Time |
Nick |
Message |
00:03 |
|
paramat joined #minetest-hub |
00:10 |
rubenwardy |
wat |
00:11 |
IhrFussel |
Nah, many server owners decide mid-way to switch to another mapgen, it should stay as an option in conf |
00:11 |
benrob0329 |
IhrFussel: you'd need to change it in the world as well afaik |
00:12 |
benrob0329 |
rubenwardy: per-world settings in minetest.conf is a nono in my mind |
00:12 |
rubenwardy |
? |
00:13 |
rubenwardy |
also, the what was to Shara being K-lined |
00:13 |
rubenwardy |
-> network banned |
00:13 |
benrob0329 |
mg_name, game, etc |
00:13 |
benrob0329 |
Shara was k-lined?? |
00:13 |
rubenwardy |
both of those are world settings |
00:13 |
rubenwardy |
in world.mt |
00:13 |
rubenwardy |
the settings just change the default value (which is meh) |
00:13 |
IhrFussel |
Not sure, I switched quite a while ago :P rubenwardy I am assuming false positive? Or did she have ab argument with the staff? Can't think of any other reason |
00:14 |
|
Shara joined #minetest-hub |
00:14 |
benrob0329 |
rubenwardy: yes, but you have to set them in Mt.conf because there is no way to set up a word from terminal |
00:14 |
benrob0329 |
*world |
00:15 |
benrob0329 |
Or change after the fact |
00:15 |
IhrFussel |
WB Shara ... what happened? |
00:16 |
Shara |
Wish I knew |
00:16 |
IhrFussel |
Okay so false positive likely |
00:20 |
Megaf |
Shara: you can join #Freenode and ask there |
00:20 |
Megaf |
unless you indeed did nasty stuff |
00:20 |
Shara |
Well, I hope I didn't |
00:22 |
rubenwardy |
I asked in #freenode and got the ban lifted |
00:23 |
Megaf |
cool |
00:23 |
Megaf |
well, bed time, night folks |
00:25 |
Shara |
Sleep well tiger |
00:25 |
Shara |
And thanks ruben :) |
00:50 |
garywhite |
what happened? |
00:52 |
sofar |
* Shara has quit (K-Lined) |
00:52 |
garywhite |
that's weird... |
00:54 |
Shara |
No explanation forthcoming either apparently |
00:55 |
Shara |
So cant satisfy the curiousity of those who have asked |
00:55 |
sofar |
did you ask? |
00:55 |
Shara |
Unless freenode took exception to me kicking a player from my server a few minutes before, so idea what happened. :) |
00:55 |
Shara |
no* |
00:56 |
Shara |
I don't really car3e to ask in a public channel with hundreds of people present, so will wait until someone I can speak to is around |
00:56 |
Shara |
care* |
00:56 |
sofar |
sure |
01:30 |
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EvergreenTree joined #minetest-hub |
01:54 |
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sniper joined #minetest-hub |
01:56 |
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sniper338 joined #minetest-hub |
01:58 |
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sniper338 joined #minetest-hub |
01:59 |
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sniper338 joined #minetest-hub |
02:28 |
|
EvergreenTree joined #minetest-hub |
03:00 |
benrob0329 |
I'm trying to run two servers (different ports) at the same time, but the second one won't load any mods |
03:01 |
benrob0329 |
Nvm |
03:15 |
|
paramat joined #minetest-hub |
03:38 |
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CBugDCoder joined #minetest-hub |
04:09 |
garywhite |
OldCoder is at it again |
04:19 |
Wayward_One |
the forum needs immediate attention, mass spam from OC |
04:21 |
benrob0329 |
sfan5 sofar kaeza ^^ |
04:24 |
benrob0329 |
Also what the f* |
04:39 |
VanessaE |
killed. |
04:47 |
benrob0329 |
VanessaE: thanks |
04:48 |
VanessaE |
yw |
04:56 |
|
sniper338 joined #minetest-hub |
06:45 |
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Lukc joined #minetest-hub |
07:10 |
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nerzhul joined #minetest-hub |
07:11 |
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CWz joined #minetest-hub |
07:48 |
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compunerd joined #minetest-hub |
08:02 |
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sniper338 joined #minetest-hub |
09:38 |
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tenplus1 joined #minetest-hub |
09:38 |
tenplus1 |
hi folks |
09:41 |
|
celeron55 joined #minetest-hub |
09:41 |
tenplus1 |
wb celeron |
10:28 |
|
Raven262 joined #minetest-hub |
10:32 |
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nerzhul joined #minetest-hub |
11:16 |
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Jordach joined #minetest-hub |
11:26 |
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Fixer joined #minetest-hub |
11:28 |
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Grandolf joined #minetest-hub |
11:30 |
Megaf |
Greetings |
11:35 |
Raven262 |
Hi Megaf |
11:37 |
|
tenplus1 joined #minetest-hub |
11:37 |
tenplus1 |
allo |
11:41 |
|
EvergreenTree joined #minetest-hub |
11:41 |
tenplus1 |
hi evergreen |
11:45 |
Raven262 |
Hi ten |
11:45 |
tenplus1 |
hi Raven262 |
11:49 |
shivajiva |
Hi folks ) |
11:49 |
tenplus1 |
hi shiva |
11:49 |
shivajiva |
looking forward to christmas ten? |
11:50 |
tenplus1 |
will be workign on xmas day |
11:51 |
shivajiva |
Santa has already dropped a G4560 MB bundle on me |
11:51 |
shivajiva |
eww |
11:51 |
tenplus1 |
whassat ? gfx card ? |
11:52 |
shivajiva |
Intel G4560 CPU, 8MB Corsair extreme fitted to a gigabyte mb |
11:52 |
tenplus1 |
ooh nice :) bet it flies like the wind :D what Os ? |
11:53 |
shivajiva |
my LGA775 mb died and they are rarer than hens teeth so I bumped up and got 164% increase on my Q6600 system |
11:53 |
shivajiva |
it does seem pretty fast |
11:54 |
tenplus1 |
kewl... |
11:54 |
shivajiva |
51W compared to the 95W of the q6600 |
11:54 |
tenplus1 |
it's always fun building a new system |
11:55 |
tenplus1 |
low power as well :) I like it... every new desktop I get ends up being lower in wattage as well... 65watts for intel aton just now |
11:55 |
shivajiva |
struggling with the watercooler bracket, doesn't like the 1151 hole centres |
11:55 |
shivajiva |
marginally different than the 775 |
11:56 |
tenplus1 |
erk, last thing you need is a dodgy connection when water is concerned |
11:56 |
shivajiva |
oh it's inert, if it was to leak it wouldn't conduct |
11:57 |
shivajiva |
the stock cooler is pretty crap |
11:59 |
tenplus1 |
yeah they usually are... been looking for a decent fanless cooler for pentium j9400 |
11:59 |
tenplus1 |
*2900 |
11:59 |
shivajiva |
things I noted about using a 7th gen cpu, it won't update win 7, refuses and asks you to upgrade to win 10!!!! |
12:00 |
tenplus1 |
damn, that's no good... w10 sucks |
12:00 |
shivajiva |
good old intel microsoft partnership at work |
12:00 |
shivajiva |
so be aware of the flaw in upgrading to any 7th gen cpu |
12:01 |
tenplus1 |
does that mean you cannot properly use w7 |
12:02 |
shivajiva |
you lose monthly rollups and security fixes to dot net effectively at this point in it's lifespan |
12:03 |
tenplus1 |
pfft, dot net is useless in most cases and fills up the hard drive with even more useless updates |
12:04 |
shivajiva |
they are only providing sticking plasters for win 7 anyway at this point in it's EOL |
12:04 |
tenplus1 |
yeah... hopefully w11 will bring out an all new core that's better maintained |
12:04 |
Sokomine |
shivajiva: why do you blame the cpu if the os does not like it for no good reason other than wanting to force an upgrade? |
12:04 |
tenplus1 |
hi Sokomine |
12:04 |
Sokomine |
hi ten |
12:05 |
shivajiva |
lol we can dream, I wasn't blaming the cpu I was blaming the partnership with MS |
12:05 |
Sokomine |
tenplus1: 65 watt for intel atom? that sounds like quite a lot. or do you count the monitor as well? |
12:05 |
* tenplus1 |
would rather use ReactOS or Linux with wine/vbox before using w10 |
12:05 |
* Sokomine |
nods to ten |
12:06 |
shivajiva |
same, my daily driver is nix |
12:06 |
tenplus1 |
my Acer Aspire Revo is many years old already, has 1.8ghz dual core atom with nvidia ion v.2 gfx but only uses 65watts full load |
12:07 |
Sokomine |
ok, full load is diffrent |
12:07 |
tenplus1 |
my pentium j2900 is quad core pentium and 65watts... am happy the power is staying same but getting more bang for your watt |
12:09 |
shivajiva |
another interesting thing about the bundle is the use of a conductive pad on the cpu-cooler interface, they are crap. Removal and use of heatsink paste resulted in a drop of 3 degrees |
12:10 |
tenplus1 |
yeah they did a full test on linus tech tips doing the same... managed to get a pre-built system heat down by a good amount of heat by re-applying decent compound |
12:10 |
tenplus1 |
seems what they supply by default isnt all taht great |
12:12 |
shivajiva |
the whole idea behind the paste is to remove air from the interface as air can be heated to extreme temps so it only has to fill the granularity of the surface to be effective, most people apply too much. |
12:13 |
tenplus1 |
the explaining computers channel is pretty good, he overclocks a raspberry pi 3 and uses compounds and heatsinks etc with great results :D |
12:13 |
shivajiva |
:) |
12:14 |
* tenplus1 |
has no tv, youtube is life :D ahahahah |
12:15 |
shivajiva |
give me a book any day :P |
12:15 |
Megaf |
Welcome back tenplus1 |
12:15 |
tenplus1 |
ooh, look like america's net neutrality may be re-introduced |
12:15 |
tenplus1 |
hi Megaf |
12:15 |
tenplus1 |
+1 shiva, books are great... |
12:16 |
tenplus1 |
almost pee'd myself laughing when reading Terry Pratchets Discworld series |
12:17 |
shivajiva |
clever man with an interesting twist on life |
12:18 |
rubenwardy |
Wonder what happens if I send a sticker from the Google keyboard |
12:18 |
shivajiva |
we all see a box |
12:18 |
rubenwardy |
Aw, just an error toast |
12:19 |
tenplus1 |
hi ruben |
12:19 |
rubenwardy |
Toast being the way android shows system messages |
12:19 |
rubenwardy |
A rounded popup with text that disappears after a few seconds |
12:19 |
rubenwardy |
Hey |
12:19 |
tenplus1 |
I feel that all Os' shoudl have a default character set (like minetest texrtures) and any font we use that doesn't have the character we want should use the default one instead to fill the gaps |
12:20 |
rubenwardy |
That is actually done, iurc |
12:20 |
rubenwardy |
*iirc |
12:20 |
shivajiva |
Douglas Adams is up there with Pratchet imo, very similar dry perspective |
12:21 |
rubenwardy |
The problem is when the default font doesn't have the character |
12:21 |
tenplus1 |
oh yeah, hitchikers guide (all 5 books) and the new Dirk Gently's Holistic Detective Agency were great |
12:21 |
tenplus1 |
in this day and age all Os' should have a base font with emoji and unicode support |
12:24 |
tenplus1 |
we all need a standard |
12:28 |
rubenwardy |
Problem is characters keep being introduced |
12:28 |
rubenwardy |
And some Linux derivatives are painfully slow to update |
12:28 |
tenplus1 |
and if done properly the base font can quite easily be updated with those characters weekly |
12:28 |
rubenwardy |
(eg: Ubuntu) |
12:29 |
tenplus1 |
they found a kernel driver issue on lenovo laptops and that was patched and updated and rolled out within 2 days :D |
12:29 |
tenplus1 |
depends on the urgency |
12:29 |
rubenwardy |
That's a security fiz |
12:29 |
rubenwardy |
This would be a new feature |
12:30 |
tenplus1 |
true |
12:32 |
tenplus1 |
can anyone remember the old Amiga datatype system ? |
12:49 |
|
EvergreenTree joined #minetest-hub |
12:49 |
tenplus1 |
wb |
13:01 |
|
ThomasMonroe joined #minetest-hub |
13:01 |
tenplus1 |
hi thomas |
13:01 |
ThomasMonroe |
hi tenplus1 |
13:08 |
|
Aerozoic joined #minetest-hub |
13:08 |
tenplus1 |
o/ Aerozoic |
13:09 |
Aerozoic |
hey tenplus1 |
13:16 |
|
CBugDCoder joined #minetest-hub |
13:16 |
tenplus1 |
hi Cbug |
13:16 |
CBugDCoder |
hi ten |
13:19 |
CBugDCoder |
I had an idea ik that it isnt possible to scale text on the hud and formspecs yet :| but i think it would be nice the create an API that adds text messages to the hud on many different scales using images |
13:19 |
tenplus1 |
+100 |
13:20 |
tenplus1 |
that way we could have game titles and such flash up for a few seconds |
13:21 |
|
Krock joined #minetest-hub |
13:21 |
tenplus1 |
hi Krock |
13:21 |
CBugDCoder |
yep that was why i thought about it :) |
13:21 |
Krock |
hi tenplus1 |
13:21 |
CBugDCoder |
hi Krock |
13:21 |
Krock |
didn't see that coming |
13:21 |
Krock |
hi CBugDCoder |
13:21 |
red-001 |
huh I didn't even know names on the forum could have spaces https://forum.minetest.net/memberlist.php?mode=viewprofile&u=22396 |
13:22 |
tenplus1 |
hir ed |
13:22 |
tenplus1 |
*hi red |
13:23 |
red-001 |
I just kinda assume that usernames can't have spaces |
13:23 |
Krock |
that person needs help |
13:24 |
tenplus1 |
lol |
13:25 |
red-001 |
https://i.imgur.com/6LKCZBY.png also looks like someone is using the userlist to try and boost their search rankings |
13:25 |
CBugDCoder |
yep with his essay XD |
13:25 |
tenplus1 |
hrmm |
13:29 |
red-001 |
maybe we should mark outgoing links with nofollow |
13:29 |
tenplus1 |
names like those make me suspiscious of the user |
13:29 |
Megaf |
10:32 <tenplus1> can anyone remember the old Amiga datatype system ? |
13:30 |
Megaf |
really? |
13:30 |
Megaf |
:P |
13:30 |
Megaf |
Shara: tenplus1: 30C here, I'm melting |
13:30 |
Megaf |
Miss Dublin already |
13:30 |
tenplus1 |
lucky :P it's 4c here |
13:30 |
Megaf |
eh, no, not really |
13:31 |
tenplus1 |
ehehe I suppose if you're cold you can always wrap up, but cooling down can be more of a pain |
13:31 |
Megaf |
todays high should be 32C |
13:31 |
tenplus1 |
as for the datatypes, that's another story... |
13:32 |
Megaf |
Why do you need that? |
13:32 |
tenplus1 |
kinda trailed off from the font default and standards for Os'... at one point the datatypes was a good standard where 1 single library could examine any file, tell you what it was and show/read/hear/play it etc |
13:33 |
Megaf |
tenplus1: ah, if you have some tiny bit of free time. I'm adopting/forking minetest-nether mod from HybridDog. I will write a todo list. Basically it depends on a mod called vector_extras and I want to import all functions from vector extras and add to the code of minetest-nether. Already doing some of that with paramats help. |
13:33 |
Megaf |
It's also a modpack, I want it to be a single mod, not a modpack. And the final objective is making it a standalone mod, without dependencies in other mods. |
13:34 |
Megaf |
tenplus1: https://github.com/Megaf/nether-pack |
13:35 |
tenplus1 |
ooh nice, hope it turns out well :) |
13:35 |
Megaf |
I will also try to somehow get it in minetest-mods. Or at least push the changes to the current nether in minetest-mods |
13:35 |
tenplus1 |
I liked the current nether styled mods |
13:36 |
Megaf |
the thing I like the most in nether-pack/minetest-nether is the netherforest |
13:38 |
tenplus1 |
having biomes underground is a great idea, am hoping the new changes by paramat allow that to happen in mapgen |
13:39 |
CBugDCoder |
yes but the only priblem with that Ten is it still wont work with lua mapgen yet that is one thing that is still really needed for the biome api |
13:40 |
CBugDCoder |
vm.generate_biomes(minp,maxp,replace_id) |
13:41 |
CBugDCoder |
that is what i would think of as a function input for that |
13:42 |
tenplus1 |
that woudl help, but having a proper mapgen working at certain levels and allowing biomes to be CUT into the stone would be a great feature |
13:42 |
* tenplus1 |
tests nether changes |
13:44 |
tenplus1 |
Megaf: I dare say that some of the vector functions are already in the newer minetest |
13:45 |
* Megaf |
turns air conditioning on, can't take it anymore |
13:45 |
tenplus1 |
heh |
13:45 |
|
lisac joined #minetest-hub |
13:45 |
tenplus1 |
hi lisac |
13:46 |
Megaf |
Hm, I can drink some wine or some coffee now |
13:46 |
lisac |
hey tenplus1 |
13:46 |
Megaf |
I think I'll have some coffee and then wine |
13:46 |
tenplus1 |
priorities :P |
13:46 |
Megaf |
:) |
13:46 |
lisac |
is it Christmas for you yet? |
13:46 |
Megaf |
When I drink wine I get so drunk I begin to code |
13:47 |
tenplus1 |
few days to go lisac |
13:47 |
lisac |
7th jan? |
13:47 |
Megaf |
25 is Christmas |
13:47 |
tenplus1 |
isnt that new years regred day ? |
13:47 |
lisac |
I wouldn't know |
13:47 |
lisac |
7th for me |
13:47 |
tenplus1 |
lol |
13:48 |
Megaf |
lisac: where are you from? |
13:48 |
lisac |
Serbia |
13:48 |
Megaf |
I see |
13:48 |
tenplus1 |
brb |
13:48 |
lisac |
the not-so-cold or Russian one |
13:48 |
Megaf |
so yeah, 25th is Christmas, that is in 3 days |
13:48 |
Megaf |
some cultures celebrate it on the 24 |
13:48 |
Megaf |
today is 22 |
13:48 |
lisac |
yeah, I assumed because TF2 decided to give me my christmas gifts now |
13:49 |
Megaf |
I got some Christmas emails already too |
13:57 |
Fixer |
https://www.youtube.com/watch?v=OLa_akdwDXY |
13:58 |
Fixer |
7 jan is pretty much nonsence because old wrong calendar, in 100 years it will be 8 jan, etc etc, while proper one will be at dec 25 permanently |
14:00 |
Fixer |
unfortunately church still lives somewhere in 0AD |
14:00 |
tenplus1 |
lol |
14:04 |
Fixer |
unfortunately east european countries moved to new proper calendar only in beginning of XX century pretty much, and church still holds on to wrong one |
14:05 |
Fixer |
"The Greek Orthodox Church of Jerusalem, Russian Orthodox Church, Serbian Orthodox Church, Georgian Orthodox and Apostolic Church, Polish Orthodox Church, Macedonian Orthodox Church and the Greek Old Calendarists did not accept the Revised Julian calendar, and continue to celebrate Christmas on 25 December in the Julian calendar, which is 7 January in the Gregorian calendar until 2100." |
14:05 |
Fixer |
smile with hands |
14:06 |
tenplus1 |
interesting |
14:09 |
Fixer |
so christians celebrate one thing on different dates pretty much, religion is consistent and scientific as usual *cough* |
14:14 |
* shivajiva |
is wondering if the shift is related to sidereal time |
14:17 |
ThomasMonroe |
Fixer: you have to understand that what people call "Christians" nowadays are just about anyone who believes in the God of the Bible, not necessarily a single religion, more a mixing pot of differing opinions |
14:18 |
Fixer |
it is still silly |
14:19 |
shivajiva |
Hebrew year is 5778. |
14:19 |
ThomasMonroe |
the Jubilee year |
14:19 |
ThomasMonroe |
Fixer: I agree |
14:26 |
benrob0329 |
Fixer: Dont take on religion and speak for all, you might make someone angry :^) |
14:27 |
benrob0329 |
Atheism has become a religion too, don't forget |
14:27 |
Jordach |
oh the irony |
14:27 |
tenplus1 |
Teleport Potion updated to add progression to game, changes by maybe_dragon adopted to enchant location to potion/pad beforehand by visiting destination and only then placing pad/potion to go there :) |
14:27 |
* tenplus1 |
looks at Shara |
14:28 |
* Shara |
hides |
14:28 |
tenplus1 |
lol |
14:28 |
tenplus1 |
eyas |
14:28 |
ThomasMonroe |
oh, Shara it seems that the image buttons don't work in the main menu |
14:28 |
Fixer |
tenplus1: suggestion for mobs redo, don't print heal info above unless you attack that person yourself |
14:28 |
Shara |
Sitting in an airport dealing with a seriously delayed flight here lol |
14:28 |
ThomasMonroe |
lol |
14:28 |
Shara |
ThomasMonroe: managed to confirm it? |
14:29 |
tenplus1 |
erk, not the best time for flying I dare say |
14:29 |
tenplus1 |
Fixer: you mean no mob HP to be shown unless it was hit 1st |
14:29 |
Fixer |
tenplus1: hit by you |
14:30 |
Shara |
ThomasMonroe: Totally happy with you making a PR if you can get the unicode idea working, since it was your idea. Othrewise I can play around with it tomorrow probably... assuming I do get home |
14:30 |
Fixer |
tenplus1: i don't want to see hp indicators for mobs damaged by environment or other players |
14:30 |
benrob0329 |
Christmas day is the best time to get Chinese food though :P |
14:30 |
tenplus1 |
hi benrob |
14:30 |
tenplus1 |
Fixer: will look into it |
14:30 |
benrob0329 |
Hi ten |
14:30 |
Fixer |
ty |
14:31 |
ThomasMonroe |
Shara, hope you have a nice trip ;P |
14:31 |
Shara |
Heh, thanks. I do have a plane sorted out, but it's getting home from there that will be rough now |
14:31 |
ThomasMonroe |
I still don't know how I would get the unicode into Lua though.. |
14:31 |
ThomasMonroe |
Google is not helping much XD |
14:32 |
benrob0329 |
ThomasMonroe: does Minetest use lua 5.3? |
14:32 |
Shara |
No clue either, and dont even know if it can be done, but we can take a look anyway |
14:32 |
ThomasMonroe |
idk benrob0329, you'd have to ask Krock I think |
14:33 |
Krock |
TRIGGERED |
14:33 |
tenplus1 |
:P |
14:33 |
Shara |
Hehe |
14:33 |
ThomasMonroe |
lol |
14:33 |
Krock |
no, it doesn't. We're staying with 5.1 |
14:33 |
benrob0329 |
http://lua-users.org/wiki/LuaUnicode |
14:33 |
benrob0329 |
:-( |
14:33 |
Megaf |
12:28 <Shara> Sitting in an airport dealing with a seriously delayed flight here lol |
14:33 |
Megaf |
Me on Monday ^ |
14:33 |
Shara |
Laptop battery about to die though, back later probably if I can find somewhere to plug in |
14:34 |
tenplus1 |
laters shara, happy travels |
14:34 |
benrob0329 |
ThomasMonroe: you kinda out of luck then for Unicode helpers |
14:34 |
Megaf |
I found a socket inside the airplane.. |
14:34 |
ThomasMonroe |
bummer |
14:34 |
Megaf |
Have a good trip Shara |
14:34 |
Jordach |
Shara: hugs deployed |
14:34 |
benrob0329 |
Shara: safe travels |
14:41 |
tenplus1 |
Fixer: Mobs Redo API updated, will only show mob HP when punched |
14:45 |
Fixer |
ty |
14:47 |
Fixer |
tenplus1: i still wonder if it possible to somehow hide nametags by obstacles in lua, for players or other entities |
14:47 |
tenplus1 |
how do you mean ? |
14:47 |
Fixer |
tenplus1: aka like in minecraft, if player is behind the wall - nametag is not visible |
14:48 |
tenplus1 |
you woudl have to check every single player/mob, do a line of sight to hide/show nametag... would lag |
14:48 |
Fixer |
tenplus1: or look at servers with unlimited nametags, they pretty much clutter spawn side of the screen |
14:49 |
tenplus1 |
unless the textface is added instead of signs_lib we could use proper text displays above player and on node faces.. then it would be shown above player/mob like a particle and be invisible through walls |
14:51 |
tenplus1 |
that way when they are hit we could easily add a text particle that slowly floats up... you wont see those through walls :D |
15:00 |
CBugDCoder |
It would be nice to redo the engine nametags so that they work like that but i am not well versed in C++ |
15:01 |
tenplus1 |
yeah... we could have upright text sprites so they are readable in all directions |
15:02 |
CBugDCoder |
yea ik that that has been done in mobs but i was thinking that we could redo the way the nametag is done in the engine to be more like the MC nametag |
15:03 |
tenplus1 |
that's what I mean :) |
15:03 |
CBugDCoder |
the outline is vivible theough walls but the text isnt |
15:03 |
tenplus1 |
we need a text library to draw text in colours for sprites/node faces etc |
15:03 |
tenplus1 |
then they can be shown just like mc if needed |
15:03 |
CBugDCoder |
yea that would help alot |
15:04 |
tenplus1 |
signs_lib mod and display_text mods is prolly used a LOT on servers and can easily cause many areas to slowdown when drawing text entities... |
15:07 |
CBugDCoder |
yea unfoutrunatly but eventually i hope that text can be added to the node textures directly by the client using their font |
15:08 |
tenplus1 |
+10000 |
15:08 |
tenplus1 |
:P |
15:08 |
CBugDCoder |
:P |
15:13 |
tenplus1 |
am wondering if irrlicht engine can do this already |
15:17 |
benrob0329 |
tenplus1: Irrlicht can do a lot of things we dont use :-) |
15:17 |
benrob0329 |
Like render to texture |
15:17 |
benrob0329 |
:P |
15:17 |
* benrob0329 |
still wants a camera api |
15:18 |
tenplus1 |
am sure there's a mod for just that |
15:19 |
benrob0329 |
tenplus1: MT doesnt even have dynamic textures, let alone extra render targets |
15:19 |
Megaf |
tenplus1: we could just have an option, broadcast nametag = on/off |
15:19 |
* tenplus1 |
explores irrlicht for goodies :D |
15:20 |
benrob0329 |
Now if I could render an image with a custom FOV from a server mod, that'd work |
15:20 |
benrob0329 |
And apply that as a texture, I'd be golden |
15:20 |
tenplus1 |
interesting... *strokes chin* |
15:20 |
Megaf |
tenplus1: the possibility of hiding/showing nametag |
15:20 |
Megaf |
already exists |
15:21 |
Megaf |
It's a server setting based on radious |
15:21 |
tenplus1 |
not so much player nametags Megaf, but rendering them as sprites which can be hidden behind walls |
15:21 |
Megaf |
so we just have to call the hidenametag based on something else |
15:22 |
benrob0329 |
I could take a high FOV picture when you open the tardis doors, and apply that to a semi-oval to give the illusion of BOTI |
15:22 |
Megaf |
I'm not feeling terribly well... Too hot. I think I need more coffee and sleep |
15:22 |
tenplus1 |
hide_nametags = <true|false|nodes> |
15:22 |
Megaf |
nodes!? |
15:22 |
tenplus1 |
cant be seen throug nodes :P |
15:23 |
benrob0329 |
The problem is that we have no way to take pictures from a mod, nor dynamic textures, not per-node textures |
15:24 |
benrob0329 |
Oh, what if rather than probing the client for keys, the server asked the client for certain keystrokes that a mod requires? |
15:25 |
benrob0329 |
The client then sends keypress/keyrelease events to the server for that key |
15:25 |
tenplus1 |
hrmm |
15:25 |
benrob0329 |
That would get rid of the lag caused by constant sprint mod probing |
15:26 |
tenplus1 |
I only poll for keys every .5ms |
15:26 |
benrob0329 |
Yeah, that doesnt cause any lag... 🙃 |
15:27 |
benrob0329 |
I literally had a sprint mod slow everything down on a server, and I had a ton of mobs on it too |
15:27 |
benrob0329 |
The mobs were fast, the sprint mod slowed it down |
15:27 |
tenplus1 |
enable: remove_far_mobs = true in minetest.conf file that helps :D |
15:28 |
benrob0329 |
But the mobs weren't a problem |
15:28 |
benrob0329 |
The sprint mod (both classic sprint and hbsprint) slowed things down |
15:28 |
* Shara |
sneaks back in |
15:28 |
Megaf |
tenplus1: I couldnt find that tag |
15:29 |
tenplus1 |
it's a mob api setting only... |
15:30 |
tenplus1 |
if a mob is inside an unloaded area of map they are removed |
15:31 |
benrob0329 |
tenplus1: which is a good setting to have, but the mobs didn't slow things down..at all |
15:31 |
tenplus1 |
yeah was the live key polling |
15:32 |
benrob0329 |
Exactly |
15:32 |
benrob0329 |
Gonna make an issue about this |
15:33 |
tenplus1 |
player keypresses could easily be gotten by engine and stored in table, then checking the keypress is as easy as checking table... no lag... a simple variable check |
15:33 |
benrob0329 |
tenplus1: I think a callback would be best |
15:33 |
tenplus1 |
that too :D |
15:33 |
benrob0329 |
No lag between keypress and sprinting |
15:35 |
benrob0329 |
minetest.register_key({ |
15:35 |
benrob0329 |
name = Sprint |
15:36 |
benrob0329 |
defaultkeys = {"e", "w"} |
15:36 |
tenplus1 |
on_press = function, on_release = function, |
15:36 |
benrob0329 |
Yup |
15:37 |
ThomasMonroe |
we ought to organize a Minetest correspondence chess tournament :D |
15:37 |
benrob0329 |
Defaultkeys is a keycombonation |
15:38 |
benrob0329 |
The client can remap the key combination under then name given |
15:38 |
benrob0329 |
And it will remember based on the name |
15:40 |
benrob0329 |
Going to comment on #5825 |
15:53 |
benrob0329 |
https://github.com/minetest/minetest/issues/5825 |
15:53 |
benrob0329 |
tenplus1: ^^ |
15:54 |
tenplus1 |
+1'd |
15:55 |
benrob0329 |
I think this would help greatly simplify mods as well |
15:56 |
tenplus1 |
yeah, would pass a lot off to the engine and speed things up |
15:56 |
tenplus1 |
wish they would do the same with nodes around player, that'd help many mods also |
16:09 |
benrob0329 |
tenplus1: what if we expanded on this idea |
16:10 |
tenplus1 |
they keys ? |
16:10 |
benrob0329 |
And all keys except basic movement keys were registered by the server |
16:10 |
benrob0329 |
on_rightclick becomes on_interact |
16:11 |
benrob0329 |
You register whatever you want, even source engine like interaction with e |
16:11 |
rubenwardy |
benrob0329, +1 |
16:12 |
rubenwardy |
not an entirely original idea |
16:12 |
tenplus1 |
is a good idea |
16:12 |
rubenwardy |
relevant: https://github.com/minetest/minetest/issues/5348 |
16:12 |
benrob0329 |
rubenwardy: probably not, but a logical one imo |
16:12 |
rubenwardy |
yeah |
16:15 |
benrob0329 |
Even basic movement keys could be registered, if we have proper client triggers |
16:16 |
tenplus1 |
could use those to set player animation |
16:20 |
benrob0329 |
You could |
16:20 |
benrob0329 |
Could use this system for a lot of things |
16:24 |
* Shara |
starts considering christmas in germany |
16:24 |
tenplus1 |
sausage & beer :P |
16:24 |
Shara |
Destination airport is now closed. |
16:24 |
tenplus1 |
nuuuuu |
16:24 |
shivajiva |
poop |
16:24 |
Shara |
Accident a few hours ago. |
16:24 |
tenplus1 |
indeed |
16:25 |
tenplus1 |
hope it's nothing serious |
16:25 |
shivajiva |
what are they offering |
16:25 |
Shara |
My flight is stills cheduled, but apparently it's not great odds |
16:26 |
shivajiva |
on the bright side there are 2 more days to get home |
16:27 |
Shara |
Worst case I spend christmas trying to write mods :P |
16:28 |
tenplus1 |
https://www.youtube.com/watch?v=PX_Oy-lSix8 hrm, interesting server setup |
16:30 |
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Mr_Pardison joined #minetest-hub |
16:30 |
tenplus1 |
hi Mr_Pardison |
16:30 |
Mr_Pardison |
hello tenplus1 |
16:31 |
* benrob0329 |
edits issue with extra ideas for expanding upon basic api |
16:32 |
tenplus1 |
password list ? |
16:32 |
benrob0329 |
tenplus1: keys |
16:32 |
|
Mr-Pardison joined #minetest-hub |
16:32 |
benrob0329 |
Like, "w2" for double tapping sprint |
16:33 |
benrob0329 |
(Aka mc-style sprint) |
16:34 |
tenplus1 |
I have xanadu players hold down E while walking to sprint... if you have 'fast' priv it just uses fast instead |
16:34 |
benrob0329 |
tenplus1: but with this the player could choose |
16:34 |
tenplus1 |
true |
16:34 |
benrob0329 |
We can get rid of the "special" key then as well |
16:35 |
rubenwardy |
in a new system, you'd have interact and fast |
16:35 |
rubenwardy |
which may be bound to the same key |
16:35 |
rubenwardy |
or may not |
16:36 |
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Mr-Pardison joined #minetest-hub |
16:36 |
Mr_Pardison |
bad net connection. |
16:37 |
tenplus1 |
indeed... you being hit by net neutrality failure :P |
16:37 |
benrob0329 |
Technically things like the minimap could be triggered by the server |
16:38 |
benrob0329 |
And other HUD elements defined by csm (server sent ofc) |
16:44 |
Mr_Pardison |
net neutrality, maybe. |
16:44 |
Mr_Pardison |
my not tethering the wifi hot-spot was probably the thing. |
16:46 |
tenplus1 |
from what I read net neutrality may be re-instated in USA |
16:46 |
Mr_Pardison |
I hope it is. |
16:47 |
benrob0329 |
Why? We already have the FTC |
16:47 |
benrob0329 |
The FCC put then back in jurisdiction when they repealed NN |
16:47 |
tenplus1 |
they cannot hide the fact that 9million ppl and over wanted net neutrality over the 3 muppets who got rid of it |
16:47 |
benrob0329 |
Cant hide the fact the government should not control what they don't pay for :-) |
16:47 |
tenplus1 |
exactly... |
16:48 |
benrob0329 |
Here in the US they don't subsidize the ISPs |
16:48 |
benrob0329 |
The ISPs pay a lot of fees to run wires to your house |
16:48 |
tenplus1 |
so they should let alone entirely |
16:48 |
benrob0329 |
No, the FTC is supposed to keep companies fair an d honest |
16:49 |
benrob0329 |
But scaling back the porn site everyone is watching because so I can do my banking is OK |
16:49 |
tenplus1 |
hah |
16:50 |
benrob0329 |
Excuse the broken English, that sentence had a few iterations :P |
16:50 |
tenplus1 |
some dude downloaded 1 terrabyte of porn cause he was worried that removing net neutrality was gonna have him paying for it :D |
16:50 |
Mr_Pardison |
...... |
16:50 |
Mr_Pardison |
>.< |
16:50 |
* Mr_Pardison |
keeps overwatch on some other channels |
16:51 |
benrob0329 |
Netflix takes a LOT od bandwidth, if everyone is watching it at once it may need to be throttled so smaller sites can get through |
16:52 |
benrob0329 |
That or they get a bigger pipe, which may require in-house server hosting if the lines cant handle it |
16:52 |
tenplus1 |
speeds are increasing every month |
16:52 |
Aerozoic |
If the ISP can't provide the bandwidth that they promise, then it's the ISP's fault, not netflix. |
16:53 |
benrob0329 |
Aerozoic: I never said they couldn't |
16:53 |
tenplus1 |
yup |
16:53 |
tenplus1 |
I pay for 50mb/sec so thats what I expect |
16:54 |
benrob0329 |
And thats what you get under any normal circumstance |
16:54 |
benrob0329 |
Netflix needs a REALLY BIG pipe, probably more than what can be provided without laying in billions of dollars worth of lines to them |
16:55 |
tenplus1 |
or better compression in movie formats |
16:55 |
benrob0329 |
Or decentralization |
16:55 |
tenplus1 |
maybe use torrent tech... |
16:55 |
tenplus1 |
if someone else playing they can share/stream from them also |
16:55 |
benrob0329 |
Or server to server federation |
16:56 |
Megaf |
benrob0329: they dont have a single pipe |
16:56 |
Megaf |
they have localized servers around the globe |
16:56 |
Megaf |
many reside WITH the internet provider |
16:56 |
benrob0329 |
But you have to understand, if everyone tried to use all if the bandwidth at once, things would slow down |
16:56 |
Megaf |
That's how they are able to function |
16:57 |
benrob0329 |
Because if everyone had dedicated equipment, your cable bill would go to by a few thousand to pay for it |
16:57 |
tenplus1 |
I wonder what codec netflix uses to stream video content |
16:58 |
benrob0329 |
Iirc electrical companies are built similarly to where everyone cant use everything at once |
17:00 |
benrob0329 |
Megaf: everyone freaked out when they did that with Comcast |
17:01 |
benrob0329 |
Then NN happened, which makes that whole ordeal extra complicated |
17:05 |
* benrob0329 |
uploaded an image: HighwayNeutrality.jpg (861KB) <https://matrix.org/_matrix/media/v1/download/matrix.org/twLytRXzMJstjIlASVOqiHEN> |
17:05 |
benrob0329 |
;) |
17:05 |
tenplus1 |
lol |
17:06 |
Krock |
heh |
17:08 |
|
Dargod joined #minetest-hub |
17:08 |
tenplus1 |
hi Dargod |
17:08 |
Dargod |
hi tenplus1 |
17:08 |
|
Darcidride_ joined #minetest-hub |
17:09 |
tenplus1 |
o/ Darcidride |
17:10 |
rubenwardy |
internet doesn't work like that |
17:17 |
benrob0329 |
rubenwardy: no, not exactly. Its still funny though |
17:18 |
benrob0329 |
Hahahah |
17:18 |
benrob0329 |
Just saw a Chromebook ad |
17:18 |
benrob0329 |
"If you've ever wishes your laptop had no limits" |
17:18 |
Mr_Pardison |
Chromebooks are pretty good if u don't need all that Microsoft stuff. |
17:18 |
benrob0329 |
Then dont buy a Chromebook, the freaking WiFi was shut down once |
17:19 |
Mr_Pardison |
and if u put it into developer mode, u can run linux native. |
17:19 |
* Mr_Pardison |
is using one right now |
17:19 |
tenplus1 |
prefer to simply run lnux :P |
17:19 |
benrob0329 |
Google legit shut off the internet to thousands of Chromebooks a while back, had people complaining about it in the Linux room |
17:19 |
Mr_Pardison |
crouton is used and it's made by google so that's nice. |
17:19 |
Mr_Pardison |
might have been for some ppl but not all of us. |
17:19 |
benrob0329 |
People in education asking if there was a way to bypass it iirc |
17:20 |
Mr_Pardison |
bypass what? |
17:20 |
benrob0329 |
The turned off Wifi |
17:20 |
benrob0329 |
I'll see if I can get a permalink to the conversation |
17:21 |
Mr_Pardison |
tether it but that would require a lot of cables and ports so that's not really feasible. |
17:24 |
benrob0329 |
Can't find it, it was from a while ago though |
17:25 |
Mr_Pardison |
I've got a cold and I don't feel like doing much. |
17:27 |
tenplus1 |
aww |
17:28 |
tenplus1 |
so many ppl getting sick this season, wonder if the fly bug has mutated |
17:30 |
benrob0329 |
I get sick like once a year |
17:30 |
benrob0329 |
When I do, I'm out for 3 days |
17:30 |
tenplus1 |
hot ginger, lemon & honey helps... |
17:30 |
benrob0329 |
Then I'm mostly good |
17:45 |
Krock |
Note to myself: Never again use 512px textures when you don't know how much RAM it could take |
17:45 |
Krock |
filled a gigabyte of swap with texture cache. :< |
17:45 |
tenplus1 |
oof |
17:45 |
Mr_Pardison |
yeesh. |
17:46 |
tenplus1 |
hi bigfoot |
17:46 |
Krock |
system was likely dead and HDD busy as hell but luckily it was only 15*15*(512*512) pixels |
17:49 |
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twoelk joined #minetest-hub |
17:49 |
tenplus1 |
hi twoelk |
17:49 |
twoelk |
o/ |
17:50 |
Mr_Pardison |
\o |
17:50 |
tenplus1 |
o------------------- |
17:50 |
tenplus1 |
the long arm of the law... muyahahhaah |
17:51 |
* twoelk |
decides to switch from lurking mode for now and joins a bunch of channels |
17:53 |
|
nerzhul joined #minetest-hub |
17:53 |
tenplus1 |
wb nerzhul |
17:53 |
twoelk |
hm #megafserver seems alive, just somewhat empty |
17:54 |
* twoelk |
goes on testing entries on his long channel list |
17:56 |
nerzhul |
hi tenplus1 |
18:23 |
|
Raven262 joined #minetest-hub |
18:23 |
tenplus1 |
wb |
18:23 |
Raven262 |
thx ten |
18:51 |
|
RobbieF joined #minetest-hub |
18:51 |
tenplus1 |
hey robbie |
18:51 |
RobbieF |
hey tenplus1 |
18:51 |
tenplus1 |
hows the season treating ya ? |
18:51 |
RobbieF |
I just wanted to login to wish you all a merry Christmas :) Been busy around here. |
18:51 |
RobbieF |
Great man. How about you? |
18:51 |
tenplus1 |
workign away :P |
18:51 |
RobbieF |
cool, cool. What is it this week? |
18:52 |
tenplus1 |
off tomorrow so Xmas dinner with Mom, then working 24th, 25th and 26th... pah humbug!... lolol |
18:52 |
ThomasMonroe |
hey RobbieF, Merry Christmas |
18:52 |
tenplus1 |
merry christmas btw |
18:52 |
RobbieF |
Glad you get to fit in a Christmas dinner all the same |
18:52 |
ThomasMonroe |
O.O work on the 25th! |
18:52 |
RobbieF |
thanks guys, you too |
18:52 |
RobbieF |
Do you get like, quadruple time and a half for that?! |
18:52 |
tenplus1 |
I wish... time and a half only |
18:53 |
* twoelk |
sits at office wrapping pending issues so as to be able to stay a few days away from office at a piece |
18:53 |
Krock |
tenplus1, humfeatures from Scrooge everywhere |
18:53 |
RobbieF |
hehe |
18:53 |
tenplus1 |
lolol |
18:53 |
tenplus1 |
hi unk |
18:54 |
Krock |
hi unk |
18:54 |
tenplus1 |
Xanadu now has new Teleport Pad and Mobs API active and working a-ok :) |
18:54 |
RobbieF |
very nice |
18:54 |
sofar |
RobbieF: https://github.com/Cat5TV/tps_spill seems like an excellent mod to maintain in minetest-mods - migrate it? |
18:55 |
RobbieF |
Thank you |
18:55 |
RobbieF |
I've never had a mod migrated... does that mean if I fix a bug I'd have to do it on minetest-mods instead of tps_spill? or are they connected somehow? |
18:56 |
sofar |
so what happens if you move it the right way is that stuff just keeps working as github redirects automatically |
18:56 |
RobbieF |
oh a recursive mod? |
18:56 |
RobbieF |
recursive repository, I mean |
18:56 |
sofar |
no |
18:56 |
sofar |
github internally knows where it's moved |
18:57 |
sofar |
it'll also tell your git client that it was moved |
18:57 |
sofar |
you keep editing permissions anyway, so not much changes |
18:57 |
sofar |
but we should make a forum thread as well to tell people it exists |
18:57 |
tenplus1 |
o/ sofar |
18:57 |
sofar |
and just call it `spill` |
18:58 |
tenplus1 |
good idea for new servers :D |
18:58 |
sofar |
yeah, this is a pretty nice and simple mod |
18:58 |
RobbieF |
I like my mods having tps_ though :( |
18:58 |
RobbieF |
hehe |
18:58 |
RobbieF |
it's like, my signature |
18:58 |
tenplus1 |
heh yeah... |
18:58 |
sofar |
'mydoors |
18:58 |
sofar |
moretrees |
18:58 |
sofar |
_plus |
18:59 |
sofar |
_redo |
18:59 |
sofar |
_yawn |
18:59 |
tenplus1 |
w00t! |
18:59 |
RobbieF |
well, we all know my = donbatman |
18:59 |
RobbieF |
so tps_ = robbief :D |
18:59 |
Calinou |
hi |
18:59 |
sofar |
don't be like tenplus1 |
18:59 |
tenplus1 |
hi Cal |
18:59 |
RobbieF |
hey cal |
19:00 |
sofar |
:P |
19:00 |
tenplus1 |
o.O ? |
19:00 |
RobbieF |
hey - I could have been mean and went with thepixelshadow_spill ;D |
19:00 |
Calinou |
sofar: Be like Bill. Play Minetest. |
19:01 |
RobbieF |
Regardless, I'm honored to have a mod included and technically you can do whatever you like with it. It'd be nice from my perspective though to clean up the readme and make it more clear that it came from me/TPS and maybe review the code to make sure I'm happy with it being so widely distributed (check for any glitches) |
19:02 |
tenplus1 |
:) |
19:02 |
sofar |
I don't do anything with mods in minetest-mods, unless you either desire that or disappear |
19:03 |
RobbieF |
I'm also quite proud of tps_teleport, just fyi :D |
19:03 |
sofar |
so, just as a note |
19:03 |
sofar |
but tps is heavily associated with specific servers |
19:03 |
sofar |
`mydoors` doesn't claim an association |
19:03 |
sofar |
`mobs_redo` doesn't claim an association either |
19:04 |
sofar |
that's the issue I have with it |
19:04 |
sofar |
with tps_, I mean |
19:04 |
RobbieF |
yeah I gotcha |
19:04 |
* tenplus1 |
renames "mobs_redo" to "xanadu_mobs_redo" |
19:04 |
RobbieF |
hehe |
19:04 |
sofar |
again, don't be like tenplus1 |
19:04 |
sofar |
:P |
19:04 |
RobbieF |
so perhaps we should rename it "trusted"... |
19:04 |
RobbieF |
though spill works |
19:05 |
RobbieF |
or no_spill is maybe a bit clearer |
19:05 |
sofar |
I tend to avoid _ and - even, so I'd even go for `nospill` |
19:06 |
RobbieF |
can't do nospill |
19:06 |
RobbieF |
"nos pill" |
19:06 |
Jordach |
reeeeeeeeeeeeeee |
19:06 |
Jordach |
underscores are best scores |
19:06 |
RobbieF |
I'd like to underscore Jordach's point |
19:06 |
sofar |
well '-' is problematic |
19:06 |
sofar |
so, it'd be no_spill then |
19:07 |
sofar |
RobbieF: if you agree, transfer the repo to `sofar` |
19:07 |
RobbieF |
dots. I think dots should be everywhere. tps.no.spill.3.0 |
19:07 |
tenplus1 |
how about spill_not |
19:07 |
sofar |
I'll rename it the_pixel_spilled_lava_everywhere |
19:07 |
RobbieF |
dun_spill_yo |
19:07 |
tenplus1 |
we got a winner :P |
19:07 |
sofar |
no_liquid_bro |
19:07 |
RobbieF |
^^ |
19:08 |
RobbieF |
only_ma_homies_can_spill_mang |
19:08 |
RobbieF |
.com |
19:08 |
tenplus1 |
hah! |
19:08 |
ThomasMonroe |
lol |
19:08 |
RobbieF |
anyways... I dun know how to transfer sofar |
19:08 |
sofar |
github |
19:08 |
sofar |
settings |
19:08 |
tenplus1 |
there;d a button somewhere in the git mod page settings |
19:08 |
sofar |
danger section |
19:09 |
tenplus1 |
"Danger Will Smith... Danger!" |
19:10 |
RobbieF |
It says "Are you sure you want to transfer only_ma_homies_can_spill_mang ownership to sofar?" Do I say yes? |
19:10 |
sofar |
you say "AFFIRMATIVE" |
19:10 |
RobbieF |
There's only "Yes" and "Oh, helllll no" |
19:11 |
tenplus1 |
2nd option |
19:12 |
RobbieF |
if I transfer this, can I still maintain it? Or do I have to do PR's on my own mod? |
19:12 |
sofar |
you keep commit privileges |
19:12 |
sofar |
even during the transfer |
19:12 |
sofar |
you also get a virtual cookie |
19:13 |
tenplus1 |
mmm, bit cookie |
19:14 |
RobbieF |
Make it a Christmas Cookie and you got yourself a deal |
19:14 |
* sofar |
wipes crumbs |
19:14 |
sofar |
sure |
19:14 |
RobbieF |
so where will it go after that? |
19:15 |
sofar |
github.com/minetest-mods/robbie_smells |
19:16 |
RobbieF |
Like Christmas Cookies! |
19:16 |
sofar |
I have to do the transfer-transfer double thing because github doesn't allow transfers from people outside of an org into an org directly |
19:17 |
unk |
hi tenplus1 ...didn't see the greeting until now |
19:17 |
unk |
hi Krock |
19:18 |
tenplus1 |
:P |
19:20 |
tenplus1 |
nite folks :) and to each a Merry Christmas on the day... o/ |
19:20 |
RobbieF |
Night tenplus1 |
19:20 |
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19:20 |
RobbieF |
merry Christmas |
19:20 |
unk |
Merry Christmas ten...have a good night |
19:20 |
unk |
too slow:) |
19:21 |
RobbieF |
hehe |
19:21 |
RobbieF |
sofar - so I'm simply transferring it to your username? |
19:21 |
sofar |
yup, to `sofar` |
19:21 |
RobbieF |
I will miss my baby :D |
19:22 |
sofar |
I'm not taking your daughter, I already have one myself |
19:22 |
unk |
lol |
19:24 |
sofar |
RobbieF: want me to do some basics to the mod? |
19:24 |
sofar |
https://github.com/minetest-mods/no_spill |
19:24 |
RobbieF |
So now I just sit back and watch my mod get super famous? |
19:24 |
sofar |
it would help if you made a forum post for this mod |
19:24 |
RobbieF |
sofar go ahead :) |
19:24 |
RobbieF |
alright, doing this now thanks |
19:27 |
RobbieF |
how come I don't have a new topic button? |
19:27 |
sofar |
WIP mods |
19:27 |
sofar |
gotta post it there first |
19:28 |
RobbieF |
k |
19:31 |
twoelk |
you seem to have doing some mod security reviewing lately, might be interesting if you posted your checklist on the forum and maybe some statistics about common errors and mistakes |
19:32 |
sofar |
uhh |
19:32 |
sofar |
that sounds like work |
19:32 |
Shara |
sofar: I did NOT give permission for no_spill to be placed on minetest mods. |
19:33 |
sofar |
I don't see an issue, it's licensed under the unlicense |
19:33 |
Shara |
Not sure what this is about, and because yay-still-stuck-at-airport I cant even scroll up much, but if Robbie doesn't want to hold the mod anymore, it should go back to me |
19:33 |
sofar |
that's not the case |
19:34 |
sofar |
this is more of a "oh wow this is a very useful mod - we should take care of it together" kind of thing |
19:34 |
sofar |
not a "I'm tenplus1 I'm just gonna fork and own this mod now" kind of thing |
19:34 |
sofar |
heck |
19:34 |
sofar |
do you want commit privs? |
19:34 |
Shara |
sofar: regardless, that should not have been done without speaking with me |
19:35 |
sofar |
sorry, I think you're wrong there |
19:35 |
sofar |
I'm not in the business of stealing mods, this is clearly reasonable |
19:35 |
Shara |
Then please remove it. |
19:35 |
sofar |
you gave robbief permission to make and publish a mod |
19:36 |
benrob0329 |
Just realises, the issue about changing selection boxes in texture packs |
19:36 |
benrob0329 |
1. Selection boxes arent supposed to be shown |
19:36 |
benrob0329 |
2. Of anyone can change them, that could be disastrous |
19:36 |
sofar |
I'm not going to remove it |
19:36 |
Shara |
This is a mod I have worked on multiple versions of for several servers. I wanted to be the one maintaining it. |
19:36 |
benrob0329 |
Ok thats it, I'm turning off markdown |
19:37 |
sofar |
I understand you, shara |
19:37 |
sofar |
but you allowed robbief to make and maintain a mod |
19:37 |
sofar |
and license it under the unlicense |
19:37 |
benrob0329 |
**screw markdown** |
19:37 |
Shara |
Actually not that straigth forward, and I do not know why he has passed this to you |
19:37 |
sofar |
he hasn't |
19:37 |
sofar |
he put it in minetest-mods |
19:38 |
Shara |
Did you not say a mod creator could withdraw their mod at will? |
19:38 |
Shara |
I created this mod, I want it withdrawn. |
19:39 |
Shara |
MT mods also doesn't run forks from what I understand |
19:39 |
Shara |
This is a fork, not the original mod |
19:39 |
sofar |
you made a mistake |
19:39 |
sofar |
you're not even acknowledging it |
19:39 |
RobbieF |
https://forum.minetest.net/viewtopic.php?f=9&t=19115 |
19:39 |
RobbieF |
nvm |
19:39 |
RobbieF |
lol |
19:40 |
sofar |
look, I understand your reservation, but, you made a mistake and now you're trying to take back something that has been shared with the world |
19:41 |
sofar |
and frankly, you have zero ground to explain why either RobbieF or me should even listen to you |
19:41 |
Krock |
nobody is forced to have their stuff in minetest-mods |
19:41 |
Shara |
Krock: Seems I am |
19:41 |
sofar |
I'm still here talking to you to see what the big fuss is about |
19:41 |
sofar |
Krock: nobody was forced |
19:41 |
Shara |
sofar: no mistake, I am hapy to share my work but I do not want it there |
19:41 |
sofar |
that's a misreprestantion at minimum |
19:42 |
sofar |
you have zero legal grounds to stand on |
19:42 |
Shara |
Not everything is about legal grounds |
19:42 |
sofar |
and you're being unreasonable |
19:42 |
sofar |
and you're deliberately misrepresenting things |
19:42 |
Shara |
If a mod writer needs to depend on legal grounds just to not have their work placed on minetest mods against their will, what does that say? |
19:42 |
sofar |
and you're losing sympathy fast |
19:43 |
RobbieF |
hey hey hey now.... sofar, please check your PM, k? :) |
19:43 |
Shara |
Thanks Robbie |
19:43 |
twoelk |
sofar: how about putting legal grounds aside and put on the more lets sort this out politely glasses? |
19:44 |
sofar |
so here's what I'll do |
19:44 |
sofar |
I'll discuss this with the other minetest-mods owners |
19:44 |
sofar |
then I'll see what comes out of it |
19:44 |
sofar |
I'll let you know what comes out of that |
19:45 |
Shara |
sofar: please answer my points regarding the rules of MT mods |
19:45 |
RobbieF |
sofar, as per my PM please simply transfer it back to me so I can resolve it. |
19:45 |
Shara |
1 - is a mod creator allowed to withdraw their mod or not? |
19:45 |
RobbieF |
Thank you :) |
19:45 |
Shara |
2 - does MT mods now take forks in place of the original mod? |
19:46 |
Shara |
If my understanding is wrong, then fine, but I go by what I read before. |
19:46 |
sofar |
with regard to those questions: |
19:47 |
twoelk |
Shara: just out of couriosity what are the reasons you don't want to maintain it on minetest-mods? |
19:48 |
RobbieF |
sofar, you know from my response above that I am here to support the community and want to see Minetest be as good as can be, and contribute in any way I can. I made a mistake by not asking Shara for permission. That's my bad. I have simply requested kindly that you honor me by undoing my mistake and let me discuss it amicably with my friend and go from there. That is all. I'm a n00b and ask that you simply respect me and undo my mistake out of |
19:49 |
Shara |
twoelk: I'm massively in favour of cooperating to maintain mods, but I've built up my own team and my own community, and want the work I made in that context kept within and maintained within that context. |
19:50 |
sofar |
1 - minetest-mods current manifest does not state anything wrt "withdrawal" of mods. It does state what is acceptable and what is not acceptable content. Therefore, if it becomes clear that a mod has become "unacceptable" content, it can be and should be removed. In this case, that does not apply based on the history and documentation. No other parts of the manifest or rules (written down or not) cover this case, so in the absence of rules, the |
19:50 |
sofar |
goal of the organization dictates that mods should not be removed based on the request of people. |
19:50 |
Shara |
If I make something for MT or MTG or anything else it's different of course, and I will happily pass it over. |
19:51 |
Shara |
But this mod was made for the servers I work on. If ever MTG wanted it for example, it would be different, but I don't just want to hand it over to an organisation I am not part of. |
19:51 |
sofar |
2 - This mod is, looking at the publicly available code repos, not a fork. There is no github reference back to an original work, nor is there a public version available (as per docs) of the original code. So for reasonable people, it goes to say that this mod is not a fork, and is therefore an acceptable addition to minetest-mods. |
19:52 |
Shara |
It's a fork. I sent Robbie the original but not as a git repo. It has been sitting on my list of things to clean up and publish correctly. |
19:52 |
sofar |
RobbieF: are you saying that the statement in the README.md is false, where you wrote, I quote, "Used with permission" ? |
19:52 |
* twoelk |
doesn't like where this is going |
19:53 |
RobbieF |
sofar I had permission to use it and share it on my own github, but I was wrong in transferring it away from my github (where I had permission to use it) without first consulting Shara. That is my bad, and I'd ask you to understand and respect that. |
19:53 |
* benrob0329 |
sighs |
19:54 |
sofar |
did you have permission to license it under the `Unlicense` ? |
19:54 |
sofar |
(explicitly) |
19:54 |
RobbieF |
no |
19:54 |
Shara |
sofar: I am sorry if I came across strongly, but that's the ten plus hour flight delay and not knowing if I can get home for christmas speaking, but please show MT mods has some basic respect in this |
19:54 |
sofar |
then the mod is unacceptable content according to the minetest-mods standards |
19:55 |
RobbieF |
I should have corrected things as I mentioned... it was just my mistake for accepting as you'd mentioned I'd still be the committer |
19:55 |
RobbieF |
I'm still pretty new to github / this. |
19:55 |
sofar |
I have removed it from minetest-mods as it is illegally obtained source code |
19:55 |
RobbieF |
as is apparent by my first questions |
19:55 |
RobbieF |
why not just transfer it back to me like I had asked? |
19:55 |
sofar |
I strongly advise you to _not_ upload it before you resolve licensing issues again |
19:56 |
sofar |
I can't transfer (distribute) software that is illegally obtained |
19:56 |
Shara |
sofar: then what? you add it to mt mods again? |
19:56 |
sofar |
you still have your original git clone |
19:56 |
Shara |
This is not about what is legal, it's about what is decent. |
19:56 |
* twoelk |
just for a momment thought this might turn out easy :-( |
19:57 |
sofar |
I won't add it until BOTH (1) it gets submitted, and (2) the content becomes legal and in order to do so, both RobbieF and Shara should attest to it |
19:58 |
sofar |
I'm deleting my local close as we speak |
19:58 |
sofar |
*poof* |
19:58 |
Shara |
Thank you. |
19:58 |
sofar |
I don't have it and I can't download it until someone uploads it again |
19:59 |
sofar |
RobbieF: do you want me to delete your forum post? |
20:00 |
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20:00 |
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20:00 |
twoelk |
might need add something about removing mods to the mt-rules |
20:00 |
sofar |
the goals of minetest-mods oppose removing mods |
20:00 |
sofar |
they're clearly in conflict |
20:00 |
twoelk |
well if you put that in bold letters you'll scare people away |
20:01 |
sofar |
it would just encourage bad authors deleting their code |
20:01 |
Shara |
It's not a good feeling |
20:01 |
Fixer |
nerzhul IRL https://www.youtube.com/watch?v=cofKxtIO3Is |
20:01 |
twoelk |
I don't think this is a good way to go |
20:01 |
RobbieF |
yes sofar, please delete my forum post. I'll be more careful in future, thanks. |
20:02 |
Fixer |
Calinou: who is Bill? |
20:02 |
twoelk |
I really don't want people to avoid giving to mt-mods |
20:03 |
Shara |
A mod writer shouldn't be placed in a situation where they effectively lose control of their own work. |
20:03 |
Shara |
It's why I dont put my mods there. |
20:03 |
sofar |
you effectively gave up control when you and robbief didn't clearly communicate ownership and licensing |
20:03 |
sofar |
that's the mistake both of you made |
20:03 |
sofar |
oh well, that problem is solved |
20:03 |
sofar |
now nobody has this nice mod |
20:04 |
sofar |
that problem is now present |
20:04 |
Shara |
sofar: you really need to understand - I have no objections to people using my work, forking my work, whatever they like, but the definitve copy of one of my mods is my copy |
20:04 |
sofar |
so, we all lose |
20:04 |
sofar |
your copy does not exist |
20:04 |
Shara |
yet |
20:04 |
sofar |
lame |
20:04 |
Shara |
I already told you it is on my to do list |
20:05 |
sofar |
I'm not trying to make you feel bad, but, it was a nice mod and now nobody has it |
20:05 |
sofar |
that's the loss |
20:05 |
sofar |
so, let's fix that |
20:05 |
Shara |
should have passed it back to Robbie then |
20:05 |
sofar |
he has his own git clone |
20:05 |
sofar |
you have yours |
20:05 |
Shara |
people could have used his version while I work on mine |
20:05 |
twoelk |
hopefully |
20:05 |
sofar |
no copyrights are being violated by me transferring it back |
20:05 |
Shara |
that was why he made his available |
20:06 |
* RobbieF |
is a lover, not a fighter. |
20:06 |
sofar |
well, if you're interested in working out a reasonable agreement with proper licensing rules, I'd offer to help make this mod publishable |
20:06 |
Shara |
sofar: I don't really need help on this, just time and to decide which of the many approaches I have used is best |
20:07 |
Shara |
if you want to talk through it with me for that purpose, would be more than happy |
20:07 |
RobbieF |
Thanks sofar. |
20:07 |
twoelk |
Shara: are the air yet? |
20:07 |
RobbieF |
I think we can move on now. |
20:07 |
twoelk |
oops |
20:07 |
twoelk |
intheairyet |
20:08 |
twoelk |
whatever |
20:08 |
twoelk |
:-D |
20:08 |
Shara |
:D |
20:08 |
twoelk |
hope you arrive wherever you plan to on time |
20:09 |
Shara |
no idea if I even take off |
20:09 |
Shara |
Sitting at the gate now.. and the flight just got pushed back again |
20:09 |
twoelk |
:-( |
20:09 |
benrob0329 |
sofar: any chance of getting a way to use a part of the world as a texture? |
20:09 |
benrob0329 |
Like, be able to "take a picture" from a server mod and use it on a model |
20:11 |
twoelk |
I remember sitting in newjersey for quit a while and wondering at which airport in europe I might arrive |
20:11 |
twoelk |
ended up in heathrow instead of hamburg |
20:11 |
Shara |
It's a bit like that here.. been given four possible airports we might get diverted to so far |
20:11 |
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20:12 |
unk |
wb Krock |
20:14 |
twoelk |
I once missed a flight half on purpose to spend a day in Paris |
20:15 |
Shara |
Hehe |
20:15 |
Shara |
Did get stranded in Amsterdam once before :) |
20:17 |
Krock |
ty |
20:18 |
Krock |
twoelk, hehe. Was surely worth it ^^ |
20:18 |
sofar |
benrob0329: seems trivial? minetestmapper + uvmap? |
20:18 |
Shara |
might be boarding now... wish me luck |
20:18 |
benrob0329 |
sofar: I mean like, render a portion of the world |
20:18 |
twoelk |
to be honest, my dad used to book flights like that so the company had to provide a hotel and we did some sightseeing |
20:19 |
unk |
have a safe flight Shara |
20:19 |
twoelk |
spent 4 days in Moscow like that as a kid |
20:19 |
sofar |
benrob0329: that's not a texture, you want to make a model import |
20:19 |
benrob0329 |
Single frame render-to-texture |
20:19 |
sofar |
I'm not sure I understand |
20:19 |
sofar |
a screenshot is a single frame render |
20:20 |
sofar |
do you want a screenshot? |
20:20 |
benrob0329 |
Yes, but from a server mod |
20:20 |
benrob0329 |
Used as a texture |
20:20 |
benrob0329 |
Made dynamically |
20:20 |
sofar |
the server can't dynamically add textures |
20:21 |
twoelk |
sounds similar to the old paint mod |
20:21 |
sofar |
you can only compose them, so, you could do that and make like a map thing |
20:21 |
twoelk |
sounds like a lag generating feature |
20:22 |
benrob0329 |
Composing a texture for an approximation of a screenshot? You betcha that'll be laggy |
20:23 |
sofar |
nah, I don't think that needs to be laggy at all |
20:23 |
sofar |
a vmanip can be easily used to grab a large area and make a composition |
20:24 |
benrob0329 |
For a 2D slice, yes |
20:25 |
benrob0329 |
Which is helpful for something else, thanks |
20:25 |
benrob0329 |
But not for this |
20:25 |
twoelk |
could one grab wat's allready there like a snapshot of the minimap? |
20:26 |
ThomasMonroe |
afaik thats in c++ |
20:26 |
benrob0329 |
What I want to do: Render an image of what an area looks like, apply to model to give the illusion of a portal |
20:26 |
benrob0329 |
What I can do: |
20:26 |
twoelk |
actually a billboard showing a minimap that is constantly updated would be a cool mod :-P |
20:26 |
benrob0329 |
Static image |
20:27 |
benrob0329 |
2D approximation |
20:28 |
twoelk |
wasn't there a pc mod that had a view in a view? |
20:29 |
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20:29 |
ThomasMonroe |
benrob0329, what you could do is check to see what biome your portal goes to, and have a texture that corresponds to that biome |
20:29 |
IhrFussel |
How can this var return a nil value? local addmute = io.open(minetest.get_worldpath() .. "/permissions/muted/"..target..".txt", "w") |
20:30 |
benrob0329 |
ThomasMonroe: it just wouldn't look right imho |
20:30 |
Fixer |
"prices have tumbled from more than $100 per megabyte to $10" |
20:30 |
Fixer |
1987 |
20:31 |
RobbieF |
have a merry Christmas all! Seeya in 2018 if not before :) |
20:31 |
ThomasMonroe |
it would be better than nothing |
20:31 |
ThomasMonroe |
bye RobbieF |
20:31 |
ThomasMonroe |
Merry Christmas |
20:31 |
RobbieF |
u2 TM |
20:32 |
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20:38 |
Fixer |
ha https://i.imgur.com/W0PN6gy.png |
20:40 |
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20:42 |
benrob0329 |
sofar: anyways its not necessary but would be nice for world portals |
20:42 |
benrob0329 |
Perspective can be mostly faked using model shape |
20:42 |
benrob0329 |
I think, I have yet to test that theory |
20:44 |
Calinou |
<sofar> you effectively gave up control when you and robbief didn't clearly communicate ownership and licensing |
20:44 |
Calinou |
I can't emphasise it enough, but always be super clear in licensing |
20:44 |
Calinou |
this might seem obvious, but it isn't to many people |
20:45 |
Calinou |
better be too adamant than not adamant enough about it |
20:46 |
IhrFussel |
local file = io.open("/some/path/"..var..".txt","w") << will file return nil if var is nil? |
20:48 |
benrob0329 |
IhrFussel: concatenation of nil probably returns nil |
20:48 |
benrob0329 |
Io.open(nil, "w") |
20:48 |
twoelk |
wont that just return <.txt> ? |
20:48 |
benrob0329 |
I doubt it |
20:49 |
* twoelk |
should go to bed |
20:49 |
twoelk |
input not output - I'm sleeping allready |
20:49 |
IhrFussel |
Cause that's what MT said in the crash report "attempting to index file (a nil value)" but then I woner how my var can even be nil cause a bit above that file creation I do "if minetest.get_player_by_name(var) == nil then minetest.chat_send_player(name, "This player is not online.") return end" |
20:50 |
Fixer |
"backing up with your VCR" OKAY |
20:51 |
benrob0329 |
IhrFussel: are you tying to concat a table? |
20:51 |
benrob0329 |
Aka a player object |
20:51 |
twoelk |
you got no ifwhen decision around the open filter :-P |
20:51 |
benrob0329 |
I get the feeling thats probably what your doing, which will return nil |
20:52 |
twoelk |
it probably doesn't know where to go if the value happens to be nil |
20:52 |
benrob0329 |
Should the player object have player._con() defined? Yes, yes it should |
20:52 |
benrob0329 |
But it probably doesnt |
20:52 |
IhrFussel |
One sec will paste my code |
21:00 |
IhrFussel |
https://pastebin.com/YwqMGRv7 |
21:01 |
shivajiva |
concatenation of nil isn't possible, it throws an error |
21:03 |
IhrFussel |
I know but I check if the player is online before =/ |
21:03 |
IhrFussel |
If var would be nil wouldnt minetest.get_player_by_name() return nil too? |
21:04 |
shivajiva |
also nil is considered false in a conditional I believe |
21:07 |
Fixer |
"future is full of 3-1/2-inch floppy disks" f--- yeah |
21:07 |
shivajiva |
if not minetest.get_player_by_name(var) then...end is legitimate |
21:10 |
benrob0329 |
https://github.com/minetest/minetest/issues/6815 |
21:10 |
shivajiva |
if not player then return end is a very common check that illustrates it |
21:11 |
benrob0329 |
Did I say something horribly wrong? |
21:12 |
shivajiva |
did you? |
21:12 |
shivajiva |
I just like chipping in :) |
21:14 |
benrob0329 |
shivajiva: well, he closed the issue without a word, so I assume he is just frustrated |
21:15 |
benrob0329 |
I just wanted to make sure I wasn't being unreasonable |
21:15 |
Calinou |
"I think the use cases you state do not remotely justify the complexity and coding needed." |
21:15 |
Calinou |
how many times did paramat say that now? |
21:15 |
Calinou |
:/ |
21:16 |
Calinou |
it's becoming obessional for him |
21:16 |
Calinou |
obsessional* |
21:16 |
shivajiva |
benrob: you always seem to be trying to be reasonable to me |
21:16 |
sfan5 |
IhrFussel: trying to concat a string and nil causes an error btw |
21:16 |
shivajiva |
^ as I said |
21:17 |
IhrFussel |
sfan5, but I check if the var to concat is nil before... shivajiva could be right though that == nil is not as good as if not |
21:18 |
benrob0329 |
shivajiva: I try my best, but don't always succeed |
21:18 |
IhrFussel |
Well I don't directly check if the var is nil, I check if such a player is online which should fire with nil as name as well |
21:19 |
shivajiva |
I was merely pointing out a short circuit in how lua handles nil in a conditional that is widely used within mt mods |
21:19 |
benrob0329 |
IhrFussel: maybe check if the var is true (if var then), and put all the code following in that |
21:20 |
benrob0329 |
Else return help |
21:21 |
IhrFussel |
if not var or not minetest.get_player_by_name(var) then << I'll try this now |
21:22 |
benrob0329 |
I still think that doing things if true is clearer :P |
21:23 |
IhrFussel |
To exclude the error cases first is better because I can then concentrate on the true case easily |
21:26 |
shivajiva |
if there is one thing I have done it's study all the popular mods to see what error traps have been added and what condition would require the trap to be coded. Seems to be a bias to catching errors and returning so the correct case logic flows nicer without too many indents on branching. |
21:27 |
benrob0329 |
Maybe I'm just an optimist :D |
21:27 |
shivajiva |
it has to be said that you know a good flow the second you form it because it simplifies the task |
21:27 |
benrob0329 |
Or I think differently, I generally like to have the meat of the code first then the corner-case |
21:28 |
shivajiva |
that in itself can be be very personal to how you think |
21:29 |
shivajiva |
coding is like chess, there are good and bad players and we all improve with iteration |
21:29 |
benrob0329 |
>how you think |
21:30 |
benrob0329 |
So thaats why no one contributes to the tardis mod |
21:30 |
benrob0329 |
Jk |
21:31 |
benrob0329 |
Still need to finish cleaning that code up, and improve the visual timing code |
21:31 |
shivajiva |
do you want contributors? |
21:32 |
benrob0329 |
Always :P |
21:32 |
benrob0329 |
Although I should be careful what I wish for 🤔 |
21:32 |
shivajiva |
I'm happy to get issues never mind contributions |
21:33 |
benrob0329 |
"Oh what, there is someone using this thing?" |
21:33 |
shivajiva |
lol |
21:33 |
benrob0329 |
"Yeah, lemme fix that bug you found by actually playing with this thing I made" |
21:36 |
shivajiva |
WIP tells them it's flawed but the tools are still out for tweaking, the community decides if it's stable enough for maintenance only when it is ;) |
21:37 |
benrob0329 |
I can tell you its not stable versioning wise, the mod itself should be ok as-is though |
21:38 |
benrob0329 |
In other words, "its stable if you never update" |
21:39 |
twoelk |
nope |
21:39 |
twoelk |
not when the engine changes again and nothing fits anymore |
21:39 |
benrob0329 |
True |
21:40 |
benrob0329 |
Good news is, no such thing as PR rot |
21:47 |
Calinou |
>So I think it's fair, but comment as you wish, salty redditor. |
21:47 |
Calinou |
https://www.reddit.com/r/FOSSPhotography/comments/7liwlz/new_darktable_website/drmwdfe/?context=3 |
21:47 |
Calinou |
:-) |
21:47 |
Calinou |
I won |
21:49 |
shivajiva |
as long as changes are structured and road mapped, nothing is bolted on ad hoc and there is thorough testing there is no reason to stop progress. Most of that is in place but lacks resources to accomplish. MT also fails to recognise people who support the project other than core developers which has a corrosive effect over time and stops it growing. |
22:00 |
ThomasMonroe |
Calinou, I've gone up in chess rating a bit :) |
22:03 |
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22:03 |
benrob0329 |
CC-NC is more liberal than most websites |
22:03 |
benrob0329 |
s/liberal/free |
22:04 |
benrob0329 |
Or whatever term you want to use |
22:06 |
rubenwardy |
Fixer: floating nametags is possible |
22:07 |
rubenwardy |
see the city states server |
22:07 |
rubenwardy |
there's a video by NathanS |
22:07 |
rubenwardy |
it likely uses entity hacks, but looks good enough |
22:09 |
Calinou |
ThomasMonroe: nice :D |
22:09 |
Calinou |
benrob0329: this is technically true, but I have other issues with that licensing |
22:09 |
Calinou |
the "good enough" argument doesn't work here, I feel |
22:09 |
Calinou |
because we can do better :) |
22:09 |
Calinou |
ThomasMonroe: we can play some games tomorrow if you'd like |
22:10 |
Calinou |
not tonight, I'm going to sleep soon |
22:10 |
benrob0329 |
Calinou: we can always do better :-) |
22:10 |
Jordach |
you know what i'd like to see for the dynamic skybox? |
22:11 |
Jordach |
a gradient fade instead of those hard transitions at the horizon |
22:11 |
benrob0329 |
CC-BY-SA is my go to license for art, and Simplified BSD for code |
22:15 |
Calinou |
there should be a Complicated BSD with 15 clauses |
22:15 |
Calinou |
13. Refer to clause 15. |
22:15 |
Calinou |
15. Refer to clause 13. |
22:15 |
Calinou |
:P |
22:18 |
ThomasMonroe |
Calinou, I'll be working up at the new house tomorrow. |
22:19 |
Fixer |
Calinou: crash on loading map17 in brutal doom megawad :/ |
22:19 |
benrob0329 |
Are we sure entities can't be semitransparent? |
22:20 |
Fixer |
had to changemap it, to make it work |
22:20 |
Fixer |
saves are broken for that map for some reason |
22:27 |
rubenwardy |
lol |
22:27 |
rubenwardy |
> semitransparency |
22:27 |
rubenwardy |
good luck! |
22:27 |
benrob0329 |
Dithering with a higher resolution texture might work |
22:29 |
Calinou |
dithering is what Xonotic does |
22:29 |
Calinou |
it doesn't look that bad actually |
22:29 |
Calinou |
(but not for semitransparent textures, it works for textures with transparent areas) |
22:29 |
Calinou |
(such as chain fences, etc) |
22:31 |
benrob0329 |
High-def dithering texture applied to a scaled up UV texture with a not modifier? |
22:31 |
benrob0329 |
Scaling done with a modifier |
22:34 |
rubenwardy |
https://i.rubenwardy.com/lgjmaGNY0l.png |
23:07 |
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23:08 |
Jordach |
rubenwardy: nice string length you got there |
23:08 |
Jordach |
:^) |
23:09 |
benrob0329 |
now the question is, how the heck do I make high-resolution dithered textures |
23:09 |
Calinou |
benrob0329: the dithering seems to be 1×1 (on screen) |
23:09 |
Calinou |
benrob0329: the renderer manages it, not the texture artist |
23:10 |
benrob0329 |
Calinou: MT doesn't have a dither modifier afaik |
23:10 |
Calinou |
it doesn't indeed |
23:10 |
Calinou |
Minecraft doesn't have this either btw |
23:11 |
benrob0329 |
thus, pre-made |
23:11 |
benrob0329 |
since entities can't (from everything I've heard) have semi-transparent textures |
23:22 |
benrob0329 |
does mask remove pixels that are completely black? |
23:22 |
benrob0329 |
[mask |
23:46 |
Sokomine |
hmm. indirect lighting through slabs does not seem to work anymore? |
23:53 |
Fixer |
brutal doom bosses are insanely hard |