Time |
Nick |
Message |
00:08 |
|
EvergreenTree joined #minetest-hub |
00:18 |
Megaf |
FIREFLIES!!!!!!!!!!!!!!!!! |
00:18 |
Megaf |
Shara: seeing the fireflies in person for the first time now |
00:19 |
Megaf |
on BuildCraft server |
00:19 |
Megaf |
how do I capture them? |
00:20 |
Shara |
fireflies:bugnet |
00:20 |
Megaf |
bug net, of course |
00:20 |
Shara |
But you like? |
00:20 |
Megaf |
capture all the fireflies! |
00:20 |
Shara |
:D |
00:20 |
Shara |
Which version is server? |
00:21 |
Megaf |
Shara: the 3D model could be improved a bit |
00:21 |
Shara |
Lol |
00:21 |
Shara |
It's not a model! |
00:21 |
Megaf |
I know girl, it's a joke |
00:21 |
Megaf |
Shara: BuildCraft is 0.5 |
00:21 |
Shara |
Okay, good. |
00:21 |
Shara |
So y offset will work correctly and they will be at different heights |
00:21 |
Megaf |
it's quite a nice server |
00:22 |
Shara |
I should check |
00:22 |
Megaf |
do they respawn? |
00:22 |
Shara |
sadly no |
00:22 |
Shara |
Wondering about some nice way to cause more to happen |
00:23 |
Shara |
Also thinking about allowing to release them from bottles |
00:23 |
Shara |
Add or comment on issues and things: https://github.com/Ezhh/fireflies/issues |
00:23 |
Megaf |
And I'm thinking about reseting buildcraft and making it survival |
00:23 |
Megaf |
I really see no point on a creative server, |
00:24 |
Megaf |
I mean |
00:24 |
Megaf |
I see |
00:24 |
Megaf |
but not with the mods I have |
00:27 |
Shara |
Just pick what you rpefer |
00:27 |
Shara |
prefer* |
00:30 |
Megaf |
my battery lasts around 25 minutes from full, playing Minetest |
00:30 |
Megaf |
(It's old laptop) |
00:32 |
Megaf |
adv trains wipes its whole inventory in cargo wagons when you take the wagons, hum |
00:34 |
Megaf |
Shara: so, they spawn at night? Spawn with mapgen? How does it work? |
00:34 |
Shara |
With mapgen |
00:34 |
Shara |
This is why it's so light to run |
00:35 |
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Tmanyo joined #minetest-hub |
00:36 |
Megaf |
hum |
00:36 |
Megaf |
so I will never see them on my main server.. |
00:36 |
Shara |
That's the current annoyance to me. |
00:36 |
Shara |
But would need nice, light method for dealing with that |
00:37 |
Shara |
The moment you write somethign to do checks and palce them, it gets heavier |
00:37 |
Megaf |
we could just use a very slow and simple ABM to spawn them |
00:37 |
Shara |
You could make them spread like flower though, I think :) |
00:37 |
Megaf |
slow I mean, with sow timer |
00:37 |
Shara |
flowers* |
00:37 |
Megaf |
slow* |
00:38 |
Megaf |
I don't like the spread like flowers idea |
00:38 |
Megaf |
things can get out of hand |
00:38 |
Shara |
Just add whichever group makes flowers spread I guess. Then palce a couple and leave them be. |
00:38 |
Shara |
Well, it's that or manual placement, if you want a quick fix. |
00:39 |
Megaf |
They would have to spawn in the first place, to then spread |
00:39 |
Megaf |
how are mobs from tenplus1 generated? |
00:40 |
Shara |
No idea, but these aren't mobs |
00:56 |
Megaf |
I added a lot of mods to my main server now, I'm afraid things will slow down quite a lot |
00:57 |
Megaf |
/mods = http://paste.debian.net/plain/1006730 |
01:00 |
Megaf |
still working good |
01:09 |
Sokomine |
Megaf: guess you ought to clean up spawn on your server... |
02:17 |
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sniper338 joined #minetest-hub |
02:28 |
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benrob0329 joined #minetest-hub |
02:32 |
benrob0329 |
o/ |
02:59 |
|
lumberJ joined #minetest-hub |
04:51 |
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ssieb joined #minetest-hub |
06:40 |
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jas_ joined #minetest-hub |
07:31 |
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nerzhul joined #minetest-hub |
07:54 |
jas_ |
Megaf: yes, that's me. |
07:55 |
jas_ |
i seem to recall an issue about the player's yaw always increasing on a touchscreen display but i can't find it now. |
08:59 |
|
CWz joined #minetest-hub |
09:10 |
jas_ |
oh, it's yaw and pitch |
09:21 |
Amaz |
jas_: I'm glad I could help with the no footstep sounds when sneaking issue! :D |
09:40 |
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nerzhul joined #minetest-hub |
11:33 |
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nerzhul joined #minetest-hub |
11:46 |
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nerzhul joined #minetest-hub |
12:17 |
|
Jordach joined #minetest-hub |
12:34 |
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EvergreenTree joined #minetest-hub |
12:40 |
Megaf |
Sokomine: clean my spawn, hum |
12:41 |
Megaf |
that spawn has changed along the years, already |
12:41 |
Megaf |
we had mansions there, tall trees, skyscrapers |
12:41 |
Megaf |
Sokomine: but you say that because visual or low FPS? |
12:44 |
Megaf |
I need help in doing some clean up in my spawn, basically help digging items, any volunteers? |
12:44 |
Raven262 |
Megaf, I have noticed quite an FPS drop on your spawn actually. But I thought thats cause you have those underground tunnels there. |
12:45 |
Megaf |
Raven262: precisely |
12:45 |
Megaf |
the undeground stuff is what causes the FPS drop, is MInetest bug |
12:47 |
Megaf |
I actually have to alternative spawn towns already built |
12:48 |
Megaf |
it would be just a matter of changing the setting |
12:48 |
Raven262 |
Not that many people are going to get lost, right? |
12:49 |
Raven262 |
Wait, you do have a travelnet center at the spawn... |
12:49 |
Raven262 |
YOu need to move that too. |
12:49 |
Raven262 |
Or at least make a station over there |
12:54 |
|
Fixer joined #minetest-hub |
13:12 |
|
lumberJ joined #minetest-hub |
13:19 |
|
CBugDCoder joined #minetest-hub |
13:23 |
Megaf |
well, day is too beautiful today to spend it in Minetest, I better fix my punctured tyre and ride my bike |
13:24 |
Megaf |
Raven262: so you think the travelnets in the spawn is a little too much? |
13:24 |
Megaf |
We do have a central hub |
13:24 |
Megaf |
maybe I leave just one travelnet |
13:25 |
|
Mr_Pardison joined #minetest-hub |
13:26 |
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CBugDCoder joined #minetest-hub |
13:27 |
Jordach |
https://jordach.net/images/lloywxfuxanrmtkeaw.png more of an idea about tone map controlled dynamic skyboxes |
13:28 |
Mr_Pardison |
I have to say, those are much more interesting clouds. |
13:28 |
Megaf |
Jordach: is that a shader? |
13:29 |
Jordach |
Megaf: i want tonemap controlled dynamic skyboxes |
13:29 |
Megaf |
Isn't tonemap a shader? |
13:29 |
Jordach |
not that RBA used, no |
13:30 |
Megaf |
so, little to no overhead, right? |
13:30 |
Jordach |
i already do this for SP |
13:30 |
Jordach |
https://github.com/Jordach/Solar_Plains/blob/master/mods/core/textures/sun_tonemap.png |
13:31 |
Megaf |
we are doomed https://www.youtube.com/watch?v=3FlzxKuqzUM |
13:31 |
Megaf |
!title |
13:31 |
MinetestBot |
Megaf: Meet the Japanese robot that can do push-ups and play badminton - YouTube |
13:31 |
Jordach |
>japanese robot |
13:31 |
Megaf |
put the Google AI in that thing and the world is over |
13:32 |
Jordach |
excuuuuuuuuse me princesss |
13:32 |
Jordach |
i want mecha fights |
13:32 |
Mr_Pardison |
Try combat bot fighting. |
13:32 |
Mr_Pardison |
those are awesome. |
13:33 |
Mr_Pardison |
https://www.youtube.com/watch?v=PVOR-pYqVMg |
13:33 |
Mr_Pardison |
!title |
13:33 |
MinetestBot |
Mr_Pardison: RC Combat Robot Wars - Wedgie v Night Fury v Galactus - 2014 UK Fighting Robots FW Champs Q7 #6 - YouTube |
13:34 |
Megaf |
just a plane getting carried by cranes ... |
13:34 |
Megaf |
!title https://www.youtube.com/watch?v=dgTJEuqnTMY |
13:34 |
MinetestBot |
Megaf: It took two cranes to recover a crashed plane in Turkey - YouTube |
13:41 |
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ThomasMonroe joined #minetest-hub |
14:01 |
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Jordach_ joined #minetest-hub |
14:05 |
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lumberJ joined #minetest-hub |
14:32 |
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aerozoic joined #minetest-hub |
14:40 |
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lumberJ joined #minetest-hub |
14:54 |
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ThomasMonroe joined #minetest-hub |
15:13 |
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CWz joined #minetest-hub |
15:39 |
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Mr_Pardison joined #minetest-hub |
15:48 |
|
CWz joined #minetest-hub |
15:51 |
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Fixer joined #minetest-hub |
16:02 |
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cx384 joined #minetest-hub |
16:04 |
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benrob0329 joined #minetest-hub |
16:06 |
ThomasMonroe |
lol |
16:12 |
|
benrob0329 joined #minetest-hub |
16:29 |
|
lumberJ joined #minetest-hub |
16:29 |
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Mr_Pardison joined #minetest-hub |
16:37 |
Megaf |
Hi benrob0329 |
17:04 |
benrob0329 |
Hi Megaf |
17:05 |
|
roben1430 joined #minetest-hub |
17:06 |
roben1430 |
Shara: could you autovoice Fuchs please? |
17:10 |
Shara |
We had all of freenode staff autovoiced I think. But will poke it in a bit. |
17:10 |
Megaf |
Freenode staff here? |
17:11 |
Megaf |
Do they play Minetest at least? |
17:11 |
Fuchs |
Shara: I left freenode staff |
17:11 |
Fuchs |
Shara: hence that no longer working, as I now have an emeritus cloak |
17:11 |
Shara |
Ahh |
17:11 |
Shara |
I'll just add you directly then |
17:11 |
Fuchs |
as I was involved with you-know-who I decided to rejoin MT channels for now if needed, and until I am staff again (assuming I can be convinced, that is) |
17:12 |
Fuchs |
oh, that one, yes :) |
17:12 |
Shara |
Added +V for you |
17:12 |
VanessaE |
*Jedi hand wave* You will reapply to become staff again |
17:12 |
Shara |
^ |
17:12 |
Fuchs |
Shara: thanks |
17:13 |
Megaf |
Yep, he registered his nick just a couple of years before me |
17:14 |
VanessaE |
Fuchs: you know we like having you around, staff or not :) |
17:14 |
Fuchs |
aw, thanks |
17:15 |
Fuchs |
Megaf: it appears they were emertisued before I joined staff and left the network during my time, and unfortunately since then didn't come back, at least under that account. Former staff colleagues who were around for along time might know more though :) |
17:17 |
Megaf |
I already asked to many ircops, almost no one remembers;knows him |
17:17 |
Megaf |
meh, Im too old |
17:17 |
sofar |
wut |
17:17 |
sofar |
if you're too old, I'm gandalg |
17:17 |
sofar |
gandalf* |
17:17 |
VanessaE |
wat |
17:18 |
shivajiva |
WAT |
17:18 |
sofar |
hahaha |
17:18 |
Megaf |
we have all have mostly the same internet age VanessaE sofar |
17:18 |
Megaf |
Though you guys are gandalfs in computing... |
17:18 |
Megaf |
I'm a teenager in computing... |
17:19 |
sofar |
I just started, ok? |
17:19 |
sofar |
I just bought a visual basic book last week |
17:19 |
Fuchs |
Megaf: consider asking christel :) |
17:19 |
sofar |
look at me! whee I can print! |
17:19 |
VanessaE |
heh |
17:19 |
Megaf |
[17:19:12] <sofar> I just bought a visual basic book last week |
17:19 |
Megaf |
LMAO |
17:19 |
Megaf |
I have a book on programming in BASIC from 1984 |
17:20 |
Megaf |
tho I got it around late 90s |
17:20 |
|
tenplus1 joined #minetest-hub |
17:20 |
tenplus1 |
hi folks |
17:20 |
Megaf |
Hi tenplus1 |
17:20 |
tenplus1 |
o/ Megaf :P |
17:20 |
shivajiva |
o/ :P |
17:20 |
ThomasMonroe |
I read my dad's VB book when I was 12 |
17:20 |
tenplus1 |
hey shiva :0 |
17:20 |
tenplus1 |
hi thomas |
17:20 |
VanessaE |
hey sqrt(121) |
17:20 |
ThomasMonroe |
hiya tenplus1 |
17:20 |
tenplus1 |
11 |
17:21 |
tenplus1 |
lol, I like it VanessaE :) hi |
17:21 |
VanessaE |
:) |
17:21 |
* tenplus1 |
has been reading up on RISC-V and wants a test board :D |
17:22 |
Megaf |
you got one already? |
17:22 |
sofar |
I don't understand the attachment to antique computing equipment though |
17:22 |
sofar |
I threw out all the old electronics I had |
17:22 |
tenplus1 |
checking out the architecture, demo's and linux port :) it all looks pretty amazing |
17:22 |
Megaf |
Is there any proper RISC-V CPU already? So far all I seen was FPGAs of it |
17:22 |
tenplus1 |
hi sofar |
17:22 |
sofar |
speaking of antiques |
17:22 |
sofar |
hi tenplus1 |
17:22 |
Megaf |
https://youtu.be/fRqUVT61cI4?t=181 |
17:22 |
Megaf |
!title |
17:22 |
MinetestBot |
Megaf: 10 Living Things That Shouldn’t Exist But Do - YouTube |
17:23 |
tenplus1 |
it's not antique, RISC-V is a new open cpu architecture :P |
17:23 |
Megaf |
Fresh water sharks ^ |
17:23 |
sofar |
tenplus1: I wasn't referring to you or risc-v :) |
17:23 |
tenplus1 |
heh |
17:23 |
sofar |
I may have kept my first C64 assembly programming book, though |
17:23 |
ThomasMonroe |
I'm looking at Rpi 3B hoping to get enough money to get it :D |
17:24 |
tenplus1 |
I still have AMOS 1.36 in a box with floppies and reference manual :) hahaha |
17:26 |
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Darcidride_ joined #minetest-hub |
17:26 |
tenplus1 |
hi Darcidride |
17:31 |
Sokomine |
Megaf: mansions are fine. as are tall trees to a degree (might cause low fps). skyscrapers...why not. but something labeld as dicks in huge quantities? for 14 year old boys that might be ok, but for others it's just spam. hope you find someone to help clean them up |
17:32 |
Megaf |
Sokomine: what do you mean but "labeled as dicks" ? |
17:33 |
tenplus1 |
o.O |
17:33 |
tenplus1 |
*gasp* |
17:34 |
ThomasMonroe |
O_O |
17:34 |
|
CBugDCoder joined #minetest-hub |
17:34 |
tenplus1 |
o/ CBugDCoder |
17:34 |
ThomasMonroe |
Megaf, you literally said that!?!?!? |
17:34 |
sofar |
the technical term is "penis" |
17:35 |
Megaf |
ThomasMonroe: Sokomine did |
17:35 |
Megaf |
I have no penises in my server, not that I'm aware of |
17:35 |
ThomasMonroe |
oh I see now |
17:35 |
sofar |
hahahaha |
17:35 |
CBugDCoder |
hi ten |
17:35 |
ThomasMonroe |
lool |
17:35 |
sofar |
see? I act like a 10 year old |
17:35 |
tenplus1 |
lol, I had a few reports at one time but they got bored afterwards and played lucky blocks instead :D |
17:35 |
sofar |
back to visual basic for me |
17:35 |
ThomasMonroe |
XD |
17:36 |
Megaf |
If somebody wants to make a nice high res pixel are of it I wouldnt care either... art is art |
17:36 |
Sokomine |
Megaf: don't know. just saw those structures when i joined your server. there where plenty of them around, and it was a bit spammy. perhaps you want to clean up that |
17:37 |
tenplus1 |
could that be the infamous dick forests of old... better watch for the mobs in that area |
17:37 |
|
twoelk joined #minetest-hub |
17:37 |
* tenplus1 |
fears giant pubic lice |
17:37 |
tenplus1 |
hi twoelk |
17:37 |
Megaf |
there's 3 pixel ares in the spawn |
17:37 |
twoelk |
o/ |
17:37 |
Megaf |
And plenty of signs |
17:37 |
Megaf |
Anyway, I am doing some cleanup there |
17:38 |
Sokomine |
cleanup is good :-) |
17:38 |
tenplus1 |
gotta host a wrecking party on xanadu soon, check for banned player builds and abandons |
17:38 |
Sokomine |
bring back those mansions you talked about. i love exploring nice mansions :-) |
17:39 |
Sokomine |
hmm. that's diffrent, ten. truely abandoned buildings might be removed, yes. but other structures? well, then. xanandu always had a diffrent attitude there. i personally prefer stability :-) |
17:39 |
Mr-Pardison |
tenplus1: Name a time and I'll see if I can join and help with tat |
17:39 |
tenplus1 |
will pop on just now, see how busy it is |
17:40 |
* twoelk |
thinks of some of his unfinished projects on Xanadu and hides |
17:40 |
Sokomine |
abandoned as in "can't decide weather it is horribly built, never got beyound basic start or was griefed terribly" |
17:40 |
Megaf |
Im continueing my cleanup after this |
17:40 |
Megaf |
!title https://youtu.be/fRqUVT61cI4?t=181 |
17:40 |
MinetestBot |
Megaf: 10 Living Things That Shouldn’t Exist But Do - YouTube |
17:42 |
roben1430 |
sofar: don't worry too badly, I'm stuck on chapter two of Programming in Lua |
17:42 |
roben1430 |
also this chat lol |
17:42 |
tenplus1 |
lua is fun |
17:43 |
roben1430 |
The 8-Queens game doesn't look like it should loop, yet somehow it does |
17:43 |
Megaf |
wrong youtube link, nevermind |
17:43 |
roben1430 |
I don't get it in the least |
17:43 |
sofar |
8 queens puzzle? |
17:43 |
sofar |
I wrote that in pascal in '93, creating all 96 unique solutions in 2 minutes, on my 286 |
17:43 |
roben1430 |
I don't think I have it on my computer yet, just distro hopped ofc |
17:44 |
sofar |
then I wrote a program to compare the results and find out there were only 8 unique solutions due to symmetry |
17:44 |
roben1430 |
this specific version in this book I don't get |
17:44 |
roben1430 |
I understand the concept |
17:44 |
sofar |
one solution is point-symmetrical, and thefefore I memorized it and can put it on a chessboard in 10 seconds |
17:45 |
sofar |
92 not 96 |
17:45 |
sofar |
and 12 not 8 |
17:45 |
sofar |
my bad, it's been a while |
17:46 |
sofar |
I also, at that point in my life, should have either slept or engaged in social activities. ;) |
17:47 |
sofar |
http://mathworld.wolfram.com/images/eps-gif/QueensMax_800.gif |
17:47 |
sofar |
bottom right one in the picture is the point-symmetrical one that's also easy to remember |
17:51 |
tenplus1 |
Mr-Pardison: got a 'limited' player build if you want ? |
17:51 |
roben1430 |
brb rebooting |
17:54 |
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17:55 |
tenplus1 |
wb roben |
17:57 |
|
CBugDCoder joined #minetest-hub |
18:07 |
|
Xio joined #minetest-hub |
18:09 |
Megaf |
Mr-Pardison, your nick is not registered? |
18:10 |
|
Krock joined #minetest-hub |
18:10 |
Krock |
hi tenplus1 |
18:10 |
Krock |
got you. again. |
18:10 |
Megaf |
Just got a " Bus error " in Minetest, cool |
18:10 |
Megaf |
Krock: well done :P |
18:10 |
Mr-Pardison |
Megaf: this one isn't but Mr_Pardison is |
18:12 |
tenplus1 |
hi krock, was distracted in other channel :PPPP |
18:13 |
Krock |
heh :P |
18:15 |
Fixer |
*,,,,,* |
18:16 |
tenplus1 |
hey fixer |
18:25 |
tenplus1 |
back later, nom time :P |
18:25 |
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tenplus1 left #minetest-hub |
18:26 |
Megaf |
almost got him |
18:27 |
|
ThomasMonroe joined #minetest-hub |
18:52 |
Jordach_ |
rubenwardy: >implying people install MT to places other than sbin |
18:53 |
Jordach_ |
or DRUN_IN_PLACE |
18:53 |
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CBugDCoder joined #minetest-hub |
18:54 |
ThomasMonroe |
I'll try what you said Jordach, idk how well it will work, that being said how would I tell what the installation dir is |
18:54 |
Jordach_ |
^^^ |
18:55 |
Jordach_ |
i'd check on how the banners for subgames are loaded |
18:55 |
rubenwardy |
the mainmenu uses images |
18:55 |
Jordach_ |
then change the games dir for textures/base/pack |
18:55 |
rubenwardy |
ping icons |
18:55 |
rubenwardy |
so see how that gets the path |
18:57 |
* ThomasMonroe |
looks |
19:02 |
ThomasMonroe |
UGH I am sooo blind sometimes |
19:11 |
Megaf |
[18:52:56] <Jordach_> rubenwardy: >implying people install MT to places other than sbin |
19:11 |
Megaf |
[18:53:06] <Jordach_> or DRUN_IN_PLACE |
19:11 |
Megaf |
where did that come from? |
19:11 |
Jordach_ |
[18:52:25] <rubenwardy> that's relative to the working directory, which may not be bin |
19:11 |
ThomasMonroe |
I just use defaulttexdir *faceslap* |
19:13 |
Jordach_ |
https://jordach.net/images/emnbcuzzfivmlgbg.png |
19:16 |
benrob0329 |
Jordach_: noice |
19:16 |
ThomasMonroe |
noice pic |
19:18 |
Mr-Pardison |
well, have to hop from here for now. will bbiab |
19:22 |
Fixer |
Jordach_: i feel sitting in a tank watching your screenshot |
19:24 |
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19:41 |
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IhrFussel joined #minetest-hub |
19:41 |
IhrFussel |
Ayn way to get the node pos in on_place? |
19:41 |
IhrFussel |
Any* |
19:42 |
IhrFussel |
is it pointed_thing.above? |
19:43 |
Shara |
Fussel, what are you trying? |
19:44 |
Shara |
If you want the node you are pointing at, it would be .under, not .above |
19:44 |
shivajiva |
pointed_thing,under |
19:45 |
shivajiva |
*pointed_thing.under |
19:45 |
Shara |
:P |
19:45 |
IhrFussel |
Shara, I have certain doors that ignore protection and I want to add a protection check to them: on_place = function(itemstack, placer, pointed_thing) local p = pointed_thing.above local p2 = minetest.dir_to_facedir(placer:get_look_dir()) --print(p2) minetest.set_node(p, {name = "my_garage_door:garage_door",param2 = p}) minetest.set_node({x=p.x,y=p.y+1,z=p.z}, {name = "my_garage_door:garage_door_top",param2 = |
19:45 |
IhrFussel |
p2}) end, |
19:45 |
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19:46 |
IhrFussel |
shivajiva, .under exists? I thought only .above |
19:46 |
Shara |
If there wsa only one option, then it would just be pointed_thing :) |
19:47 |
Shara |
Think of it like... you are pointing at the node boundary.. so you get either the node ont he other side of that (under) or on the side closer to you (above) |
19:47 |
shivajiva |
http://dev.minetest.net/pointed_thing |
19:47 |
Shara |
And if you mean the doors I think, I previously offered you a fix for that, but you ignored me |
19:48 |
Shara |
It's the sliding doors right? |
19:48 |
IhrFussel |
Shara, I didn't ignore you, I didn't see it as critical but now a player apparently had lots of fun placing garage doors everywhere |
19:48 |
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19:48 |
Shara |
Uhm, I reported more than one incident of them being spammed in places to you |
19:48 |
Shara |
And you didn't asnwer, so it was ignoring :P |
19:48 |
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19:49 |
IhrFussel |
Yes but they were only a few..now they are many and I need to prevent that |
19:49 |
Shara |
But you need to use minetest.is_protected |
19:49 |
IhrFussel |
I know I was just not sure how to get the exact pos of the spot where the garage door tries place itself |
19:50 |
IhrFussel |
tries to* |
19:50 |
Shara |
Fussel, since we adapted from the same mod, can you show me your current code for the doors? |
19:50 |
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19:51 |
Shara |
The code I have for these is messy looking (because I don't feel like reading it all to work it out), but if you show me what you have, I should be able to show you what you're missing |
19:51 |
IhrFussel |
Shara, I didn't modify the code yet it's pretty much still the original as I downloaded it |
19:52 |
Shara |
Point is I don't know what the original looks like compared to mine |
19:52 |
IhrFussel |
The problem is that there are several "sub mods" containing certain doors with their own on_place callbacks |
19:52 |
Shara |
Just need to see sliding doors part |
19:53 |
IhrFussel |
It's the garage door one I have problems with right now, not sliding |
19:53 |
Shara |
They can all be abused the exact same way, and what applies to one should apply to the others as well |
19:53 |
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19:54 |
IhrFussel |
But if minetest.is_protected(pointed_thing.under,player:get_player_name()) then return end should work or not? |
19:54 |
Shara |
If you won't show me the code, I can't tell you |
19:55 |
IhrFussel |
https://pastebin.com/weN3qnYm |
19:57 |
Shara |
Looking |
19:58 |
Shara |
Hmm, very diffrent from the doors. |
19:59 |
Shara |
Hmm, let me get on server and see how this door works |
19:59 |
IhrFussel |
Has on_place() even a return value? I see none in the docs |
20:00 |
Shara |
You really ought to add the check for sliding doors too though |
20:02 |
ThomasMonroe |
Pushed to the PR Shara, it works :D |
20:02 |
IhrFussel |
I will after I did for the garage doors...but can I simply use return or return false in on_place()? |
20:03 |
Shara |
Well, on sliding I just had |
20:03 |
Shara |
minetest.is_protected(pos1, placer:get_player_name()) or |
20:03 |
Shara |
minetest.is_protected(pos2, placer:get_player_name()) then |
20:03 |
Shara |
And return if either of those trigger |
20:04 |
IhrFussel |
Do the sliding ones use on_place too? |
20:04 |
Shara |
But it looks like garage is taking up a lot of nodes |
20:04 |
Shara |
Yes |
20:04 |
Shara |
But you need to look at what happens on rightclick with these garage ones |
20:05 |
Shara |
Since they seem to fill up different nodes depending on the state they are in |
20:06 |
IhrFussel |
The others will only appear if the normal one got placed successfully I think |
20:06 |
Shara |
These door are massively glitchy |
20:06 |
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20:07 |
Shara |
They occupy six nodes in each position... but only two are solid |
20:07 |
Shara |
And you can use them to remove nodes |
20:08 |
Megaf |
#6957 |
20:08 |
ShadowBot |
https://github.com/minetest/minetest/issues/6957 -- Add a refresh button to the serverlist by ThomasMonroe314 |
20:08 |
Shara |
I could probably destroy protected builds with these things |
20:08 |
IhrFussel |
If you can't place them inside protections that problem should be solved |
20:09 |
Shara |
Just make sure to check enough positions... otherwise on right click you move it, and the new position will possibly slide over into a protected area |
20:10 |
IhrFussel |
I always tell my players to not just protected strictly from wall to wall and that they should protect a few more rows of nodes |
20:10 |
Shara |
You can punch holes through walls the next row back |
20:11 |
Shara |
Sure, but still felt liek I should let you know |
20:11 |
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20:14 |
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20:14 |
Shara |
Also can't remove them in their upper position |
20:19 |
Fixer |
https://pbs.twimg.com/media/DUPgL3IWsAE-E5H.jpg:large |
20:22 |
Megaf |
lol Fixer |
20:33 |
IhrFussel |
Shara, Your fix doesn't seem to work...did you verify that it works on your server? |
20:34 |
Mr_Pardison |
IhrFussel: RedCat is down, DL is busy. |
20:34 |
Shara |
I don't use garage doors |
20:35 |
IhrFussel |
It doesn'tz work on sliding ones either...it was correct to paste the code at the beginning of jdoors1.lua right? |
20:36 |
IhrFussel |
In the function "onplace" |
20:38 |
IhrFussel |
Wait a sec |
20:44 |
IhrFussel |
garage doors work I was just being stupid xP |
20:44 |
IhrFussel |
And sliding may not work cause the protection check was missing from jdoors2.lua I guess |
20:49 |
Shara |
I don't have a jdoors2.lua, so can't say |
20:50 |
IhrFussel |
Well both jdoors1 and jdoors2 have a onplace function that's called and I only had the check in jdoors1.lua ... will check now if that fixes it |
20:54 |
IhrFussel |
I found the problem...some sliding doors are part of "my_future_doors" |
20:55 |
IhrFussel |
Which has its own sliding.lua with the onplace function... pretty confusing coding |
21:20 |
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21:27 |
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21:35 |
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21:48 |
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21:53 |
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22:09 |
Megaf |
2018-01-24 22:07:25: ERROR[Main]: ServerError: AsyncErr: environment_Step: Runtime error from mod 'ambience' in callback environment_Step(): ...MegafServer/BinMegafServer/bin/../mods/ambience/init.lua:176: attempt to index a nil value |
22:09 |
Megaf |
2018-01-24 22:07:25: ERROR[Main]: stack traceback: |
22:09 |
Megaf |
2018-01-24 22:07:25: ERROR[Main]: ...MegafServer/BinMegafServer/bin/../mods/ambience/init.lua:176: in function 'get_ambience' |
22:09 |
Megaf |
2018-01-24 22:07:25: ERROR[Main]: ...MegafServer/BinMegafServer/bin/../mods/ambience/init.lua:376: in function <...MegafServer/BinMegafServer/bin/../mods/ambience/init.lua:361> |
22:09 |
Megaf |
2018-01-24 22:07:25: ERROR[Main]: ...afServer/BinMegafServer/bin/../builtin/game/register.lua:412: in function <...afServer/BinMegafServer/bin/../builtin/game/register.lua:392> |
22:09 |
Megaf |
2018-01-24 22:07:25: ERROR[Main]: stack traceback: |
22:09 |
Megaf |
=/ |
22:09 |
Megaf |
even tenplus1 mods are crashy |
22:09 |
Megaf |
I dont want to live on this planet anymore |
22:09 |
Shara |
Just check what that line is doing :P |
22:10 |
Megaf |
"attempt to index a nil value" |
22:10 |
Megaf |
I'm really sick if this |
22:10 |
* Shara |
sighs |
22:10 |
Shara |
Check as in... find out what it's nil! |
22:10 |
Megaf |
nah, easier to just disable the mod |
22:11 |
Shara |
That too |
22:11 |
Megaf |
mod is doing weird stuff in the server anyway |
22:11 |
Megaf |
and the amplitude of the sounds are too high |
22:13 |
Shara |
I stay away from ambience mods |
22:13 |
Shara |
Honestly, if CSM is going to have any use, it should be for things like that |
22:16 |
Jordach_ |
anyone know how itemstack metaref works |
22:17 |
Megaf |
has anyone seen a player called Poison_Ivy ? |
22:17 |
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22:18 |
Hijiri |
I don't remember anyone with that name |
22:20 |
Megaf |
I think she might be trouble, though Im not sure |
22:20 |
Megaf |
she joined today, asked for home and interact |
22:21 |
Megaf |
though I noticed she didnt have fast, which means she had joined the server in the past, and me or a mod removed her privs |
22:22 |
Megaf |
Sokomine: Spawn should be slightly better now |
22:22 |
Megaf |
cleaner |
22:22 |
Megaf |
!server Megaf |
22:22 |
MinetestBot |
Megaf: Megaf Server V4.17 | mt.megaf.info:30003 | Clients: 1/10, 0/2 | Version: 0.4.17-Megaf / MegafXploreNext | Ping: 11ms |
22:23 |
Sokomine |
Megaf: thanks! |
22:24 |
Megaf |
lol, thank you, I think... For suggestions |
22:27 |
Megaf |
now, occlusion isnt working at all on backports-0.5 |
22:27 |
Megaf |
if I go to wireframe I can see through everything |
22:37 |
Megaf |
Shara: fireflies SPAWNED AT SPAWN |
22:37 |
Megaf |
! |
22:38 |
Megaf |
Shara: Oh, nevermind |
22:38 |
Megaf |
forget |
22:38 |
Shara |
Hmm? |
22:38 |
Megaf |
I put them there, but they were not visible at daytime, so I had forgoten about them |
22:38 |
Shara |
Hah |
22:38 |
Shara |
Well you can't blame me for you placing them there :D |
22:38 |
Megaf |
A day in my server is 24 hours long... |
22:38 |
Shara |
They are visible in the day as well though, just harder to see |
22:40 |
Jordach_ |
https://jordach.net/images/ryduaprnuvulxgiik.png |
22:44 |
Megaf |
And I still couldnt find any penis at my spawn |
22:54 |
Megaf |
aahhhh fffff |
22:54 |
Megaf |
https://www.youtube.com/watch?v=EzxJgWbm_3I |
22:54 |
Megaf |
just |
22:54 |
Megaf |
meh |
22:54 |
Megaf |
bah |
22:54 |
Megaf |
!title |
22:54 |
MinetestBot |
Megaf: I Wanna Be The Guy - Complete Run (Part 1 of 5) - YouTube |
22:54 |
Megaf |
soundtrack is cool tho |
22:55 |
Megaf |
but the game is bloody insane |
23:03 |
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23:16 |
Hijiri |
very late |
23:20 |
Megaf |
"Graphic. Grrrraphic. Graphic Image File. Ive never heard of a Jraphic file" |
23:20 |
Megaf |
There, case closed on how to say GIF |
23:21 |
Megaf |
Original author of the comment https://www.youtube.com/watch?v=mQTFHh2aQRM&lc=UgzKxNK-O9ATX3n3jwl4AaABAg |
23:26 |
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23:42 |
Megaf |
!title https://www.youtube.com/watch?v=rEuoZjOboj0 |
23:42 |
MinetestBot |
Megaf: The Ultimate Enterprise - Space Ship + Carrier + Shuttle + Sailing Ship - YouTube |
23:42 |
Megaf |
KSB ^ |
23:43 |
Megaf |
KSP* |
23:44 |
benrob0329 |
Megaf: remember, off tags are useful for keeping the topic police off your tail :^))) |
23:44 |
benrob0329 |
As well as keeping the logs clean. |
23:45 |
Megaf |
Oh no |
23:45 |
Megaf |
rules and norms? |
23:45 |
* Megaf |
runs away |
23:46 |
benrob0329 |
Would be nice if MinetestBot respected an [off] !title though |
23:46 |
Megaf |
MinetestBot! |
23:46 |
MinetestBot |
Megaf! |
23:46 |
benrob0329 |
Who do I ping for that? |
23:47 |
Megaf |
benrob0329: sfan5 is the guy I think |
23:47 |
Megaf |
there, pinged |
23:50 |
Megaf |
channels* |
23:51 |
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23:53 |
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23:55 |
Megaf |
Current desktop in this old laptop https://imgur.com/a/IoXPc |
23:57 |
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