Time |
Nick |
Message |
00:26 |
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00:51 |
IhrFussel |
See ya |
01:03 |
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01:09 |
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02:35 |
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07:20 |
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07:28 |
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07:44 |
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08:34 |
nerzhul |
!tell Fixer the network PR was updated, test it when you can on my server and tell me if it works, also leave server and try to reconnect without leaving client |
08:34 |
ShadowBot |
nerzhul: O.K. |
08:35 |
nerzhul |
!tell IhrFussel network PR update, if you can take time to test it can be nice |
08:35 |
ShadowBot |
nerzhul: O.K. |
08:38 |
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08:46 |
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08:48 |
rdococ |
meow |
08:48 |
Krock |
woem |
08:49 |
rdococ |
I got a tablet! |
08:49 |
rdococ |
and installed a non-crappy Minetest client on it! yay! |
08:49 |
Krock |
congrats for the ads banners |
08:50 |
rdococ |
I used the official one by nerzhul, lol |
08:50 |
rdococ |
I've installed Firefox beta /and/ Opera, simply because I like both. |
08:51 |
Krock |
install an IE port to android |
08:52 |
rdococ |
hahahaha |
08:52 |
rdococ |
I noted that it seems to come with Chrome preinstalled |
08:52 |
rdococ |
which is better than the IE that got bundled with (older versions of) Windows |
08:53 |
rdococ |
idk why people even MAKE these IE ports! |
08:53 |
Krock |
because shit can't die? |
08:53 |
rdococ |
ah |
08:55 |
rdococ |
idk why normally intelligent people still use IE - some don't even know what a browser is. |
08:56 |
rdococ |
I'm at the point where I'd call it anomalous and add an entry for it on the SCP Wiki |
08:58 |
rdococ |
"SCP-XXXX is a slow and laggy web browser which used to be bundled with Windows. If a human (hereafter referred to as the subject) is exposed to SCP-XXXX for a long period of time, they will lose knowledge of the definition of the term 'web browser', and avoid using browsers other than SCP-XXXX." |
09:08 |
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09:53 |
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10:07 |
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10:24 |
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10:27 |
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10:41 |
nerzhul |
hi Krock :) |
10:42 |
Krock |
hi nerzhul |
10:52 |
rdococ |
Hi |
10:52 |
rdococ |
Woof. |
11:00 |
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11:01 |
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11:15 |
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11:16 |
IhrFussel |
I just checked...so even now when I REDUCED my server step from 0.2 to 0.15 it's still not enough for green?? That doesn't sound right |
11:18 |
IhrFussel |
Not sure why only servers with 0.1 steps basically should be green |
11:18 |
Krock |
with sofar's solution it would have to be 0.09 or lower to ensure it's green |
11:18 |
IhrFussel |
I CANNOT set my steps to green |
11:18 |
Krock |
IhrFussel, I already raised my concerns about the same issue in -dev a few hours ago |
11:19 |
Krock |
using a standard deviation calculation or just the lag difference to the original set step would help |
11:19 |
IhrFussel |
My machine can't handle 0.1 or 0.09 steps... there should be at least 50 ms tolerance so green should be <= 0.15 at least |
11:20 |
Krock |
(lag - custom_server_step) / default_server_step could be an acceptable ratio calculation |
11:20 |
Krock |
taking the default as reference but removing the "offset" from the custom step |
11:21 |
Krock |
or even (lag - custom_server_step) / custom_server_step which might be more clear for end-users (value towards 0 = best) |
11:25 |
Krock |
IhrFussel, what do you think about this one? ^ |
11:25 |
IhrFussel |
Krock, I fully agree with you...and I already said yesterday the server_step setting should be taken into account (unless it's some big unreasonable number like 1.0 or something) |
11:26 |
Shara |
Get's unreasonable a bit before then, but .15 should certainly be acceptable. |
11:26 |
IhrFussel |
But sofar then said "to change the server_step is basically causing more lag" |
11:26 |
Shara |
I have used .15 for over a year and players actively tell me they like my server because of how well it performs. |
11:26 |
Shara |
IhrFussel: on one level it is, but the issue is about at what point it impacts playability. |
11:26 |
Krock |
Shara, when hosting a local server I usually keep it at 0.2s, which works good enough for most situations |
11:27 |
Shara |
The scale being used here would be a good scale for certain types of server, but it's bad for others. |
11:28 |
IhrFussel |
That's the actual problem: Mt servers have DIFFERENT goals ... it's not like most other games where the objective is basically the same |
11:28 |
Shara |
I posted yet another comment there anyway. |
11:29 |
Shara |
But it alreayd has one approval. |
11:29 |
Shara |
I know even a few devs aren't happy, yet they don't actually say much on the PR, so it just is what it is. |
11:31 |
IhrFussel |
We are not an elite of PC players that needs 4K/120 FPS ... we should also think about the mobile players and I'm not sure if mobile players could handle my data when I set the step any lower |
11:32 |
IhrFussel |
And the PR is basically penalizing servers that try to support players with weaker devices |
11:32 |
Shara |
Since people are moaning about the complaints, I also want to note here I run a server which will, as it stands, rank as red, but I'm not complaining it will get a low rank givent he values it's reporting (even if in game the performance doesn't seem to be what the values say it is) |
11:38 |
rdococ |
Meta-complaining! |
11:38 |
Shara |
:D |
11:41 |
Shara |
IhrFussel: how big is your auth file anyway? |
11:41 |
Shara |
I'm thinking to test sauth today to see if it helps reduce lag from player joins |
11:42 |
Shara |
wondering if it would be uyseful to you as well if it's successful |
11:42 |
Shara |
useful* |
11:42 |
rdococ |
Cant seem to connect to redcat thru android... |
11:42 |
Shara |
rdococ: does it give a reason? |
11:43 |
Shara |
There's enough players that it might be doing the silly "too many users" thing again |
11:45 |
Shara |
Hmm, no, I'm straight in with no problem. |
11:46 |
rdococ |
Ye |
11:46 |
rdococ |
It says too many users |
11:47 |
Shara |
We have a bunch of kids at spawn trying out different skins and and running in circles. |
11:47 |
IhrFussel |
Shara, 23 MB |
11:48 |
Shara |
IhrFussel: Hmm, you prune it then? |
11:48 |
IhrFussel |
Yep I removed accounts that didn't join in over a year |
11:51 |
Shara |
Dark Lands has 40mb and is just short of its first birthday |
11:52 |
Shara |
Pruning at one year wouldn't have reduced it at all yet |
11:54 |
rdococ |
Ugh. |
11:54 |
rdococ |
Internet went out. |
11:54 |
rdococ |
Now it says too many users again |
11:55 |
IhrFussel |
Shara, regarding the red-ranked server...are you talking about one with a high server_step value? |
11:56 |
Shara |
IhrFussel: DL is on default server step I think. I did trial different values there, but it didn't really help, and to be honest, since combat is a big deal there, I want it on the default. |
11:56 |
Calinou |
I'd like to see player yaw interpolation :( |
11:57 |
Calinou |
that would make higher server step rates less necessary |
11:57 |
IhrFussel |
Shara, oh cause of the join issue? |
11:57 |
Shara |
IhrFussel: I'm pretty sure on join is the problem. |
11:57 |
Calinou |
and better player position interpolation too, it's a bit weird right now |
11:57 |
IhrFussel |
Did you check all on_joinplayer() callbacks in your mods yet? |
11:58 |
Shara |
Yea, but it's really too much to be that, and the thing is... it's something that has gradually got worse over time. |
11:58 |
Shara |
Even while I'm not changing any mods |
11:58 |
IhrFussel |
Then it can only be the auth or another file a mod creates/fetches in on_joinplayer°(9 |
11:58 |
IhrFussel |
()* |
11:58 |
Shara |
I'm thinking auth is the most liekly thing, which is why I want to try sauth |
11:59 |
Shara |
Using a db will be more efficient either way |
11:59 |
IhrFussel |
°Well I was told the devs are planning to put the auth.txt into DB too soon |
12:00 |
IhrFussel |
But not sure if it will be ready for 0.5.0 |
12:00 |
Shara |
tool to do it is already there, and I kind of need this fixed now :) |
12:01 |
Shara |
Looks like CTF is already using it :) |
12:02 |
IhrFussel |
Well just try it then, if you do a backup before nothing can be destroyed |
12:02 |
Shara |
Yea, I'll keep the original auth file of course |
12:02 |
Shara |
I also kept my xban.db file before switching to sban |
12:07 |
shivajiva |
I can code routines to convert the data back from the db to the original format if it's requested |
12:09 |
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Fixer joined #minetest-hub |
12:09 |
Shara |
Hmm, would converting to then back fix a (probably) corrupted xban.db? :D |
12:09 |
Shara |
Not that I see any reason to move back, given how well sban is holding up so far. |
12:09 |
Shara |
But it's funny that that could be a way to fix xban problems. |
12:12 |
shivajiva |
the issue with xban corruption isn't easy to deal with, as soon as you have contents that doesn't deserialise you are left to parse the file as text and reassemble the table so you can re-save it |
12:12 |
shivajiva |
it's doable, but not that trivial |
12:16 |
shivajiva |
heh whatever you do don't try a 50MB auth.txt with sauth current import routine, from a patience perspective 1MB is enough |
12:17 |
shivajiva |
needs to be a single transaction to be effective for large data sets |
12:18 |
Calinou |
using databases for stuff like this makes more sense than plain text files :P |
12:18 |
shivajiva |
^ :) |
12:20 |
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12:26 |
IhrFussel |
nerzhul, my script doesn't seem to work anymore, which commands do I need to type nopw to upgrade? |
12:42 |
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12:47 |
jas_ |
mt is an ms ip. i'd be very careful, personally, but believe the project is (lesser) protected. |
12:47 |
jas_ |
i mean mc is an ms ip. and also mt has vaulting with old_move code. |
12:47 |
jas_ |
hrm, what does cal think, i wonder; whether it's worth re-implementing that feature, much like jc did with quake2 |
12:48 |
Krock |
nice two-letter words sentence "mc is an ms ip" |
12:48 |
jas_ |
i could have done worse. |
12:49 |
jas_ |
oh, right that's funny |
13:04 |
nerzhul |
IhrFussel, git fetch -p && git checkout origin/network_asio && make -j4 |
13:04 |
nerzhul |
it's the best option to test upstream branch |
13:08 |
IhrFussel |
nerzhul, I type those after git reset --hard origin/master? |
13:09 |
nerzhul |
what is your current script and remotes |
13:10 |
IhrFussel |
https://pastebin.com/yGdF3j5m |
13:12 |
nerzhul |
okay |
13:12 |
nerzhul |
first do |
13:12 |
nerzhul |
git remote add nerzhul https://github.com/nerzhul/minetest.git |
13:12 |
nerzhul |
(outside of the script it's a one shot) |
13:12 |
nerzhul |
then your script will be |
13:13 |
nerzhul |
git fetch nerzhul -p && git checkout nerzhul/network_asio then make |
13:13 |
nerzhul |
no need to sleep |
13:16 |
nerzhul |
Fixer, can you test it too against my server ? could be nice |
13:17 |
nerzhul |
i will be busy some time, but i should look at the last points soon |
13:22 |
IhrFussel |
No I've got that problem Fixer had "Connection lost." |
13:22 |
IhrFussel |
Now* |
13:23 |
Fixer |
lol |
13:26 |
IhrFussel |
nerzhul, http://ihrfussels-server.tk/gdb.txt |
13:32 |
sfan5 |
how do you even debug this if your whole code is async |
13:34 |
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13:36 |
IhrFussel |
Not sure but I pasted the bt anyway...I'm guessing nerzhul will have to setup something serverside to really find the bug |
13:37 |
IhrFussel |
But weird that it got fixed on Windows and is now broken on Linux |
13:45 |
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13:46 |
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sniper570 joined #minetest-hub |
13:51 |
Fixer |
lololololol |
13:51 |
Fixer |
nerzhul: "connection lost" during connection to your server and then usual crash |
13:51 |
Fixer |
nerzhul: disconnecting user. Error: End of file |
13:52 |
Fixer |
singleplayer has crash too |
13:53 |
Fixer |
network name format is invalid |
13:53 |
Fixer |
stop of command flow, etc |
13:57 |
IhrFussel |
nerzhul, 2nd try worked normally |
13:59 |
IhrFussel |
nerzhul, it's random sometimes joining works normally other times I see Connection lost. |
14:01 |
Fixer |
https://www.youtube.com/watch?v=ZjJzO2bgoZQ |
14:13 |
nerzhul |
sfan5, it's not difficult with logs + gdb |
14:14 |
nerzhul |
2017-10-08 15:58:50: ERROR[ServerConnectionThread]: Failed to send unreliable packet to 188.102.41.75:52584, disconnecting user. Error: Can't assign requested address |
14:14 |
nerzhul |
i got this IhrFussel |
14:15 |
nerzhul |
Fixer, i need the client logs please |
14:19 |
IhrFussel |
nerzhul, you mean debug.txt? or bt? |
14:30 |
Fixer |
nerzhul: good luck translating it |
14:38 |
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14:38 |
Fixer |
IhrFussel: try starting singleplayer game |
14:46 |
IhrFussel |
nerzhul, 2017-10-08 16:46:22: ERROR[ServerConnectionThread]: Failed to read packet headerpeer, disconnecting user. Error: Operation aborted.Failed to read packet header from 127.0.0.1:38484, disconnecting user. Error: End of file |
14:48 |
nerzhul |
this PR tire me :p |
14:50 |
nerzhul |
IhrFussel, it seems your client disconnects from server |
14:51 |
nerzhul |
do you have a client log ? |
14:51 |
IhrFussel |
nerzhul, do you mean host server with gdb? |
14:52 |
nerzhul |
no no i mean it's not the only message in MT console |
14:52 |
nerzhul |
there should be client messages too |
14:53 |
nerzhul |
it's anoying to have various behaviour :p |
14:54 |
IhrFussel |
https://pastebin.com/ZSSGTxy3 |
14:54 |
nerzhul |
Fixer, can you give me the gdb trace for your disconnection crash please ? |
14:54 |
nerzhul |
IhrFussel, you pressed CTRL+C |
14:55 |
nerzhul |
2017-10-08 16:46:22: [Main]: INFO: signal_handler(): Ctrl-C pressed, shutting down. |
14:55 |
nerzhul |
it seems lgtm the client/server shuts down :p |
14:55 |
IhrFussel |
The one I posted now is when I host a local server |
14:55 |
IhrFussel |
When I connect to your server with --info I see nothing in the logs |
14:56 |
nerzhul |
there should be a disconnection reason from client thread |
14:56 |
nerzhul |
ClientConnectionThread should talk |
14:58 |
IhrFussel |
nerzhul, https://pastebin.com/k39yaJSJ |
14:59 |
nerzhul |
okay |
14:59 |
nerzhul |
IhrFussel, your current problem is on my side |
15:00 |
nerzhul |
IhrFussel, i think it's related to Fixer fix |
15:01 |
rubenwardy |
Would anyone know how I can send an email if minetest exits with code 1? It's running in a service, and it should only send a few emails before stopping in the case of a start-crash-restart loop |
15:01 |
IhrFussel |
nerzhul, could very well be, I never saww it before |
15:01 |
rubenwardy |
*systemd server |
15:01 |
rubenwardy |
*service |
15:01 |
rubenwardy |
I guess I could just put it in a bash script, but feels like that's reinventing the wheel |
15:01 |
rubenwardy |
*exits with code != 0 |
15:02 |
nerzhul |
IhrFussel, i think it's due to my setup with FreeBSD jails, socket wants to bind to 0.0.0.0 and it's not possible in freebsd jails |
15:05 |
nerzhul |
okay i will enable the UDP workaround for windows only |
15:05 |
IhrFussel |
Well at least you seem to know the cause so that's good =) |
15:06 |
nerzhul |
rubenwardy, you can use monit for a such thing |
15:06 |
nerzhul |
it permits to autorestart + send notifications |
15:06 |
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15:06 |
nerzhul |
IhrFussel, you can connect to my server know it should be good |
15:08 |
nerzhul |
same problem |
15:09 |
IhrFussel |
nerzhul, I still get the same error but this time later it seems |
15:09 |
nerzhul |
it's on the first UDP packet |
15:10 |
IhrFussel |
I didn't see those lines in the log before Client: time_of_day=15922 time_speed=72 dr=1000 |
15:10 |
IhrFussel |
2017-10-08 17:07:30: INFO[Main]: Client got TOCLIENT_MOVE_PLAYER pos=(-3978.97,15,4538.82) pitch=0 yaw=0 |
15:11 |
nerzhul |
at least your receive the packet |
15:11 |
nerzhul |
the previous fix i did was useless, i forgot it was client side only |
15:14 |
nerzhul |
oh IhrFussel i got an idea, i forgot to fix that point |
15:17 |
nerzhul |
yeah it should be that, both on windows and linut |
15:18 |
nerzhul |
i forgot to check UDP endpoint was inited |
15:18 |
nerzhul |
then both client and server can concurrently have this problem |
15:20 |
nerzhul |
IhrFussel, can you update your branch, compile and re-test |
15:20 |
nerzhul |
Fixer, too :) |
15:22 |
nerzhul |
https://medium.com/netflix-techblog/serving-100-gbps-from-an-open-connect-appliance-cdb51dda3b99 |
15:22 |
Fixer |
Calinou: i'm very outdated on VGA quality, MSI is good for buy? looking to buy GeForce 1050Ti from MSI |
15:23 |
Fixer |
does not even need external power, which is nice |
15:23 |
Fixer |
has 2 funs |
15:23 |
Fixer |
fans |
15:23 |
Calinou |
Fixer: brands don't matter a lot, if you have the time, look at hardware reviews that particular graphics card (GPU + heatsink/fan), or a similar GPU with the same heatsink/fan |
15:24 |
Calinou |
MSI often makes decent heatsink/fans |
15:24 |
Calinou |
the ones with at least 2 fans are the better ones (3 fans isn't required, though, but it can be better, sometimes)= |
15:25 |
Fixer |
yeah, i've started with reviews, and compared with out net stores, and found cheaper variant then that OC premium version, seems good, they have big radiator over everything and 2 fans, card itself is very quite and cold, fans don't even turn on during 3d |
15:25 |
Fixer |
during 2d i mean* |
15:25 |
Fixer |
but i will look deeper into heatsink |
15:25 |
Fixer |
i can see it from the fotos |
15:25 |
Fixer |
OC version costs somewhat more, and i don't need that |
15:26 |
Calinou |
don't buy highly overclocked versions, unless the price makes it interesting |
15:26 |
Calinou |
most GPUs already come overclocked, it's nice to have but not a requirement |
15:27 |
Fixer |
Calinou: i don't need OC, and price is significantly higher for OC, i found pretty good price for this one https://i2.rozetka.ua/goods/1770926/msi_gtx_1050_ti_4gt_oc_images_1770926207.jpg |
15:28 |
Fixer |
it has vulkan support too, i will be fine with it for many years since i don't really play newer AAA games, because of huge HDD size requirements and long download times |
15:29 |
Calinou |
looks good to me |
15:29 |
Calinou |
NVIDIA GPUs support Vulkan since Kepler (2012) |
15:29 |
Calinou |
they also support OpenGL 4.6 since Fermi (2010) |
15:29 |
Fixer |
this one is new release |
15:29 |
Calinou |
and DirectX 11 since Fermi, and DirectX 12 since Kepler or Maxwell (I don't remember) |
15:30 |
Fixer |
1050 ti is from current generation |
15:30 |
Fixer |
i particularly like power and coldness part |
15:31 |
IhrFussel |
nerzhul, 1st try worked...want me to spam join to check other tries? |
15:31 |
Fixer |
75Watt tdp against my 150Watt R6870 |
15:31 |
Fixer |
nerzhul: compile error |
15:32 |
Fixer |
t o i l e t t i m e, brb |
15:33 |
Calinou |
I think the 1050 Ti does not require PCI-E cables at all |
15:33 |
Calinou |
the PCI-E slot is enough to power it (75 W) |
15:33 |
nerzhul |
Fixer, okay, tell me when you got it |
15:33 |
Calinou |
which makes it very easy to install :P |
15:33 |
nerzhul |
IhrFussel, you can but i'm pretty sur it's fixed :p |
15:35 |
IhrFussel |
nerzhul, it says failed to read packet header but I'm not disconnected |
15:35 |
nerzhul |
IhrFussel, it was on the prvious disconenction because you were disconnected |
15:36 |
nerzhul |
it's not important :p |
15:37 |
nerzhul |
after fixing fixer problems i will break the implementation to add a new field to header permitting to catch unneeded traffic from random sources because i have some russian scanners which sends shit :p |
15:37 |
IhrFussel |
Oh yeah you're right...5 tries and no errors |
15:37 |
IhrFussel |
I'll do 10 |
15:37 |
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15:38 |
nerzhul |
it's strange we didn't see this bug on previous tests, but at least it's fixed now :p |
15:39 |
IhrFussel |
10 tries, no errors, no gray screens |
15:40 |
nerzhul |
oh you are right maybe gray screens are due to that too :) |
15:46 |
Fixer |
nerzhul: https://pastebin.com/raw/DCLfNYmL |
15:48 |
nerzhul |
Fixer, easy to fix |
15:49 |
nerzhul |
Fixer, fix pushed |
15:51 |
Fixer |
yeah |
15:53 |
nerzhul |
Fixer, i tend to think your problem is due to the same thing as IhrFussel but windows has a little difference with thread order handling it's why it wasn't same behaviour |
15:53 |
nerzhul |
for the crash at disconnection i will look after we fixed that, with a new BT :) |
15:56 |
Fixer |
Calinou: lol https://www.msi.com/Graphics-card/GeForce-GTX-1050-Ti-4G-OC/Specification vs https://www.msi.com/Graphics-card/GeForce-GTX-1050-Ti-4GT-OC/Specification everything the same except the size |
15:56 |
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15:58 |
Fixer |
nerzhul: connected to server, idling |
15:58 |
Fixer |
nerzhul: quitting, starting local game |
15:59 |
Fixer |
local game started |
16:00 |
nerzhul |
then it's good ? |
16:01 |
Fixer |
Calinou: side view http://www.hardware-mag.de/artikel/847/05.jpg |
16:01 |
nerzhul |
i see your connection, 1m idle and disconnection |
16:01 |
Fixer |
back to your server |
16:01 |
Fixer |
no it is not back |
16:01 |
Fixer |
crash during stop of local game |
16:02 |
IhrFussel |
The connection after joining is stable I walked around for 30+ minutes recently |
16:02 |
nerzhul |
okay this crash is the only remaining point ? can you play a little bit on my server Fixer drop items etc ? |
16:02 |
nerzhul |
we will study the client crash just after that |
16:03 |
IhrFussel |
nerzhul, will connect again too and do stuff |
16:03 |
nerzhul |
if both are connected |
16:04 |
Fixer |
nerzhul: https://pastebin.com/raw/jsWBqNJV |
16:04 |
Fixer |
^ exiting local game crash |
16:05 |
Fixer |
nerzhul: dropped items hang in air |
16:05 |
Fixer |
nerzhul: falling blocks update badly only at end |
16:07 |
nerzhul |
Fixer, it seems UDP has a problem on windows |
16:08 |
nerzhul |
server receive your pings |
16:08 |
nerzhul |
and server answer you my packets |
16:09 |
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16:11 |
nerzhul |
in MT we don't see user tool in hand ? |
16:12 |
IhrFussel |
Not without mod :P |
16:12 |
nerzhul |
a mod is required for that :o |
16:13 |
IhrFussel |
Yep |
16:13 |
IhrFussel |
!mod wieldview |
16:13 |
IhrFussel |
Oh oops forgot |
16:14 |
Fixer |
nerzhul: welcome to MTG in 2017, you don't see tools in hands |
16:14 |
IhrFussel |
Well that's the most popular mod for it I think |
16:14 |
Raven262 |
You get it with the 3d armor, in the modpack IIRC |
16:14 |
nerzhul |
strange to have a mod for that |
16:14 |
nerzhul |
i don't see any reason that a player should not show the tool he has in hand |
16:15 |
nerzhul |
Fixer do you see us moving around you ? |
16:15 |
Fixer |
nerzhul: you all standing? |
16:15 |
nerzhul |
no we move around you |
16:16 |
Fixer |
nerzhul: nothing moves |
16:16 |
nerzhul |
okay |
16:16 |
Fixer |
nerzhul: you stand in woods |
16:16 |
nerzhul |
i think it's the problem with the UDP socket closed/re-opend |
16:16 |
nerzhul |
i should show errors on UDP handler |
16:19 |
nerzhul |
Fixer, can you updatey our MT copy ? |
16:19 |
nerzhul |
i pushed a missing UDP log on receiver |
16:19 |
nerzhul |
it can help us |
16:19 |
nerzhul |
server send your UDP packets but it seems you don't read htem |
16:22 |
Fixer |
okl |
16:26 |
nerzhul |
when full transmission on my server will be fixed i will finish the study on your crash, i'm pretty sure it's a concurrency issue |
16:29 |
Shara |
How can DL be 3rd on public list and RC 8th, when DL has 13 players on and RC has 27. Same player average. RC has had higher top players, higher uptime, is a much older server, has lower ping and lower lag. Both servers have lots of the numbered names so that should not be a difference. Everythingtells me RC should be higher and DL should be lower in the list. |
16:32 |
rubenwardy |
for reference https://gist.github.com/rubenwardy/6d6882db0cbe1b5b24be |
16:32 |
rubenwardy |
cba to do it now |
16:33 |
Shara |
What that shows me would place RC higher than DL |
16:33 |
Shara |
And it's still not |
16:34 |
Shara |
Oh wait, it just changed |
16:34 |
Shara |
RC has less players, DL has more.. but now RC is higher? |
16:34 |
Shara |
It doesn't really make sense |
16:34 |
Shara |
RC is getting penalised for having more players. |
16:35 |
Shara |
Interesting how closely placed the top 8 are though |
16:36 |
nerzhul |
the downgrade due to player should be upper limit as now MT can handle more players |
16:37 |
Shara |
RC has a higher upper limit than DL too |
16:38 |
Shara |
DL 15/22 and RC 20/30 right now, but DL again is higher |
16:39 |
Fixer |
nerzhul: empty warning: WARNING: |
16:39 |
Shara |
It just doesn't really make sense |
16:41 |
nerzhul |
Fixer, not my part i sen only errors |
16:45 |
Fixer |
nerzhul: you all stand like statues |
16:45 |
Fixer |
nerzhul: also, when you "moved" you appeared stationary but with move animation |
16:46 |
nerzhul |
yeah it's "normal" in MT |
16:46 |
nerzhul |
:p |
16:46 |
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16:46 |
Fixer |
o_0 |
16:47 |
nerzhul |
when you are connected |
16:47 |
nerzhul |
can you type "netstat -ab" in a cmd.exe |
16:47 |
nerzhul |
and show me minetest.exe entries ? |
16:54 |
Fixer |
nerzhul: if under gdb, i see nothing related to minetest or gdb |
16:54 |
Fixer |
nerzhul: also, "Connection lost" when not under gdb |
16:54 |
Fixer |
with crash |
16:54 |
nerzhul |
not logical |
16:55 |
nerzhul |
in fact |
16:55 |
nerzhul |
for the non gdb launch |
16:55 |
nerzhul |
ti's because you were already conencted, server kicked you |
16:55 |
nerzhul |
2017-10-08 18:52:44: ACTION[Server]: Server: Failed to emerge player "Fixer" (player allocated to an another client) |
16:56 |
nerzhul |
the crash should be handled here to, maybe i should compile on windows at a point :p |
17:04 |
rdococ |
mewow! |
17:18 |
nerzhul |
Fixer, i think i understand the problem |
17:21 |
nerzhul |
i'm not sure i will need a packet capture |
17:21 |
nerzhul |
i do't see your client heartbeats during my movements, i think there is something wrong |
17:26 |
IhrFussel |
nerzhul, did you shut down? |
17:26 |
nerzhul |
yeah i updated |
17:27 |
nerzhul |
now waiting for Fixer input about movements (throwing an object is a sufficient test) |
17:27 |
Fixer |
what? |
17:27 |
nerzhul |
if you can update and re-test throwing an object, if you see movement it's nice |
17:27 |
nerzhul |
i have a tcpdump capture on UDP part to see if it's good |
17:28 |
nerzhul |
(did you update ? ) |
17:28 |
Fixer |
oh, reupdate |
17:28 |
Fixer |
btw got crash on older client |
17:28 |
nerzhul |
yeah it's always the same crash i will look after :) |
17:28 |
Fixer |
will recompile |
17:28 |
Fixer |
different one |
17:29 |
Fixer |
atomicity.h smth |
17:29 |
nerzhul |
:p |
17:33 |
Fixer |
joined |
17:33 |
Fixer |
without gdb |
17:33 |
Fixer |
will look netstat |
17:33 |
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17:34 |
nerzhul |
Fixer i like the current UDP packets |
17:34 |
nerzhul |
do you move ? |
17:34 |
Fixer |
nerzhul: firewall says minetest.exe has two ports: tcp out and udp out |
17:35 |
nerzhul |
okay |
17:35 |
nerzhul |
the last thing we should do is to use wireshark on your machine |
17:36 |
nerzhul |
to understand what happen |
17:37 |
Fixer |
lolol |
17:37 |
nerzhul |
do you have wireshark ? |
17:37 |
Fixer |
will install it |
17:38 |
Fixer |
firewall said i received data too, about 500 byte/sec |
17:38 |
nerzhul |
yeah but in UDP ? |
17:38 |
nerzhul |
tcp is fine it's sure :p |
17:38 |
nerzhul |
i looked at MT legacy protocol and didn't see any option |
17:38 |
Fixer |
up to 1 kbyte/sec in and out |
17:38 |
Fixer |
on udp |
17:38 |
nerzhul |
if i don't find the issue i will install windows 10 in a VM :p |
17:38 |
nerzhul |
okay |
17:40 |
nerzhul |
wireshark will permit to see what happened on your machine, really :p |
17:40 |
nerzhul |
i think it's a listening issue on MT |
17:41 |
nerzhul |
just to be sure, if you launch a standard MT, what does the firewall told you about UDP ? |
17:41 |
nerzhul |
udp in/out ? |
17:41 |
nerzhul |
at least with current code i properly receive your UDP pings on server |
17:43 |
Fixer |
udp out |
17:43 |
Fixer |
wait |
17:43 |
Fixer |
what is standard mt? |
17:43 |
nerzhul |
mt 0.4.16 |
17:43 |
nerzhul |
or MT without my patch :p |
17:45 |
Fixer |
nerzhul: says UDP out on 0.4.16 mt |
17:45 |
nerzhul |
okay |
17:45 |
Fixer |
food time |
17:45 |
nerzhul |
it seems to be good then |
17:45 |
nerzhul |
good lunch :) |
17:54 |
Calinou |
evening :) |
17:54 |
Calinou |
fancy, I just did my first PR review on GitHub :P https://github.com/minetest-mods/moreores/pull/28#pullrequestreview-67864213 |
17:55 |
Calinou |
and it gives you a contribution on your profile :) |
17:56 |
Krock |
Calinou, I can't believe that it's your first. Congrats! |
17:58 |
Calinou |
I never bothered with reviews before, but it looks like a nice system |
18:17 |
red-001 |
who is LandMine? |
18:19 |
red-001 |
they sounds like an interesting person considering the first thing they do when they start using their account again is deny cheating before even being accused of it |
18:26 |
Aerozoic |
ok why does ingame chat always put the last word of my message on the next line? |
18:28 |
Krock |
that's a strange feature |
18:30 |
Krock |
Aerozoic, are these two separate messages or one with a line break? |
18:31 |
Fixer |
nerzhul: i'm back with some champagne and starting wireshark install |
18:31 |
Krock |
the logs or terminal output can tell you the difference |
18:32 |
Aerozoic |
Krock, it does it for command responses as well |
18:32 |
Aerozoic |
like if i do /help whatever |
18:32 |
Aerozoic |
the last word goes on the next line |
18:32 |
red-001 |
I heard about this ages ago |
18:32 |
red-001 |
and seen it a few times |
18:33 |
nerzhul |
Fixer, lol |
18:33 |
red-001 |
don't remember if an issue was created, maybe Raven262 knows |
18:34 |
red-001 |
since I seen this discussed a few times in the irc channel for craigs server |
18:35 |
Fixer |
fuuuuck, it needs reboot |
18:35 |
Fixer |
so sad |
18:40 |
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18:59 |
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19:06 |
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19:10 |
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19:24 |
rubenwardy |
<PotatoGuy> :O -Using Minehacker client. Built by Jeremiah Wibberding (two_steps). |
19:24 |
rubenwardy |
huh |
19:38 |
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19:38 |
Shara |
rubenwardy: that was the hacky client |
19:39 |
Shara |
I guess he wanted people to know who is using it? |
19:40 |
rubenwardy |
well, immediate ban from me :D |
19:43 |
Shara |
:D |
19:53 |
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19:55 |
Krock |
..and my cheater client still lacks of a nice teleporting feature |
19:55 |
Krock |
outdated anyway - looks like I gotta wait until there are some more 0.5.0 servers |
19:56 |
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20:04 |
nerzhul |
Fixer_, around ? :) |
20:14 |
paramat |
Aerozoic please could you keep your leave message very short, it's not meant to be used like a forum signature, it's spammy =) |
20:15 |
Aerozoic |
paramat, you can turn it off in your client if you don't like it. |
20:15 |
Aerozoic |
sorry |
20:19 |
Krock |
needs more unicode: FÍŽo͎̩̘͎͞rÍÌ Í–Ì¥ÍˆÌŸÍ…Ì¬Ì®onÍc͈Ì̦̙eÍ€Ì͈Ì̞̹ Ò‰yÌ°oÌ Ì£u͈͞ ÍžÌhÍÌ²Ì£Ì¹Ì¬Ì ÍšÌ¬a̛͓͎̦ÌvÌ Ì¦Í•Ì«Ì¯Ì±eÍš ÍÍ–Ì©Ì£t̪Ìa̗̺̙̥̮͖̹s̵t̥͔̞e̳̜̯͓d Ì·f͕̼͕̳̘l̺̲̤͢ḭ͓͜g̷̰̮̜h̰̮͇t |
20:19 |
paramat |
yeah i know =) but join/leave messages are useful to see so many don't want to turn them off, and that isn't a justification |
20:19 |
paramat |
hehe |
20:21 |
Krock |
there are join messages? Never seen such |
20:44 |
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20:56 |
paramat |
hm maybe not editable ones |
20:57 |
sfan5 |
joining irc chnanels has no user-provided message |
20:59 |
Calinou |
join/leave messages are no longer haunting me since 2013! |
21:01 |
Krock |
since 2013 (C)(R)(TM) Calinou-exclusive only ;) |
21:12 |
Calinou |
This Man Disables Join/Leave Messages, IRC Clients Hate Him! |
21:17 |
Jordach |
ayy Z97-A |
22:11 |
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22:40 |
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23:08 |
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23:08 |
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