Time |
Nick |
Message |
00:00 |
benrob0329 |
Megaf: its an emoji |
00:00 |
benrob0329 |
My phone's keyboard has them, and Riot had them on desktop |
00:00 |
benrob0329 |
*has |
00:00 |
Megaf |
Now that touch bar with emojis in the new macbokk pros would come handy |
00:01 |
benrob0329 |
Its called Unicode, welcome to the future ;-) |
00:01 |
Megaf |
heh |
00:02 |
rubenwardy |
👠|
00:02 |
Megaf |
hm, cool, the next debian release will have automatic updates for security updates |
00:02 |
Megaf |
It just asked me if I want to enable it, in hte installer |
00:02 |
benrob0329 |
Automatic...i'm not sure how I feel about that |
00:03 |
benrob0329 |
Having root download anything without my consent is worrying |
00:03 |
Megaf |
It's opional |
00:03 |
Megaf |
but yeah, man in the middle can cause havoc |
00:03 |
Megaf |
all that is needed is a simple DNS spoofing |
00:04 |
benrob0329 |
Yup |
00:04 |
benrob0329 |
Which is why I dislike it |
00:04 |
Megaf |
that can be done with a simple hosts.conf change or a dns server in the network |
00:04 |
Megaf |
so hopefully APT will have a checksum or something to verify the server |
00:04 |
benrob0329 |
But optional is good, but an optional security risk seems stupid imo |
00:05 |
Megaf |
It depends on how it's implemented |
00:05 |
Megaf |
and it's not definitive yet, the debian community still discussingabout it and testing it |
00:05 |
Megaf |
not sure if it will make to the stable version |
00:06 |
Megaf |
Riot is a Matrix thing isn't it? |
00:07 |
benrob0329 |
Yes |
00:07 |
benrob0329 |
We need better clients :-( |
00:07 |
Megaf |
Rattle That Lock is a pretty neat album |
00:07 |
benrob0329 |
Riot does the job, but its a webapp with questionable UX decisions at times |
00:08 |
Megaf |
Rattle That Lock (Extended Mix)6:25David GilmourRattle That Lock (Deluxe)Rock |
00:08 |
Megaf |
that's a nice song |
00:09 |
* Megaf |
has an amazing music taste/taste for music |
00:10 |
* Megaf |
thinks about hiring c55 as mod for his server |
00:10 |
Megaf |
mod/op |
00:10 |
Megaf |
xP |
00:14 |
Fixer |
rubenwardy: it actually persists after restarts, with shaders on it turns invisible in hotbar |
00:15 |
Megaf |
gonna go to cook something |
00:21 |
Fixer |
c o n f i r m e d |
00:23 |
Megaf |
F i x e r - A Story About Broken Things That Couldn't Be FIxed. |
00:23 |
Megaf |
On the cinema closest to you |
00:23 |
Fixer |
bisecting a bug |
00:24 |
Megaf |
poor bug |
00:24 |
Megaf |
Hopefuly you killed the bug before doing htat |
00:24 |
Megaf |
ANd hopefuly it was quick and painless |
00:26 |
Fixer |
hmm, i need just one compile to confirm like a BOSS |
00:28 |
Fixer |
always keep your old build archives, boyz |
00:28 |
* Megaf |
doez dat |
00:30 |
Megaf |
oh bot, spinning beach ball |
00:30 |
Megaf |
s/bot/boy |
00:30 |
Megaf |
I must be running out of RAM |
00:31 |
Fixer |
install Debian Sarge - should be within 30 mb ram |
00:31 |
Fixer |
,_, |
00:32 |
Megaf |
No need to go that far |
00:32 |
Megaf |
Squeeze will do |
00:32 |
Fixer |
i had Sarge when I had 512mb ram |
00:35 |
Fixer |
when I started playing minetest in 2011, i boosted my ram from 512 to 1536mb, since damn firefox was taking too much RAM (dangerously much) |
00:37 |
Megaf |
in 2011 I was using Mandriva 2010.2 |
00:37 |
Megaf |
with KDE 3 |
00:38 |
Fixer |
found regression PR, my work here is done |
00:38 |
Megaf |
on 512 MB of RAM, running on an AMD Athlon XP 2800+ at 2083MH |
00:38 |
Megaf |
MHz* |
00:38 |
Megaf |
and an ATI Radeon 9200 SE with 128 MB of RAM DDR 1, 64 bit memory, AGP 8X |
00:39 |
Megaf |
On an ASUS motherboard :P |
00:39 |
Megaf |
A7V8-X, I think that's the model |
00:39 |
Megaf |
:D |
00:39 |
Megaf |
crazy how I remember these stuff |
00:41 |
Fixer |
oh |
00:41 |
Fixer |
at 9200se sucked |
00:41 |
Fixer |
i had ati 9600xt with faulty gpu/mem |
00:42 |
Megaf |
Actually soon after I got this PC I installed Windows 98 SE on it |
00:42 |
Fixer |
now I'm on videocard from 2005 that is actually faster than what I had in 2011 |
00:42 |
shivajiva |
any thoughts on handling owner privs, the options seem to be prevent the account from losing any privs or retain server & grant so that the account can be used for testing |
00:42 |
Megaf |
man, I was amazed how well it played NFS Porsche and F-22 Lighting II |
00:42 |
Fixer |
recently i was thinking about using my old P4 PC as retro one, but forgot it has AGP port... shit |
00:42 |
Megaf |
shivajiva: edit minetest.conf |
00:42 |
Megaf |
change name = |
00:43 |
Fixer |
Megaf: F-22? pfffff I played that on.... on something really ancient before this ati/geforce era |
00:43 |
Fixer |
Megaf: it should run on calculators |
00:43 |
Megaf |
F-22 Raptor was a different game, with software render only |
00:44 |
Megaf |
the Lighting II had some very nice hardware rendering |
00:44 |
Megaf |
oh, and IL-2 Sturmovik! |
00:44 |
Megaf |
That game was awesome |
00:45 |
Fixer |
Megaf: basicly, i've played both Lighting II and IL-2 on Celeron 3XX Mhz PC in ~2000 |
00:45 |
Fixer |
._. |
00:45 |
Megaf |
Fixer: yep, my Athlon was from 2002 |
00:45 |
Megaf |
when I was playing these games... |
00:45 |
Megaf |
before that I was playing F-22 on my K6-2 at 266 MHz with 32 MB of RAM |
00:45 |
Fixer |
lighting ii on celeron and il2 probably on older p4 1.7ghz with ati radeon 7200 |
00:46 |
Megaf |
but I had a Trident PCI card back then |
00:46 |
Fixer |
gn |
00:46 |
Megaf |
that K6-2 was sick, It would run nicely at 333 MHz |
00:46 |
Megaf |
night.. |
00:57 |
|
Raven262 joined #minetest-hub |
00:59 |
|
Sokomine joined #minetest-hub |
01:02 |
Megaf |
I can upgrade my macbook pro from 4 GB to 8 GB for 30 Euro or to 16 GB for 80 Euro |
01:05 |
|
oOChainLynxOo joined #minetest-hub |
01:35 |
|
compunerd joined #minetest-hub |
02:09 |
rubenwardy |
holy s*** |
02:09 |
rubenwardy |
https://i.rubenwardy.com/pplsHtAli4.png |
02:09 |
rubenwardy |
ha |
02:10 |
benrob0329 |
heh |
02:11 |
rubenwardy |
this is a pretty interesting article: https://scotthelme.co.uk/revocation-is-broken/ |
02:11 |
rubenwardy |
trying to find out how to enable OSCP stapling for my site |
02:40 |
|
ThomasMonroe joined #minetest-hub |
02:45 |
|
CBugDCoder joined #minetest-hub |
03:31 |
|
bigfoot547 joined #minetest-hub |
03:55 |
jas_ |
ascii |
04:02 |
ThomasMonroe |
unicode? |
04:02 |
ThomasMonroe |
:p |
04:02 |
ThomasMonroe |
night all |
04:02 |
|
EvergreenTree joined #minetest-hub |
04:07 |
jas_ |
*g* |
05:07 |
jas_ |
today it's the 50th day i've been playing with right mouse button for jumping and spacebar for placing. shit. |
05:07 |
jas_ |
https://github.com/minetest/minetest/pull/6537 |
05:56 |
|
lhofhansl joined #minetest-hub |
06:11 |
|
nerzhul joined #minetest-hub |
06:39 |
|
sniper338 joined #minetest-hub |
07:38 |
|
CWz joined #minetest-hub |
08:55 |
|
tenplus1 joined #minetest-hub |
08:55 |
tenplus1 |
hi folks |
09:36 |
shivajiva |
Hi tenplus |
09:36 |
tenplus1 |
hi shiva, how's things :0 |
09:37 |
shivajiva |
not bad, nice and frosty this morning but no snow |
09:37 |
tenplus1 |
same here, heating is on tho :PP |
09:37 |
tenplus1 |
did you pop by Xanadu to try out new Spleef! arena ? |
09:43 |
shivajiva |
no, but I should, just caught up on the latest posts |
09:43 |
tenplus1 |
heh, a lot in the forums today :P |
09:44 |
shivajiva |
at least no emails from Prudence Dogwood today |
09:45 |
shivajiva |
well I say that but the day is young, nope |
09:45 |
Amaz |
Hello all :) |
09:46 |
tenplus1 |
hi amaz |
09:46 |
shivajiva |
got the nuts bit right, hiya Amaz :) |
10:12 |
|
Jordach joined #minetest-hub |
10:12 |
tenplus1 |
hi Jordach |
10:33 |
CWz |
would it be possible to prevent hacked clients from placeing toomany blocks |
10:37 |
Jordach |
yes |
10:38 |
|
nerzhul joined #minetest-hub |
10:47 |
tenplus1 |
hi nerzhul |
10:47 |
nerzhul |
hi tenplus1 |
11:03 |
CWz |
:) |
11:22 |
Raven262 |
Hi ten |
11:22 |
Raven262 |
Hi Amaz |
11:39 |
Megaf |
Greetings everybody |
11:39 |
Megaf |
Hi tenplus1 |
11:40 |
tenplus1 |
hi Megaf :) |
11:40 |
Megaf |
Hi Amaz Jordach |
11:40 |
Megaf |
and you other people I just don't want to disturb |
11:41 |
Raven262 |
Hi Megaf |
11:41 |
Megaf |
So yesterday I installed Snow Leopard in VBox running on High Sierra |
11:41 |
Megaf |
I think this is nice :P |
11:41 |
Megaf |
Raven262: tenplus1: I got a dedicated server!! |
11:42 |
|
lisac joined #minetest-hub |
11:42 |
Raven262 |
Thats nice, Megaf. |
11:46 |
tenplus1 |
nice one dude :) what ya running ? |
11:47 |
Raven262 |
Also, are you gonna host a MT server? I would like to check out the mods and to play a while on a new server. |
11:47 |
|
MaybeDragon joined #minetest-hub |
11:48 |
Megaf |
tenplus1: That's a test for now, it 's a 4 threads Atom (I know...) at 1,8 GHz, but! 2 TB for storage and 4 GB of RAM! |
11:49 |
Megaf |
Raven262: this will be almost entirerly dedicated for Minetest server yes |
11:49 |
tenplus1 |
not bad ;D |
11:49 |
Raven262 |
:D |
11:49 |
Megaf |
Though the priority is getting my server back on line running on this dedicated |
11:57 |
tenplus1 |
what Os you got ? |
11:59 |
Megaf |
Debian 9.3 Stretch |
12:02 |
tenplus1 |
ah so nice n lite :) more resources for mt server |
12:10 |
Megaf |
yep |
12:25 |
Megaf |
Now, I'd like to encrypt the whole disk in my dedicated |
12:25 |
Megaf |
but how will I enter the password there at boot time!? |
12:25 |
tenplus1 |
wont that slow everything down |
12:26 |
Megaf |
tenplus1: Some encryption stuff can be done by the CPU |
12:26 |
Megaf |
at least AMDs do that in hardware |
12:26 |
tenplus1 |
nice |
12:27 |
Megaf |
well, don't think the Atom can |
12:27 |
Megaf |
tenplus1: anyway. The performance inpact is not that great no |
12:28 |
red-001 |
hey the famous sane person is back with PMs |
12:28 |
tenplus1 |
hi red :P |
12:28 |
Megaf |
I wasn't PMed |
12:28 |
Megaf |
He never remembers me |
12:30 |
red-001 |
he got his account back it seems |
12:30 |
red-001 |
since some people seem to think thats all he wanted |
12:30 |
tenplus1 |
? |
12:30 |
Megaf |
back where red-001? |
12:30 |
Megaf |
Freenode or Forum |
12:30 |
red-001 |
on freenode |
12:31 |
Megaf |
[12:31:06] [NickServ] Last seen : Dec 11 09:27:26 2017 (3h 3m 40s ago) |
12:31 |
Megaf |
indeed he is back |
12:32 |
Megaf |
oh boy, I'm almost 12 years old here in Freenode |
12:32 |
Megaf |
[12:31:33] [NickServ] Registered : Feb 12 16:53:46 2006 (11y 43w 3d ago) |
12:33 |
red-001 |
huh why is shadow bot banned here? |
12:35 |
tenplus1 |
it is ? |
12:40 |
Megaf |
red-001: because it doesn't function properly and it was abandoned by it's creator |
12:40 |
Megaf |
and since we can't control it we had to ban it |
12:40 |
tenplus1 |
ohh |
12:40 |
Megaf |
(My theory) |
12:41 |
Megaf |
(and it was replaced by MinetestBot) |
12:41 |
Raven262 |
On the other hand, the bot might have committed a treason or something against the devs. |
12:41 |
Raven262 |
And nobody was ever told about it. |
12:42 |
red-001 |
for the people that said he will backdown once he gets his nick back, I'm seeing a whole lot of nothing |
12:44 |
Shara |
People? |
12:45 |
Shara |
Only know of one who thought that |
12:45 |
Raven262 |
Hi Shara |
12:45 |
Shara |
Hi :) |
12:45 |
red-001 |
well then we must be thinking of the same person |
12:56 |
Megaf |
Morning Shara |
12:57 |
Megaf |
Shara: tenplus1: cold today uh? |
12:58 |
tenplus1 |
very... frost has settled and -8c |
12:59 |
Raven262 |
Any snow there, ten? |
12:59 |
tenplus1 |
not yet, but you never know :) still time |
12:59 |
Megaf |
This night was -4C here |
12:59 |
Megaf |
no snow either |
12:59 |
Megaf |
it's 3C right now |
13:00 |
Raven262 |
Snow fell about a week ago here, the temperatures didn't let it melt yet |
13:00 |
Raven262 |
It really felt nice to see the snow, its been a while here. Last year there was almost no snow at all. |
13:01 |
tenplus1 |
snow can be nice, yes... it's the aftermath of black snow that's the pain |
13:02 |
Raven262 |
Black snow? |
13:02 |
Megaf |
Things we get in Ireland, Wales and Scotland |
13:02 |
tenplus1 |
yeah, once they grit/salt the roads it melts into black ice/snow and cars go sliding everywhere |
13:02 |
Raven262 |
Ah |
13:03 |
Raven262 |
I know what you mean |
13:03 |
Megaf |
celtic stuff xP |
13:03 |
Megaf |
Why bother going in a straight line when you can go sideways? |
13:04 |
tenplus1 |
lol |
13:04 |
Raven262 |
Or why bother following the road |
13:04 |
Megaf |
precisely |
13:05 |
Megaf |
Milk contains both whey and casein and is rich in the amino acid glutamine. Organic milk has about 70% more omega-3 fatty acids than conventional milk.[2] |
13:05 |
Megaf |
insert " " ^ |
13:05 |
Megaf |
I need to find organic milk |
13:06 |
Megaf |
70% more omega 3 than normal milk!? |
13:06 |
Raven262 |
And organic milk tastes way better. |
13:06 |
Megaf |
Never tried |
13:06 |
Megaf |
Though milk in Ireland is pretty good and pure AFAIK |
13:08 |
Raven262 |
A minetest question: which axis is n/s and which one is w/e? |
13:10 |
Raven262 |
Hope its x for n/s and z for w/e |
13:12 |
Megaf |
Raven262: what are the axis we have? |
13:12 |
Megaf |
Y X and Z? |
13:12 |
Raven262 |
Yes |
13:12 |
Raven262 |
X/Z for horizontal and Y for vertical |
13:15 |
|
CBugDCoder joined #minetest-hub |
13:16 |
Megaf |
Makes sense |
13:16 |
Megaf |
Hi CBugDCoder |
13:17 |
Megaf |
How are you today? Hows the weather? |
13:20 |
CBugDCoder |
finally nickserv is having soo much lag it took 4 mins to proscess my pswd XD |
13:21 |
Megaf |
CBugDCoder: so, I heard there was some snow fall in your place last week |
13:21 |
Megaf |
[13:21:38] -*- Megaf sending CTCP-PING request to nickserv |
13:21 |
Megaf |
[13:21:38] * Received CTCP-PING answer from NickServ with 279 milliseconds round trip time |
13:21 |
Megaf |
Not too bad |
13:22 |
|
Mr_Pardison joined #minetest-hub |
13:22 |
CBugDCoder |
hmm i guess it just doesnt like me XD |
13:22 |
Megaf |
maybe nickserv had to go to toilet or something |
13:22 |
CBugDCoder |
XD maybe |
13:23 |
Mr_Pardison |
that or it just crapped out on ya |
13:24 |
Megaf |
I'm sure nickserv was just busy doing something else and it got back at you as soon as it could. |
13:24 |
Megaf |
That's 4 minutes |
13:26 |
Megaf |
Well, I gotta go, cya folks |
13:27 |
Mr_Pardison |
cya |
13:28 |
|
IhrFussel joined #minetest-hub |
13:29 |
IhrFussel |
How heavy is a vector.distance() check every 5 secs for all connected players? |
13:30 |
IhrFussel |
I'm guessing it could just add a few ms |
13:33 |
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Aerozoic joined #minetest-hub |
13:34 |
tenplus1 |
hi Aerozoic |
13:34 |
tenplus1 |
hi fussel |
13:35 |
Aerozoic |
wazup tenplus1 |
13:35 |
Mr_Pardison |
morning tenplus1 |
13:35 |
tenplus1 |
adding build battle arena to xanadu, figuring it all out >?!>!?!?! |
13:38 |
CBugDCoder |
hi ten |
13:38 |
tenplus1 |
hi cb |
13:38 |
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EvergreenTree joined #minetest-hub |
13:38 |
IhrFussel |
Hello there tenplus1 and the others |
13:38 |
tenplus1 |
o/ |
13:38 |
Mr_Pardison |
\o IhrFussel |
13:38 |
CBugDCoder |
hi IhrFussel |
13:41 |
|
sniper570 joined #minetest-hub |
13:44 |
tenplus1 |
hi sniper |
13:51 |
IhrFussel |
vector.distance() is extremely fast it seems... I just copied the math.hypot() and vector.distance() functions into a new lua file and timed it with the time command ... 50 calculations take 5ms, 500 take 15ms |
13:51 |
tenplus1 |
nice |
13:53 |
IhrFussel |
So since my server would never have more than 40 concurrent players I can safely say the check every 5 secs takes less than 10ms which is totally fine |
14:42 |
shivajiva |
IhrFussel: fixed your issue but you might not think the solution works as you wanted |
14:45 |
shivajiva |
it does allow the admin account a greater scope for testing though |
14:51 |
|
Fixer joined #minetest-hub |
14:52 |
tenplus1 |
hi fixer |
15:10 |
IhrFussel |
shivajiva, I didn't really see it as something bad to begin with... I was more surprised that I could suddenly lose many privs which didn't work before... I agree that it's good for testing to be able to revoke almost any priv from the server owner |
15:12 |
shivajiva |
yea it just retains privs priv now so you can grant after testing |
15:12 |
IhrFussel |
Umm you cannot use drop as flag inside register_node() right? I am looking at a mod which tries to do that and it doesn't seem to work |
15:13 |
Fixer |
hi |
15:14 |
IhrFussel |
The modder tried "drop = { max_items = 1, min_items = 1, items = { {items = {'default:bookshelf'}, rarity = 90,},}," inside register_node() |
15:16 |
Amaz |
IhrFussel: that should work... https://github.com/minetest/minetest_game/blob/master/mods/default/nodes.lua#L631 |
15:16 |
shivajiva |
hmm I did something similar with presents |
15:18 |
IhrFussel |
shivajiva, it is a present node from christmas_craft but I dug a present and nothing happened...maybe I need to open more of them? |
15:18 |
shivajiva |
but they never worked quite right, same issue you just described, yea break more :) |
15:18 |
shivajiva |
they do yield |
15:19 |
shivajiva |
let me check what params I settled with |
15:19 |
tenplus1 |
what you trying to do shiva ? |
15:19 |
IhrFussel |
I see now... but I will remove that feature cause I already have lucky blocks and that would be too much |
15:20 |
shivajiva |
set the drops for a node on register_node to be random from a list |
15:21 |
tenplus1 |
you gotta add every single item you wanna drop with a high chance |
15:21 |
IhrFussel |
The chance to get an item seems to be quite low...I had to open 10 presents to even receive something...that's not fun |
15:21 |
tenplus1 |
and the very last item on the list is rarity = 1 for default |
15:21 |
shivajiva |
tenplus will know all about this :) |
15:21 |
tenplus1 |
I tried it all before for lucky blocks... eheh |
15:23 |
IhrFussel |
tenplus1, rarity 1 means "will always drop"? |
15:23 |
tenplus1 |
drop = { max_items = 1, items = { {items = {"super_rare_item"}, rarity = 50}, {items = {"med_rare_item"}, rarity = 25}, {items = {"default_item"}} } }, |
15:23 |
tenplus1 |
yes |
15:24 |
IhrFussel |
Is it the same calculation aschance in ABMs? |
15:24 |
tenplus1 |
yeah |
15:25 |
tenplus1 |
so the drop list has super rare items 1st with high change, medium rare with med chance and last is the fallback item that always drops if nothing has before it :) |
15:26 |
tenplus1 |
only works with static list tho... for random items you can ADD to I had to use an on_destruct function to randomly do stuff |
15:27 |
IhrFussel |
tenplus1, I don't follow... will MT always look at the first item in the list? And if the chance doesn't match go to 2nd, 3rd etc? |
15:27 |
tenplus1 |
yup |
15:28 |
tenplus1 |
it'll go through list for all dropped items until it drops 1 |
15:28 |
tenplus1 |
that's why high chance will go first with low chance at end |
15:29 |
tenplus1 |
if the max_items wasnt at the beginning it would go through them all and drop whatever it could |
15:33 |
tenplus1 |
I like the idea of the gift boxes :) and a specific list of items it can drop for players :D |
15:34 |
Mr_Pardison |
take it a step further and can make creative ones personalize-able. |
15:34 |
Mr_Pardison |
if u can. |
15:34 |
Mr_Pardison |
g2g will brb (changing classes) |
15:34 |
tenplus1 |
:p |
15:37 |
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Mr_Pardison joined #minetest-hub |
15:39 |
Raven262 |
I just had this idea to make the stonebrick dungeon walls less boring. This is what i got: https://i.imgur.com/5UtQn6H.png |
15:40 |
Raven262 |
That and a few more lines of code, one more if loop and possibly more lag. |
15:40 |
tenplus1 |
interesting though |
15:41 |
Mr_Pardison |
looks... interesting. |
15:41 |
Raven262 |
It looks much better inside the amber root system, but I didn't finish the whole thing yet. These are just the walls. |
15:42 |
Raven262 |
I also thought the result was very interesting, considering that its made out of 3 node types :P |
16:06 |
Sokomine |
there are so many sheep and cows of mobs_redo running around on many mt servers. yet they never lie down and re-eat their food as real animals would do. are there any blender experts available who could add such animations to the models? it just seems so very odd if they run around all the time |
16:07 |
tenplus1 |
+1 for "stand" animations that have them laying down |
16:07 |
jas_ |
and die animations |
16:07 |
tenplus1 |
we already have those jas |
16:07 |
jas_ |
you do? for the cow and sheep? |
16:07 |
jas_ |
they poof for me. |
16:07 |
tenplus1 |
we have die animation in api, it's up to model makers to add the animations :D |
16:07 |
jas_ |
no yeah see i knew that already |
16:07 |
tenplus1 |
mc_mobs has die anims in some |
16:07 |
jas_ |
and so when sokomine said blender model... |
16:08 |
jas_ |
i added that die animations would be a helpful addition |
16:08 |
jas_ |
see? |
16:08 |
jas_ |
(something something cme) |
16:08 |
Sokomine |
jas_: no, no die animations for those poor animals. they ought to stay alive :-) (unless killed by predators. wolfs may hunt joung sheep) |
16:08 |
tenplus1 |
if I were any good on blender I could add them, but alas I suck |
16:09 |
jas_ |
if one added a laying down animation, that would work as well as it does for the player i suspect. |
16:09 |
jas_ |
in cme the mobs models have die animations, and turn a red color it's pretty sweet. |
16:09 |
jas_ |
i do too wish the mobs_redo models had those, but i suck at blender too ten |
16:09 |
jas_ |
: ) |
16:09 |
Sokomine |
jas_: hmm. i'd love to have that laying animation also move the mouth of the animal. those plant eaters need a lot of time to chew their food |
16:10 |
tenplus1 |
I had red overlay on mobs redo api but depending on the actual texture used this caused lag re-colouring it |
16:10 |
jas_ |
mm ye good |
16:10 |
tenplus1 |
many different animations could easily be added if you had the blender skills :D |
16:10 |
* Mr_Pardison |
has no xp w/ blender and should start working with that if he wants to make any node textures |
16:10 |
Sokomine |
yes. we need to catch a few people who have those skills :-) |
16:10 |
benrob0329 |
tenplus1: that probably means its too high of a resolution :P |
16:10 |
tenplus1 |
exactly ben, also h |
16:10 |
tenplus1 |
*hi |
16:11 |
benrob0329 |
Hello |
16:11 |
tenplus1 |
so I removed the red re-colour for speed |
16:11 |
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rubenwardy left #minetest-hub |
16:11 |
benrob0329 |
I would help, but living things are not my specialty |
16:11 |
benrob0329 |
Yet, I should probably work on it |
16:12 |
tenplus1 |
nssm mobs are well animated :) |
16:12 |
tenplus1 |
d00med did an amazing job with those... there's another blender genius |
16:12 |
benrob0329 |
Never played with nssm actually |
16:13 |
benrob0329 |
Should go do that sometime today |
16:13 |
jas_ |
i still <3 mobs_redo the most, got the most stuff and still manages to surprise/scare me sometimes in-game. |
16:13 |
jas_ |
(next i'm gonna attach a sound to the DM fireball muaha) |
16:13 |
tenplus1 |
if more animations are added to the models then the api can easily be changed to include these when mobs eat, stop, sit, sleep etc |
16:13 |
jas_ |
because right now you canno thear it coming |
16:14 |
Mr_Pardison |
oh boy. |
16:14 |
tenplus1 |
we already have shoot sounds for arrows/fireballs |
16:14 |
Mr_Pardison |
deadly stuff. |
16:14 |
jas_ |
i saw you had the death animation in the api, was interested. also what's cmi? |
16:14 |
jas_ |
but it's a one-shot, ten |
16:14 |
jas_ |
i'm going to add a sound that travels in position with the fireball ent |
16:14 |
Mr_Pardison |
it would be nice to hear them isntead of them just sneaking up on you. |
16:14 |
Mr_Pardison |
*instead |
16:14 |
jas_ |
with minetest.sound_play("sound", {object = fireball}) |
16:14 |
tenplus1 |
cmi is a sort of compatibility layer the author was trying to put in ALL mobs mods, so it can be used for 3rd party mods |
16:14 |
tenplus1 |
sounds = { shoot = "shoot_sound" } |
16:15 |
jas_ |
i think both can co-exist? |
16:15 |
jas_ |
i'll experiment and see |
16:15 |
tenplus1 |
lol |
16:15 |
jas_ |
i made some modifications to mobs_redo |
16:15 |
jas_ |
plus i'm testing pathfinder by markubu |
16:15 |
jas_ |
nice mod, but intensive. |
16:15 |
tenplus1 |
yeah, pathfinding needs much love... line_of_sight has been improved in 0.5.0 so it'll help a lot |
16:16 |
jas_ |
ye saw that, it's good |
16:17 |
jas_ |
so what do you think about attaching a repeating sound to the fireball entity while it travels? |
16:17 |
Mr_Pardison |
anybody know if someone is working on a ranged attack mod? one where you can launch an attack on a player that is x amount of nodes from you. |
16:17 |
jas_ |
i'm just going to add it to that one instance for the DM, but maybe it could go into the arrow registry |
16:17 |
jas_ |
dunno about anything other than shooter/projectile mods. |
16:17 |
tenplus1 |
that already exists Mr_Pardison |
16:17 |
jas_ |
but doing hitscan that way Mr_Pardison sounds good |
16:18 |
Mr_Pardison |
o rly? |
16:18 |
jas_ |
just do all calculations in lua and then deal damage |
16:18 |
tenplus1 |
set view_range and reach to a specific number and have attack set to "shoot" |
16:18 |
tenplus1 |
it's all in the settings... :) that's why the api.txt exists to show them all |
16:18 |
jas_ |
player1 selects (places in crosshair and triggers) player2, calculate distance and line of sight and odds |
16:18 |
jas_ |
wind velocity |
16:18 |
jas_ |
then deal damage, that's a good idea. i still wanna take the egg in mobs_redo and turn it into a spear tool item with wear |
16:19 |
jas_ |
mobs_redo needs a fishing pole |
16:19 |
jas_ |
(because i need to add one, and it would save me time LOL!) |
16:19 |
jas_ |
i tried the other fishing mods but i dunno |
16:21 |
tenplus1 |
lol, ethereal has a simple fishing rod added |
16:21 |
tenplus1 |
fishing.lua holds all the code |
16:21 |
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RobbieF joined #minetest-hub |
16:21 |
tenplus1 |
hey robbie |
16:21 |
Mr_Pardison |
ethereal has a wooden and a steel one (regular and pro-fishing rod are the names of the nodes, respectively) |
16:22 |
RobbieF |
Hi tenplus |
16:22 |
RobbieF |
how are ya |
16:22 |
jas_ |
i always thought ethereal was just mapgen |
16:22 |
Shara |
Mr P, pro rod is frm CRL. |
16:22 |
Shara |
CRL was designed to work with ethereal |
16:22 |
tenplus1 |
good thx you / |
16:23 |
tenplus1 |
hi shara |
16:23 |
Shara |
Hi Ten |
16:23 |
Mr_Pardison |
forgot that. |
16:24 |
tenplus1 |
RobbieF: added Spleef! and Build-Battle arena to Xanadu... working on latter tho |
16:24 |
RobbieF |
doing great thanks tenplus1 |
16:24 |
RobbieF |
Oooh nice |
16:26 |
tenplus1 |
what's new in the Pixel Shadow dude ? |
16:27 |
RobbieF |
Well, our 4K cameras arrive tomorrow, and our new intro is nearly ready. |
16:27 |
RobbieF |
new season will be kicking off early new year |
16:28 |
tenplus1 |
sweet, eager to see |
16:28 |
RobbieF |
me too :p |
16:28 |
RobbieF |
just in the process of upgrading the streaming servers. |
16:28 |
RobbieF |
preparing for livecasts as well |
16:28 |
tenplus1 |
busy busy |
16:28 |
RobbieF |
oh yeah, always. |
16:29 |
Mr_Pardison |
non-stop seems a more apt description. |
16:30 |
tenplus1 |
lol |
16:32 |
RobbieF |
Can't wait for next season... should be fun. |
16:34 |
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ThomasMonroe joined #minetest-hub |
16:35 |
jas_ |
https://twitch.tv/jastvn ten i made the dm explode when it dies, and when it hits players/mobs. |
16:35 |
tenplus1 |
heh, nice :) |
16:35 |
tenplus1 |
super lethal :D |
16:36 |
jas_ |
i hear the sound when it launches |
16:36 |
jas_ |
i'm going to see if it loops okay, and then attach it to the object |
16:36 |
tenplus1 |
sound has a range setting so you can only hear it at a certain distance or under |
16:37 |
jas_ |
ye but he walks around more chance to not fire, i think, so but yeah super lethal |
16:37 |
tenplus1 |
change attack mode to "shoot" only instead of "dogshoot" which has him walking also during attack |
16:38 |
Mr_Pardison |
that would have the DM standing still when shooting, right? |
16:38 |
jas_ |
he stands still while shooting now afact |
16:38 |
tenplus1 |
yes, if player is in view_range then it'll fire at them... otherwise it'll walk around |
16:38 |
jas_ |
a fact. lol ... but that sounds interesting ten |
16:39 |
jas_ |
didn't know about the mode thx |
16:39 |
tenplus1 |
"dogshoot" has mixed attacks, melee and shooting |
16:39 |
jas_ |
well that is what i like anyway. but i'll likely experiment. right now gonna play with the sound a bit. |
16:39 |
tenplus1 |
ooh, how about a fireball mob, dm shoots at player and on HIT_NODE it transforms into mob that has "explode" attack when near player :D |
16:40 |
jas_ |
https://github.com/jastevenson303/mobs_redo/tree/dcbl if you're curious ten, i can make a pr if the fireball sound is good and you like it |
16:40 |
shivajiva |
ten how do i find the spleef arena? |
16:40 |
tenplus1 |
thx dude, will check it out |
16:40 |
tenplus1 |
shiva, at spawn look for red LB logo, behind it is the pad to lucky block arena 2, spleef arena and builb battle arena |
16:43 |
shivajiva |
ty |
16:43 |
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16:43 |
tenplus1 |
wb Aerozoic |
16:46 |
benrob0329 |
tenplus1: decided to give AwesomeWM another go, since I'm getting into Lua more |
16:46 |
benrob0329 |
(the book should be arriving today :D) |
16:46 |
benrob0329 |
the config isn't bad once you fix the formatting :P |
16:47 |
tenplus1 |
heh, looks awesome and very configurable ;) will give it another go someday but for now LXDE is my simple go-to |
16:48 |
benrob0329 |
writing widgets is kinda fun, you get to design ascii charging animations :P |
16:49 |
benrob0329 |
or in my case, FontAwesome |
16:49 |
tenplus1 |
lol |
16:49 |
benrob0329 |
string:match() is awesome for parsing commands |
16:50 |
benrob0329 |
question, does minetest restrict io.popen() to trusted mods only? |
16:50 |
benrob0329 |
because if it doesnt that's a security concern |
16:50 |
shivajiva |
seems popular tenplus ;) |
16:50 |
tenplus1 |
I think it does |
16:51 |
shivajiva |
^ |
16:52 |
CWz |
hello, everyone. |
16:52 |
tenplus1 |
hi CWz |
16:52 |
Mr_Pardison |
hello, CWz |
16:52 |
benrob0329 |
tenplus1: does mobs_redo need to be named mobs, or will it work with/without _redo? |
16:52 |
shivajiva |
io itself should require trusted, hiya CWz |
16:53 |
tenplus1 |
folder can be any name you want/// the .conf names it mobs: |
16:53 |
benrob0329 |
oh, thats handy |
16:56 |
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16:56 |
tenplus1 |
hi thomas |
16:56 |
ThomasMonroe |
hi tenplus1 |
17:04 |
benrob0329 |
well, nssm crashed |
17:04 |
benrob0329 |
and it has a naked mermaid thing, soo yeah |
17:08 |
tenplus1 |
naked mermaid ? wut |
17:08 |
IhrFussel |
nssm - Not So Safe for Minors |
17:09 |
tenplus1 |
d00med must be adding new mobs |
17:09 |
IhrFussel |
xD |
17:09 |
* Mr_Pardison |
isn't even going to ask |
17:09 |
tenplus1 |
what was crash message ? |
17:10 |
IhrFussel |
Would an adult server even be allowed on the list? With stuff that has 18+ content? |
17:10 |
benrob0329 |
tenplus1: set_animation failed |
17:11 |
benrob0329 |
IhrFussel: if you want a LOT of controversy, sure |
17:11 |
benrob0329 |
MT is used in schools and by little kids |
17:11 |
tenplus1 |
no way to limit 18+ servers unless you vet players which is hard |
17:12 |
IhrFussel |
The devs should probably create some ToS for the server list |
17:13 |
IhrFussel |
I don't think a 18+ server should be accepted/tolerated if there's no way to restrict players connecting |
17:13 |
tenplus1 |
and if one is created then it should be private (not on list) |
17:13 |
IhrFussel |
I mean no age verification |
17:13 |
Calinou |
I'm surprised I haven't seen a server with NSFW paintings at spawn or something |
17:14 |
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17:14 |
IhrFussel |
I saw quite a few penises on my map already |
17:14 |
red-001 |
Mr_Pardison, bad connection? |
17:14 |
Calinou |
meh, built penises rarely have a big shock factor |
17:14 |
tenplus1 |
hahaha, yeah me too... had to remove those on report |
17:14 |
Calinou |
NSFW paintings are different because 1) the server admin adds them, 2) players cannot do anything about them |
17:14 |
Mr_Pardison |
red-001: no. switching classes. |
17:14 |
IhrFussel |
Someone made a statue of me (don't ask me why) and someone else added a penis |
17:15 |
tenplus1 |
lolol |
17:15 |
red-001 |
I think the don't ask why is in the wrong place |
17:15 |
Mr_Pardison |
shows the level of maturity that someone has. |
17:16 |
IhrFussel |
red-001, I have no clue why players build statues about the server owner ... is it simply honoring the person? Or do they think they can increase chances to get a higher rank that way? |
17:17 |
tenplus1 |
ahh, sucking up |
17:17 |
red-001 |
I think it's just honouring |
17:17 |
Fixer |
checking out new firefox 57 portable with second profile, it is fast |
17:17 |
red-001 |
and not having a better idea about what to build |
17:17 |
tenplus1 |
57 is quite good, yes... shame the NEW chrome/chromium about to come out uses even more memory now |
17:18 |
IhrFussel |
I don't really like when people build a statue of me cause to me it looks like some sort of dictatorship... like I told them to build it cause they are my slaves... but I also don't remove those cause they were hard work |
17:25 |
IhrFussel |
red-001, that reminds me of someone who originally planned to make a large lets play on youtube about my server ... and after building 1 house they cancelled the project cause "no ideas left" |
17:25 |
tenplus1 |
gaes |
17:25 |
red-001 |
lol |
17:25 |
tenplus1 |
*gawd |
17:26 |
IhrFussel |
The "lets play" got 12 parts ... 5 of them are just looking for resources |
17:28 |
Mr_Pardison |
that's sad. |
17:29 |
Shara |
IhrFussel: would be nice if MT had a general code of conduct for what is or isn't acceptable in any official part of the project |
17:29 |
Shara |
TI wouldn't even need to be anything long or complicated |
17:30 |
Shara |
Good luck to anyone who wants to try and make it happen |
17:30 |
tenplus1 |
heh |
17:30 |
* benrob0329 |
uploaded an image: 1513012964.png (792KB) <https://matrix.org/_matrix/media/v1/download/matrix.org/vRsImIXPFHJPofimUXVYmUMC> |
17:31 |
benrob0329 |
tenplus1: ^^ |
17:31 |
IhrFussel |
I believed the person and even actively helped them with finding a quiet place so that nobody could disturb the recording ... I added a few mods the player requested ... it was a waste ... Shara I agree, server owners shouldn't be able to do whatever they want on the server list... there are some topics that aren't suited for the general public |
17:31 |
tenplus1 |
ooh nice screeny benrob :) |
17:31 |
Shara |
well it's not just about server owners |
17:31 |
Shara |
It should cover forums, IRC and things on github |
17:31 |
tenplus1 |
1326mb in use ? what else you running apart from awesome wm and minetest ? |
17:32 |
IhrFussel |
The forum already has rules no? |
17:32 |
* Shara |
could tell some stories about those rules :P |
17:32 |
Sokomine |
but a 18+ server? in such a blocky world? seems hard to imagine. in theory you can build anything, but...er...well. architecture seldom has such problems |
17:32 |
jas_ |
i got a good sound, kinda, now just gotta manage the handle. |
17:32 |
jas_ |
(btw i believe sound_fade doesn't work with sound_stop) |
17:33 |
Shara |
Sokomine: I have seen them on the list previously, but couldn't be bothered to connect and find out what made them 18+ |
17:33 |
IhrFussel |
Sokomine, I found the phrase "let's have MT sex" a few times in the PMs when I grepped for certain inappropriate words |
17:33 |
Sokomine |
Shara: maybe a misunderstanding and they thought 18+ meant more than 18 players allowed simultaneously? :) |
17:33 |
Shara |
No, definitely not. |
17:33 |
Shara |
Descriptions made it clear |
17:34 |
* Mr_Pardison |
ignores the chat on here for now |
17:34 |
IhrFussel |
If kids can imagine sex by just laying down next to each other in beds...then I bet some people have a greater imagination |
17:34 |
Sokomine |
IhrFussel: oh...er...perhaps they where just hungry (considering how reproduction of mobs is handled by the most popular mobs mod, confusion between reproduction and eating might easily arise...) |
17:34 |
tenplus1 |
they have a tendency to roleplay bf/gf and more... |
17:35 |
Sokomine |
well, i guess any form of chat may be subject to that to some degree |
17:36 |
IhrFussel |
It's alarming that sometimes the very young children talk about that... I read 8/9/10 yr olds asking for xxx |
17:37 |
Shara |
I'd imagine it was more about what is allowed on the server than what the server shows... but I could be wrong |
17:38 |
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17:38 |
IhrFussel |
Well I don't forbid dating on my server BUT dating != sex and I think we can all agree here |
17:38 |
tenplus1 |
exactly... as soon as things get steamy then players get banned |
17:39 |
Mr_Pardison |
so, no making a steamer basket? |
17:39 |
Mr_Pardison |
well, there goes the red bean buns. |
17:40 |
IhrFussel |
The "dating" young kids do is more like a game... it's not serious by any means |
17:41 |
Raven262 |
hehe, I do so love to ban them for that. ^ |
17:41 |
IhrFussel |
So I wonder how they can already think about dirty stuff before they even learned to love |
17:41 |
tenplus1 |
the scarey thing is when young players and older players roleplay... that's creepy |
17:42 |
Mr_Pardison |
teh internets is probably the answer. |
17:42 |
tenplus1 |
I've already had to report someone to their ISP for sexual behaviour towards kids |
17:43 |
IhrFussel |
I didn't have such a case yet (luckily) |
17:43 |
shivajiva |
with the kids it's the media and conditioning, mixed signals |
17:44 |
tenplus1 |
they are growing up too quickly with the media |
17:44 |
shivajiva |
^ |
17:45 |
Shara |
WARNING[Server]: Pathfinder: failed to update cost map |
17:45 |
Shara |
Anyone got aclue what that means? |
17:45 |
tenplus1 |
they really gotta hide those pathfinding warnings... |
17:45 |
tenplus1 |
just means it couldnt find a route |
17:45 |
Shara |
tenplus1: no, whatever it is it's a problem |
17:45 |
Shara |
DL has been unplayable for the past half hour or so, and the log has been spammed with that message in that time |
17:46 |
Shara |
So somehow, that message seems to be the problem |
17:50 |
Shara |
It seems to go away for a little while after a restart, then the server acts up and that warning is spamming the logs again |
17:52 |
tenplus1 |
is it in a particular area that it starts showing messages ? |
17:52 |
Shara |
No idea |
17:52 |
Shara |
I can't in game right now |
17:52 |
tenplus1 |
hrm, wondering what mods use pathfinding |
17:53 |
shivajiva |
same |
17:53 |
Shara |
And when I say spam the logs, I mean every couple of seconds |
17:54 |
shivajiva |
mobs? |
17:54 |
sofar |
it's unclear if that is actually the problem or not |
17:54 |
sofar |
it could be a mob that is stuck |
17:54 |
Shara |
I don't know what else it could be. |
17:54 |
sofar |
but the pathfinder is limited |
17:54 |
Shara |
I've asked players to pay attention to where they are when it happens |
17:54 |
tenplus1 |
mob pathfinding is limited to view_range only |
17:55 |
tenplus1 |
at most we're talking 15 blocks away |
17:55 |
tenplus1 |
cost map issues should be way more than that |
17:56 |
Shara |
Whatever it is is something I haven't seen before, and no recent mod changes |
17:56 |
Shara |
I'm starting to think this server is cursed |
17:56 |
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17:57 |
tenplus1 |
lemmie check mods it runs and see what else it could be |
17:57 |
IhrFussel |
I have the same problem but it entirely depends on where players are/which mobs are nearby https://pastebin.com/7fB0X2xz |
17:57 |
Shara |
Yup, exactly what it looks like |
17:58 |
IhrFussel |
Must be Mobs Redo, I have no other mod that uses path finding..let me re-check |
17:58 |
tenplus1 |
you could edit the .lua files for dirt_monster, oerkki, sand_monster and stone_monster and comment out the pathfinding lines |
17:58 |
sofar |
that thing shouldn't actually write an error message |
17:59 |
sofar |
it's entirely within spec that it can fail to find a path |
17:59 |
tenplus1 |
it shouldnt, no... it's been happening for a while now... pathfinding command returns path or nil, that's all you need |
17:59 |
sofar |
yup |
17:59 |
sofar |
I thought it was even patched |
17:59 |
sofar |
we probably should patch the error out |
17:59 |
sofar |
make it debug, or something |
18:00 |
IhrFussel |
grep only finds one result .minetest/worlds/oldserver/worldmods/mobs/api.lua:self.path.way = minetest.find_path(s, p1, 16, 2, 6, "Dijkstra") |
18:01 |
tenplus1 |
andi t's weird that its has only started appearing when mobs have been active on that server for a whlie now |
18:02 |
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18:02 |
Mr-Pardison |
uh oh. |
18:02 |
tenplus1 |
fussel, try going into api.lua for mobs redo and for line 79, make it false... local enable_pathfinding = false |
18:02 |
tenplus1 |
see if it helps |
18:02 |
IhrFussel |
tenplus1, but can that warning actually cause lag? |
18:03 |
tenplus1 |
displaying the error constantly can cause lag in itself, yes |
18:03 |
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Shara joined #minetest-hub |
18:03 |
tenplus1 |
but the error should hav been removed by now... it isnt needed |
18:03 |
tenplus1 |
wb shara, can you do this: |
18:03 |
tenplus1 |
try going into api.lua for mobs redo and for line 79, make it false... local enable_pathfinding = false |
18:03 |
Shara |
Sorry, had some problems and likely missed anything that was said for a bit |
18:03 |
IhrFussel |
Wouldn't that also mean the server lags more when too many players place/dig stuff? |
18:04 |
tenplus1 |
if too many errors appear or text displayed then yes it can cause graphical lag |
18:04 |
IhrFussel |
Are we talking about debug.txt or ingame errors? |
18:05 |
tenplus1 |
anything shown on screen or console |
18:05 |
IhrFussel |
Ok then...will disabling path finding have a major impact on the mobs? |
18:05 |
* Shara |
reads channel logs |
18:06 |
IhrFussel |
I mean regarding their behavior |
18:06 |
tenplus1 |
thankfully no, any mobs that require pathfinding will revert back to following player using old means... |
18:06 |
tenplus1 |
they will still chase you but are a little bit dumber :P |
18:07 |
IhrFussel |
Okay I set it to false, will report how it goes after I restart in a bit |
18:07 |
tenplus1 |
:) |
18:08 |
Shara |
Fussel, let me know if it helps and if mobs behave okay please |
18:08 |
tenplus1 |
xanadu has pathfinding enabled all the time and in use constantly and never once have I seen that error /!?! it's weird |
18:08 |
Shara |
Haven't been hit by issues since last restart so will hold on a moment |
18:08 |
tenplus1 |
Evil Bonny mob will even solve mazes and build/dig to reach her target |
18:08 |
Shara |
She is indeed quite scary :) |
18:09 |
tenplus1 |
ehehe, it's super creepy when a mob can find you no matter where you are, and even break down walls to get at ya |
18:10 |
IhrFussel |
tenplus1, so with path finding disabled mobs are not able to walk around obstacles anymore? |
18:11 |
tenplus1 |
they fall back to the dumb way of reaching players and can still give chase |
18:11 |
tenplus1 |
but at least you'll know if this is causing error :) |
18:11 |
tenplus1 |
am gonna make an issue to remove the error message tho, it's not needed |
18:12 |
IhrFussel |
And if it is...could other path finding settings help? Like different search intervals? |
18:12 |
tenplus1 |
if mob cant reach player within 10 seconds it tried pathfinding every 3 seconds |
18:13 |
tenplus1 |
I could try changing algorythm |
18:13 |
IhrFussel |
Seems to match with the warning intervals |
18:15 |
tenplus1 |
https://github.com/minetest/minetest/issues/6771 |
18:16 |
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Darcidride_ joined #minetest-hub |
18:17 |
IhrFussel |
If the lag is really just caused by logging the warning and not the function itself, then the removal could already solve it |
18:21 |
tenplus1 |
k, mobs redo api has been updated with pathfinding tweaked to new algorythm and changed setting |
18:21 |
tenplus1 |
sand monster found me no problem in a glass maze with no errors |
18:26 |
Sokomine |
guess they feel at home in a glass maze. or are angry because you turned so much of their sand into glass |
18:26 |
tenplus1 |
heh... try killing one with a lava pick, it cooks their drops also :D |
18:27 |
Sokomine |
i'd be happy if mobs where actually able to follow all these nice paths the pathfinder produces. sadly they get stuck easily. doors are obstacles for npc-like mobs even when opened |
18:27 |
Sokomine |
poor sandguys :-) |
18:27 |
tenplus1 |
the dumb follow routines can get inside doors, |
18:27 |
Sokomine |
i've created the sandcity village type for them. just had no time yet to actually let some ove in |
18:28 |
tenplus1 |
will check the new pathfinding changes in forum and see if I can incorporate :) dunno how costly it'll be tho |
18:28 |
Sokomine |
for me, following the path is a problem as the time when a mob needs to turn for the next part of the path can be quite critical |
18:29 |
Sokomine |
no need for the sandguys to be too good at pathfinding :-) |
18:29 |
benrob0329 |
could doors be ignored when calling the pathfinder? |
18:29 |
benrob0329 |
and then broken down/opened when encountered? |
18:29 |
tenplus1 |
0.5.0 pathfinding can supposidly ignore airlike and water... but no doors yet... that takes a manual lua check |
18:30 |
tenplus1 |
but yes, pathfinding level 2 in mobs api can break the doors already |
18:30 |
tenplus1 |
but only if it's not protected already |
18:30 |
benrob0329 |
I feel like there should be a flag for breaking protected doors |
18:31 |
tenplus1 |
normally I'd say yes, but builders would be super pissed if their protected building got destroyed in any way by mobs |
18:31 |
benrob0329 |
seems like cheating if you can register to make stronger doors :D |
18:31 |
benrob0329 |
use meta doors? |
18:31 |
tenplus1 |
steel doors cannot be broken tho |
18:32 |
tenplus1 |
any block with level 2 |
18:32 |
Sokomine |
benrob0329: i modified burlis pathfinder so that the pathfinder can navigate through doors. it's the actual movement of mobs through those said doors that's not always working as expected. entities can't move from a to b in mt. they accelerate/start moving - and you have to check if they're at their destination already and set them facing the next target |
18:32 |
benrob0329 |
The problem I have with protection is that it's not based on anything, it takes away from the survival aspect |
18:32 |
benrob0329 |
but since all nodes can be broken you can't keep yourself safe otherwise |
18:32 |
Shara |
benrob0329: that's why I use protectors on my survival server even though I don't like them. At least then you need to craft the things |
18:33 |
benrob0329 |
I feel like locked wood doors cant be broken by hand, and locked metal doors cant be broken by tools |
18:33 |
Sokomine |
benrob0329: protection is not for survival. it's for protecting your creative work from griefers and misbehaving mobs |
18:34 |
benrob0329 |
the problem is that we only have protection, we don't have conventional ways of securing a base |
18:34 |
tenplus1 |
locked doors are of no use if they can break a wall to get in |
18:35 |
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Krock joined #minetest-hub |
18:35 |
tenplus1 |
hi Krock |
18:35 |
Krock |
hi tenplus1 |
18:35 |
benrob0329 |
tenplus1: the doors would have to protect the walls surrounding, or you would have to get creative |
18:36 |
benrob0329 |
lava lined walls maybe |
18:36 |
benrob0329 |
but I feel like you shouldnt have to do that even |
18:36 |
tenplus1 |
ehehehe yeah... I've done that before |
18:36 |
benrob0329 |
its not easy to get though meter thick steel irl |
18:36 |
benrob0329 |
or stone |
18:37 |
tenplus1 |
yeah, levels should be increased for digging those |
18:37 |
benrob0329 |
wood doors can be kicked in easy enough, but a solid metal one not so much |
18:38 |
benrob0329 |
maybe closed meta doors can't be mined? similarly to how you can't take a door off its hinges from the outside |
18:39 |
benrob0329 |
also, what if locked chests could be picked up and taken away, but not opened |
18:39 |
benrob0329 |
you'd have to hide them still :P |
18:40 |
benrob0329 |
but I feel like protection has made it boring and lazy to protect stuff, securing your base is now == run some commands |
18:41 |
benrob0329 |
I could make a house of straw and the big bad wolf would still be brought to its knees |
18:41 |
tenplus1 |
lol |
18:43 |
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Mr_Pardison joined #minetest-hub |
18:55 |
|
rubenwardy joined #minetest-hub |
18:55 |
tenplus1 |
hi ruben |
18:55 |
Sokomine |
benrob0329: diffrent roles in gameplay. to me, all those mobs are just...decoration. a bit life. granting them the right to destroy the true gameplay (=building something) is a no-go |
18:55 |
rubenwardy |
Does anyone know any Firefox extensions that are tough on cross site requests? |
18:56 |
rubenwardy |
For example, I want to block and facebook CDN requests on non-facebook sites |
18:56 |
rubenwardy |
already have ghosterly |
18:56 |
Sokomine |
rubenwardy: requestpolicy is quite useful |
18:56 |
Shara |
requestpolicy it brutal, but does the job :) |
18:56 |
rubenwardy |
sounds good |
18:56 |
rubenwardy |
I used noscript for a while |
18:57 |
Sokomine |
noscript has a diffrent purpose. both are needed for diffrent goals. you might also want to take a look at umatrix (not ublock) |
18:58 |
rubenwardy |
yeah, noscript was just too inconvenient |
18:58 |
rubenwardy |
thanks |
19:00 |
Sokomine |
too inconvenient? it's needed. without it you won't have javascript at all. there might be some valid reasons for enabling it occasionally |
19:00 |
rubenwardy |
without it you always have javascript :P |
19:00 |
Sokomine |
er, no. unless you don't care about anything :-) |
19:01 |
* benrob0329 |
switches to konsole, st was being slow..for some reason |
19:02 |
benrob0329 |
I dont understand why a terminal starts being slow, but whatever it is I'm not having it |
19:03 |
* tenplus1 |
limits terminal output to 150 lines |
19:04 |
|
EvergreenTree joined #minetest-hub |
19:10 |
Megaf |
Back from job interview and Linux lecture |
19:11 |
tenplus1 |
how was it ? |
19:12 |
Megaf |
So about the job the guy wants to get me hired, tomorrow he is meating with people in the company. We'll see |
19:13 |
Megaf |
The Linux lecture was nice but a little furstrating, I wanted to talk abot so much stuff but didnt have too much time |
19:13 |
Megaf |
So a second lecture is coming next year :) |
19:14 |
tenplus1 |
hope it goes well |
19:14 |
Megaf |
So do I |
19:14 |
Megaf |
it's a job for tech support and network infracstrucure management |
19:15 |
* Mr-Pardison |
doesn't believe in luck |
19:15 |
Mr-Pardison |
so, I shall wish you good prospects in your future endeavors. |
19:15 |
Megaf |
I apreciate that |
19:16 |
Megaf |
Some people believe in God... |
19:16 |
* Megaf |
raises his hand |
19:16 |
Mr-Pardison |
yes, Megaf? |
19:16 |
Megaf |
So I do my best in the interviews, show my tech skills and will for challenges and learn |
19:16 |
benrob0329 |
I believe in neither luck nor coincidence |
19:17 |
Megaf |
And also pray so I can have this oportunity |
19:17 |
Megaf |
benrob0329: today was a day full of nice coincidences |
19:17 |
Mr-Pardison |
I believe that there is purely skill. and sometimes in a game there is just random chance. |
19:18 |
benrob0329 |
Nothing is ever truly random ;-) |
19:18 |
Megaf |
benrob0329: what do you believe in? |
19:18 |
Megaf |
[19:18:01] <benrob0329> Nothing is ever truly random ;-) |
19:18 |
Megaf |
That's actually not wrong |
19:18 |
Megaf |
there is a formula that predicts everything |
19:18 |
Megaf |
including the movements of electroncs |
19:18 |
Megaf |
we just didnt find it |
19:18 |
Jordach |
https://www.youtube.com/watch?v=_s5RFgd59ao |
19:19 |
Megaf |
hopefully never will |
19:19 |
Megaf |
!title |
19:19 |
MinetestBot |
Megaf: The 'Everything' Formula - Numberphile - YouTube |
19:19 |
Megaf |
Jordach: precisely |
19:20 |
Krock |
the formula that can plot itself |
19:20 |
benrob0329 |
Megaf: something between Judaism and Christianity, but thats a very generalized definition |
19:20 |
Megaf |
hm |
19:20 |
Megaf |
I believe in the God that is 3 Gods and one at the same time. |
19:20 |
Megaf |
The Trinity |
19:21 |
tenplus1 |
the universe is made up of waves, and if we can plot where all waves come from then we can reveal the past |
19:21 |
Jordach |
so it's all mexican waves all the way down? |
19:21 |
Megaf |
tenplus1: waves = energy = matter |
19:21 |
tenplus1 |
yup |
19:21 |
Megaf |
matter = possible to predict |
19:21 |
tenplus1 |
and free tacos at the end |
19:24 |
|
Mr_Pardison joined #minetest-hub |
19:25 |
tenplus1 |
wb Mr_Pardison |
19:26 |
Mr_Pardison |
ty tenplus1 |
19:40 |
Megaf |
I think Imma gonna makah akofee and go to bed |
19:40 |
tenplus1 |
mmm nice :) enjoy |
19:40 |
Mr_Pardison |
I would hope that it would be decaf. |
19:40 |
benrob0329 |
They do nasty things to decaf |
19:41 |
tenplus1 |
nah, decaf isnt that great :P |
19:41 |
tenplus1 |
stick with the good stuff |
19:41 |
benrob0329 |
Or be like me and drink water :P |
19:41 |
Mr_Pardison |
the good stuff == hot chocolate (Mexican version made with actual chocolate) |
19:41 |
tenplus1 |
am doing that too ben :P |
19:41 |
Megaf |
I will make with normal coffee |
19:41 |
Mr_Pardison |
water is my go-to when I don't have hot cocoa around or it's not winter. |
19:41 |
Megaf |
brb, gonna brew some coffee |
19:42 |
benrob0329 |
Mr_Pardison: that just homemade |
19:42 |
benrob0329 |
I make mine from cocoa :D |
19:42 |
Mr_Pardison |
benrob0329: I'm going to try some of that since I was at the store yesterday and got some to compare it to the powdered stuff. |
19:42 |
tenplus1 |
ya know, that's a good idea... gonna make hot choccy :) |
19:43 |
tenplus1 |
brb |
19:44 |
Mr_Pardison |
seems I started a trend. |
19:44 |
Mr_Pardison |
interesting. |
19:44 |
benrob0329 |
Mr_Pardison: cocoa, sweetener (honey or sugar), vanilla, and milk (dairy or nondairy) |
19:45 |
Mr_Pardison |
no sweetener (although honey is good in tea if paired with the right brew). vanilla, maybe. milk, always the best thing to make it with. |
19:46 |
benrob0329 |
Vanilla makes the cocoa :P |
19:46 |
tenplus1 |
? I only use choccy powder and water... nothing else |
19:46 |
Mr_Pardison |
what I want is for the chocolate flavor to be the main thing and vanilla to be an accent note. dairy to provide the body. |
19:47 |
benrob0329 |
Hot cocoa mix is..interesting |
19:47 |
Mr_Pardison |
tenplus1: u know u can make the powdered stuff with milk instead of water, right? It tastes better that way. |
19:47 |
* tenplus1 |
prefers water :) |
19:47 |
tenplus1 |
dont want it too sweet |
19:48 |
Mr_Pardison |
if made in one of those coffee brewer things, then it comes out watery. |
19:48 |
benrob0329 |
Still doesnt taste that great though |
19:48 |
tenplus1 |
*sip* tastes good to me :D ehehehe |
19:49 |
Mr_Pardison |
I made sugar cookies yesterday in the shape of gingerbread men. |
19:49 |
tenplus1 |
nice :P not had cookies in a while :D |
19:49 |
Mr_Pardison |
one batch of 8 got a tan (left 'em in the oven a bit longer so they got a golden color to them) |
19:49 |
Mr_Pardison |
still need to decorate them. |
19:50 |
Mr_Pardison |
going to hang them on the Christmas tree. |
19:50 |
tenplus1 |
do you sugar glaze them to protect it ? |
19:50 |
Mr_Pardison |
Artificial one (set of 3, one for each of us) but I would have preferred an actual tree. |
19:51 |
Mr_Pardison |
Well, I was just going to put a border around it then just flood it and let that solidify. |
19:51 |
Mr_Pardison |
idk if my mom has other plans. |
19:51 |
* tenplus1 |
steals cookies |
19:51 |
Mr_Pardison |
If you had asked, I would have gladly shared them. |
19:51 |
benrob0329 |
Why steal, when you could make then fresh :-P |
19:51 |
tenplus1 |
eheheheheh |
19:51 |
Mr_Pardison |
but stealing them is not a wise idea as I hunt those who are thieves. |
19:52 |
* tenplus1 |
borrows them instead |
19:52 |
tenplus1 |
:P |
19:52 |
Mr_Pardison |
I'll let this one slide since I have some extra dough in the freezer. |
19:52 |
tenplus1 |
:) havent had a proper gingerbread cookie/man in a long time, they dont put as much ginger in them anymore |
19:53 |
Mr_Pardison |
Make the dough urself. |
19:53 |
Mr_Pardison |
way better that way. |
19:53 |
benrob0329 |
Mr_Pardison: best be prepared to ship them overseas then :D |
19:55 |
* Mr_Pardison |
goes back to working on HTML stuff for class |
19:55 |
tenplus1 |
hrm, I have cinnamon powder on server, shoudl really add ginger for the cookies |
19:56 |
benrob0329 |
With a slight chance they mutate in the oven |
19:56 |
tenplus1 |
and turn into cookie monsters to pillage santa town |
19:57 |
Mr_Pardison |
oh noes! |
19:57 |
Mr_Pardison |
not the village! |
19:57 |
Mr_Pardison |
https://santatracker.google.com/village.html |
19:57 |
benrob0329 |
Oh 👃 |
19:57 |
* Mr_Pardison |
whacks his head against the table |
19:57 |
tenplus1 |
heh |
19:59 |
* Sokomine |
sees this as a chance to steal some cookies from Mr_Pardison without him noticing |
19:59 |
IhrFussel |
It's 20:59 here now, last warning entry was 2017-12-11 19:17:04: WARNING[Server]: Pathfinder: failed to update cost map ... so it seems to have fixed it |
19:59 |
Mr_Pardison |
this about DL's issue or was that fixeD? |
19:59 |
tenplus1 |
did you disable pathfinding or update to new api I uploaded ? |
20:00 |
benrob0329 |
Why is it that when we're kids, learning has to be disguised as fun. But when you are an adult, fun has to be disguised as learning? |
20:00 |
IhrFussel |
I set path finding to false |
20:00 |
tenplus1 |
ah okie :) |
20:00 |
IhrFussel |
Will look at the new algorithm now |
20:01 |
benrob0329 |
tenplus1: I might work on making the TARDIS open one of these days |
20:01 |
benrob0329 |
Wish we had render to texture |
20:01 |
tenplus1 |
learning is fun :) depending what it is and how it's presented |
20:03 |
benrob0329 |
Can you make a light source directional? |
20:03 |
Mr_Pardison |
a flashlight works for that. |
20:03 |
tenplus1 |
no, not without lua interversion or blocks cutting out light |
20:03 |
tenplus1 |
https://www.youtube.com/watch?v=uLSv17iE_4Q |
20:04 |
benrob0329 |
tenplus1: what do you mean by lua interversion? |
20:05 |
benrob0329 |
Also, do meshes block light? |
20:06 |
tenplus1 |
if you place a torch node pointing in a specific direction then you could place airlike light blocks in that direction |
20:11 |
Megaf |
Nothing like a ping of fresh latte |
20:11 |
Megaf |
made with freslhy brewed coffee and organic whole milk |
20:11 |
Mr_Pardison |
oh. |
20:11 |
tenplus1 |
sounds good :) |
20:11 |
Mr_Pardison |
ur one of those farm fresh organic yuppies. |
20:11 |
Megaf |
without sugar or anything ) |
20:11 |
Megaf |
:) |
20:12 |
* tenplus1 |
has 3 coffee's a day, morning, afternoon, just before bed :D |
20:12 |
Megaf |
Mr_Pardison: nope, first time trying organic milk |
20:12 |
Megaf |
It actually tastes better, Im amazed |
20:12 |
Mr_Pardison |
If I'm going to buy something, I want to find something that is a good value. |
20:12 |
Megaf |
Mr_Pardison: do you have a server? |
20:13 |
* tenplus1 |
has hemp milk :) mmmm |
20:13 |
Megaf |
minetest that is |
20:13 |
Mr_Pardison |
Megaf: nope. |
20:13 |
Megaf |
Mr_Pardison: you make mods? |
20:13 |
Mr_Pardison |
I help out with stuff on RC and DL. |
20:14 |
Megaf |
cool |
20:14 |
Megaf |
Shara: congrats on your team |
20:14 |
Mr_Pardison |
I have one in the works (it's in the initial stages of being planned) |
20:14 |
Megaf |
nah |
20:14 |
Megaf |
don't do it |
20:14 |
Megaf |
just join my server when it's back |
20:14 |
Megaf |
If you pass the tests... |
20:14 |
Mr_Pardison |
I took on the challenge of making one because of the limitation of swords. |
20:15 |
Mr_Pardison |
I had to put it to the side b/c of school. |
20:15 |
* Megaf |
watching https://youtu.be/h0HvBh25yZ8 |
20:15 |
Megaf |
man, shes gorgeous |
20:15 |
Mr_Pardison |
and a broken laptop (windows 10, refuses to boot) |
20:15 |
tenplus1 |
install Xubuntu on it |
20:15 |
* Megaf |
find inteligent women gorgeous |
20:16 |
Raven262 |
finds* |
20:16 |
Raven262 |
^ |
20:16 |
Raven262 |
Oh and two l's too |
20:16 |
Shara |
Megaf: I know how to pick good teams ;) |
20:16 |
Shara |
Mr P is a very good moderator. |
20:17 |
Mr_Pardison |
I try and be fair and always verify any info that I get. |
20:17 |
Shara |
Just need to get him into mod writing next |
20:17 |
Mr_Pardison |
Get school done with first then I can focus on writing that. |
20:17 |
Raven262 |
So many servers with good admins and mods, and there is me, an admin on a completely abandoned server. |
20:17 |
Shara |
I have two people working on textures now, just need someone for models, someone for sounds, and then soemone to code... so I can lean back and watch :P |
20:18 |
Mr_Pardison |
be overwatch and supervise |
20:18 |
tenplus1 |
lol |
20:18 |
* Shara |
finally has the shadow_lands textures |
20:18 |
Raven262 |
Sounds dark. |
20:18 |
Shara |
Extremely. |
20:19 |
Mr_Pardison |
And I now have a mine shaft that reaches down to -100 nodes. |
20:19 |
Shara |
The sun goes out while you're there. |
20:19 |
* tenplus1 |
hacks things together :D |
20:19 |
Mr_Pardison |
darker than pitch? |
20:19 |
Shara |
Mr P, lighting goes down to zero, which is lower than n ight time, so yes |
20:19 |
* Mr_Pardison |
packs a trolley full of glostones |
20:19 |
Shara |
I don't actually suspect any servers will use this when I release it, but it's too much fun not to make |
20:19 |
benrob0329 |
In the land of shadows, there is nothing to cast then |
20:20 |
benrob0329 |
*them |
20:20 |
benrob0329 |
A darkness you can't see |
20:21 |
Raven262 |
Things hidden in the darkness are usually much easier to notice than those hidden in plain sight. |
20:21 |
tenplus1 |
Yogscast did a series called "to the core" where they hit a certain level underground where the darkness hurt the player :) was pretty kewl... I liek the idea |
20:21 |
benrob0329 |
Whats that mod |
20:21 |
Shara |
I did wonder if I could tie this into bewarethedark and add damage to it, but that might be overkill |
20:21 |
benrob0329 |
Beware the dark? |
20:21 |
Shara |
bewarethedark is what I use on DL |
20:22 |
benrob0329 |
I got the name right |
20:22 |
benrob0329 |
Yay |
20:22 |
Mr_Pardison |
well, on to harvesting stuff! |
20:22 |
Shara |
Mr_Pardison: https://github.com/Ezhh/bewarethedark |
20:22 |
Shara |
That's my fork of it anyway. |
20:22 |
tenplus1 |
:)) |
20:22 |
Shara |
Should clean it up more |
20:23 |
Shara |
Ten helped with it :) |
20:23 |
tenplus1 |
I was gonna add to xanadu at one point...but darklands has it's own theme I dont wanna encroach on |
20:23 |
Shara |
Hehe |
20:23 |
Shara |
They do hav e alot inf common |
20:23 |
Shara |
have alot in* |
20:23 |
Mr-Pardison |
speed typing! |
20:23 |
Shara |
Yuch, I can't type |
20:23 |
Mr-Pardison |
always fun to see. |
20:24 |
Raven262 |
That mod would turn my underground town into a graveyard on xanadu. |
20:24 |
Shara |
I'm surprised how many people build underground in spite of it. |
20:24 |
Mr-Pardison |
I'm going to make an underground storage cavern since my house is a bit cluttered ATM. |
20:25 |
tenplus1 |
was thinking of anything below -1000 would hurt player when in darkness... |
20:25 |
tenplus1 |
am awaiting mapgen layering (looks at paramat) |
20:25 |
Shara |
tenplus1: stop being mean to Xanadu |
20:25 |
tenplus1 |
ehehe, that reminds me, gotta add more bad lucky blocks :) |
20:25 |
Shara |
Yes, you should :P |
20:26 |
tenplus1 |
have an idea for one... projectile vomiting where all your inventory items spew in teh direction you are looking |
20:26 |
* Megaf |
wants to take over Xanadu and RC, transform them into paralel dimensions and interconnect them with Megaf Server |
20:26 |
* Megaf |
is dreaming to high |
20:26 |
Mr-Pardison |
that would be interesting. |
20:26 |
Raven262 |
tenplus1, nice one. |
20:26 |
Mr-Pardison |
but I would say no. |
20:26 |
Shara |
Hehehe |
20:27 |
tenplus1 |
I need more bad lucky blocks though, so any ideas are welcome :) we currently have 292 on the list |
20:27 |
Raven262 |
How about a block that, when placed, teleports the user to a height of 50 nodes above the placement point? |
20:27 |
* Mr-Pardison |
would just open them on a boat in the event that they are an explosive one |
20:27 |
tenplus1 |
we have a random teleport block :D |
20:27 |
* Shara |
was actually just about to suggest a freefall node |
20:27 |
Shara |
tenplus1: It always seems to put you underground though |
20:27 |
Shara |
This would make you go splat |
20:27 |
tenplus1 |
+/- 50 up/down and 100 in all otehr directions :d |
20:27 |
Shara |
Or give you just enough time to type /home if you are quick |
20:28 |
Raven262 |
And make it have all the attributes of wooden planks |
20:28 |
benrob0329 |
A noclip falling bad lucky block |
20:28 |
benrob0329 |
You fall through the world :D |
20:29 |
Raven262 |
And a block that depletes user's hunger bar? |
20:29 |
Raven262 |
Or the one that lowers the hp to 1 |
20:29 |
tenplus1 |
the dry bush attack is always fun and annoys the hell outta players :D |
20:29 |
Raven262 |
Whats that? |
20:29 |
tenplus1 |
ooh good idea raven :) |
20:29 |
Raven262 |
:D |
20:29 |
Raven262 |
Gotta think of more |
20:29 |
tenplus1 |
dry bush attack drops ALL of your items and replaces each slot with a single dry bush |
20:29 |
Raven262 |
Oh i love the idea |
20:29 |
Shara |
ouch |
20:29 |
Shara |
That is evil |
20:30 |
Mr-Pardison |
truly evil. |
20:30 |
tenplus1 |
muhahahahah |
20:30 |
Mr-Pardison |
*bwahahahahaha |
20:30 |
Raven262 |
Btw, are there any blocks that are not completely evil? |
20:30 |
tenplus1 |
I have schematic traps, instafarms and other neutral things like trees... |
20:30 |
Shara |
Raven262: there used to be, but he is slowly replacing them |
20:30 |
benrob0329 |
Better start a burn pit |
20:30 |
Raven262 |
Oh |
20:30 |
Shara |
We will soon rename it Unlucky Blocks |
20:30 |
benrob0329 |
Or practice alchemy |
20:30 |
tenplus1 |
yeah, many MANY drops for a lot of mods that support lucky blocks :) |
20:31 |
* Shara |
tries to remember what she was even doing with this mod |
20:31 |
tenplus1 |
even with all the bad blocks players still wanna play and bug me to regen arena :D |
20:32 |
tenplus1 |
they know the risks :D |
20:32 |
Shara |
Yup... would love to get to run such games |
20:32 |
Raven262 |
Nah, they don't |
20:32 |
Shara |
But DL needs to be more stable before I add anything else |
20:32 |
tenplus1 |
any player with 'limit' privs can regen arena on xanadu |
20:32 |
Raven262 |
They are probably uninformed of all the evil stuff that could happen to them. |
20:32 |
Shara |
And it probably wouldn't woprk so well on DL |
20:32 |
Shara |
tenplus1: you never gave me that :P |
20:33 |
Shara |
I think I refused it when you offered :P |
20:33 |
Raven262 |
tenplus1, why not a timer that automatically refreshes it? |
20:33 |
tenplus1 |
I have blockmens treasure chest mod in dungeons with a quick change to allow chests AND lucky blcoks also :) so you can find them in world |
20:33 |
Shara |
Raven262: server would be overflowing with rare items |
20:33 |
Raven262 |
Well, lower the refresh rate :P |
20:34 |
Shara |
Not as much fun |
20:34 |
Raven262 |
Yeah probably |
20:35 |
tenplus1 |
that wouldnt work... players clear it fast and I dont want them winning tons of items and not playing/exploring in the world |
20:35 |
Raven262 |
How about this one: Lucky block drops a tool that looks exactly like a diamond tool but has stats of a wooden one. |
20:35 |
Raven262 |
:O |
20:35 |
tenplus1 |
heh, unlucky axe etc... nice... we have special item vuiolet screwdriver with 2500 uses |
20:35 |
Mr-Pardison |
that's evil. |
20:35 |
Mr-Pardison |
but rather smart. |
20:35 |
Raven262 |
I am evil. Chaotic evil |
20:35 |
Raven262 |
Ya know |
20:36 |
Raven262 |
Wait, wrong game |
20:36 |
tenplus1 |
ooh, I could add a lucky block for toolranks so that whatever tool you are holding to open the box will automatically switch to level 6 :) |
20:37 |
Raven262 |
lisac would like this |
20:37 |
Raven262 |
Right, lisac? |
20:37 |
lisac |
hmm |
20:37 |
tenplus1 |
would be nice if many more mods would support lucky blocks, the api isnt that hard to add new blocks :D |
20:37 |
Raven262 |
Or one that sets level to 7 |
20:37 |
Raven262 |
And that is the only way to get level 7 |
20:37 |
Amaz |
You could also add another lucky block which sets the tool right back to the start of level 1 :P |
20:37 |
tenplus1 |
ooh :P |
20:38 |
Raven262 |
Amaz, I didn't know you are that kind of a person. |
20:38 |
tenplus1 |
good and bad for same mod, I like it... thx amaz |
20:38 |
lisac |
Amaz: better, just leave the level and wipe the progress |
20:38 |
lisac |
1000 digs? level 5? |
20:38 |
lisac |
why not start over |
20:38 |
Raven262 |
lisac is somewhere in the middle |
20:38 |
tenplus1 |
level relies on the digs though |
20:38 |
Amaz |
:) |
20:39 |
Raven262 |
And a lucky blocks which allows the player to teleport to a location of their choice and works once? |
20:39 |
tenplus1 |
the blocks.lua has support for many mods atm, and all of my own mods have there own lucky blocks added :) |
20:39 |
Raven262 |
For the location, it should be somewhere in 500 nodes near what player has desired. |
20:39 |
tenplus1 |
hrm, shows a formspec with nuymber fields :D |
20:40 |
Megaf |
hum, I might have deleted one my my server backups |
20:40 |
Megaf |
whoops |
20:40 |
Mr-Pardison |
RIP |
20:40 |
Raven262 |
Megaf, I deleted my whole system once. |
20:40 |
Raven262 |
Not on purpose. |
20:40 |
Megaf |
I dont understand, it should be there, the backup, but it isnt |
20:40 |
Raven262 |
It wasn'tt oo fun, but I know i won't be ever doing it again. |
20:40 |
Raven262 |
*too |
20:41 |
Megaf |
(It's not a big deal, I have two copies in two different storage medias just beside me) |
20:41 |
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20:41 |
tenplus1 |
hi nerzhul |
20:41 |
Megaf |
I have 4 copies of my server in total |
20:41 |
nerzhul |
hi tenplus1 |
20:41 |
Megaf |
yeah, the copy I have in the Netherlands is gone |
20:41 |
Jordach |
herro |
20:41 |
tenplus1 |
oops |
20:41 |
tenplus1 |
hi Jordach |
20:42 |
Megaf |
just have 2 copies in Ireland and one in London |
20:42 |
Shara |
Hi Jordach |
20:43 |
* Jordach |
gets to work on the next avtomat machine |
20:44 |
Jordach |
an automated tree logger |
20:44 |
Jordach |
but consumes 1 charcoal / coal per tree |
20:44 |
tenplus1 |
ooh nice... |
20:44 |
Jordach |
it doesn't plant saplings, that's what the block placer is for |
20:44 |
tenplus1 |
coal powered machines like compactor, grinder etc would be nice |
20:46 |
Megaf |
man, the first thing I'm buyign for myself when I get a that job is a ThinkPad |
20:46 |
Jordach |
ThonkPad |
20:46 |
Megaf |
Can't stand this MacBook Pro anymore |
20:46 |
Jordach |
Megaf, gib MBP |
20:46 |
tenplus1 |
*shudder*... macbooks sucketh |
20:46 |
Jordach |
Megaf, what year? |
20:46 |
lisac |
Megaf: can't you install a different OS to a MacBook? |
20:47 |
Megaf |
Jordach: of what? |
20:47 |
Jordach |
the MBP |
20:47 |
Megaf |
lisac: I can, but doesnt run well |
20:47 |
Jordach |
what year of manufacture |
20:47 |
Megaf |
Jordach: 2010 |
20:47 |
Jordach |
not bad |
20:47 |
Megaf |
the laptop is fantastic |
20:47 |
Jordach |
i've always loved the MBP desogns |
20:47 |
Megaf |
I can't stand macOS anymore |
20:47 |
Jordach |
until dongles |
20:47 |
Megaf |
doesnt even read all my XFS, JFS and Ext4 USB sticks |
20:47 |
lisac |
restarting IRC |
20:47 |
Jordach |
Megaf, just install windows :) |
20:48 |
|
lisac joined #minetest-hub |
20:48 |
* Megaf |
throws a box of Windows Me CDs at Jordach |
20:48 |
IhrFussel |
tenplus1, the warnings happen again since I enabled path finding...the algorithm doesn't seem to matter much |
20:48 |
* lisac |
is now playing Winter's Gate, Pt. 6 (Winter's Gate) by Insomnium [2:36/5:12] [Playing] [played 14 times] [Melodic Death Metal] |
20:48 |
lisac |
No way |
20:48 |
lisac |
it actually works |
20:48 |
Megaf |
lisac: what did you do |
20:49 |
Jordach |
Megaf, windows ME ran perfectly on my Pentium 2 |
20:49 |
Jordach |
using 98 SE drivers on ME is a death sentence |
20:49 |
Jordach |
same reason for vista |
20:49 |
Jordach |
lazy manufacturers |
20:49 |
lisac |
Megaf: recompiled hexchat |
20:49 |
lisac |
with newer lua |
20:49 |
Megaf |
I actually liked Windows Me as well |
20:50 |
Jordach |
i liked vista |
20:50 |
Jordach |
it's security is actually stronger than windows 10 |
20:50 |
Megaf |
Vista has some of the best Windows desisgns |
20:50 |
Megaf |
it is actually quite good looking |
20:50 |
Jordach |
7 was just XP with the aero bodykit slapped onto it |
20:51 |
Megaf |
Windows Vista, Mac OS X Tiger, macOS High Sierra. All good looking OSes |
20:51 |
Megaf |
Jordach: actually they have very different kernels |
20:51 |
Jordach |
i think what windows 10 is the change from x64 to a universal computing architecture |
20:52 |
Megaf |
Windows XP was Windows 2000 with Windows ME closthes and software |
20:52 |
Megaf |
Windows 2000 was Windows NT 4 with Windows 98 SE clothes |
20:52 |
Megaf |
Windows NT 4 was OS/2 Warp 4 with windows 95 clothes |
20:53 |
Megaf |
Windows 95 was Windows 3.11 for workgroups with fancy clothes |
20:53 |
Megaf |
Windows 3.x was DOS with fancy clothes |
20:53 |
Megaf |
DOS was CP/2 with fancy name. |
20:53 |
Megaf |
CP/M 2 was a college assignment of some student |
20:54 |
Megaf |
there you have it |
20:54 |
CWz |
a PC is just a fancy calculator |
20:54 |
Jordach |
Megaf, and windows 10 is the merging of universal computing |
20:54 |
Megaf |
Windows 10 is just a college homework |
20:54 |
Jordach |
and traditional x64 |
20:54 |
Raven262 |
A calculator is just a fancy piece of plastic and metals. |
20:54 |
Megaf |
fancy paper and pen |
20:55 |
Megaf |
Not sure where OS/2 comes from tho |
20:55 |
Mr-Pardison |
Windows 10 not working is a feature. |
20:55 |
Mr-Pardison |
not a bug. |
20:55 |
Megaf |
It has some insipiration on UNIX |
20:55 |
tenplus1 |
lolol |
20:55 |
Jordach |
it's worked everyday for me since i installed it |
20:55 |
Megaf |
but I don't know where the code comes from |
20:55 |
tenplus1 |
I wouldnt trust win10 as far as I could throw it |
20:55 |
rubenwardy |
yay, os flamewar |
20:55 |
tenplus1 |
:PP |
20:56 |
Raven262 |
Win10 has worked perfectly here, the applications ran inside of it have failed a few times. |
20:56 |
Megaf |
rubenwardy: not yet, Trying to get there |
20:56 |
Jordach |
philips hue_ |
20:56 |
tenplus1 |
I got fed up disabling all the spyware crap for clients that I ended up giving them Xubuntu instaed... no complaints yet |
20:56 |
Megaf |
not sure we can have flamewar here. We like each other too much |
20:56 |
Jordach |
^ |
20:56 |
Raven262 |
Kubuntu here, looks epic but is a bit slow :P |
20:56 |
tenplus1 |
too much eye candy :D |
20:57 |
Jordach |
i install manjaro with KDE ona 5200 spinner |
20:57 |
Megaf |
Aha, don't get me started on Ubuntu, that piece of crap! |
20:57 |
Jordach |
holy shit that was slow |
20:57 |
Jordach |
i like ubuntu |
20:57 |
tenplus1 |
lol, ubuntu hasnt failed me yet :) lubuntu on desktop, xubuntu on laptop |
20:57 |
tenplus1 |
and I get such a graphical gain using it than winblows |
20:57 |
Jordach |
ubuntu for all it's faults |
20:57 |
Raven262 |
tenplus1, https://i.imgur.com/54bhz7m.png like that. |
20:57 |
Megaf |
Debian everywhere! |
20:57 |
Jordach |
has a more positive result on linux as it's actually tested |
20:58 |
tenplus1 |
ooh nice screenty |
20:58 |
Megaf |
Now, speaking seriously. I don't see the point on Ubuntu |
20:58 |
Megaf |
juse use Debian Testing or Debian Unstable |
20:58 |
Megaf |
same thing, but better |
20:58 |
Jordach |
Megaf, and those are for nerds |
20:58 |
Megaf |
and without spy stuff |
20:58 |
Jordach |
Ubuntu is for normies |
20:58 |
Jordach |
and it's been tested on plenty of hardware |
20:58 |
Raven262 |
And arch? |
20:58 |
Raven262 |
I never tried that one. |
20:58 |
tenplus1 |
debian is great, but ubuntu is debian with pre-set desktops and settings that works that little bit better for noobs |
20:58 |
Jordach |
gentoo if you often order from bad dragon :^) |
20:58 |
Amaz |
<3 Void with xfce :) |
21:00 |
Megaf |
Arch had point in a time when we had 686 CPUs, as in Pentium II and K6-2 and beyong CPUS and the most optimized OS was 586, like Mandriva, eveything else was optimzed for 386 CPUs. Arch was the only one built exclusively to make good use of then modern CPUs |
21:00 |
Megaf |
but now, everything is AMD64 |
21:00 |
tenplus1 |
they are pushing for 64-bit and trying to deprecate 32-bit kernel eventually |
21:00 |
Jordach |
i don't blame them |
21:00 |
Megaf |
So, if you have a Pentium II or III, go for Arch |
21:00 |
tenplus1 |
wait until 128bit is a thing :P hah |
21:00 |
Jordach |
every game dev i've spoke to wants to get rid of x86 |
21:01 |
Raven262 |
Every linux native game i got has both 64 and 86 Oo |
21:01 |
Megaf |
You didnt speak to me about it |
21:01 |
Jordach |
but that's linux |
21:01 |
Jordach |
someone always complains if it's not tailored to them :^) |
21:02 |
IhrFussel |
Is A*_noprefetch a custom path finding algorithm? I can't find anything about it outside of MT |
21:02 |
Megaf |
by the way, here I am setting up a Linux virtual machine on macOS just so I can read my Linux USB sticks... |
21:02 |
tenplus1 |
it's the standard one for pathfinding, djovak is an alternative |
21:03 |
IhrFussel |
Yes but I wanted to look at the differences...I only find A* without "noprefetch" |
21:03 |
Jordach |
Megaf, https://jordach.net/images/brfufknedvkovllz.gif |
21:03 |
Mr-Pardison |
g2g |
21:03 |
Mr-Pardison |
cya in a bit. |
21:03 |
Megaf |
cya Mr-Pardison |
21:03 |
tenplus1 |
https://en.wikipedia.org/wiki/Pathfinding |
21:04 |
Megaf |
Jordach: that's creepy |
21:04 |
Megaf |
Jordach: you made it yourself, didn't ya!? |
21:04 |
Jordach |
lolno |
21:04 |
Megaf |
hah |
21:05 |
Megaf |
you could... |
21:05 |
Megaf |
but it'd be creepier |
21:05 |
IhrFussel |
tenplus1, * `algorithm`: One of `"A*_noprefetch"` (default), `"A*"`, `"Dijkstra"` |
21:05 |
rubenwardy |
does anyone here have a x86 only computer |
21:05 |
IhrFussel |
I find nothing about "_noprefetch" of A* only A* itself |
21:06 |
tenplus1 |
I have an old laptop that's x86... but both my desktop and newer lappy us amd64 |
21:07 |
tenplus1 |
single core no less :D |
21:07 |
benrob0329 |
Amaz: void fam |
21:07 |
benrob0329 |
Void is da best :DD |
21:07 |
Fixer |
FF57 is indeed much more faster and smoother compared to 52ESR I'm using, but absense of some valuable addons is sad, like flashgot, add2bookmark, scrapbook, etc |
21:07 |
tenplus1 |
it's a good update Fixer, I only ever use ublock lite tho... |
21:08 |
IhrFussel |
rubenwardy, is Intel Dualcore x86 only? |
21:08 |
benrob0329 |
Fixer: who needs flashgot when you have youtube-dl? |
21:08 |
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21:08 |
Amaz |
benrob0329: Yup :D |
21:08 |
Fixer |
benrob0329: who needs youtube-dl when you can vdyoutube |
21:08 |
Megaf |
[21:05:44] <rubenwardy> does anyone here have a x86 only computer |
21:08 |
tenplus1 |
lol |
21:08 |
Megaf |
I will have access to some in one week, why? |
21:09 |
sofar |
x86 only? wut |
21:09 |
Fixer |
https://www.vdyoutube.com/ |
21:09 |
Megaf |
I have a K6-2 266Mhz, Duron 830 MHz, Athlon XP 2800+ |
21:09 |
Megaf |
those are my x86_32 desktops |
21:09 |
sofar |
does he mean 386? 32bit only? |
21:09 |
Megaf |
and I have a Pentium II laptop too |
21:09 |
tenplus1 |
yeh |
21:09 |
Fixer |
benrob0329: using flashgot for file mass downloading, very poweful stuff |
21:10 |
tenplus1 |
ooh, I had an Athlon 2400XP once :) great cpi |
21:10 |
sofar |
just emulate one in qemu |
21:10 |
Megaf |
I actually like real hardware for development |
21:10 |
benrob0329 |
Fixer: define mass downloading |
21:10 |
Fixer |
benrob0329: aka, say i wanted do DL those MOD files, few clicks - done (no need to click endlessly 100 files to download) |
21:11 |
benrob0329 |
fair enough |
21:11 |
Megaf |
indeed |
21:12 |
Megaf |
I wish Quassel could show the song I'm listening to |
21:12 |
tenplus1 |
no plugin for that ? |
21:14 |
Megaf |
Quassel doesnt have support for plugins |
21:14 |
Megaf |
Calinou: does it? ^ |
21:14 |
tenplus1 |
buuuuu, easier to type "Listening to Song name" |
21:14 |
tenplus1 |
nite folks :PPP |
21:14 |
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21:17 |
Megaf |
That moment you have 24 GB available and you need 31 GB |
21:18 |
Megaf |
21.91 GB free now |
21:18 |
Megaf |
cya iTune library. 34 GB free now |
21:19 |
Megaf |
"Choose a different volume with at least 31.72 GB of space available." |
21:19 |
Megaf |
man!!! |
21:19 |
Megaf |
I hate macOS! |
21:19 |
Mr_Pardison |
and that is yet another reason why I will never buy an apple device. |
21:19 |
Megaf |
I have 34.19 GB! |
21:20 |
Megaf |
As far as I know I can put 31 GB inside 24 GBs! |
21:20 |
Megaf |
34* |
21:21 |
Megaf |
Ok, had to close disk utility and open it again... It's working now. macOS everyday gets closer to Windows... |
21:21 |
Megaf |
Mr_Pardison: Apple hardware is great |
21:21 |
Megaf |
the closet thing we have to Apple hardware are the ThinkPads |
21:21 |
Megaf |
in my opinion |
21:21 |
Mr_Pardison |
yup |
21:21 |
Mr_Pardison |
afk |
21:25 |
Megaf |
Mr_Pardison: benrob0329: My dream machine. https://www3.lenovo.com/ie/en/laptops/thinkpad/p-series/ThinkpPad-P51/p/22TP2WPWP51 |
21:25 |
Megaf |
That thing is built for work, to work. |
21:25 |
Megaf |
to be serviced and to be powerful |
21:25 |
Megaf |
top quality |
21:26 |
Megaf |
This is what all MacBook Pros want to be but never will |
21:26 |
Megaf |
It's what MacBook Pros once were |
21:26 |
Megaf |
XEON CPU!! |
21:27 |
IhrFussel |
Path finding seems to be a bit buggy though...sometimes the mob is able to get me inside a simple maze, other times it doesn't even try to and just jumps at the same spot |
21:27 |
Megaf |
isnt there an issue open on pathfiding? |
21:28 |
shivajiva |
https://github.com/minetest/minetest/issues/5479 |
21:29 |
Megaf |
there we go ^ |
21:30 |
IhrFussel |
But how can it be that random for the EXACT same maze?? It's like MT decides on mood |
21:30 |
Megaf |
tiny cosmic partciles flipping bits in your RAM chips |
21:31 |
Mr_Pardison |
Megaf: using a thinkpad x131e right now. |
21:31 |
Megaf |
yay |
21:31 |
Mr_Pardison |
can be put into developer mode and run linux native. |
21:32 |
Mr_Pardison |
haven't done that with this one yet since I haven't gotten around to it. |
21:32 |
Megaf |
you have no idea how much I want a ThinkPad man |
21:32 |
Megaf |
I'd be very happy if I could run Debian on my MacBook Pro just as well as it will run on a ThinkPad |
21:33 |
Mr_Pardison |
Megaf: https://www3.lenovo.com/us/en/laptops/thinkpad/x-series/x131e-amd/ |
21:33 |
Mr_Pardison |
and this one: https://www.cnet.com/products/lenovo-thinkpad-x131e-3372-11-6-e2-1800-windows-8-pro-64-bit-windows-7-pro-64-bit-downgrade-4-gb-ram-320-gb-hdd-series/specs/ |
21:33 |
Mr_Pardison |
^ the specs of it according to CNET |
21:34 |
Megaf |
Mr_Pardison: it's beautiful |
21:35 |
Megaf |
Mr_Pardison: shame the CPU it's an E series |
21:35 |
Megaf |
those CPUs are to AMD what Atom is for Intel |
21:37 |
Megaf |
I mean, not saying they are bad |
21:37 |
Megaf |
they are just not meant for merformance, they are meant to use little energy |
21:37 |
Mr_Pardison |
It's pretty good for Tanki Online in terms of FPS. |
21:37 |
Mr_Pardison |
I get 60 from that. |
21:38 |
Megaf |
THe GPU built in that think is ok |
21:38 |
Megaf |
I have a Satellite with an AMD E1 at 1,3 GHz |
21:38 |
Mr_Pardison |
only thing is that I can't really have my spotify web player going at the same time if there are a lot of other ppl on the network or else it becomes laggy. |
21:39 |
IhrFussel |
Wait...you actually HAVE TO define pathfinding = true in the mob file of Mobs Redo |
21:41 |
Megaf |
I might just buy this thing https://www3.lenovo.com/us/en/laptops/thinkpad/thinkpad-13-series/ThinkPad-13-Windows-2nd-Gen/p/22TP2TX133E |
21:41 |
benrob0329 |
Megaf: if I ever have $2k to spend, I know what laptop I could get |
21:42 |
Mr_Pardison |
I have over $4k in the bank (4,093 to be exact) but that's for college. |
21:42 |
Megaf |
13.3" FHD (1920 x 1080) IPS Anti-Glare <- with that screen |
21:42 |
Megaf |
Mr_Pardison: I have 43 Cents in my bank acount and around 30 Euro in my wallet |
21:43 |
benrob0329 |
Anti glare as in..matte finish? |
21:43 |
Megaf |
I could do with the job I went for the chat/interview today |
21:43 |
Megaf |
benrob0329: I think so, yes |
21:43 |
benrob0329 |
My desktop monitor is a matte finish and it works great |
21:43 |
Jordach |
https://jordach.net/images/zyqnqrtmrbwkmvehbh.png |
21:44 |
benrob0329 |
More difficult to clean though |
21:44 |
Megaf |
macs are very reflexive... |
21:44 |
Megaf |
whats that Jordach |
21:44 |
Jordach |
what does a chainsaw specifically do |
21:44 |
benrob0329 |
Jordach: your automating a piece of rebar? |
21:44 |
Mr_Pardison |
in technic? |
21:44 |
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21:44 |
Mr_Pardison |
well, it is used to cut down trees. |
21:44 |
benrob0329 |
Mr_Pardison: not technic :-) |
21:45 |
Mr_Pardison |
I made my own custom addition to it so that it could be used to cut down ethereal plant life as well. |
21:45 |
benrob0329 |
Jordach: I take it thats an auto chopper |
21:45 |
Jordach |
benrob0329, certain machines need fuel :) |
21:47 |
benrob0329 |
Jordach: so what, you plant trees around it and it will chop them down for fuel? |
21:47 |
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21:47 |
Jordach |
benrob0329, on it's own, it needs the movers to empty the inventory |
21:49 |
Megaf |
brb, will install Debian back on my mac, will come back when I'm ready. cya soon |
21:49 |
Mr_Pardison |
k |
21:49 |
Mr_Pardison |
cya Megaf. have fun and don't take any L's. |
21:54 |
benrob0329 |
My Lua book is "Out For Delivery" |
21:54 |
benrob0329 |
Unfortunately I'm one of the last houses on the rout it seems most days |
21:55 |
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21:55 |
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21:56 |
IhrFussel |
drop = "" in register_node() is a simple way to "steal" the node from the player when dug ... didn't know that |
21:56 |
Mr_Pardison |
well, departing now. |
21:56 |
Mr_Pardison |
cya tomorrow. |
21:58 |
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21:59 |
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22:05 |
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22:06 |
Megaf |
will have to perform a hard disk transplant first... |
22:06 |
Megaf |
welcome back Mr_Pardison |
22:06 |
Raven262 |
Who knows, maybe it won't be that hard after all. |
22:07 |
Mr_Pardison |
back until the bus leaves. |
22:07 |
Megaf |
I installed the wrong hard disk in my mac |
22:08 |
Megaf |
put my backup disk instead of the disk for OS |
22:08 |
Mr_Pardison |
..... |
22:10 |
Megaf |
why do they put so many scews in laptops? |
22:11 |
Jordach |
to screw people |
22:11 |
Mr_Pardison |
screw us over. |
22:16 |
Mr_Pardison |
l8r peeps. |
22:16 |
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22:16 |
Megaf |
will have to take my mac apart again |
22:16 |
benrob0329 |
its a bit screwy when you think about it |
22:16 |
Megaf |
lol |
22:17 |
benrob0329 |
Bye Mr_Pardison |
22:18 |
Megaf |
Toshiba is back in one piece |
22:18 |
Megaf |
waiting for dd to finish here |
22:18 |
Megaf |
I think nobody reinstall OSes more often than me |
22:19 |
benrob0329 |
Megaf: there's probably someone |
22:20 |
benrob0329 |
I usually end up reinstalling every 6 months |
22:20 |
Fixer |
https://github.com/systemd/systemd/issues heh |
22:20 |
benrob0329 |
I like to change up my setup once in a while |
22:23 |
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22:27 |
Fixer |
https://github.com/systemd/systemd/issues/397 |
22:31 |
Megaf |
lol Fixer |
22:32 |
Fixer |
redhat sponsored development, have a nice day |
22:32 |
sofar |
oh ffs |
22:32 |
Megaf |
will remove systemd from Debian as soon as I install it here |
22:32 |
sofar |
it's off topic, complain somewhere else |
22:32 |
Fixer |
just amusing / notasystemduser |
22:32 |
Fixer |
just a little bit of offtopic is healthy |
22:33 |
sofar |
it's annoying |
22:33 |
sofar |
to me, personally, you know I worked on systemd |
22:33 |
sofar |
so, you're trolling |
22:33 |
sofar |
so, take it somewhere else |
22:35 |
Megaf |
sofar: I actually think is very nice that you worked on systemd, how was it? Did you learn much? |
22:35 |
sofar |
systemd learned from me, in a way |
22:35 |
Megaf |
benrob0329: my Toshiba laptop has a Hitachi HD and my Apple has a Toshiba HD... |
22:36 |
sofar |
it came into existance because of work me and a colleague did |
22:36 |
Fixer |
sofar: you have not seen 100s of pages of systemd hate, justified or not, it is there, everything poettering related had legendary hate |
22:36 |
Fixer |
same with pulseaudio |
22:36 |
Megaf |
sofar: well, we always learn when developing a new project |
22:36 |
sofar |
if (CHANGE) then { HATE } |
22:36 |
Megaf |
I learned a lot from Minetest |
22:36 |
sofar |
sounds xenophobic/racist/conservative |
22:36 |
Fixer |
possibly, it was amusing to read, I have not suffered from it |
22:37 |
Fixer |
from systemd itself |
22:37 |
Megaf |
Fixer: lets just stop that ;) |
22:38 |
Fixer |
pulseaudio initially had tooons of bugs, systemd fueled that endless bloat vs unixway flamewar |
22:38 |
sofar |
Megaf: systemd originated because me and a colleage showed everyone that you can boot linux in 5 seconds on crap hardware if you stop being stupid, and by extension you make it more secure and more robust |
22:38 |
sofar |
upstart failed due to political reasons |
22:38 |
sofar |
systemd has, and is, a community effort |
22:39 |
sofar |
always been |
22:39 |
Megaf |
sofar: the problem is, I have yet to see a good implementation of systemd |
22:39 |
sofar |
try ClearLinux |
22:39 |
Megaf |
Debian takes ages to boot with systemd |
22:39 |
sofar |
of course, everyone complains when they leave sysvinit compat code enabled |
22:39 |
Megaf |
or just as long as it takes with a normal init |
22:39 |
Megaf |
aha |
22:39 |
sofar |
that's the real culprit |
22:39 |
sofar |
you can not expect systemd to understand how init scripts work |
22:40 |
sofar |
so, pick a distro that has sysv compat code in systemd disabled |
22:40 |
sofar |
ergo, ClearLinux |
22:40 |
Fixer |
classical init was very weird in itself |
22:40 |
benrob0329 |
sofar: as a conservative I find that to br trolling ;-) |
22:40 |
sofar |
nobody used classic init correctly |
22:40 |
Fixer |
remember that SXX and KXX stuff? or hand crafted bash scripts, it miraculously worked |
22:40 |
sofar |
nobody puts sshd into /etc/inittab |
22:40 |
sofar |
"miraculously" |
22:41 |
sofar |
point proven |
22:41 |
Fixer |
there is and idiom for that, i forgot one |
22:41 |
benrob0329 |
Classic init was bad, BSD scripts are questionable |
22:41 |
sofar |
all init scripts are bad, by definition |
22:41 |
sofar |
spawning thousands of shell processes at boot time |
22:41 |
Fixer |
init system out of rocks and sticks that was glued together and it kinda even worked for all those years |
22:42 |
benrob0329 |
Runit is my personal favorite, but Systemd works |
22:42 |
benrob0329 |
I dont yell at people for using it :-) |
22:42 |
Megaf |
sofar: everyday you manage to make me more and more curious about clear linux |
22:42 |
Megaf |
I tried it a couple of times in the very begining of the project |
22:43 |
sofar |
you can run it for free in AWS for 12 months |
22:43 |
sofar |
(within certain limits) |
22:43 |
sofar |
free server! |
22:43 |
Megaf |
nah, I have my dedicated now |
22:43 |
benrob0329 |
If nothing else, Systemd sparked the discussion of what an init system should be |
22:44 |
sofar |
how much? what do you get for it? |
22:44 |
Megaf |
sofar: I have it mostly because of 4 GB of RAM and 2 TB for disk space for 14 USD |
22:44 |
sofar |
per? month? |
22:44 |
Megaf |
yet |
22:45 |
Megaf |
and 4 cores |
22:45 |
sofar |
pretty decent, what hoster? |
22:46 |
Megaf |
sofar: CPU is an old Atom N200, 1,8 GHz, 2 real cores 2 SMT |
22:46 |
Megaf |
sofar: it's KimSufi |
22:47 |
Megaf |
https://www.kimsufi.com/us/en/servers.xml |
22:47 |
Megaf |
I have the KS-2E |
22:50 |
sofar |
ah, neat |
22:51 |
Megaf |
Problem with ClearLinux is that is not really a desktop OS |
22:51 |
sofar |
I have a slightly beefier hoster, I'd love to get more storage on it somehow, at some point |
22:52 |
sofar |
yep, it's not meant for that, perhaps in the future we'll get to that |
22:52 |
sofar |
it's slowly improving, though |
22:52 |
Megaf |
The thing is, I'm pretty happy with Debian as server OS. for Server it boots very quick |
22:52 |
Megaf |
and works very well |
22:53 |
sofar |
nothing boots as fast as clearlinux, by a large margin |
22:54 |
sofar |
most server os builds boot reasonably fast, though. Most people don't care about a sub-10 second boot |
22:54 |
sofar |
however, the clearlinux professional customer comes complaining to us if boot time is > 0.5sec |
22:54 |
sofar |
(in some cases) |
22:55 |
sofar |
$ systemd-analyze |
22:55 |
sofar |
Startup finished in 281.3ms (kernel) + 635.1ms (userspace) = 916.4ms |
22:55 |
sofar |
that's the "ultra cheapo" aws free tier hosting with clearlinux ^ |
22:56 |
sofar |
btw, that's 380ms+ for resizing my filesystem to a new size at last boot |
22:56 |
sofar |
so, normal boot time is more like 0.6sec |
22:57 |
Megaf |
That's a fast SSD |
22:57 |
Megaf |
and lots of cache |
22:58 |
sofar |
http://minetestmedia.foo-projects.org/bootchart.svg |
22:58 |
sofar |
if you don't trust my data - check the bootchart yourself |
22:58 |
Megaf |
Easy booting fast on fast hardware |
22:58 |
sofar |
aws free tier has remote storage |
22:58 |
sofar |
it's "ssd" but on a fabric, and limited in bandwidth |
22:59 |
Megaf |
init=/usr/bin/initra-aws |
22:59 |
Megaf |
not a normal OS |
22:59 |
Megaf |
you are comparing a very optimzed thing for a specific platform |
23:00 |
Megaf |
again BOOT_IMAGE=org.clearlinux.aws.4.13.12-56 |
23:00 |
Megaf |
a kernel built for that environment |
23:00 |
nerzhul |
sofar, boot time is useless for a server |
23:00 |
Megaf |
I can optimize Debian to boot fast on anything |
23:00 |
sofar |
nerzhul: not for a container/vm OS (you don't want VMs to take 10 seconds to boot if you start millions) |
23:00 |
Megaf |
And Debian is among the fastest, if not the fastest for web server, database and scitific workloads |
23:00 |
nerzhul |
my Archlinux boots in 2.3 sec on my PC with many services up (libvirt, docker, gdm, rabbitmq and some more) |
23:01 |
sofar |
Megaf: don't trust me, read phoronix/openbenchmarking.org |
23:01 |
nerzhul |
container OS doesn't have to be on VM they should be on baremetal and baremetal boot times are slow due to server BIOS :p |
23:01 |
Megaf |
sofar: that's where I'm getting my performance data from |
23:01 |
Megaf |
Debian is not far behind clearlinux |
23:01 |
Megaf |
I'm not saying ClearLinux is bad, I'm saying Debian can be just as good. |
23:02 |
Megaf |
It's up to the sysadmin |
23:02 |
sofar |
nerzhul: clearlinux containers boot in 0.1 seconds on normal hardware (with full UEFI firmware) |
23:02 |
nerzhul |
which constructor ? it's neither the case on Dell, nor on HP nor on supermicro :p |
23:02 |
nerzhul |
and they are the 3 most great hardware constructors :p |
23:02 |
Megaf |
not even Macs load EFI in 0.1 seconds... |
23:03 |
sofar |
you'd need clearlinux as both the host and the VM to get that, though |
23:03 |
nerzhul |
Debian boots in 1 sec on all servers if your forgot the vendor hardware checks at boot time |
23:03 |
Fixer |
https://www.atarimagazines.com/cva/v1n2/pocketgames7.jpg lel |
23:03 |
nerzhul |
and i don't care about 0.9 sec boot time on a server, i have many more problems than upfront a VM host :p |
23:03 |
sofar |
you're not my customer |
23:03 |
sofar |
that's fine |
23:04 |
Megaf |
Even Ubuntu is almost as fast as ClearLinux https://www.phoronix.com/scan.php?page=article&item=clear-linux-7980xe&num=2 |
23:04 |
Megaf |
apart from one or two tests |
23:05 |
nerzhul |
except developers which can take care about 1sec (but... developers forgot to shutdown their pc, and then don't care), nobody cares about 0.1 sec boot time, in big infrastructure you will have common rules about kernels, network etc, and the boot time is not intresting as you don't need to scale in the second and either in VM creation or in hardware allocation you have more long time than 1sec |
23:05 |
Megaf |
but again, that test is totally meaningless |
23:05 |
Megaf |
nerzhul: most of customers are not big data |
23:05 |
Megaf |
they are small and medium companies |
23:05 |
nerzhul |
i don't talk about big data |
23:06 |
Megaf |
easily impressed about boot time |
23:06 |
nerzhul |
i talk about medium companies, not gafa |
23:06 |
rubenwardy |
Megaf, sofar: just wanted to do a quick sample on who here is stuck with x86 |
23:06 |
nerzhul |
and big companies are not gafa |
23:06 |
sofar |
rubenwardy: ahhh |
23:06 |
Megaf |
rubenwardy: I answered you already, now you read the backlog and get back to me |
23:06 |
rubenwardy |
as someone mentioned about games not supporting x86 anymore, only amd64 |
23:06 |
nerzhul |
generally they have same problem as medium companies, just they have 5 or 10 times more servers, but they are very heterogenous |
23:07 |
Megaf |
nerzhul: but I can see cases where boot time is important |
23:07 |
Megaf |
specially if you have all your services as isolated containers |
23:07 |
nerzhul |
useless |
23:07 |
Megaf |
you want your containers to start fast after the boot |
23:07 |
nerzhul |
the boot time is not used in containers :p |
23:07 |
Megaf |
Myself is a user for several containers |
23:07 |
Fixer |
i have notebook in use - x86-32 one |
23:07 |
nerzhul |
you just start processus in container, the host os is already running |
23:07 |
Megaf |
each container has to boot |
23:07 |
Fixer |
iirc |
23:07 |
nerzhul |
no |
23:07 |
nerzhul |
container just launch a process |
23:07 |
sofar |
haha |
23:08 |
Megaf |
not mine containers |
23:08 |
Megaf |
my containers are basically VMs |
23:08 |
Megaf |
they just share the kernel |
23:08 |
sofar |
it's a good thing you guys aren't in deciders in my department |
23:08 |
nerzhul |
if you launch systemd or sysv it's a process :p |
23:08 |
sofar |
I'd be out of a job fast |
23:08 |
nerzhul |
but today's container are app containers, not OS containers |
23:08 |
Megaf |
sofar: it's just different usecases |
23:08 |
nerzhul |
i have both in my infrastructure |
23:08 |
Fixer |
expectation: https://www.atarimagazines.com/cva/v1n2/demonattack2.jpg / reality: https://www.atarimagazines.com/cva/v1n2/demonattack3.jpg |
23:09 |
Megaf |
nerzhul and me in our use cases we just don't care so much about boot time |
23:09 |
nerzhul |
yeah the boot time usecare is a very very little usecase, runtime is the most important usecase |
23:09 |
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23:09 |
nerzhul |
but i appreciate the work sofar , it's just useless in 99% world's infrastructures :p |
23:09 |
Megaf |
nerzhul: I wouldnt say that |
23:09 |
Megaf |
there are cases and cases |
23:09 |
Mr_Pardison |
Well, I was wrong. |
23:10 |
Mr_Pardison |
I'm back now. |
23:10 |
Megaf |
ClearLinux would be awesome in routers/switches/set top boces |
23:10 |
Megaf |
boxes* |
23:10 |
Fixer |
i've opened pandora flamebox :( |
23:10 |
Megaf |
is there anything more annoying than waiting for your TV to boot up? |
23:10 |
sofar |
nerzhul: it's ok, I work for the 1% anyway |
23:10 |
Megaf |
Fixer: no flame here, just a healthy discussion |
23:10 |
nerzhul |
Megaf, in home routers why not, but rebooting a router is like rebooting a server, it's not the most common case and hardware check are always important |
23:11 |
sofar |
btw, clearlinux also ships an optimized minetestserver |
23:11 |
sofar |
:D |
23:11 |
nerzhul |
sofar, no problem, i have FreeBSD servers and it's also 1% of the global UNIX installations :p |
23:11 |
Fixer |
of UNIX or Unix? |
23:11 |
sofar |
wrong side of the binomial distribution, though |
23:11 |
Megaf |
sofar: now, about minetest server, I doubt it would be faster than my build |
23:11 |
Megaf |
we have to benchmark that |
23:11 |
sofar |
agreed XD |
23:12 |
sofar |
how to test, though? |
23:12 |
Megaf |
sofar: I just send you my build already compiled |
23:12 |
Megaf |
and you run it on clearlinux |
23:12 |
Megaf |
and compare to the build you have |
23:13 |
Megaf |
I just need to know the CPU you will use to test |
23:13 |
sofar |
sure, but I'd have to come up with a way to measure something consistently |
23:13 |
Megaf |
minetestserver has some primitive benchmark thing |
23:13 |
Megaf |
sofar: I totally agree on that |
23:14 |
Megaf |
I spent a lot of time studying and researching CPU architecture and compilers. And have no way of properly benchmarking it |
23:14 |
sfan5 |
are you using funroll-loops, Megaf? |
23:15 |
Megaf |
sfan5: oftentimes yes |
23:15 |
sofar |
-fomg-optimize -fwelove-yourmoney |
23:15 |
sfan5 |
have you actually verified it to help |
23:15 |
Megaf |
sfan5: as we are discussing here, there's no way to properly benchmark minetestserver |
23:15 |
Megaf |
so nobody knows |
23:16 |
sofar |
sfan5: I wrote an article ages ago proving that most optimizations over -O2 only hurt performance... still gets references once in a while, lol |
23:16 |
sofar |
it would be nice to have a mapgenbench |
23:16 |
sofar |
maybe we can cook something up |
23:17 |
sofar |
that in itself would be a reasonable performance benchmark |
23:17 |
Megaf |
-mfpmath=both <- this can actually bring performance gains |
23:17 |
sfan5 |
{{cn}} |
23:17 |
* Mr_Pardison |
hands sofar a frying pan |
23:17 |
Megaf |
ok, will be back on Debian, going to swap HDs now and install Debian, cya |
23:17 |
sofar |
trying to find a link, lol, the original blog no longer exists |
23:20 |
sofar |
we're talking something I wrote in 2002 or so, yikes |
23:24 |
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23:29 |
Megaf |
Back |
23:29 |
Megaf |
on Debian now |
23:29 |
Megaf |
:D |
23:30 |
Megaf |
10 minutes, oh boy, I can do that faster |
23:30 |
* Mr-Pardison |
hands Megaf a timer |
23:31 |
* Megaf |
hands Mr-Pardison an atomic clock |
23:32 |
sofar |
careful, by moving it you make it inaccurate |
23:32 |
Fixer |
https://pbs.twimg.com/media/DQy0iY1W0AAQeIm.jpg:large |
23:32 |
Megaf |
sofar: really? |
23:32 |
Megaf |
lol fixer |
23:32 |
Fixer |
just now on my money machine in beta: https://i.imgur.com/V4VXNK1.png |
23:32 |
Megaf |
lol2 |
23:32 |
sofar |
yes, absolutely, a clock that is moving goes slower than a clock that stands still |
23:33 |
Megaf |
ah, that moving |
23:33 |
sofar |
general relativity |
23:33 |
Megaf |
I thought you mean like, just touching it |
23:33 |
sofar |
Fixer: "this is fine" |
23:34 |
Megaf |
sofar: have you ever heard about OpenVZ? |
23:34 |
sofar |
obviously |
23:34 |
sofar |
I have an OpenVZ host, even |
23:34 |
Megaf |
sofar: so, that's the container technology I use |
23:34 |
sofar |
well, technically my wife has |
23:34 |
Megaf |
CentOS as host and several Debian containers |
23:34 |
Megaf |
OpenVZ 6 |
23:35 |
Megaf |
with the Red Hat kernel... |
23:35 |
Megaf |
no ClearLinux there... https://openvz.org/Download/template/precreated |
23:37 |
sofar |
one of our images may work, but, tbh, I doubt it |
23:37 |
sofar |
we don't support openvz atm |
23:39 |
Megaf |
well, never will, OpenVZ 6 is going to be disconinued |
23:42 |
Megaf |
unless someone fork it and keep developing it |
23:42 |
Megaf |
I'd love to see a newer kernel on it... |
23:54 |
Mr-Pardison |
Sokomine! If you want those items, I would highly suggest you get to the spawn on DL. |
23:57 |
Megaf |
Finally got spell to work on Quassel, although it's only working for American English so far |
23:58 |
Megaf |
Aha! I got it working of real English now. |
23:58 |
Mr-Pardison |
English is English. |
23:59 |
Mr-Pardison |
slight variations in pronunciation, spelling of words, and meaning. |