Time |
Nick |
Message |
00:01 |
Megaf_ |
I wonder if I can target a specific version of windows with MinGW |
00:06 |
Megaf_ |
It would be nice if I could target windows 9x |
00:06 |
Megaf_ |
and maybe 3.x |
00:08 |
Fixer |
Calinou: btw Carpatian has some HUUUGE planes |
00:08 |
Fixer |
Calinou: as flat as ... flat |
00:11 |
Fixer |
excellent for city building |
00:11 |
Fixer |
seed for example: https://i.imgur.com/LAa99yc.png |
00:12 |
Fixer |
eh, too bad octacians renamer too is stolled (dormant) |
00:13 |
Megaf_ |
isnt qtcreator a nice IDE? |
00:22 |
* rubenwardy |
wished lua supported inline functions |
00:22 |
rubenwardy |
not sure if LuaJIT's prediction would help |
00:54 |
rubenwardy |
> server owner gives dangerous privs to random players that ask for it |
00:54 |
rubenwardy |
> is surprised when they abuse said privs |
01:07 |
rdococ |
heh |
01:08 |
* rdococ |
eats NetBeans and had a NetFart |
01:24 |
* sofar |
done for a bit with itb work... lots of changes today |
01:25 |
sofar |
33 total published puzzle boxes as of today |
01:25 |
sofar |
(and about 100 total, the rest is WIP) |
01:30 |
paramat |
good |
01:32 |
sofar |
how come I don't see a 'paramat' in players? eh? |
01:44 |
* paramat |
is elusive |
05:11 |
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sniper338 joined #minetest-hub |
06:12 |
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CWz joined #minetest-hub |
06:14 |
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sniper570 joined #minetest-hub |
06:20 |
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nerzhul joined #minetest-hub |
07:34 |
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lisac joined #minetest-hub |
08:13 |
CWz |
Funfact: Making ya youngings watch sesame street makes them flunk collage. :p |
08:21 |
|
tenplus1 joined #minetest-hub |
08:22 |
tenplus1 |
o/ folks |
08:22 |
|
Krock joined #minetest-hub |
08:22 |
tenplus1 |
hi Krock |
08:22 |
Krock |
hi tenplus1 |
08:22 |
Krock |
really? that was insane |
08:22 |
* tenplus1 |
is watching 15 sorting algorithms and how they work |
08:22 |
Krock |
you should go for bogosort |
08:22 |
tenplus1 |
watching that one now :P weird |
08:22 |
Krock |
it's the best one out of them all |
08:23 |
tenplus1 |
https://www.youtube.com/watch?v=kPRA0W1kECg 5:36 |
08:23 |
tenplus1 |
bogo sort is slow, have seen many fast ones :P |
08:24 |
Krock |
bogo sort depends on "randomness" |
08:24 |
tenplus1 |
lol, no wonder it's slow :D |
08:25 |
tenplus1 |
https://www.youtube.com/watch?v=BeoCbJPuvSE 24 sorting at one time to show fastest :D |
08:27 |
tenplus1 |
"Imagine they show Bogo sort and it correctly randomizes the list the first try. A month later everyone is now using Bogo sort and the world just fucking crashes, nothing is working anymore" |
08:27 |
tenplus1 |
lololol |
08:29 |
Krock |
std::sort is either inefficient or has got more data to process |
08:30 |
tenplus1 |
they all have same data... Radix was fastest |
08:35 |
tenplus1 |
I kinda wish there was an ARM board like the RaspPi that was LUA-centric... instead of coming with python, supply a basic linux with LUA (and GUI toolkits) as well as Minetest for school usage :) |
08:35 |
CWz |
Elloo tenplus1 |
08:35 |
tenplus1 |
hi CWz |
08:36 |
CWz |
mob_monster fusions |
08:36 |
tenplus1 |
ooh, whassat ? |
08:37 |
CWz |
fusing to mobs into one. ie Dungeon_dirt_master, dirt_pumba |
08:37 |
CWz |
eh boring |
08:38 |
tenplus1 |
lol, would need someone to come up with models for that |
08:40 |
tenplus1 |
it'd be nice if the forum had more Blender shares (or .x or .b3d) with textures and animation numbers to use for ANY mob api |
09:20 |
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Megaf_ joined #minetest-hub |
09:22 |
tenplus1 |
hi Megaf_ |
09:22 |
Megaf_ |
Morning tenplus1 |
09:22 |
tenplus1 |
o/ |
09:23 |
Megaf_ |
tenplus1, I'm making this subgame, with a bunch of mods that come from other people, so I just want to add other git repos inside the repo for my subgame |
09:23 |
Megaf_ |
how do I do that? |
09:23 |
tenplus1 |
no idea |
09:23 |
* tenplus1 |
isnt the best git user :P |
09:24 |
Megaf_ |
https://github.com/Megaf/MegafXPlore2/tree/master/mods |
09:24 |
tenplus1 |
you may have to ask Krock how to do that |
09:24 |
Krock |
Megaf_, add a submodule |
09:24 |
Megaf_ |
submodule? |
09:25 |
Krock |
https://github.com/blog/2104-working-with-submodules or https://git-scm.com/book/en/v2/Git-Tools-Submodules (official doc) |
09:26 |
Krock |
you can add "references" to git repositories with them. This means, you can't only include single directories or files - entire repos only |
09:28 |
Megaf_ |
ok |
09:28 |
Krock |
if you want to base on MTG, you could also fork and rename it to keep the reference for potential bugfixes |
09:29 |
Krock |
but the more you modify, the more likely will rebase conflicts occur |
09:29 |
Krock |
s/rebase// |
09:29 |
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lisac joined #minetest-hub |
09:30 |
tenplus1 |
hi lisac |
09:30 |
lisac |
hey tenplus1 |
09:30 |
Megaf_ |
kool, thanks Krock |
09:30 |
Krock |
!next |
09:30 |
ShadowBot |
Another satisfied customer. Next! |
09:31 |
Megaf_ |
I imade a build for Pentium 4s btw |
09:31 |
Megaf_ |
but 64 ones |
09:36 |
Megaf_ |
whats the repo for minetest team again? |
09:37 |
tenplus1 |
gihub.com/minetest-mods/ |
09:38 |
Megaf_ |
my repo is messed up already |
09:38 |
|
lisac joined #minetest-hub |
09:38 |
tenplus1 |
wb |
09:39 |
lisac |
hey AMD APU people, any idea how to get AMDGPU-PRO to run on Kaveri? |
09:39 |
lisac |
thanks ten |
09:39 |
lisac |
VLC seems to crash after recompiling and running with AMDGPU |
09:39 |
tenplus1 |
what's Kaveri ? |
09:40 |
Megaf_ |
lisac, works just fine with AMDGPU here |
09:40 |
lisac |
tenplus1, APU architecture |
09:40 |
tenplus1 |
what Os you running ? |
09:40 |
lisac |
Client: HexChat 2.12.4 • OS: Ubuntu "zesty" 17.04 • CPU: AMD A8-7600 Radeon R7, 10 Compute Cores 4C+6G (3.09GHz) • Memory: Physical: 6.6 GiB Total (5.0 GiB Free) Swap: 7.9 GiB Total (7.9 GiB Free) • Storage: 676.1 GB / 1.1 TB (413.4 GB Free) • VGA: Advanced Micro Devices, Inc. [AMD/ATI] Kaveri [Radeon R7 Graphics] @ Advanced Micro Devices, Inc. [AMD] Family 15h • Uptime: 8m 51s |
09:40 |
Megaf_ |
lisac, trying set output to vdpau or opengl |
09:41 |
Megaf_ |
lisac, and you need the vdpau stuff |
09:41 |
lisac |
okay, I'll try |
09:41 |
tenplus1 |
also try using 4.13 kernel... has a LOT of AMD support added |
09:41 |
lisac |
vdpau crashes |
09:41 |
lisac |
tenplus1, I'm using 4.13. :D |
09:41 |
lisac |
compiled it last night |
09:41 |
Megaf_ |
mesa-vdpau-drivers vdpauinfo |
09:42 |
Raven262 |
Hello everyone |
09:42 |
tenplus1 |
hi raven |
09:42 |
lisac |
hey Raven262 |
09:42 |
Raven262 |
Not you, lisac. |
09:42 |
lisac |
hey that's rude |
09:42 |
lisac |
I'll compile VLC with debug symbols and try then |
09:42 |
Raven262 |
No, we already said hi to each other. |
09:43 |
lisac |
under gdb |
09:43 |
Megaf_ |
lisac, tried OpenGL output? |
09:43 |
lisac |
yes, crashes once again |
09:43 |
Megaf_ |
and I just use mpv |
09:43 |
lisac |
warning: Corrupted shared library list: 0x7fffa0e0aa80 != 0x7fffa0e0b590 |
09:43 |
lisac |
wonder what that means. |
09:43 |
Megaf_ |
I use mpv with vdpau as hwdec and output |
09:44 |
tenplus1 |
same |
09:44 |
tenplus1 |
mpv rocks, shame about the python dependency tho :((( |
09:44 |
Megaf_ |
This video gonna be good https://www.youtube.com/watch?v=yqjHLJea2jA |
09:44 |
Megaf_ |
I didnt watch yet |
09:45 |
Megaf_ |
lisac, my vlc output here [00007efba5d47b48] avcodec decoder: Using G3DVL VDPAU Driver Shared Library version 1.0 for hardware decoding. |
09:45 |
Megaf_ |
again, you need to instal vdpau drivers |
09:45 |
lisac |
lemme see if recompiling VLC works first. :D |
09:46 |
Megaf_ |
man, the only way to use your amdgpu is uby using vdpau |
09:46 |
Megaf_ |
vdpau is the decoder thing and stuff |
09:46 |
Megaf_ |
abd you should have enabled it on your kernel compilation too |
09:47 |
Megaf_ |
and this is how I watch youtube youtube-dl -f 137+140 https://www.youtube.com/watch?v=yqjHLJea2jA |
09:47 |
tenplus1 |
http://www.funnyjunk.com/If+programming+languages+were+weapons/funny-pictures/6383167/ |
09:47 |
Megaf_ |
I hate youtube websit |
09:47 |
lisac |
libvdpau1 is installed |
09:48 |
Megaf_ |
I can probably watch 4k at 30 fps and 1080p at 60 fps if I download a youtube video but in the browser it can barerly play 420p |
09:48 |
Megaf_ |
tenplus1, next time share this way please http://memestatic.fjcdn.com/large/pictures/45/2a/452ade_6382723.jpg |
09:48 |
tenplus1 |
browsers shoudl have a stream channel setting so you can output video's to your preferred program (vlc, mpv etc) |
09:49 |
Megaf_ |
my computer came to a halt with so many things in that page |
09:49 |
tenplus1 |
lol, click the .jpg link... it loads the exact same FULL webpage :) |
09:51 |
Megaf_ |
not here... |
09:51 |
Megaf_ |
here it loads... wait for it... the image! |
09:51 |
tenplus1 |
here it jsut reloads the page... weird |
09:51 |
Megaf_ |
tenplus1, by hte way, a LOLed when read about bash |
09:51 |
tenplus1 |
:P |
09:51 |
Megaf_ |
I agree |
09:53 |
lisac |
VLC has tons of dependencies |
09:54 |
Megaf_ |
it depends on Qt |
09:54 |
Megaf_ |
just use mpv... |
09:54 |
Megaf_ |
it plays everything and uses AMDGPU |
09:55 |
lisac |
but it doesn't have subtitle downloader |
09:56 |
Megaf_ |
so learn English |
09:56 |
Megaf_ |
like I did |
09:56 |
Megaf_ |
or Japanese, like my Ex did |
09:57 |
Megaf_ |
xP |
09:57 |
tenplus1 |
https://github.com/rumkex/osdb-mpv |
09:58 |
Megaf_ |
how on Earth can Ryzen be so fast? |
09:58 |
Megaf_ |
it running at 4GHz or less was quicker than Intel at 4.5 GHz |
09:58 |
Megaf_ |
ins some tests |
09:59 |
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Raven262 joined #minetest-hub |
09:59 |
tenplus1 |
I try to remove Python 2.7 and it wants to take off GIMP and mpv as well ?!?!?! |
10:01 |
Megaf_ |
tenplus1, you must have GIMP plugins thatrequire python |
10:01 |
tenplus1 |
I only have default gimp installation, nothing else |
10:01 |
Megaf_ |
mpv is now a days kinda linked to youtube-dl, that requires python |
10:01 |
tenplus1 |
it's weird that things require python2.7 even if they arent dependents |
10:01 |
tenplus1 |
I dont have youtube-dl installed |
10:03 |
tenplus1 |
libsmbclient relies on python2.6 and in turn mpv relies on libsmbclient... that's kinda silly |
10:04 |
tenplus1 |
so much for porting everything across from python 2.x to 3.x for this release... |
10:04 |
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Thomas-S joined #minetest-hub |
10:04 |
tenplus1 |
wb thomas |
10:04 |
Raven262 |
I just found out that i don't have GIMP installed?! |
10:12 |
* rdococ |
feels sad |
10:12 |
* rdococ |
hugs eleven |
10:12 |
tenplus1 |
why you sad, also hi |
10:12 |
* rdococ |
turns into a river |
10:13 |
* tenplus1 |
brings in Justin Timberlake to sing |
10:15 |
* Raven262 |
brings his tome of master necromancy. |
10:15 |
rdococ |
lol |
10:15 |
Raven262 |
Ahhhh, its so good that it makes dead alive |
10:16 |
tenplus1 |
lolol |
10:16 |
Calinou |
Megaf_: yeah, I'm 19 now |
10:16 |
tenplus1 |
hi Cal |
10:17 |
Calinou |
Megaf_: Qt Creator is pretty good, it mostly focuses on C/C++ support, with some Python/Nim support now |
10:17 |
Calinou |
you *can* use it on non-Qt programs just fine :) |
10:17 |
Calinou |
hi tenplus1 :) |
10:17 |
Raven262 |
Hi Calinou |
10:17 |
rdococ |
woof |
10:17 |
Calinou |
hi Raven262 |
10:17 |
rdococ |
hi rdococ |
10:18 |
Raven262 |
Is it better (easier) to start a new subgame from mt game or from mdt? |
10:19 |
Krock |
what's mdt? |
10:19 |
Krock |
minimal development/testing game? |
10:19 |
Raven262 |
Yep |
10:20 |
Megaf_ |
my computer can not play 4K, not on Linux at least |
10:20 |
Raven262 |
I'm about to start a project of my own, and i don't need much of mt game items/nodes |
10:20 |
Megaf_ |
it can play 1080p60fps tho |
10:21 |
Calinou |
I can play 1440p60, no point in 2160p60 because this is only a 1440p monitor :P |
10:21 |
Calinou |
oh also, I disabled FPS caps in games, so input lag is lower |
10:21 |
Calinou |
it makes the GPU noisier but it's acceptable (can't hear it much with headphones on) |
10:21 |
Megaf_ |
here it caps at 60 FPS |
10:21 |
Megaf_ |
no idea how to disable |
10:21 |
Calinou |
it also makes me an astronaut in Quake 3, because "com_maxfps 333" reduces your gravity quite a bit |
10:21 |
rdococ |
heh |
10:21 |
Calinou |
…enough to use the jumppads for unintended purposes on q3dm17 |
10:22 |
Calinou |
Megaf_: disable vsync |
10:22 |
Calinou |
if it's an open source driver, use "vblank_mode=0 <program name>" in a terminal |
10:22 |
rdococ |
my laptop barely even reaches 30. nevermind 60 |
10:22 |
* Megaf_ |
will dtry, hold on |
10:22 |
Shara |
Hello |
10:23 |
Raven262 |
Hi Shara |
10:23 |
Shara |
Hi Raven262 |
10:23 |
Megaf_ |
right now for some reason I cant reach 20 FPS |
10:23 |
tenplus1 |
hi Shara :) |
10:23 |
Calinou |
https://media.hugo.pro/sauerbraten_2017-09-10_12-23-05.png |
10:23 |
Calinou |
my usual framerate in Sauerbraten with FPS cap off |
10:23 |
Calinou |
(it can't go higher, due to an engine limitation) |
10:24 |
Megaf_ |
something called upowerd is using quite a lot of CPU |
10:24 |
Calinou |
in CS:GO, I'm always at 200 FPS at least, usually 300 FPS, with 500 FPS in map corners |
10:24 |
Calinou |
everything maxed, 1440p :) |
10:25 |
Calinou |
I'm debating bringing my primary or secondary monitor to a LAN party next week |
10:25 |
Calinou |
the secondary monitor is 24" 1080p TN, the primary one is 32" 1440p AMVA |
10:25 |
Megaf_ |
Calinou, still capped at 60 FPS |
10:25 |
Calinou |
the TN one has lower input lag, but colors and viewing angles aren't as good, and it's only 1080p :p |
10:25 |
rdococ |
at least you can reach 60 fps, Megaf_ |
10:26 |
Megaf_ |
playming minetest minimal subgame... |
10:26 |
Megaf_ |
with view range to 20 |
10:26 |
Megaf_ |
Actually I think now 61 FPS is the max my laptop can push |
10:26 |
Calinou |
in Minetest I have 120-300 FPS |
10:26 |
Calinou |
(view range 250) |
10:26 |
Calinou |
(shaders on, waving things on) |
10:27 |
rdococ |
in Minetest with the minimal subgame, facing a corner, I get ~38 FPS |
10:27 |
Megaf_ |
congratualtions, you are rich, and have money to buy stuff |
10:27 |
rdococ |
when I'm not hiding in a corner, ~30 FPS |
10:27 |
rdococ |
btw this is at 20 view range |
10:28 |
Calinou |
I (or my parents) aren't that rich |
10:29 |
Calinou |
we just lead a simple life style :P |
10:29 |
rdococ |
"200 fps" "aren't that rich" |
10:32 |
Megaf_ |
well, time to fix my subgame now |
10:34 |
rdococ |
I might plan on just creating a mod to add an unlit torch |
10:39 |
rdococ |
https://xkcd.com/137/ |
10:40 |
tenplus1 |
back lates |
10:40 |
|
tenplus1 left #minetest-hub |
10:40 |
Megaf_ |
Krock, I think I'm doing the submodule thing right http://git.megaf.info/Megaf/MegafXPlore2/src/master/mods |
10:41 |
Krock |
yes |
10:41 |
Megaf_ |
rdococ, too long, can't read |
10:41 |
rdococ |
I feel the urge to create a basic subgame for creative building |
10:42 |
Megaf_ |
you can just join my subgame |
10:42 |
rdococ |
it'd be based on the minimal development test, with areas and doors added. |
10:42 |
Megaf_ |
:) |
10:42 |
rdococ |
wait, does minimal have doors? :P |
10:44 |
Megaf_ |
not sure |
10:51 |
Megaf_ |
Krock, do you know the oposite for git submodule add? |
10:52 |
Krock |
submodule remove? |
10:58 |
Megaf_ |
Krock, deint... |
10:59 |
Megaf_ |
I hate git |
11:00 |
* Megaf_ |
manually edits .submodule, problem solved |
11:02 |
rdococ |
lol |
11:04 |
rdococ |
hm |
11:04 |
rdococ |
https://en.wikipedia.org/wiki/Disambiguation_(disambiguation) |
11:08 |
rdococ |
someone should develop a server that works with both 0.4.1x and 0.5.0 |
11:11 |
rdococ |
what. |
11:11 |
rdococ |
apparently "minetest.check_player_privs" isn't expecting a table? |
11:12 |
rdococ |
Megaf_ Krock eleven |
11:13 |
Krock |
https://github.com/minetest/minetest/blob/43d1f375d18a2fbc547a9b4f23d1354d645856ca/builtin/game/misc.lua#L20 |
11:13 |
Krock |
table is valid |
11:14 |
rdococ |
weird |
11:15 |
rdococ |
don't think the name would be a table, would it? |
11:15 |
rdococ |
this is an attempt at adding the areas mod into a minimal-based subgame btw |
11:16 |
rdococ |
okay, so I'm pretty sure that "name" is a table, somehow |
11:17 |
Megaf_ |
sofar, does lightning set things on fire? |
11:17 |
rdococ |
ah, fixed it |
11:21 |
rdococ |
wtf |
11:21 |
rdococ |
I added creative to a copy of minimal, but it doesn't appear in the mod list? |
11:24 |
rdococ |
ah |
11:30 |
Calinou |
rdococ: https://en.wikipedia.org/wiki/List_of_lists_of_lists |
11:33 |
rdococ |
lol |
11:34 |
rdococ |
the list of lists of lists is a list of lists itself :P |
11:34 |
rdococ |
like the list of lists is a list |
11:34 |
rdococ |
and the list of lists of lists is also a list |
11:38 |
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Fixer joined #minetest-hub |
11:40 |
Fixer |
ohi |
11:43 |
Megaf_ |
https://en.wikipedia.org/wiki/Lists_of_websites |
11:43 |
Megaf_ |
Hi Fixer |
11:46 |
rdococ |
meh |
11:59 |
|
Raven262 joined #minetest-hub |
12:00 |
|
Jordach joined #minetest-hub |
12:08 |
Megaf_ |
$ du -hs mods/ |
12:08 |
Megaf_ |
27Mmods/ |
12:44 |
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srifqi joined #minetest-hub |
12:45 |
Megaf_ |
2017-09-10 13:44:48: ERROR[Main]: ...es/MegafXPlore2/mods/minetest-3d_armor/3d_armor/init.lua:206: attempt to call field 'player_register_model' (a nil value) |
12:46 |
Megaf_ |
was 3D armour modified because 0.5 making it incompatible with 0.4? |
12:50 |
Krock |
no, because the player functions were moved to player_api |
12:58 |
rdococ |
yey |
12:58 |
rdococ |
humanoids |
12:59 |
rdococ |
lists of lists that do not contain themselves ;) |
12:59 |
Megaf_ |
Krock, so yeah, new mods now breake compatibility with 0.4 |
12:59 |
Megaf_ |
breack |
12:59 |
Megaf_ |
break |
13:00 |
Megaf_ |
fuck this, I'm tired. Try to make something and MT just fuck up all the time |
13:00 |
rdococ |
on the other hand, the set of lists containing only lists that do contain themselves has two, relatively well-defined members. |
13:05 |
Megaf_ |
how do I make a subgame now? |
13:06 |
rdococ |
create a subgame that contains itself |
13:06 |
rdococ |
like a hard symlink |
13:06 |
Megaf_ |
some mods only work with 0.4, other with only 0.5 |
13:06 |
rubenwardy |
Megaf_, Krock: the player API was done in a backwards compatible way |
13:06 |
rubenwardy |
I tested using an unmodified mod |
13:06 |
rdococ |
^ that is true |
13:06 |
rubenwardy |
Hmmm |
13:07 |
rubenwardy |
I tested with a player skins mod but not 3darmour |
13:08 |
Megaf_ |
ok, subgame -.5 works with engine 04 |
13:08 |
Megaf_ |
this is good |
13:08 |
rdococ |
plauyer skiuns |
13:12 |
Krock |
rubenwardy, but it doesn't work if newer mods try to access an older MTG version |
13:12 |
rdococ |
forwards compatibility often requires time travel |
13:13 |
Krock |
rdococ, you're thinking the wrong way. It's the mod's fault |
13:14 |
Krock |
time travel is easy. just needs to be bigger inside |
13:14 |
rdococ |
ahh |
13:31 |
rdococ |
player_hugs |
13:33 |
rdococ |
Krock: I tried adding the sfinv and creative mods to minimal... it kinda works but I can't switch tabs |
13:34 |
Krock |
ping ruben |
13:34 |
* rdococ |
pings rubenwardy |
13:39 |
rdococ |
meh, it'd be nice to have 0.4.13+ compatibility for 0.5.0-dev, like 0.4.13+ had (optional) compatibility with 0.4.0x and 0.4.10-13 |
13:53 |
* rdococ |
pongs Krock |
13:55 |
* Krock |
pings rdococ |
13:55 |
rdococ |
lol |
13:56 |
rubenwardy |
heh |
13:56 |
rdococ |
I'd add a copper wiring system, but I'm bored :P |
13:56 |
rubenwardy |
why are you adding things to minimal? |
13:56 |
rdococ |
because I'm a noob :P |
13:56 |
rubenwardy |
if it's for "improve minimal", then you should use the pre-sfinv version of creative |
13:56 |
rubenwardy |
if you're trying to make your own subgame, don't use minimal |
14:00 |
rdococ |
eh, true |
14:00 |
rdococ |
hm |
14:11 |
Megaf_ |
how do I limit the screwdriver use to admins? |
14:13 |
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Krock joined #minetest-hub |
14:13 |
rdococ |
why would you want to do that...? |
14:13 |
Megaf_ |
its buggy |
14:13 |
Megaf_ |
now and then it gets buggy |
14:13 |
rdococ |
? |
14:14 |
Megaf_ |
Ive seen player rotating other players locked chests, wiping its content. I see people rotating steel doors and getting in place where they were not supposed to |
14:15 |
Megaf_ |
for how long do you play minetest? :) |
14:16 |
rubenwardy |
Megaf_, modify the on_use code to call minetest.check_player_privs |
14:17 |
rdococ |
wait, seriously, screwdriver doesn't respect metadata? |
14:17 |
rdococ |
or, rather, their inventories |
14:18 |
Megaf_ |
screwdriver is made to screw things up rdococ |
14:18 |
rdococ |
har har har |
14:18 |
Megaf_ |
rm -rf mods/screwdriver |
14:18 |
Megaf_ |
problem solved |
14:18 |
rdococ |
meh |
14:18 |
rdococ |
we need a better way to rotate, anyway |
14:19 |
rdococ |
e.g. clicking on a face to rotate around that axis |
14:19 |
rdococ |
how is rotation stored anyway? |
14:21 |
rubenwardy |
screwdriver really shouldn't mess up metadata |
14:21 |
rubenwardy |
I suggest filing a bug |
14:24 |
Megaf_ |
I dont know if still does |
14:24 |
Megaf_ |
I havend had it on my server for 5 years |
14:27 |
rdococ |
I can't seem to rotate chests with stuff inside |
14:27 |
Megaf_ |
maybe it was fixed then |
14:27 |
rdococ |
meh, maybe. |
14:27 |
rdococ |
tbh I'd like a mod which enables finer control over rotation |
14:28 |
rdococ |
well, I mean, the screwdriver gives you fairly good control |
14:28 |
rdococ |
hm |
14:28 |
rdococ |
How is the 3D rotation of a node with facedir stored, then? |
14:29 |
rdococ |
rubenwardy: ^ |
14:29 |
rubenwardy |
in paramtype2 |
14:29 |
rdococ |
I know rotation is stored in param2. |
14:30 |
rdococ |
ah, found it |
14:38 |
rdococ |
hm |
14:40 |
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14:41 |
Calinou |
https://media.hugo.pro/chrome_2017-09-10_16-37-24.png |
14:41 |
Calinou |
today I learned I'm mentioned in the ET:Legacy hall of fame |
14:41 |
Calinou |
I had no idea :D |
14:41 |
Calinou |
I just checked it out of the blue |
14:44 |
rdococ |
heh |
14:48 |
rdococ |
hm |
14:52 |
lisac |
congratulations Calinou :) |
14:52 |
lisac |
rebooting once again |
15:02 |
Fixer |
nice |
15:04 |
|
nerzhul joined #minetest-hub |
15:06 |
|
lisac joined #minetest-hub |
15:18 |
Calinou |
heh, I made the Open Hardware Monitor temperature graph go kaboom |
15:18 |
Calinou |
I zoomed out until the scale was from -1e+308 to 1e+308 or something |
15:19 |
Calinou |
https://media.hugo.pro/OpenHardwareMonitor_2017-09-10_17-19-07.png |
15:19 |
Calinou |
this is what happens after restarting :| |
15:21 |
Calinou |
https://media.hugo.pro/Code_2017-09-10_17-21-08.png |
15:21 |
Calinou |
things indeed went quite weird :) |
15:35 |
Krock |
backwards counting time on the x axis? |
15:35 |
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IhrFussel joined #minetest-hub |
15:37 |
IhrFussel |
Updating the nametag of a player 1 time takes ~ 13 ms on my dualcore ... doing it 5 times doesn't increase the time however... even at 10 times it still says 13 ms ... when I do 20 times it goes up to 35 ms |
15:39 |
Calinou |
Krock: yeah, it's a graph showing temperature in the past |
15:55 |
Krock |
IhrFussel, trying to do an SQL injection on your profile search box but only managed yet to write HTML code |
15:55 |
Krock |
did you secure it or would there be a leak? |
15:55 |
Krock |
asking because `tesewr52t` gives you interesting results |
16:05 |
IhrFussel |
Krock, the profile page is not connected to any database so you can give up there =P |
16:06 |
Krock |
ah.. direct access to the auth.txt file? |
16:09 |
IhrFussel |
Nope, profiles are separate files on the server, shouldn't be possible to access any sensible info there |
16:10 |
Wayward_One |
Hi all |
16:10 |
IhrFussel |
But more interesting would be the chat message field itself which you can only access when you are logged in usually but I can do an exception |
16:14 |
* Wayward_One |
is dodging tornadoes |
16:25 |
rdococ |
if you have a repo in a repo, how would you git pull the inner repo? |
16:25 |
rubenwardy |
submodule update |
16:25 |
rubenwardy |
or just navigate to it and git pull |
16:26 |
rdococ |
the latter doesn't work |
16:26 |
rdococ |
it ends up pulling from the outer repo |
16:27 |
rdococ |
wait |
16:30 |
rdococ |
wtf |
16:30 |
rdococ |
I'm defining a function with one parameter, and it expects two |
16:31 |
rdococ |
okay, wtf |
16:32 |
rdococ |
I define a function in lua, and then the stack traceback suggests it's a C function |
16:38 |
Megaf_ |
Im gona to soon need more testers for my windows build |
16:38 |
Megaf_ |
this time a build with very little optimization, should run on any windows XP+ with any 64 bit CPU |
16:51 |
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16:52 |
rdococ |
I have a kinda working git mod |
16:54 |
|
Raven262 joined #minetest-hub |
17:20 |
Megaf_ |
if you want to try my subgame or my minetest build with the subgame. http://git.megaf.info/Megaf/MegafXPlore2/releases |
17:21 |
rdococ |
who ever thought of creating a mob that dropped SAND?! that spawns IN DESERTS?! madness |
17:29 |
Megaf_ |
totally insane! |
17:31 |
IhrFussel |
Can you modify multiple HUD parameters at once? Like text and number? |
17:33 |
Krock |
by removing and re-adding the hud. yes. |
17:39 |
rdococ |
ew |
17:40 |
rubenwardy |
HUD sucks |
17:40 |
rdococ |
agreed |
17:40 |
rubenwardy |
as an API, as a network protocol, as a HUD (scaling) |
17:40 |
rubenwardy |
hudkit makes the API slightly better |
18:01 |
rubenwardy |
https://scontent-lht6-1.xx.fbcdn.net/v/t1.0-9/17425030_1593792030645940_4875831112202169679_n.jpg?oh=ce6d16a8894218a7db7eebca0ce04be9&oe=5A1DE951 |
18:01 |
rubenwardy |
that's Kenney O_o |
18:02 |
rdococ |
I don't get why Microsoft calls their digital trashing system "Recycle Bin". What, am I going to recycle these files into some other files? |
18:02 |
Raven262 |
No, you are recycling space that they have used. |
18:03 |
rdococ |
Okay, sure, I'll be recycling the /space/ the file is stored in, but not the da-nevermind, you said it. |
18:03 |
rdococ |
It still doesn't make sense for an end-user, though. |
18:03 |
Raven262 |
Megaf_, I can't run that game of yours, does it require something more that a "git clone"? |
18:04 |
Raven262 |
I don't seem to be getting the whole thing. |
18:04 |
Raven262 |
And I am a noob in these stuff. |
18:04 |
rdococ |
heh |
18:04 |
Raven262 |
I mean it is either that or the xdecor doesn't have the init.lua |
18:06 |
rubenwardy |
grr |
18:06 |
rubenwardy |
this guy keeps PMing me for help |
18:07 |
rubenwardy |
his latest question is "what is wrong with if name = 'singleplayer' then |
18:10 |
Raven262 |
if name = 'singleplayer' then minetest.chat_send_all("You are all alone in this world.") else minetest.shut_up end |
18:11 |
Megaf_ |
Raven262, download the zip |
18:11 |
Megaf_ |
Raven262, theres to zips in the link I posted |
18:11 |
Megaf_ |
one is just the subgame, that you add to your current minetest |
18:11 |
Megaf_ |
and the other is the full game |
18:11 |
Megaf_ |
for windows |
18:12 |
rubenwardy |
How useful would people find it for Minetest to pause when the window location is lost? |
18:12 |
rdococ |
lol |
18:12 |
Raven262 |
I need the subgame, of course. I downloaded the zip, got same error. |
18:12 |
rdococ |
you need two equality signs. = is assignment. :P |
18:13 |
rdococ |
hm, I wonder if any language uses = for both |
18:13 |
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18:13 |
* Raven262 |
never intended to use that code. If he did, he would probably find that out (or would die trying to). |
18:13 |
nerzhul |
sorry guys, i'm not very active this week, i'm ill and very busy |
18:13 |
rdococ |
heh |
18:13 |
Megaf_ |
nerzhul, wish you a quick recovery |
18:13 |
Megaf_ |
honest wishes man |
18:13 |
nerzhul |
i hope so, i have some homework to do :p |
18:13 |
rdococ |
also, minetest.shut_up? that is not even a function |
18:13 |
Raven262 |
rdococ, do we need one? |
18:13 |
nerzhul |
and i want to finish my mod channel PR for CSM hud red-001 :D |
18:13 |
rdococ |
lol |
18:14 |
rdococ |
Raven262: not really |
18:14 |
rubenwardy |
nerzhul, get well soon |
18:14 |
rdococ |
I have a lua CSM I use to execute arbitrary lua code |
18:14 |
nerzhul |
it's not very secure, but anyway |
18:16 |
rdococ |
it's clientside, though |
18:17 |
rdococ |
oh |
18:17 |
rdococ |
you mean your mod channel |
18:18 |
nerzhul |
yeah good protocol channels, not hack :p |
18:19 |
rdococ |
hm |
18:19 |
rdococ |
is there a way to get the node the player is pointing at in a CSM? |
18:20 |
Krock |
raycast.next or smth like this |
18:20 |
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18:27 |
Megaf_ |
3 people on my server, that must be a record this year... |
18:27 |
Krock |
grats |
18:28 |
* Shara |
hands Megaf_ some of her players |
18:28 |
rdococ |
ah |
18:28 |
Megaf_ |
nah, Im cool |
18:28 |
rdococ |
the ray object |
18:28 |
Megaf_ |
:P |
18:28 |
Megaf_ |
one of this player have been playing on my servers for that past 6 years |
18:29 |
Megaf_ |
I wouldnt exchange her alone for 200 new players |
18:29 |
Shara |
I wasn't expecting anything back. You can just have them :) |
18:29 |
Megaf_ |
hah |
18:29 |
Megaf_ |
still, you may keep them |
18:29 |
Megaf_ |
I could have you tho |
18:29 |
* Megaf_ |
blushes and hides |
18:29 |
* Shara |
sighs |
18:29 |
Shara |
I try to be nice... |
18:30 |
Megaf_ |
I mean, as a player |
18:30 |
sofar |
Megaf_: there's a 1/1000 chance or so that lightning will create a spreading fire node, so yes |
18:30 |
Megaf_ |
several server admins join there now and then |
18:30 |
Shara |
I don't have much time though. |
18:30 |
Megaf_ |
sofar, even if the setting is disabled in the game? |
18:31 |
Megaf_ |
I mean |
18:31 |
Shara |
The only server other than my own that I ever play on at the moment is Fussel's server, and even that is rare right now :( |
18:31 |
sofar |
don't remember, maybe, maybe not? |
18:31 |
sofar |
depends on fire spreading ABM I guess |
18:32 |
Megaf_ |
sofar, http://git.megaf.info/Megaf/MegafXPlore2/src/master/minetest.conf#L3 |
18:32 |
Megaf_ |
enable_fire = false |
18:49 |
Fixer |
*,,,,,* |
18:51 |
Megaf_ |
Raven262, so again, just download the zip from http://git.megaf.info/Megaf/MegafXPlore2/releases |
18:51 |
Megaf_ |
if you want to clone the subgame, then you need to do git clone --depth=1 --recursive http://git.megaf.info/Megaf/MegafXPlore2 |
18:52 |
Raven262 |
Yeah, i most likely forgot the --recursive :P |
18:53 |
Raven262 |
Thanks, Megaf_, it works now. |
18:53 |
Megaf_ |
This is cool, binary effect on gimp https://www.youtube.com/watch?v=MJQwe2PUzAo |
19:05 |
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Grandolf joined #minetest-hub |
19:05 |
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Grandolf joined #minetest-hub |
19:09 |
|
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19:26 |
rdococ |
hm |
19:26 |
rdococ |
so a permanent flame doesn't spread? |
19:41 |
rubenwardy |
it does |
19:41 |
rubenwardy |
fire is sllooooowww though |
19:57 |
rdococ |
ah |
19:58 |
rdococ |
idea: fake water source. it wouldn't be a liquid node, but it'd look like and have physics similar to that of water. |
19:59 |
rdococ |
*physics as in player physics. it wouldn't flow. |
19:59 |
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20:10 |
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Grandolf_ joined #minetest-hub |
20:17 |
rdococ |
rubenwardy: ^ |
20:18 |
rdococ |
maybe ladder physics |
20:48 |
Fixer |
SOO MOOOOOVE |
20:49 |
Fixer |
rubenwardy: i had to extinguish some forest fires in minetest, and I have to say fire spread IS DAMN FAST |
20:49 |
Fixer |
rubenwardy: also, have you looked at that gui shifting problem? |
20:54 |
Fixer |
rubenwardy: i've looked into engine itself, and it seems shifted even in 0.4.15-dev, but I remember it was ok back then so probably it is mod problem itself |
20:56 |
Fixer |
TIME IS RUNNING OUT |
20:59 |
rdococ |
lol |
21:04 |
|
Grandolf joined #minetest-hub |
21:04 |
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Grandolf joined #minetest-hub |
21:12 |
Fixer |
found faulty commit for hudbars |
21:28 |
Fixer |
https://forum.minetest.net/viewtopic.php?f=9&t=18441 L_O_L |
21:30 |
nerzhul |
mlol |
21:31 |
rdococ |
fake water is going along nicely, especially with stairsplus support |
21:31 |
rdococ |
currently the mod name is "jelly", but I might change that |
21:47 |
Megaf_ |
Meh, I got some smoked salmon today, eat everything already |
21:47 |
Megaf_ |
salmon so good |
21:48 |
rdococ |
salmon should be in minetest |
21:48 |
rdococ |
or rather, be a minetest mod :P |
21:50 |
Megaf_ |
we have some fish mods for Minetest |
22:00 |
Megaf_ |
I kinda want to play Portal after watching the video aUWU8CWI6g0 on youtube |
22:00 |
Megaf_ |
https://www.youtube.com/watch?v=aUWU8CWI6g0 |
22:14 |
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22:21 |
Fixer |
damn |
22:21 |
Fixer |
some minetest server player builds are horrifying, like back to 2011 |
22:23 |
Megaf |
so fix them |
22:23 |
rdococ |
can I see pictures? |
22:23 |
Megaf |
you are not called Fixer for not reason, are you? |
22:23 |
Megaf |
On my server we had some pretty ugly builds, like cobble boxes, I rebuilt some, others I demolished |
22:24 |
Fixer |
Megaf: grant admin and WE rights and I will wipe out 95% of everything |
22:24 |
Megaf |
are the area protected? |
22:24 |
Fixer |
nope |
22:24 |
Megaf |
But honestly, does it matter? |
22:24 |
Fixer |
Megaf: OCD |
22:24 |
Megaf |
I actually think is cool having this bit of history and seeing how things evolved |
22:25 |
Megaf |
Fixer, then find other server :P |
22:25 |
Fixer |
Megaf: sure |
22:26 |
Megaf |
Speaking of servers, I kinda want to spin a new server |
22:26 |
Fixer |
? |
22:26 |
Megaf |
make a new one |
22:27 |
Fixer |
D E T A I L S |
22:28 |
Megaf |
Fixer, well, it would be survival mode, almost vanilla Minetest, but with some very stable mods added to it |
22:28 |
Megaf |
in other words, it would run my new subgame |
22:28 |
Megaf |
http://git.megaf.info/Megaf/MegafXPlore2/releases |
22:28 |
Megaf |
that ^ |
22:28 |
rubenwardy |
crap |
22:29 |
rubenwardy |
I accidentally posted a video publicly |
22:29 |
Megaf |
rubenwardy, take it down |
22:29 |
Megaf |
or just reset the privacy settings |
22:29 |
Megaf |
rubenwardy, where did you put it? |
22:30 |
rubenwardy |
on youtube |
22:30 |
rubenwardy |
it's half complete, didn't want to post it yet |
22:30 |
rubenwardy |
was just showing to a friend |
22:30 |
Megaf |
just change privacy settings |
22:30 |
rubenwardy |
yeah, done |
22:36 |
Fixer |
Exï½ï½Œï½ï½’ing just test |
22:43 |
Fixer |
hey |
22:44 |
Fixer |
are there mods to move chests with their contents? |
22:44 |
Megaf |
nope |
22:44 |
Megaf |
but we have a wifi chest from more_chests that have the same content in all wifi chests |
22:44 |
Megaf |
basically it's content are relative to the player that opens it |
22:45 |
Megaf |
so no matter who placed the chest, and where it was placed, all the time you open it, you will see the same thing |
22:45 |
Fixer |
no |
22:46 |
Fixer |
lets say I want to move chest to other location, so I just dig it with special tool and it is saved to my inventory with its contents |
22:46 |
Megaf |
I don't know if it can be done |
22:46 |
Megaf |
When I needed to do that I'd use pipeworks |
23:02 |
rdococ |
I created a chest-like node that you could dig while they had items inside. The items would be saved in the item, and when placed again you'd get the items back. |
23:08 |
Fixer |
found a thing |
23:08 |
Fixer |
technic/wrench |
23:08 |
Fixer |
works only on your stuff though, needs improving for admins |
23:11 |
Fixer |
https://github.com/minetest-mods/technic/issues/392 if someone is interested |
23:35 |
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23:38 |
Fixer |
Calinou: maptools: https://i.imgur.com/uW4AnGU.png |
23:39 |
Fixer |
Calinou: nodeupdate also needs updating in that mod |
23:40 |
Calinou |
Fixer: I see, can you create issues, please? |
23:40 |
Calinou |
(so that I remember) |
23:40 |
Fixer |
yep |
23:40 |
Calinou |
on https://github.com/minetest-mods/maptools |
23:40 |
Fixer |
Calinou: admin pick can dig chests with stuff, right? |
23:41 |
Calinou |
yes, but only the one without drops (the default one) |
23:41 |
Fixer |
ok |
23:44 |
Fixer |
Calinou: done |
23:45 |
Calinou |
thanks :) |
23:45 |
Fixer |
nodeupdate is deprecated iirc |
23:46 |
rubenwardy |
even more so |
23:47 |
rubenwardy |
it's been removed |
23:47 |
Calinou |
yeah |
23:48 |
Calinou |
can I keep compatibility with 0.4.16 *and* 0.5.0-dev with one codebase, though? |
23:48 |
rubenwardy |
yeah, the new node update works on both |
23:48 |
Fixer |
rubenwardy: was this announced somewhere? |
23:49 |
Fixer |
rubenwardy: did a small search in my local repo of nodeupdate function: https://pastebin.com/raw/namAt0aM |
23:50 |
rubenwardy |
https://github.com/minetest/minetest/commit/c0dac4d9284b61c5ff411cbd45786ed14c200f37 |
23:51 |
rubenwardy |
oh no, it's this one https://github.com/minetest/minetest/commit/b8f06ad37e142004335e8c2ffaec5fe73b620196 |
23:51 |
Fixer |
memememes https://github.com/search?q=filename%3A%22init.lua%22+nodeupdate&type=Code&utf8=%E2%9C%93 |
23:52 |
rubenwardy |
heh |
23:52 |
rubenwardy |
I don't really see the need to remove it |
23:52 |
rubenwardy |
you basically get it for free |
23:52 |
rubenwardy |
backwards compatibility that is |
23:57 |
Fixer |
68 pages of code that has nodeupdate https://scontent-sea1-1.cdninstagram.com/t51.2885-15/s480x480/e35/12357700_464469330405959_1963486238_n.jpg?ig_cache_key=MTEzNzMwMzY5MjA2NDM3NjIzNA%3D%3D.2 |
23:58 |
Fixer |
nah |
23:58 |
Fixer |
over 100 pages |
23:58 |
Fixer |
that was init.lua search only |
23:58 |
Fixer |
.___________. |