45 cx384 nerzhul, Why is he doing this?
09:56 tumeninodes joined #minetest-hub
09:57 tumeninodes cleanup, isle 3..... and 4, and 5, and 6....
09:58 Darcidride_ joined #minetest-hub
10:02 cx384 wow there is a mietest.org forum where you can't see the spam https://minetest.org/forum/
10:03 tumeninodes that's where the spam comes from
10:09 tumeninodes nothing he does is "legitimate and reasonable" or "protected under US laws" he is referring to "qualified privilege" which will not cover him due to his malicious intent
10:09 tumeninodes anyway... I'll be bach
10:10 tumeninodes left #minetest-hub
10:27 celeron55 cx384: that's hosted by OC, with very old content
10:44 Darcidride_ joined #minetest-hub
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11:19 CWz joined #minetest-hub
11:56 Raven262 Umm Shara,so I just type this thing in chat to get interact? (I'm on the RC creative server.)
11:56 Shara I was just wondering if it really was you :D
11:57 Shara But if you found the word, yes
11:57 Raven262 hehe
11:58 Shara I know it's a bit silly, but it does hold back some of the more... let's call them messy players
12:02 Fixer joined #minetest-hub
12:03 lisac Shara: I'm joining Red Cat creative too
12:03 Shara Awesome. More than happy to have you there :)
12:08 lisac I like it so far. Aside from the weird server greeting
12:08 Shara Weird greeting?
12:09 lisac "player, <name> Has successfully read the rules and has been granted interact!"
12:09 Shara How is that weird?
12:09 Shara It's also not really greeting
12:10 lisac well, it looks a bit weird with first p lowercase, then the H uppercase
12:10 Shara It also doesn't say "has successfully" :P
12:11 lisac yeah, I was writing it out of my head. :)
12:11 Shara The case I can fix anyway
12:11 Shara (I didn't write the mod)
12:11 lisac okay :)
12:11 lisac it's actually, "player, lisacvuk Read the rules and has been granted interact!"
12:12 Shara It can drop the "player" part completely and get the caps right
12:12 Raven262 Shara, Is the whole server covered in snow? xD
12:13 Shara Yea, will deactive the winter mod soon though
12:13 Shara I usually leave it run through January
12:13 Raven262 Ah
12:13 Raven262 So that is why I can't find any snowless place
12:13 Shara :D
12:13 Shara SOrry
12:13 Raven262 I was confused lol
12:14 Shara It's just a temporary texture change
12:14 Shara It is different from the nromal snow texture if you look closely though
12:14 Shara normal*
12:19 Shara lisac: okay, after next restart that will have been changed :)
12:26 lisac okay, thanks :)
12:32 EvergreenTree joined #minetest-hub
12:32 sniper338 jfyi, whoever's owner of banana land beware 'suspicious' player talkin bout here has been spotted 24+ hours on ur server n ergo may b under attack rite now!
12:34 ThomasMonroe joined #minetest-hub
12:34 sniper338 27.01/21:26 <Shara> agaran: is what you used something that's easy to publish for others? U should make n easy guide 2 assist others in case their servers gets dis kinda dos attack :(
12:36 Shara sniper338: yea, I hope he will
12:36 sniper338 k! :)
12:36 Shara But maybe ask him in the RC admin channel? I don't think he is in here
12:53 Jordach joined #minetest-hub
12:54 Calinou hi :)
12:54 Jordach ayy lmao
13:08 aerozoic joined #minetest-hub
13:16 IhrFussel joined #minetest-hub
13:16 IhrFussel Hi guys
13:20 Raven262 Hi Calinou, IhrFussel, Jordach.
14:12 Megaf Hi folks
14:27 Raven262 Hi Megaf
14:37 paramat joined #minetest-hub
14:41 Megaf Hi paramat
14:46 IhrFussel Is it normal that MT network packets seem to block my entire internet?
14:46 IhrFussel It's like whenever someone joins/leaves or some other packets are sent my PC will delay every other connection
14:47 Megaf IhrFussel: It depends on how your NIC is connected to your system
14:47 Megaf On systems with very weak CPUs and USB NICs Minetest will drag the whole system down, yes
14:47 Megaf for example, the first gen Raspberry Pi
14:47 Jordach UDP does screw up crap network connections
14:47 Megaf However, I think this would be highly unlikely in your computer
14:47 IhrFussel Not sure what NIC is...network card?
14:48 Krock joined #minetest-hub
14:48 Megaf Network Interface Card
14:48 Jordach IhrFussel: Network Interface Controller
14:48 Megaf ^
14:48 Jordach Megaf: it's not a card if it's built into the system
14:48 IhrFussel Not sure which one I got...the PC isn't the newest (2010)
14:50 IhrFussel Is it the ethernet controller?
14:51 IhrFussel Ethernet controller: Intel Corporation 82567LF-3 Gigabit Network Connection (rev 02)
14:52 Megaf Should be good enough
14:53 Megaf Jordach: I didn't know UDP could mess up with other traffic
14:53 Jordach it does on certain board revisions of BT Hubs
14:53 Megaf well, if the router is not doing a good QoS, then yeah..
14:53 Jordach to the point of a 90C internal temparature
14:55 paramat Shara i agree that the mapgen limit setting should not remove anyhting, it should only stop new terrain generation outside the limit. this was hmmmm's intent too
14:55 paramat problem is some are seeing it as 'the new edge of the world' and wanting to eliminate everything beyond it
14:55 red-001 it can?
14:56 Shara Hi paramat
14:56 paramat looking at 'objectops over limit' that is set to 31000 so where is the code that removes objects at 'mapgen limit'?
14:57 Shara I've already had what seems to be two more attempts to generate extra map yet again on RC, so as you can imagine, not feeling very happy that I can't stop ANY new mapblocks being created
14:58 IhrFussel paramat, objects being removed if outsie mapgen limit was intended to fix server crashes
14:58 Megaf <IhrFussel> paramat, objects being removed if outsie mapgen limit was intended to fix server crashes
14:58 Megaf I remember that
14:59 Megaf My server was a victim of a bug of objects outside the mapgen crashing teh server
15:00 paramat Ihr no you're confusing 31000 with 'mapgen limit' setting
15:00 Megaf ?
15:00 IhrFussel No , the server will crash if ANY entity tries to run outside the mapgen limit
15:01 paramat everything out to 31000 should always work, 'mapgen limit' should only limit mapgen (obviously)
15:01 IhrFussel But when players stand at the edge of mapgen and suddenly a mob tries to spawn outside it will crash the server AFAIK
15:01 paramat if it crashes it is because of code elsewhere that is treating 'mapgen limit' as the 'edge of everything, we will remove that code too
15:01 Shara I know there was an issue with things falling off maps before
15:02 Shara Had thought about this myself
15:02 Shara But auto-deletion of entities shuld surely only occur on a mapblock that has not been generated, regardless of current mapgen_limit
15:02 IhrFussel Shara, that sounds like a good method...check if the block has been generated before removing the entity
15:02 paramat i've done more work on the edge of the world than anyone, i suspect there is some silly code somewhere that needs fixing
15:03 paramat when you reduce 'mapgen limit' the already-generated world outside remains visible and explorable, so it should remain fully functional too
15:04 IhrFussel I agree, so would that check be easy to add to entity/object removal?
15:04 Shara paramat: Sorry for adding to your workload (I know it's something I'm good at...) but would this be something you could take a look at?
15:05 paramat i seem to remember entities can fall off into ignore, that is a problem, ignore is solid to players though, it should be solid for mobs too
15:06 paramat you don't need to ask, it's something i was already intending to fix, but forgot =)
15:06 paramat i expect some opposition though
15:07 Shara Well, the situation on my server is a very strong argument (I hope)
15:10 tumeninodes joined #minetest-hub
15:10 Shara paramat: firefly textures also need your expert eye when you can spare some time. PR can be made then :)
15:10 Tenplus1 joined #minetest-hub
15:10 MinetestBot Tenplus1: Jan-27 18:17 UTC <IhrFussel> Does Mobs Redo use movement code from lib_mount for attached players?
15:10 Tenplus1 hi folks
15:11 paramat ok
15:11 tumeninodes hi Tenplus1
15:11 Tenplus1 hi tumeninodes
15:11 Jordach 11, decapitalise
15:11 Tenplus1 o/ paramat
15:11 Jordach looks strnage with that
15:11 Tenplus1 hi Jordach, lol
15:12 Tenplus1 am on intel desky today
15:12 paramat Megaf if you need a customised mpagen tell me what you need and i can give advise what to do
15:12 Jordach https://jordach.net/images/fgipwmxrxllslzi.png
15:12 Jordach i'm reworking the UI again
15:13 Tenplus1 looks good jordach
15:13 IhrFussel Tenplus1, hi ... did you overlook my !tell message? It's important to know that cause of an issue I got on my server
15:13 Tenplus1 IhrFussel: mobs redo api has an altered version of lib_mount so it works a little easier with rotated mobs
15:14 Tenplus1 what issue ?
15:14 IhrFussel Sudden halting
15:14 tumeninodes omg, that GNU yak has always been so annoying to me
15:14 Tenplus1 what happens when it halts ? and does any errors appear ?
15:14 IhrFussel Like when I'm on a horse and I accelerate it halts me .. same with cars and both seem to use code from lib_mount
15:15 Tenplus1 oh so you are using lib/_mount and it's halting ??
15:16 IhrFussel I'm not sure if it's really linked to lib_mount yet...boats don't seem to have that halting issue and they don't use lib_mount
15:16 Tenplus1 could be the inertia damage that causes issue, you can disable that I think
15:17 Tenplus1 agree'd :)
15:18 IhrFussel Tenplus1, do you mean crashing? I already disabled that
15:18 tumeninodes afk brb
15:18 Tenplus1 I have two different functions in the mobs redo version to drive/fly and both work fine last I tested them...
15:19 Tenplus1 api.txt gives instructions how to use them both if you wanna try
15:19 IhrFussel Did you try in 0.4.17?
15:19 Tenplus1 havent had time, waiting for download link for my distro
15:19 paramat Megaf , for your game, a mod can force a core mapgen to be used, that works in 0.4.16 / 0.4.17 stable
15:20 IhrFussel Tenplus1, I tried to set the stepheight to 2.1 to see if it that changes something and suddenly the cars didn't stop anymore but instead regularly seemed to drive over an invisible wall that's 2 nodes high o.o
15:21 Tenplus1 erk...
15:22 Tenplus1 sounds like the lib_mount part has been altered since last I looked, especially if it's glitching this easily
15:27 Tenplus1 check the example horse code for riding and maybe you could alter the vehicle to use mob api instead for testing, see if it has same issue
15:28 aerozoic LOL, anybody notice the hash tag under the google.com search bar today?
15:29 Jordach aerozoic: no, i use bing
15:29 Jordach :^)
15:30 Tenplus1 lol yeah  #DataPrivacyDay
15:30 Jordach fucking kektus
15:30 Krock hi Tenplus1
15:31 Tenplus1 hey Krock
15:31 Shara Google sometimes likes to show up at data protection related conferences as well now too
15:31 Tenplus1 hi Shara @:)
15:32 Jordach more like how we can farm even more data from users who already do this
15:32 Shara Though depressingly, Microsoft puts on a much better display that Google does
15:32 Jordach Shara: Microsoft has done for years now? not seen the Surface Pro line?
15:32 Jordach (and Surface Book)
15:32 Tenplus1 dunno how many google addresses I have blocked in my adlocker and javascript blocker for them now :P
15:32 Shara I'm talking about representation at professional data protection events, not about any specific product
15:33 Jordach Shara: seems like they've gotten better
15:34 Shara I actually attend these things, so have seen how they present
15:35 Tenplus1 any weird one's so far?
15:35 aerozoic Anybody know if gitlab.com is a legit website?  For example:  https://gitlab.com/minetest/minetest
15:35 IhrFussel Tenplus1, it doesn't seem to be consistent... sometimes I can ride a horse without halting for 1+ minute and then suddenly it happens again... seems like I will have to do a lot more tests to find the cause
15:36 rubenwardy aerozoic: yes
15:36 rubenwardy that's an official repo used as a mirror and provides automated builds
15:36 Tenplus1 is truly weird fussel, any other mods active ?
15:36 rubenwardy ran by nerzhul
15:36 aerozoic oh thanks rubenwardy :)
15:44 tumeninodes https://imgur.com/a/Ajttj
15:44 tumeninodes !title
15:44 MinetestBot tumeninodes: My fences, can't even... - Album on Imgur
15:45 tumeninodes I think Imma just rework fences altogether (and gates)
15:51 Tenplus1 sent
15:53 benrob0329 joined #minetest-hub
15:53 Tenplus1 hi benrob
15:53 tumeninodes hello... Dr.
15:53 benrob0329 Hi (capitalized) Tenplus1
15:53 * Jordach is re-working the Solar Plains UI
15:53 Jordach https://jordach.net/images/fgipwmxrxllslzi.png
15:54 benrob0329 Jordach: left side of the screen feels empty
15:54 * Jordach looks at tablets
15:54 Jordach reeeeee
15:54 tumeninodes hahahaha
15:55 Jordach nice thumb covering 25% of the screen there m7
15:55 tumeninodes a thumbs up ico would be so perfect right about now
15:56 benrob0329 👍
15:56 tumeninodes :D perfect
16:01 Jordach or copy and paste
16:01 xerox123 joined #minetest-hub
16:02 tumeninodes Jordach that is my programming language of choice
16:02 Jordach rubenwardy: http://cdn.makeagif.com/media/5-08-2015/z2CvR6.gif
16:03 Darcidride_ joined #minetest-hub
16:03 * benrob0329 publishes video
16:03 rubenwardy woo
16:03 red-001 on a scale of horrible idea to worst idea ever invented were does running a irc client on a router fall?
16:03 * rubenwardy likes
16:03 red-001 where*
16:04 benrob0329 red-001: -20
16:04 Tenplus1 nicely done benrob :) illuna looks a beautiful plac
16:05 Tenplus1 hi Darcidride_
16:05 tumeninodes geeesh... keyboard much Ten?
16:05 benrob0329 :D
16:05 Tenplus1 tumeni: do you kno da wae ?
16:06 tumeninodes baaaah hahahahaha
16:06 Jordach OH GOD NOW
16:06 Tenplus1 :P
16:06 tumeninodes my kid just showed me that a few nights ago
16:06 Jordach reeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee
16:06 * Jordach has had enough of the VRChat right now
16:06 tumeninodes dis iz definitly da way
16:07 Tenplus1 found that one funny :P it's everywhere now
16:08 rubenwardy red-65516: your nick is now purple rather than red in my client
16:08 rubenwardy my trust has been broken
16:08 rubenwardy I can't live like this
16:08 Tenplus1 red is blue here...  *contradiction*
16:08 tumeninodes the pen... is blue!!!!!!!!
16:08 Jordach *law and order dun dun*
16:10 tumeninodes rubenwardy is purple, I am red... I do not get this color scheme or it's reasoning
16:10 Jordach my client has black nicks for everyone
16:11 Jordach on a white background
16:11 rubenwardy > not dark theme
16:11 rubenwardy what even
16:11 * tumeninodes changes to white... so I'm invisibles
16:11 Jordach dark theme is for faggots unless you use discord
16:11 Tenplus1 o.O
16:11 Jordach discord dark theme doesn't blow your eyes off
16:11 rubenwardy because that makes sense
16:12 Jordach light theme is just #FFF
16:13 tumeninodes whoooooooo, no one can see meeee....
16:13 Jordach tumeninodes: still black here
16:13 tumeninodes dammit
16:14 rubenwardy invisible
16:14 Jordach still black
16:14 tumeninodes *s
16:14 rubenwardy invisible
16:14 Jordach KEK
16:14 rubenwardy aw chanserv
16:14 rubenwardy !rainbow test
16:14 MinetestBot test
16:14 * rubenwardy cries
16:15 Jordach >tfw rekt by ChanServ
16:15 red-65516 rubenwardy, https://pastebin.com/vaPrppHh
16:15 tumeninodes there there... itsa k
16:15 rubenwardy nice
16:15 * tumeninodes really, really wants to tidy up the textures section
16:15 red-65516 not sure if thats the same key that my commits use but whatever
16:16 rubenwardy https://rubenwardy.com/pgp_public.asc
16:16 tumeninodes red??? you're violet, violet
16:16 Jordach we do not mention the johnny depp wonka factory thank you
16:17 red-65516 rubenwardy, I'm slightly disapointed you didn't put that key in a message... signed with itself
16:17 tumeninodes no no, tis' Gene Wilder, thank you
16:17 Jordach tumeninodes: much better
16:17 tumeninodes only the best
16:18 Tenplus1 can you select your nick colour on irc ?
16:18 Jordach no
16:18 tumeninodes ok so, the textures section of the forum is a sea of dead links
16:18 Tenplus1 aww
16:18 Jordach you're being memed
16:18 tumeninodes Tenplus1, watch this.......
16:18 tumeninodes invisibles....... poof
16:18 Tenplus1 o.O  I still see ya
16:19 tumeninodes what the heck man?!
16:19 * Tenplus1 is using Pidgin
16:19 tumeninodes :|
16:19 tumeninodes why?
16:19 rubenwardy I used it for a while, its IRC support kinda sucked
16:19 Tenplus1 I like it :P nice n simple and handles google too
16:20 rubenwardy at the time I saw it
16:20 rubenwardy *used it
16:20 rubenwardy no one uses google ;)
16:20 rubenwardy as in, GChat
16:20 * Tenplus1 ain't got no time for multiple chat clients
16:20 tumeninodes excuse me... whoogle?
16:20 rubenwardy I have two chat clients on my computer
16:20 rubenwardy Hexchat
16:20 rubenwardy and Firefox
16:21 IhrFussel Okay now that I changed boat max speed from 5 to 12 it also happens there... now it's 100% not a mod issue
16:21 tumeninodes sprekin of google... I love how their apps take up ALL the storage space on your phone
16:21 Tenplus1 could be an entity issue when loading new map areas fussel ?
16:21 red-65516 benrob0329, wow
16:22 Tenplus1 *shudder* sad but true tumeni, would love to remove all google fluff and use pidgin on phone too
16:22 red-65516 how did you do those cinematic camera moves?
16:22 IhrFussel Tenplus1, the map parts are alreay there when it happens...maybe the entities load too slow for some reason and the engine doesn't allow the attached entity to enter the new mapblock yet?
16:22 rubenwardy red-65516, camera smoothing and cinematic mode
16:22 Tenplus1 coudl be fussel
16:24 tumeninodes my videos look like I have katharine hepburn syndrome :/
16:24 Tenplus1 ?
16:24 tumeninodes parkinsons
16:25 red-65516 really makes the werid/broken block loading minetest uses stand out
16:25 tumeninodes it's not "broken"..., it's built that way ; )
16:26 tumeninodes broken is the new fixed.... get with it
16:26 Tenplus1 eheheh
16:27 Tenplus1 it's a feature :P
16:27 rubenwardy certainly needs optimisation
16:27 tumeninodes ^exatically
16:27 rubenwardy I'm having issues with it on CTF
16:27 tumeninodes rubenwardy interupted
16:27 rubenwardy it happens randomly, no change in network usage when it does
16:27 tumeninodes rude!
16:27 rubenwardy like, always the same number of players
16:28 rubenwardy but occasionally block loading breaks with the same number of players
16:28 rubenwardy maybe some players have a slow connection
16:28 rubenwardy or there's full buffers somewhere
16:28 tumeninodes pee pee break!
16:29 rubenwardy "always the same number of players" is kinda redundant when talking about CTF ;)
16:29 Jordach inb4 someone implements overwatch into MT
16:31 benrob0329 We'd need animated wield items :P
16:32 benrob0329 Our tool's are all the same, its sad
16:32 rubenwardy agreed
16:32 benrob0329 *tools
16:32 rubenwardy the damage system sucks
16:32 rubenwardy I want continuous node dig groups, dammit!
16:32 benrob0329 Not just that, but I cant change how a tool looks when you use it
16:33 Tenplus1 that'd be handy
16:33 Tenplus1 tools do need a bit of work
16:34 benrob0329 Like, a gun would need to look the same as a sword
16:34 benrob0329 And a sword the same as a shovel
16:34 benrob0329 When IRL, they're used very differently
16:36 Tenplus1 how about the ability to change tool specs in meta so you can add buffs later in the game... speed increase, durability etc
16:36 rubenwardy you can already
16:36 rubenwardy stack:set_tool_capabilities({})
16:37 benrob0329 Or how about a proper melee system, with blocking and different moves
16:37 benrob0329 Thatd be fun, but impossible right now
16:38 rubenwardy yeah
16:38 Tenplus1 ruben, wait... does that allow you to change only that tool in slot or override that tool for oeveryone ?
16:38 Calinou Jordach: https://lut.im/f7e4b450u9/XNQduCWzGGmIflkw.png, https://lut.im/Kk461gxJXd/oNjVNkECb7J5Dh5F.png
16:38 rubenwardy Tenplus1, it's per stack
16:38 Calinou the most important VRchat character ever
16:38 rubenwardy so only for one individual tool
16:38 Tenplus1 looks like Man at Arms
16:39 Tenplus1 so I can change a wooden pick so it can chop obsidian and it'll work ?
16:39 rubenwardy yeah
16:39 Tenplus1 damn dude, I never knew this was possible... ?!?!?!?!?!
16:40 Tenplus1 toolranks could do a hell of a lot more with this possible
16:40 Tenplus1 Calinou: ultimate VR champion: http://i0.kym-cdn.com/news_feeds/icons/mobile/000/029/681/350.jpg
16:40 rubenwardy Tenplus1, 0.5.0 only though
16:41 rubenwardy along with slippery
16:41 rubenwardy two things that I need for CTF :'(
16:41 Tenplus1 daaaaamn
16:41 Tenplus1 ok, a feature to look forward to on 0.5 stable :P but glad it exists finally
16:41 rubenwardy 0.5.0 has a ton of features
16:41 Tenplus1 enchanting tables can help existing tools without adding new one's
16:43 rubenwardy https://pbs.twimg.com/media/DUj4dqrXcAEfuu4.jpg:large
16:44 benrob0329 I think sharpening our swords once in a while would make a world of difference :P
16:44 Tenplus1 lol
16:44 Tenplus1 an anvil would be a handy node to place sword into and add more steel/diamond/ore to drepair it
16:45 benrob0329 Y'know, after hacking down a horde of zombies, that blade might be getting a little dull
16:45 tumeninodes hacking down zombies is dull
16:45 benrob0329 Yes, throwing diamonds at it will surly make it sharper :PP
16:45 tumeninodes :P
16:46 benrob0329 I mean, our tools are disposable
16:46 tumeninodes jordan4ibanez was talking about doing a MTG version of pubg on his livestream last night
16:46 rubenwardy that would be good
16:46 rubenwardy I thought about it, but cba
16:46 tumeninodes sure would, would be fun
16:47 benrob0329 They have no value, you cant sharpen them, they dont last
16:47 benrob0329 They're all the same
16:47 rubenwardy having to do the danger zone and shrinking size would be annoying
16:47 Tenplus1 this is why I like ToolRanks, it gives a tool stats and better wear the more you use it :D
16:48 tumeninodes would possibly require vmanblechk
16:48 benrob0329 Heck, even if you could sharpen it they're so cheap why bother?
16:48 Tenplus1 once we can add buffs to tools they will become more important and worth repairing
16:48 tumeninodes though a danger zone could maybe be done with damaging "air"
16:49 Sokomine Tenplus1: take the anvil in my cottages mod :-) it does not require any additional material for repair. just punch the anvil with the tool in with the hammer
16:50 Tenplus1 hi Sokomine, also nice feature but a bit cheaty :P  hammer fixing diamond/crystal tools
16:51 Shara I won't allow it on my servers either because "cheaty"
16:51 Sokomine oh yes, hi ten :) and...er...it's a very good hammer! (had to recently change its receipe due to conflicts with signs. vanessae alerted me to the problem)
16:51 Tenplus1 heh
16:51 Shara You make one set of diamond tools and never need to replace them again.... not so great
16:51 tumeninodes I think this would be cool to do a version of in MT https://en.wikipedia.org/wiki/Adventure_(Atari_2600)
16:51 tumeninodes !title
16:51 MinetestBot tumeninodes: Adventure (Atari 2600) - Wikipedia
16:52 Tenplus1 if I put a bronze axe into anvil I want to add bronze ingot to repair :)
16:52 Shara ^
16:52 Sokomine pha. they're great tools :-) (admittedly fixing the hammer with another hammer might be considered a bit cheaty...but...well...*staring at the tons of neatly folded cobble cubes in inventory* any further questions? :)
16:52 Tenplus1 ehehehehehe
16:52 Shara :D
16:52 Shara Game balance!! :(
16:52 tumeninodes just strike the anvil with the type hammer you want to add
16:53 Jordach game balance is called clay
16:53 tumeninodes a diamond sword? use a diamond hammer
16:53 red-65516 the people that programmed the UI for my router subscribed to the "Just set display:none on stuff we are getting rid of" school of thought
16:53 Shara Not if hammers repair hammers!
16:53 Sokomine that'd require further types of hammer. could be done
16:54 tumeninodes man Shara..., why do you always have to.... think
16:54 tumeninodes :P
16:54 Shara I can't help it!! :(
16:54 Shara I'm sorry!
16:55 tumeninodes you're wrecking all the fun for us blissfuly ignorant folk
16:55 Tenplus1 lol
16:55 * Sokomine fixes sharas brain so that hammers that almost self-repair are considered normal
16:55 tumeninodes new slogan: "This is Mintest...., This is "normal""
16:55 Shara Sokomine: You make quite an assumption there :D
16:55 Tenplus1 do you have to manually HIT anvil with hammer ?
16:56 Sokomine anyway...having to add one from the material used for the tool in order to do the repair might be acceptable. still...hitting the anvil multiple times is also fun. tools can last longer. they can be made more expensive without destroying gameplay
16:56 Fixer finished all supertux races
16:56 tumeninodes ^that was quick
16:56 Fixer supertuxcart*
16:56 Tenplus1 nice one fixer :) good game :P
16:56 Fixer yes, i like it
16:56 Tenplus1 you played supertux (mario clone) ?
16:56 red-65516 at least they stopped the ftp server path from being set to root
16:57 benrob0329 Shara: rn we have the opposite problem though
16:57 Shara We do?
16:58 tumeninodes of course, instead of doing all that.... "play" stuff for tools and upgrades, could just do /giveme :D
16:58 Shara Join a server where you don't have give priv then! :)
16:58 tumeninodes thpltpltplt
16:58 benrob0329 Tools have little value, and require other tools to fix
16:58 tumeninodes there you go again
16:58 Shara :D
16:59 Tenplus1 ehehehe
16:59 Shara You won't ever fix me!
16:59 Sokomine just...feels better to be able to repair tools and armor. armor is sometimes pretty expensive..
16:59 * Sokomine stares at Shara
16:59 Shara I'm all for repairing, but three should be a cost to repair
16:59 tumeninodes Shara = sentient MT
16:59 * Sokomine puts Shara into her anvil :)
16:59 Shara Ekk!
17:00 * Jordach has considered tool repair
17:00 Shara I have tool repair and a different system for getting dye on my subgame to do list
17:00 benrob0329 Our tools are disposable :P
17:00 Jordach requires sunlight, a hammer and the tool to fix
17:00 Jordach 10 wear gets added, and 100 removed from the hammer
17:00 Shara But unless anyone feels like helping me make everything, it won't happen any time soon
17:00 Sokomine the cost is in theory the hammer getting used. except that the hammer is relatively cheap and can be fixed the same way. so...yes, it's cheap. but it's also fun. and you have to carry hammer+anvil with you :-)
17:00 tumeninodes sunlight? what if it's dark?
17:00 Jordach tumeninodes: then it doesnt work :^)
17:01 Sokomine self-repairing tools using photosynthesis?
17:01 Sokomine craft your new pick from leaves?
17:01 Jordach that ones a bit harder
17:01 tumeninodes blooming hammers
17:01 benrob0329 Sharpening would slowly eat away at the tool
17:01 Tenplus1 hole in a tree with magical tool healing powers
17:02 tumeninodes 0_o
17:02 Sokomine Tenplus1: no. mt is much more technology than magic
17:02 benrob0329 But seeing as how we still have tools some 50 years later...they last a long time irl
17:02 Tenplus1 I like magic more than tech
17:02 tumeninodes especially mine.. they never get used
17:03 rubenwardy Sokomine: MTG *
17:03 tumeninodes A good mix of both would be nice
17:03 tumeninodes ..... steampunk
17:03 Tenplus1 xanadu is medeival survival... the only thing I'd consider tech is the toilet from homedecor :P ahahaha
17:04 tumeninodes plumbing, BC
17:04 Tenplus1 exactly :P
17:05 tumeninodes I'm like super $hitposter today.... where's my cape?!
17:05 Tenplus1 not all heros wear capes :P hah
17:05 benrob0329 Well, in medieval times anything they didn't understand got you burned at the stake because "witchery"
17:05 tumeninodes SOme of us wear... underoos
17:06 tumeninodes Ohhh??? I've seen some "witchery"....
17:06 tumeninodes it's in the doors api
17:06 Tenplus1 how so ?
17:07 tumeninodes (secret whispery voice), it uses.... "hidden nodes"
17:07 Tenplus1 ohh that... heh
17:07 tumeninodes ... I'll go get the wood
17:07 tumeninodes you go get sofar
17:08 Shara Hehe
17:08 * Tenplus1 prefers doors redo
17:08 tumeninodes if he shows up now.... then we KNOW he's a witch
17:08 paramat ugh
17:08 Tenplus1 o/ paramat
17:09 tumeninodes ehem.... yes so.... I am working on some MTG stuff here....
17:09 Shara paramat: ugh?
17:10 paramat i get fed up with players asking for everything that comes into their heads with no consideration for how little time devs have *sigh*
17:10 * Sokomine renames her anvil to toolsredo
17:10 Tenplus1 lol sokomine
17:10 paramat so i have to say 'no' and then i become unpopular =S
17:10 Tenplus1 paramat: what's being asked ?
17:11 * Sokomine hides due to the many ideas mentionned in the pause-menu-thread
17:11 Shara It's why I only ever tried to bother you with things I can give solid use cases for
17:11 tumeninodes what are feelings about making moss grow on all stone nodes? (stone, stonbrick, stone block
17:11 Shara Hmm, not sure
17:12 Tenplus1 nah, mossy cobble is good cause it stops ppl building solely with cobble :
17:12 tumeninodes paramat, think of it like I do about being a Dad... if I'm unpopular, I am doing my job well
17:12 Shara I get the issue issue with everyone wanting me to change things on my servers.
17:13 paramat because i'm the most active dev on github i'm the one saying 'no', so i become the most unpopular
17:13 rubenwardy issue issue?
17:13 Tenplus1 I dont mind suggestions, some are funny, some are genuinly good ideas :D
17:13 Sokomine paramat: there's also a huge difference between "no, sorry, no time to implement" and "no, don't like that at all and would run away screaming if it ever gets merged" :-) there is so much that could be implemented if time where infinite for all of us
17:13 tumeninodes tell them "NO, it's my server.... not yours.... its mine" but use a Cartman voice
17:13 Shara I was originally so keen to please so I'd keep any players at all... Now I'm "No", "Nope", "Not happening"... and my site gets spammed with "U SUCK BAD ADMIN" :D
17:14 Shara Sad for them nothing shows up unless it gets approved... :)
17:14 tumeninodes that would be an awesome nick.... USUCKBADADMIN
17:14 Shara Help yourself then :)
17:14 red-65516 badmin
17:14 * Tenplus1 grants shara 'badmin' privs
17:15 Shara Yay
17:15 * Shara has already used that name elsewhere
17:15 tumeninodes I can't be an admin, I'm not a masochist
17:15 IhrFussel Tenplus1, it doesn't happen with carts though...I never stop while driving
17:16 Tenplus1 I've been on a horse and run around the map and never had issue with stalls
17:16 tumeninodes masochist (in general use) a person who enjoys an activity that appears to be painful or tedious.
17:16 tumeninodes "what kind of masochist would take part in such an experiment?"
17:17 Sokomine hm, no, sorry, i'm afraid you have to revoke that priv again, ten. banning spammers and ignoring not so good ideas does not qualify. randomly banning players for no reason at all might be a better start :-)
17:17 rubenwardy I'm improving as an admin
17:17 Tenplus1 same with flying bats... but seems something in lib_mount is amis
17:17 rubenwardy I no longer kick noobs
17:17 rubenwardy I simply dig blocks so they fall into lava
17:17 tumeninodes :D
17:17 * Sokomine hands the priv on to rubenwardy :)
17:17 tumeninodes lava sword... covers noobs with lava
17:17 Sokomine (from a builder's perspective :))
17:17 Shara rubenwardy: you do that to non-noobs too. And team mates!
17:17 * Calinou connected to Minetest CTF
17:17 Calinou new maps :D
17:18 rubenwardy oh yeah
17:18 rubenwardy I did it to Shara because it was funny
17:18 rubenwardy then nicked her steel sword and gun
17:18 Calinou I fell into a hole, lol
17:18 rubenwardy but felt bad so tried to give it back to her
17:18 Calinou can you suicide?
17:18 rubenwardy /killme
17:18 Calinou ah, yeah
17:18 rubenwardy has a KD cost though
17:18 rubenwardy as death
17:18 Shara /ban rubenwardy sabotage against own team members
17:18 Shara :D
17:19 Sokomine *g*
17:19 Calinou ah nice, you don't see nametags through walls anymore
17:19 Tenplus1 ahh did you use the entity nametag mod ?
17:19 rubenwardy yes!
17:19 rubenwardy I actually submitted some optimisations to it
17:19 Calinou I had an idea for encouraging fighting rather than running away…
17:19 rubenwardy some still pending, need to fix some bugs first
17:19 Calinou perhaps give 5 HP on kill if you're low on health
17:20 rubenwardy yeah, I was thinking about that. Gamastutra did an article on that
17:20 Shara Calinou: no need to give the best players even more advantage
17:20 Tenplus1 so you hit anothe rplayer and gain their lost hp
17:20 Tenplus1 there can be only one !!!!!
17:20 Shara There's some people who never seem to die unless ganged up on, and then they kill most they are fighting
17:21 tumeninodes Calinou, does it have anything to do with the Russian method during WW2?
17:22 Calinou hmm, I'm really slow in water
17:22 Calinou do you have that problem too?
17:22 Calinou I also sink very slowly
17:22 Shara Found water fine.
17:22 Calinou I think it's that FPS dependency bug
17:22 tumeninodes sinking slowly isn't normally a problem people complain about
17:22 Calinou I have 373 FPS right now :P
17:22 paramat Sokomine no problem, you're the least annoying suggester =)
17:22 tumeninodes WTH?! How do people get such high fps????
17:23 Calinou the map isn't very complex
17:23 tumeninodes I top out at 60 if I look straight up in the air
17:23 Calinou plus, I have a GTX 1080
17:23 tumeninodes in creative
17:23 Calinou 440 when looking in the air here
17:23 tumeninodes ohhhhhhh
17:23 tumeninodes I got a rock
17:23 Tenplus1 water seems fine
17:23 Calinou bought before the mining surge :^)
17:24 rubenwardy max_fps :)
17:24 Tenplus1 anyone using intel gfx, try using daily build of l/x/ubuntu 18.04, gave me major fps boost on minetest
17:24 rubenwardy support fracking miners
17:24 Calinou yeah, but that increases input lag and decreases smoothness :P
17:24 tumeninodes I definitely need to invest in a decent dektop
17:24 paramat i must say thanks to rubenwardy for being around on github to also say 'no', at least i'm not alone
17:24 Calinou I can easily notice the difference between a 60 FPS cap and a 250 one
17:24 Calinou (or fps_max 0, which is best)
17:24 tumeninodes well... no one likes rubenwardy either so....
17:24 tumeninodes :P
17:25 rubenwardy aww
17:25 tumeninodes I hear they're calling you "the NO brothers"
17:25 tumeninodes :D
17:26 tumeninodes disclaimer: /me has not slept since the previous morning
17:27 tumeninodes https://imgur.com/a/rxUyM
17:27 tumeninodes !title
17:27 MinetestBot tumeninodes: moss everywhere - Album on Imgur
17:28 IhrFussel Does the boats mod use code from lib_mount??
17:28 tumeninodes that looks gewd
17:29 Tenplus1 fussel, no... boats uses its own control system
17:29 IhrFussel Krock, does boost_cart use code from lib_mount?
17:30 Krock what's lib_mount?
17:30 tumeninodes https://imgur.com/EnD7YrT
17:30 tumeninodes !title
17:30 MinetestBot tumeninodes: Imgur: The magic of the Internet
17:31 tumeninodes what???
17:31 Krock !mod lib_mount
17:31 MinetestBot Krock: Could not find anything.
17:31 Krock IhrFussel, please explain
17:31 IhrFussel Krock, a library for mounting entities
17:31 Krock never heard of it so - no.
17:31 tumeninodes attach?
17:31 paramat moss on all stone? not for MTG, too much added complexity, sorry
17:32 tumeninodes :'( .... I hate you
17:32 tumeninodes :P
17:32 paramat mod stuff
17:32 tumeninodes I figured that already anyway :)
17:34 tumeninodes I remember there was a old mod had rust and rot... planning on adding those, using texture overlays to accomplish rather than the way mossycobble is done now
17:34 EvergreenTree joined #minetest-hub
17:35 Tenplus1 hi evergreen
17:35 EvergreenTree o/
17:42 tumeninodes benrob0329: just remembered D00med's mod with a dalek mob https://forum.minetest.net/viewtopic.php?f=9&amp;t=15109&amp;hilit=rust
17:43 benrob0329 Looks like a pretty dirpy dalek Tbh :^)
17:43 tumeninodes hehe
17:43 tumeninodes already made tho
17:43 Tenplus1 *derp* exterminate!
17:44 benrob0329 Ex-derp-inaaaate!!!
17:45 Tenplus1 klol
17:46 benrob0329 MooGNU lol
17:46 Tenplus1 I likeit
17:46 tumeninodes that yak is creepy... no way around it
17:47 benrob0329 But its not a yak..
17:47 benrob0329 Its a Gnu
17:47 tumeninodes ... it's a yak
17:47 benrob0329 Gnu, like Free Software Foundation
17:47 tumeninodes I know what it is....
17:48 tumeninodes it's a yak
17:48 benrob0329 Like the GNU Public License
17:48 benrob0329 And GlibC
17:48 tumeninodes benrob..... I know
17:48 benrob0329 And Coreutils
17:48 tumeninodes it's still... a yak
17:48 tumeninodes creepier looking than ktuberling
17:49 benrob0329 If it looks like a Gnu, smells like a Gnu, and sounds like a Gnu
17:49 benrob0329 Its a Gnu
17:49 Tenplus1 ehe
17:49 tumeninodes for some bizarr reason, every Gnu Linux mascot is cringe worthy and unsettling
17:49 Krock benrob0329, performing the duck test on a gnu ^^
17:49 tumeninodes ... btw
17:49 tumeninodes yak
17:50 benrob0329 *sigh* fine, reference photos
17:50 tumeninodes photoshopped
17:50 benrob0329 https://images.duckduckgo.com/iu/?u=http%3A%2F%2Ftraciemcbridewriter.files.wordpress.com%2F2012%2F03%2Fgnu.jpg&amp;f=1
17:51 tumeninodes ... like I said.... it'sa yak
17:51 Krock more relevant is whether it moos or not
17:51 tumeninodes someone really needs to get that yak a cup
17:52 Jordach m o o o o o o
17:52 benrob0329 https://images.duckduckgo.com/iu/?u=http%3A%2F%2Flogonoid.com%2Fimages%2Fgnu-logo.png&amp;f=1
17:52 benrob0329 Its a gnu
17:52 tumeninodes yaaaaaaaaaak
17:52 CWz joined #minetest-hub
17:52 benrob0329 Gnuuuuuu
17:52 Tenplus1 hi CWz
17:52 Tenplus1 it's a gnu.... that's what I drew it as :D
17:52 tumeninodes anyone jumping in right now, is gonna think we're all crazy..... oh...., wait :/
17:53 benrob0329 We ARE all crazy
17:53 Tenplus1 yup :P
17:53 tumeninodes well, why else would anyone think a yak is a gnu
17:54 benrob0329 Why else would anyone think a Gnu is a Yak
17:54 tumeninodes let's just agree... that you're wrong... and I'm right
17:54 tumeninodes then we can all be friends
17:54 benrob0329 Lol
17:54 benrob0329 Gnu
17:55 Tenplus1 *fwap*
17:55 Tenplus1 lol
17:55 tumeninodes two on one
17:55 Tenplus1 defo a Gnu
17:55 tumeninodes seems I have the advantage
17:56 benrob0329 Then you are definitely crazy
17:56 tumeninodes this gnu stuff is so far offtopic
17:56 benrob0329 Otherwise why would you think a Gnu is a Yak?
17:57 benrob0329 Its from a mod soo...
17:57 tumeninodes so, because it's from a "gnu mod", it'sa "gnu"?
17:57 tumeninodes you're whacked
17:58 benrob0329 Suuurre
17:58 * tumeninodes is making a yak mod
17:58 Tenplus1 lololol
17:58 benrob0329 Yak_Redo
17:58 tumeninodes and it will destroy your puny little ficticious gnu mod
17:59 Tenplus1 ahahaha
17:59 Tenplus1 bring it on :) maybe we'll get it in default
17:59 benrob0329 First PR
17:59 tumeninodes the gnu/yak wars
17:59 benrob0329 >rename node to Gnu
17:59 tumeninodes :|
17:59 tumeninodes ok... really?
18:00 tumeninodes 2d.... override nodename gnu
18:00 benrob0329 I've gotta procrastinate somehow
18:01 tumeninodes a yak has fleas... which it will spread to the gnu
18:01 tumeninodes causing it to impale itself trying to bite them
18:01 tumeninodes end of
18:01 benrob0329 What, work on my tardis mod or videos that desperately need a part two? Nah, I'll just argue about cattle
18:02 tumeninodes IDK... why don;t you just make a gnudis
18:02 tumeninodes oh wait... thats my job... (dissssssss)
18:03 tumeninodes ok... afk before we get kicked :D
18:03 Tenplus1 :P
18:07 benrob0329 Alright, ttyl o/
18:09 IhrFussel Okay now I can confirm it's definitely not affecting boost_cart... another player was riding a cart and I was driving with my car directly behind them and my car still stopped while the cart didn't
18:10 IhrFussel Could physical = false be the reason???
18:11 Tenplus1 wait, the car entities arent physical = true ?
18:11 IhrFussel They are, carts are not true
18:12 Tenplus1 oh, carts get stuck easily going uphill if they are true, so false it is
18:12 Tenplus1 they are controlled node by node so it's ok
18:13 IhrFussel But I want to test if cars also don't stop anymore when I put physical = false
18:13 Tenplus1 they may end up going through nodes and walls
18:14 IhrFussel Just for testing...if that fixes it now then the problem is something about physical entities touching "solid" stuff
18:15 Tenplus1 so long as stepheight = 1.1 then it should drive without stopping unless you go into a 2 high wall
18:16 EvergreenTree joined #minetest-hub
18:16 Tenplus1 wb evergreen
18:17 IhrFussel But it can stop as soon as I cross a certain speed
18:18 Tenplus1 can you post link to cars mod, will check it out
18:18 Wayward_One hi all :)
18:19 Tenplus1 hey wayward
18:19 IhrFussel Tenplus1, you mean lib_mount? Since that's where all the movement is calculated
18:20 IhrFussel https://github.com/blert2112/lib_mount/blob/master/init.lua
18:21 IhrFussel Or both https://github.com/blert2112/vehicle_mash
18:21 IhrFussel Okay so with physical = false I fell right through all nodes
18:22 Jordach why the fuck does hudbars crash on start up sometimes
18:22 Raven262 I hate building roofs from wool. Does anybody else too?
18:22 Raven262 Just asking.
18:23 Tenplus1 nil checks I think Jordach, was one of the fixes I did on my frk of it... but a tad out of date now
18:25 Jordach Tenplus1: from git> $ diff -s init.lua init_ori.lua
18:25 Jordach Files init.lua and init_ori.lua are identical
18:25 Jordach ori is on github
18:25 Jordach fucking memory has a bit flip
18:25 Jordach i fucking bet it
18:26 Tenplus1 ??
18:26 Jordach it was working fine an hour ago
18:26 Jordach without a single change to that file
18:26 Tenplus1 weird
18:27 * Tenplus1 builds dirt roofs
18:27 Tenplus1 fussel, that lib_mount is over a year old... am sure there was a newer one than that...
18:28 Jordach the crash fucks off if it's loaded before another mod
18:28 Jordach wat
18:28 Jordach WAT
18:29 Tenplus1 what error you getting ?
18:29 Jordach nil checks
18:29 Jordach my suspicion is load order
18:30 Tenplus1 I remmeber having to force some vars on_join_player for it to behave itself
18:30 Jordach got the code?
18:31 Tenplus1 might still be on my git page:   github.com/tenplus1
18:31 Tenplus1 like I said tho, a litlte out of date... wuzzy has added a lot since
18:31 IhrFussel I find no other version/fork of that mod... I was able to drive for about 1 minute without stalls again, then suddenly the stalls started... what could it be linked to :/
18:31 Tenplus1 fussel, could be a variable not being reset properly when driving and it's messing up driving after
18:32 Tenplus1 https://github.com/tenplus1/hudbars
18:33 Tenplus1 think I added gui_scale fixes to that one too
18:42 IhrFussel Tenplus1, DUDE...you may be onto something
18:43 IhrFussel I just left the car while moving and since I re-entered the stalling started
18:43 Tenplus1 if you pick up the car and place does it drive ok again ?
18:44 Tenplus1 if yes then it's an entity var, if no then it's an engine var
18:45 IhrFussel Or it could be a mod var that doesn't reset until restart
18:45 Tenplus1 yup, engine var :P
18:46 Jordach Tenplus1: bug
18:46 Jordach intro was handling hudbars init
18:47 Jordach which by changing depends
18:47 Jordach i moved the load order
18:47 Tenplus1 ahh
18:47 Tenplus1 does bug remain if you use my forked version ?
18:47 Jordach it's my own variant
18:47 Jordach it's got better everything
18:47 Tenplus1 ohh, gotcha :P ehehe
18:48 Tenplus1 I'd imagine a missing nil check would fix if it's a dependency thing
18:49 paramat joined #minetest-hub
18:50 Tenplus1 wb
18:54 Jordach why is hud text centered and not left to right
18:55 Tenplus1 dunno
18:55 rubenwardy hud, use alignment
18:55 rubenwardy Jordach, use alignment *
18:55 rubenwardy https://rubenwardy.com/minetest_modding_book/en/chapters/hud.html#alignment
18:55 rubenwardy it just defaults to 0,0
19:00 * Wayward_One 's new bluetooth keyboard finally came in :D https://imgur.com/kAUXz6M
19:01 Jordach tableteer
19:01 Jordach reeeee
19:01 Tenplus1 noice
19:03 IhrFussel Tenplus1, I added now a workaround "if self.v ~= 0 then minetest.chat_send_player(name,"Please stop the vehicle first.") return end"
19:03 Tenplus1 does it work ? :P
19:03 Tenplus1 failing that when entering vehicle it can auto=-set self.v to 0 :@D
19:04 IhrFussel Didn't test it yet, but it seems to be linked to the velocity lib_mount calculates ... vehicle_mash just adds v = 0 in the entity registration
19:05 Tenplus1 but isnt reset when you enter vehicle
19:05 IhrFussel Doesn't seem like it... I could maybe add self.v = 0 where the driver is attached
19:07 Tenplus1 yeah
19:12 Megaf_ joined #minetest-hub
19:13 Tenplus1 hi Megaf
19:14 Megaf_ Hi Tenplus1
19:14 Tenplus1 o/
19:14 Megaf_ Nice seeing you. You havent been online as much as you used to
19:15 Sokomine Raven262: why do you build wool roofs then if you don't like it?
19:15 _Megaf Tenplus1, capital T?
19:16 Tenplus1 am on different computer today :) test driving Lubuntu 18.04 :P
19:16 _Megaf aha
19:16 _Megaf Tenplus1, Please do try pure Debian
19:17 Tenplus1 i have, it was ok... prefer the ubuntu debian mix :D  and latest drivers/mesa is giving me a nice boost
19:17 _Megaf and for repos, use deb http://deb.debian.org/debian stable main contrib non-free and stable-updates and stable-backports
19:18 Sokomine Wayward_One: um. a bit small. wouldn't want to type on that keyboard
19:19 Tenplus1 pinky typing :D
19:20 Wayward_One lol
19:20 * tumeninodes dozed off heh... ttyl everyone
19:20 Sokomine sleep well, tumeninodes
19:20 _Megaf cya tumeninodes
19:20 Wayward_One it definitely beats the on-screen keyboard
19:20 tumeninodes left #minetest-hub
19:20 Tenplus1 my onscreen kb has swype to quickly type things :D
19:22 Wayward_One nice :) not sure if windows has something like that though
19:22 CWz Wayward_One, if Timon and Pumba were force to fight to the death, what would you be eating dinner that night?
19:23 Tenplus1 lol
19:23 Wayward_One lol, no idea xD
19:24 Tenplus1 pumba would be tastier so I'd help timone :P
19:25 Tenplus1 fun fact, mobs animals have the hog set as mobs_animal:pumba   :P
19:25 Raven262 Sokomine, I had no other choice!
19:25 Raven262 And a part of me died then.
19:25 Raven262 It is a sad story, I know.
19:26 Tenplus1 ?
19:26 CWz question number 2: If An alligator ate a sheep at exactly 8:30PM on the Monday after Christmas, What day would the Alligator get hit by a car?
19:26 Raven262 Tenplus1, the wool roofs discussion.
19:26 Tenplus1 ahh
19:27 IhrFussel Tenplus1, mob_horse doesn't seem to have that check either? Or my version of it doesn't at least
19:27 Tenplus1 latest from github ?
19:28 red-001 #6982
19:28 ShadowBot https://github.com/minetest/minetest/issues/6982 -- [WIP] Make settings files per-world. by red-001
19:28 IhrFussel Not latest =P a bit older ... I added self.v = 0 self.v2 = 0 before attaching to the horse ... let's see if that fixes it
19:28 Tenplus1 kewl :P if it does I'll add to git
19:30 CWz Treemonster molest non monster mobs, i found that funny
19:30 CWz The Treemobster is like the grumpy nabour chasing the nabourhood hoodlems off his lawn
19:30 CWz would be funny if he had a dedicated sound for that
19:31 Tenplus1 "get orf my lawn!"
19:31 Sokomine Raven262: playing on AspireMints wool-only-server?
19:31 Raven262 No, on RC creative :P
19:31 CWz wool only server?
19:31 Raven262 And I couldn't find a right coloured material for my roof.
19:31 Wayward_One "hippity hoppity, get off my property"
19:32 Sokomine CWz: *g* that could indeed be fun
19:32 Sokomine CWz: aspiremint runs a small server where the entire world consists of wool
19:32 Tenplus1 I think I set the "specific_attack" flag for that one to attack animals as well as players/npc
19:32 Raven262 They don't have coloured stone bricks on RC, and they also have a very limited collection of blue and violet bricks.
19:32 Sokomine Raven262: my cottages mod has a lot of roofing materials. some are taken from homedecor
19:33 Raven262 Any violet roofing?
19:33 Raven262 So after I saw that violet wool has a very strong colour. I had used blue wool.
19:34 CWz hmm i think i make a shrek mob that says get out of my swamp
19:35 Raven262 CWz, And a donkey mob that... wait there are no dragon mobs are there?
19:35 Tenplus1 ooh nice, ethereal has a swamp biome with no mobs :D
19:35 Sokomine there ought to be more friendly mobs
19:36 Raven262 Nah people like to kill, not to make friends.
19:37 Sokomine :-(
19:37 * Sokomine wants to be friends with most mobs
19:38 Sokomine imagine dms beeing tamed and stopping destroying all with their fireballs. they could be employed for road building
19:38 Raven262 I wonder, if the point is not killing them, why do friendly mobs drop rewards for getting rid of them?
19:45 Jordach rubenwardy: +1.0 for alignment seems left to right
19:45 Jordach and -1.0 seems like right to left in 0.5-dev
19:46 rubenwardy I'm not sure what you mean
19:46 rubenwardy left to right meaning left aligned or right aligned?
19:46 Jordach rubenwardy: the left edge to stay in place is 1.0
19:46 Jordach for the right edge to be the text anchor is -1.0
19:55 Tenplus1 back laters :D
19:55 Tenplus1 left #minetest-hub
20:04 Jordach rubenwardy: -1 = right to left text
20:04 Jordach +1 = left to right
20:04 rubenwardy will have to test
20:04 rubenwardy I may have done this with an image
20:04 Jordach rubenwardy: they're the wrong way around in 0.5-dev
20:05 rubenwardy oh
20:05 rubenwardy compared to 0.4.16?
20:05 Jordach probably
20:05 Jordach can't test
20:05 rubenwardy I use 0.5.0 for everything except CTF dev or connecting to servers
20:06 Jordach i love 0.5-dev at the moment
20:06 Jordach no tableteers to ruin servers
20:07 Jordach except i do have a 0.5 apk
20:07 Jordach :^)
20:16 Megaf_ joined #minetest-hub
20:18 Megaf_ I will have to reinstall my system because I made the mistake of using blocks too large for Ext4 when creating the filesystem. Now I am running out of inodes all the time. So there we have it, a lesson. When installing Debian and using Ext FS and asked about FS type, between news, normal, largefile, do not chose largefile, never! For normal use and ok performance use normal, for max efficiency in storage size use news.
20:20 Megaf_ and Don't upgrade your whole system to repos such as backports nor experimental
20:20 Megaf_ Because there is a big change of packages breaking.
20:20 Jordach that's why people use ubuntu
20:21 Megaf_ Well, I new about the block size already. I just wanted to be sure how and when it would run out of inodes.
20:21 Megaf_ If you just use the normal install, and not expert install on Debian, you will not have to worry about this. It will jsut work. Like on Ubuntu
20:22 Calinou changing the blocksize is a bad idea in the first place
20:22 Calinou the default is 4K IIRC?
20:23 unk joined #minetest-hub
20:24 * Megaf_ does curl http://saimei.ftp.acc.umu.se/cdimage/unofficial/non-free/cd-including-firmware/9.3.0+nonfree/amd64/iso-dvd/firmware-9.3.0-amd64-DVD-1.iso > /dev/sdb
20:25 Megaf_ Calinou, Not sure, I guess so
20:25 Calinou you don't need to use dd for that?
20:25 Calinou also, why not netinstall?
20:26 red-001 hooked up a small script to take a screenshot every time I die in ctf
20:26 * red-001 waits for linux to run out of free space
20:26 Megaf_ Block size:               4096
20:26 Megaf_ hum
20:26 Megaf_ Im using 4K blocksize
20:27 Megaf_ so problem is number of inodes per block?
20:27 Megaf_ Calinou, curl can do that, no need for dd. For years I've been just curling debian ISOs directly to USB sticks
20:27 Megaf_ first distro to support this out of the box was Mandriva back in 2008 or so
20:28 Megaf_ and no netinstall because Im not sure if my wifi will work with built in drivers durring isntall
20:28 Megaf_ % Total    % Received % Xferd  Average Speed   Time    Time     Time  Current
20:28 Megaf_ Dload  Upload   Total   Spent    Left  Speed
20:28 Megaf_ 25 3468M   25  889M    0     0  3734k      0  0:15:51  0:04:03  0:11:48 3028k
20:28 Megaf_ limited by flash write speed
20:30 ThomasMonroe joined #minetest-hub
20:30 Megaf_ Welcome back ThomasMonroe
20:30 Megaf_ Thomas-S, Did you catch my message last time about streets signs?
20:30 Megaf clear
20:30 ThomasMonroe heya Megaf
20:31 Megaf clear, wrong window...
20:31 Megaf ThomasMonroe, I'm planning here an automated build infrastructure to build Minetest builds for specific OSes and CPUs
20:32 Megaf_ joined #minetest-hub
20:32 Megaf So I was thinking about supporting 32 and 64 bit for Debian 8, Debian 9, Last two versions of Ubuntu and maybe Fedora
20:33 Megaf for each 32 bit I would optimize for AMD K6, Pentium II, AMD Athlon XP and Pentium 4
20:34 Megaf for each 64 build I would optimize for Ahtlon 64, Core2Duo, AMD Phenom, Core i family
20:35 ThomasMonroe nice
20:35 Megaf Well, more likely I would just make a binary for each arch compatible with any Linux
20:37 Megaf <red-001> hooked up a small script to take a screenshot every time I die in ctf
20:37 Megaf * red-001 waits for linux to run out of free space
20:37 Megaf screenshots are tiny
20:39 Thomas-S Megaf, I didn't receive a message regarding street signs, sorry.
20:40 lisac joined #minetest-hub
20:41 Megaf Thomas-S, So, when I type sign in the inventory, i was expeting to see those streets signs, but none show up
20:41 Megaf not sure why
20:42 Megaf Welcome back lisac
20:42 lisac hey Megaf
20:42 Megaf brb, gonna grab more coffee
20:42 EvergreenTree joined #minetest-hub
20:42 Thomas-S They aren't craftable in the crafting grid, you can only get them by using the streets workshop. We have more than 100 signs in total (I guess), so having them all showing up would be quite uncomfortable.
20:43 Thomas-S In creative (priv or mode), you can directly get the signs out of the workshop without supplying ingredients.
20:45 Megaf Oh, I see
20:45 red-001 Megaf, only 250 mbs left
20:46 red-001 need to delete some stuff
20:46 Megaf that's the reason then
20:46 Megaf % Total    % Received % Xferd  Average Speed   Time    Time     Time  Current
20:46 Megaf Dload  Upload   Total   Spent    Left  Speed
20:46 Megaf 100 3468M  100 3468M    0     0  3002k      0  0:19:43  0:19:43 --:--:-- 3835k
20:46 Megaf reinstall OS time, cya all, will be back once I finished
21:07 red-001 oh I think I might have figured out that werid client
21:08 red-001 someone added an auto forward key
21:08 red-001 so it must have just been a cliented modded to disable priv checks using that feature
21:09 lisac joined #minetest-hub
21:09 red-001 would explain the long straight paths that only get changed every so often then the person running it logs in
21:10 red-001 not sure if this was a key mapping in 0.4.17-dev through, if it's not then this thoery goes out the window
21:11 Jordach autorun was added recently
21:13 Shara red-001: already thought about that, but wasn't sure if it actually got added or not
21:14 Shara I couldn't see an option for it in the most recent build I have
21:14 * Shara actually checked
21:14 red-001 is more grass getting spawned now or something?
21:14 Shara Don't think so
21:15 Shara Jordach: how recently was autorun added and where do you turn it on?
21:16 Jordach https://github.com/minetest/minetest/blob/master/minetest.conf.example#L85
21:16 Shara hmmm
21:19 paramat autoforward doesn't have a keymapping by default
21:23 paramat autoforward was added Sep 2015
21:24 red-001 it's pretty cheaty when combinded with auto jump
21:25 paramat why?
21:26 red-001 makes crossing large distances way easier
21:26 Sokomine red-001: auto forward is nothing strange. i love that key and use it frequently. sometimes players observing my char complain about it not moving its feet. but that's not very important i think. not ruin my hands and keyboard are of more value
21:27 shivajiva but it has potential for abuse as red is pointing out
21:27 paramat you would soon run into a 2 node high obstacle
21:27 Sokomine still requires aiming at the right direction and turning it off in time
21:28 Megaf joined #minetest-hub
21:28 Megaf There, system installed
21:28 Megaf How long did I took?
21:28 paramat however it could cause issues, something to consider
21:28 Sokomine abuse? making people force to press keys for extended periods of time without any gain is abuse
21:28 red-001 whats the setting for auto jumping?
21:28 shivajiva say if it was used on a client that isn't honouring clip
21:28 red-001 could have sworn that android had that
21:29 Sokomine shivajiva: and? that's how i fly through my test worlds and check if everything is working out ok
21:29 paramat android autojump is actually hardcoded, should probably be a server setting
21:29 red-001 wait so PC players can't use it?
21:29 Sokomine would love to have android autojump as an option on the normal client as well
21:29 red-001 that doesn't make much sense
21:30 red-001 it would be an awesome setting to have
21:30 paramat indeed it should be available for desktop too
21:30 Sokomine and autorun be more promoted :-) there are always occasions when you need to cover a large distance
21:30 shivajiva not something you want your players to do if map size is an issue though
21:31 paramat see https://github.com/minetest/minetest/blob/179476d8330ff0fd03c3c95bbb8ea0f55e5ad2ed/src/localplayer.cpp#L289
21:31 red-001 honestly pretty annoyed no-one told me about this before lol
21:31 paramat i wrote that comment =)
21:31 Sokomine it doesn't really have to do with map size. a player starting that and going offline would soon end up either dead through fall dammage or trapped forever in the next best hole. combined with fly and fast it might be diffrent. i only do that in my local test worlds
21:32 paramat also see #6138
21:32 ShadowBot https://github.com/minetest/minetest/issues/6138 -- Camera: Fix wieldmesh glitch after teleporting by kilbith
21:32 paramat oops
21:32 paramat #6183
21:32 ShadowBot https://github.com/minetest/minetest/issues/6183 -- Going up stairs is faster on Android (faster swim and stepheight advantages)
21:32 red-001 well why not let everyone use it?
21:33 Sokomine the autorun feature is mostly useful when following a player who wants to show you his/her build. also prevents the player to be from scolded too much if the building is not up to the effort of travelling there :-)
21:33 red-001 (would be kinda unfair to android)
21:33 Shara Sokomine: the person logging in multiple players at once in my server from an IP address that is a VPS provider is noclipping through walls without moving their feet to try and generate as much map as they can
21:33 red-001 after all they do have to deal with horrible controls
21:33 Shara Autorun is directly assisting with this
21:33 Shara So yes, there is potential abuse
21:34 Shara The tactic seems to be hacky client to enable noclip, then point character some direction and autorun
21:34 Shara Then leave it
21:34 red-001 Shara, I mean I doubt they wouldn't find a way to do it anyways if they are the sort that buys multiple vps just to mess with a server
21:34 Shara red-001: well, seems it's not just me as they have been sighted on other servers
21:35 IhrFussel So auto forward causes that weird "step by step" movement without sending any arrow keys?
21:35 red-001 ops wrong off
21:36 paramat we can now set player stepheight from a mod so mods can create this 'autojump'
21:36 * shivajiva looks the other way and tries not to smirk
21:36 red-001 please don't
21:36 Shara OVH and Linode are where the IP addresses go so far. Confirmed up to 7 players signed in at once.
21:37 red-001 movement being server sided is always a mess
21:37 red-001 (see carts and boats)
21:37 IhrFussel I have a script that watches the map size closely now
21:37 IhrFussel So 28. Jan 21:58:48 CET 2018 -> 18134 MB
21:37 IhrFussel So 28. Jan 22:28:48 CET 2018 -> 18137 MB
21:38 Shara Oh look, there's another attempt happenign right now
21:38 * red-001 wonders
21:39 Sokomine Shara: i'm afraid there's potential to abuse just about anything. but there is also a very legitimate use for it. let's just try to get rid of the bots by other means
21:39 Shara Bit difficult when getting hit over and over
21:40 red-001 maybe setup a mod that looks up some database of commerical hosts and blocks account creation from them?
21:40 Sokomine IhrFussel: i can join your server and show you autorun. basicly the player char does not get the walk animation. gravity is still in effect. no mysterious gain of flight or noclip that way
21:40 Shara Exact same behaviour
21:40 paramat issue 6183 shows that android autojump causes some issues and advantages for android players on a server, it should be removed, will do this
21:41 * Sokomine hands Shara a sword to hit the bots (would even be effective as they'd respawn. or not?)
21:41 paramat android users have a jump button so can use thta. however, we will be attending to android controls before 0.5, they're already terrible
21:41 IhrFussel Sokomine, sounds like the exact movement I saw just with priv check off it seems
21:42 red-001 10/10 minetest will now achive it's goal of 0% market share amoung android games based on minetest source code
21:42 Shara 7 signed in at once again, this time from GorilliaServers Inc. Noclip and movement in steps. Not even facing the direction they were going
21:42 paramat a mod can provide autojump if wanted, on android or desktop, hardcoding it for android is wrong
21:42 red-001 paramat, we can't just remove this, no sane human will be able to play the android version for more then 5 minutes
21:43 red-001 we need to replace it if we do that
21:43 Sokomine autojump on android is a great feature. i can see that it might be less welcomed on pvp servers. isn't there a way to link it to that? server-controlled might be best (again, who has time for that....)
21:44 IhrFussel Just add auto jump as setting on PC ... people who feel cheated can then enable it
21:44 red-001 ^
21:44 IhrFussel PC users have WAY more advantages than Android users... I'd like to mention crafting
21:45 Megaf joined #minetest-hub
21:45 Megaf left #minetest-hub
21:45 Megaf joined #minetest-hub
21:45 ThomasMonroe heya Megaf
21:45 Jordach >has a HTTP mechanism
21:45 red-001 yeah I really don't mind android users having at least no advantage
21:45 Jordach >can literally be used at init only
21:45 IhrFussel Splitting stacks is not fun on Android, but not sure how that could be improved
21:45 Megaf "Linus Torvalds has released the Linux 4.15.0 kernel after nine release candidates.
21:45 Megaf The belated Linux kernel update is now available and remains under the "Fearless Coyote" codename. "
21:45 ThomasMonroe can i get more input on #6969?
21:45 ShadowBot https://github.com/minetest/minetest/issues/6969 -- F3 enable/disable fog info not accurate
21:45 Megaf Fearless Coyote
21:46 paramat jump is the least of android control problems, it's the other control issues that are the problem. we could add it as an option for all platforms
21:46 Megaf F e a r l e s s   C o y o t e
21:46 Megaf One of best Linux codenames ever
21:46 Megaf Especially now with this meltdown stuff happening
21:46 Jordach paramat: who designed the HTTP api to only be run at init
21:46 red-001 paramat, no need to add new issues
21:46 ThomasMonroe paramat, i was getting ready to say that auto-jump might actually be a neat setting to have for desktop
21:46 Jordach that's DUMB
21:47 red-001 Jordach, what are you talking about?
21:47 Jordach https://github.com/minetest/minetest/blob/master/doc/lua_api.txt#L3296
21:47 Jordach * Only works at init time and must be called from the mod's main scope (not from a function).
21:47 Jordach that throws any decent use away
21:47 red-001 > doesn't understand API docs
21:47 red-001 in fairness we use markdown without rendering it
21:48 red-001 Jordach, variables
21:48 Shara And another one already
21:48 Shara Over and over
21:48 Jordach red-001: but can't be: used inside of functions, or at any game runtime
21:48 red-001 it's like the insecure api
21:49 red-001 local HTTPApiTable = minetest.request_http_api()
21:49 red-001 it's literaly explained in the first line
21:49 red-001 * returns `HTTPApiTable` containing http functions
21:49 IhrFussel Sokomine, your movement is wayy smoother when you enable auto forward...the one by sallee was more like robotic (step, pause, step, pause)
21:50 sofar Jordach: have a look at github.com/sofar/mt2fa
21:52 Shara Fussel, getitng multiple groups of players, 7 at once on RC doing this now
21:53 IhrFussel Shara, Sokomine demonstrates auto forward and it's really a lot smoother... are they also moving in steps on your server?
21:53 red-001 it would be kinda ironic if the keymap was so badly documented that however this is just rewrote it from scratch
21:53 red-001 whoever*
21:53 Sokomine IhrFussel: strange. well, that is how automove works. it's practical for travelling maybe 1-2 minutes (following other players who are showing something) but does require human interaction in order not to crash into a wall or fall into a hole
21:57 red-001 not letting dead players move should really be enabled even if anticheat is off
21:57 Fixer worst part is some mc youtubers filming at complete night, damn thats horribly
22:04 Fixer "GTK+ 4.0 could be released in 2018"
22:13 Calinou year of GTK destkop
22:14 Jordach year of the Windows 10 desktop :^)
22:15 Fixer not GTK again
22:15 Fixer makes me sad in a way
22:16 Megaf joined #minetest-hub
22:18 Megaf Jordach, I'd like to use Blender too. But I'm too stupid to be able to use it.
22:18 Megaf Not clever enough
22:18 Megaf I used to use Rhinoceros though. Great piece of software.
22:19 Fixer another wonderful name for a software
22:19 Megaf I do think so
22:20 Megaf BTW, just watched "Going in Style". Great movie.
22:23 lumberJ joined #minetest-hub
22:29 Megaf In Rhinoceros I used to design robots back in the day, it was fun
22:35 red-001 re: #6982 should mod security settings be global or per-world like other settings?
22:35 ShadowBot https://github.com/minetest/minetest/issues/6982 -- [WIP] Make settings files per-world. by red-001
22:35 red-001 second option seems better but it would be good to get some input
22:50 EvergreenTree joined #minetest-hub
23:07 jas_ i really like the stock distribution of minetest/game, that's resulted from the work of so many people, and in particular paramat in regards to the code itself as well as managing the project and being so involved, and always sticking to his principles.  just wanted to say thanks.
23:08 Calinou someone likes minetest_game, stop the presses!
23:08 Calinou it did get better over time, but not much has changed in 2 years now
23:12 Megaf Oh boy
23:12 Megaf well, I like default minetest_game too
23:12 * Shara will like it more when/if there are fireflies :P
23:13 Megaf indeed
23:13 Megaf brb
23:17 Megaf joined #minetest-hub
23:32 * Megaf is no duck
23:37 paramat joined #minetest-hub
23:52 Fixer Calinou: in 7 years, apart from carts *cough*
23:53 Fixer Calinou: and new blocks (at least this too)
23:53 Fixer it is much more nicer visually
23:56 Fixer block selection is quite good, time for some a c t i o n, aka m o b s, and some a m b i e n c e, bored to repeat it
23:57 Fixer funnily i see hate towards rain in multiplayer .______.
23:57 Fixer at least in mc beta

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