Time |
Nick |
Message |
00:04 |
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00:04 |
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garywhite1 joined #minetest-hub |
00:04 |
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00:04 |
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rubenwardy joined #minetest-hub |
00:05 |
rubenwardy |
tes |
00:05 |
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RubenBot joined #minetest-hub |
00:07 |
rubenwardy |
Sharker (~torrezno127.0.0.1) has joined #freenode |
00:07 |
rubenwardy |
cooool |
00:08 |
garywhite1 |
thanks |
00:08 |
garywhite1 |
I can't identify with NS, & it says I'm banned from #freenode when I'm not |
00:09 |
garywhite1 |
Oh, there's no services... |
00:10 |
garywhite1 |
I may stick to Discord for the time being till this blows over |
00:11 |
rubenwardy |
it was a network fault, apparently |
00:12 |
garywhite1 |
My client says different |
00:26 |
garywhite1 |
VanessaE: Are you giving up Minetest? |
00:26 |
VanessaE |
no |
00:27 |
VanessaE |
my husband died this morning, so I will have to cut expenses |
00:27 |
garywhite1 |
Oh... |
00:27 |
garywhite1 |
my condolences |
00:27 |
VanessaE |
(because I'll be forced to move out of my current home and find cheaper living) |
00:28 |
rubenwardy |
I have a 3.4GHz / 1TB HHD / 8GB RAM I could host a smaller one on, however there may be slow downs every so often as I also use it to build projects when I commit to them (CI) |
00:29 |
rubenwardy |
I'm also not that interested in full on moderating (I'm quite Laissez-Faire) |
00:30 |
rubenwardy |
It may be worth seeing if people would contribute to a patreon |
00:35 |
VanessaE |
thanks rubenwardy |
00:36 |
VanessaE |
I'll bbl |
00:38 |
rubenwardy |
Does anyone remember nolsen? |
00:38 |
rubenwardy |
He's in #freenode atm, thought it was a funnyish coincidence |
00:38 |
rubenwardy |
!seen nolsen |
00:38 |
ShadowBot |
rubenwardy: I haven't seen nolsen in #minetest-hub. |
00:39 |
rubenwardy |
<MinetestBot> rubenwardy: nolsen was last seen at 2016-09-21 22:38:18 UTC on #minetest |
00:44 |
lisac |
VanessaE, sorry to hear that :( my condolences |
00:45 |
lisac |
rubenwardy, I made a gamebanana profile for Minetest and uploaded my mod. http://gamebanana.com/gamefiles/5875 Do you think it is a good idea? |
00:46 |
rubenwardy |
dunno |
00:46 |
rubenwardy |
does it handle installing / package managing at all? |
00:46 |
lisac |
well, it places 'Manual download' option to my mod |
00:46 |
lisac |
so I'm guessing there are other installation options |
00:52 |
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tumeninodes joined #minetest-hub |
00:53 |
tumeninodes |
Hi bigfoot |
00:53 |
lisac |
Hi tumeninodes |
00:53 |
tumeninodes |
hello lisac |
00:57 |
benrob0329 |
VanessaE: my sincere condolences, I am very sorry to hear that :'-( |
00:57 |
tumeninodes |
lisac, you two have dug quite a hole for yourselves :P |
00:57 |
tumeninodes |
hi benrob |
00:58 |
lisac |
how so, tumeninodes? :D |
00:58 |
tumeninodes |
maybe I'm mistaken? I thought you and raven were building a large underground thingy |
00:59 |
lisac |
oh we were lol |
00:59 |
tumeninodes |
wait.... I thought... what??? this is not my locker.... |
00:59 |
lisac |
tumeninodes, http://gamebanana.com/gamefiles/5875 |
01:00 |
tumeninodes |
he he, I'm a ranked tool |
01:01 |
lisac |
I added minetest to GB is the point lol |
01:01 |
tumeninodes |
yes... I know |
01:03 |
tumeninodes |
you added MTG itself? or just your mod? 0_o |
01:03 |
lisac |
Minetest. |
01:03 |
lisac |
:P |
01:03 |
lisac |
now others can add their mods |
01:04 |
lisac |
we also need some community moderators there, I guess. |
01:04 |
tumeninodes |
ohhh, you added the category Minetest... cool |
01:04 |
* tumeninodes |
really needs to increase his dosage |
01:05 |
lisac |
it's 03:05 here lol |
01:05 |
lisac |
seems I'm the one to increase dosage |
01:05 |
tumeninodes |
this is a good thing... hmmmmmmm. How many moderators do they required? |
01:06 |
tumeninodes |
sleep is for the weak |
01:06 |
lisac |
they require none, actually |
01:06 |
lisac |
but we can't add an icon without one |
01:07 |
lisac |
I probably don't fill the requirements |
01:07 |
tumeninodes |
that's stupid :P |
01:07 |
lisac |
lol maybe |
01:07 |
lisac |
it's automated |
01:08 |
tumeninodes |
I probably don't meet requirements either, seeing as I'm a sociopath |
01:09 |
tumeninodes |
hmmmm #3 is questionable |
01:10 |
lisac |
Do you consider yourself mature and responsible? |
01:10 |
lisac |
hmm |
01:10 |
lisac |
ye... es? |
01:11 |
lisac |
:( |
01:11 |
tumeninodes |
hahaha |
01:11 |
tumeninodes |
well, it depends on what your definition of "mature and responsible" is |
01:12 |
tumeninodes |
the ? at the end would be a classic |
01:12 |
tumeninodes |
I thin bigfoot is still laughing at me |
01:13 |
tumeninodes |
*k |
01:15 |
tumeninodes |
I'll check it out lisac, I'm honestly not sure if I will have time currently. I would say I think you should post about it on the forum but, then again :/ |
01:15 |
lisac |
I'll just apply then resign if some of the project members decide they should take it over. |
01:17 |
tumeninodes |
sounds like a good idea... I can apply as well probably better to have a few to split the task |
01:19 |
lisac |
sure lol |
01:19 |
lisac |
I just applied |
01:20 |
tumeninodes |
heh Im a bit more cautious, I'll check it tomorrow :P |
01:24 |
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BakerPrime joined #minetest-hub |
01:29 |
lisac |
okay, I'm going to sleep |
01:29 |
lisac |
Cya tomorrow |
01:29 |
tumeninodes |
night |
01:30 |
rubenwardy |
!seen cheapie |
01:30 |
ShadowBot |
rubenwardy: I saw cheapie in #minetest-hub 6 weeks, 6 days, 11 hours, 15 minutes, and 38 seconds ago saying "Maybe just shorten it to "isksk"?" |
01:53 |
tumeninodes |
night all |
01:53 |
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tumeninodes left #minetest-hub |
02:23 |
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05:59 |
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sniper570 joined #minetest-hub |
06:20 |
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CWz joined #minetest-hub |
07:03 |
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nerzhul joined #minetest-hub |
07:07 |
rdococ |
Yay! |
08:08 |
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behalebabo joined #minetest-hub |
09:46 |
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nerzhul joined #minetest-hub |
09:55 |
nerzhul |
https://github.com/johngrib/vim-game-code-break haha break mt code |
09:58 |
Dumbeldor |
:D |
10:04 |
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10:09 |
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lisac joined #minetest-hub |
10:20 |
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Jordach joined #minetest-hub |
10:35 |
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twoelk joined #minetest-hub |
10:48 |
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Megaf joined #minetest-hub |
10:48 |
Megaf |
Hi all |
10:49 |
Dumbeldor |
Hi Megaf |
10:49 |
DS-minetest |
hi |
11:15 |
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cx384 joined #minetest-hub |
11:29 |
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cx384 joined #minetest-hub |
11:32 |
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CalebDavis joined #minetest-hub |
11:33 |
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ThomasMonroe joined #minetest-hub |
11:51 |
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Fixer joined #minetest-hub |
12:02 |
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DI3HARD139 joined #minetest-hub |
12:04 |
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lisac joined #minetest-hub |
12:07 |
Fixer |
o_O my condolences to VanessaE |
12:07 |
CWz |
What happened? |
12:08 |
CWz |
Fixer? |
12:15 |
DI3HARD139 |
I missed something. What I miss? |
12:16 |
rdococ |
O_______O |
12:19 |
DI3HARD139 |
My condolences VanessaE |
12:23 |
Raven262 |
What did we miss? |
12:23 |
Raven262 |
This is getting creepy. |
12:24 |
rdococ |
Raven262: [01:26:35] <VanessaE> my husband died this morning, so I will have to cut expenses |
12:24 |
Raven262 |
My condolences, VanessaE. |
12:24 |
Raven262 |
I did not know, sorry. |
12:26 |
Fuchs |
oh :/ |
12:26 |
Fuchs |
VanessaE: I'm sorry for your loss, my condolences |
12:30 |
Dumbeldor |
My condolences VanessaE :( |
12:31 |
Calinou |
hi |
12:31 |
DI3HARD139 |
Hello Calinou |
12:31 |
Calinou |
my condolences, VanessaE |
12:31 |
ThomasMonroe |
im sorry VE |
12:41 |
Raven262 |
hi Calinou |
12:47 |
CWz |
My condolences as well |
12:50 |
|
paramat joined #minetest-hub |
12:50 |
Raven262 |
hi paramat |
12:52 |
DI3HARD139 |
Hello paramat |
12:53 |
ThomasMonroe |
hi paramat |
12:54 |
Dumbeldor |
Hello paramat |
12:55 |
CalebDavis |
hi paramat |
12:56 |
rdococ |
hi paramat |
12:56 |
rdococ |
bye Megaf |
12:56 |
VanessaE |
thanks for the kind words everyone. |
12:59 |
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13:00 |
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Megaf joined #minetest-hub |
13:03 |
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Megaf joined #minetest-hub |
13:08 |
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13:10 |
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mransom joined #minetest-hub |
13:19 |
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RobbieF joined #minetest-hub |
13:20 |
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Fixer joined #minetest-hub |
13:21 |
RobbieF |
Good morning |
13:23 |
Dumbeldor |
Hello RobbieF |
13:40 |
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behalebabo joined #minetest-hub |
13:41 |
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nerzhul joined #minetest-hub |
14:21 |
RobbieF |
Hi Dumbeldor |
14:49 |
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lisac joined #minetest-hub |
14:58 |
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CalebDavis joined #minetest-hub |
15:30 |
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paramat joined #minetest-hub |
16:13 |
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garywhite joined #minetest-hub |
16:26 |
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Krock joined #minetest-hub |
16:27 |
Krock |
o/ |
16:28 |
KaadmY |
\o |
16:29 |
CalebDavis |
o/ -> o- -> o\ -> o- -> o/ |
16:30 |
Krock |
you have weird arms, CalebDavis |
16:30 |
CalebDavis |
XD |
16:30 |
Krock |
s/arms/arm/ |
16:31 |
CalebDavis |
\o/ -> _o_ -> \o/ |
16:31 |
CalebDavis |
much better XD |
16:35 |
rdococ |
Ha, nothing compares to this: |
16:36 |
rdococ |
\o/ |
16:36 |
rdococ |
| |
16:36 |
rdococ |
/ \ |
16:37 |
CalebDavis |
XD |
16:37 |
CalebDavis |
\o/ |
16:37 |
CalebDavis |
| |
16:37 |
CalebDavis |
/ \ |
16:38 |
CalebDavis |
\o/ |
16:38 |
rdococ |
Oof, that looks like it hurt. :P |
16:38 |
CalebDavis |
| |
16:38 |
CalebDavis |
:P |
16:38 |
rdococ |
Oof, again! :P |
16:38 |
CalebDavis |
\o/ |
16:38 |
CalebDavis |
| |
16:38 |
CalebDavis |
/ \ |
16:38 |
rdococ |
CalebDavis: Use a text editor and copy it into the chat, that's what I do :P |
16:38 |
CalebDavis |
:P |
16:38 |
rdococ |
anyway... HI! *waves* |
16:38 |
rdococ |
o/ |
16:38 |
rdococ |
|| |
16:38 |
rdococ |
| |
16:38 |
Krock |
GUYS, please. |
16:39 |
ThomasMonroe |
uimm that has to hurt rdococ |
16:39 |
rdococ |
Yay, it's a Krockodile! |
16:40 |
CalebDavis |
\o/ |
16:40 |
CalebDavis |
| |
16:40 |
CalebDavis |
_o_ |
16:40 |
CalebDavis |
| |
16:40 |
CalebDavis |
o |
16:40 |
CalebDavis |
_o_ |
16:40 |
rdococ |
...Ew. |
16:40 |
CalebDavis |
| |
16:40 |
CalebDavis |
\o/ |
16:40 |
CalebDavis |
| |
16:40 |
CalebDavis |
umm that didnt work |
16:40 |
ThomasMonroe |
are you doing jumping jacks? |
16:41 |
rdococ |
No, it just looked... gross. :P |
16:41 |
CalebDavis |
i am on hexchat and it took the / as a command |
16:41 |
rdococ |
Look below the first stickman's body, you'll see what I mean. |
16:41 |
rdococ |
CalebDavis: You can use two /s like this: "// \" to prevent it. |
16:41 |
rdococ |
/like this. |
16:42 |
CalebDavis |
\o/ |
16:42 |
CalebDavis |
| |
16:42 |
CalebDavis |
/ \ |
16:42 |
CalebDavis |
|
16:42 |
CalebDavis |
_o_ |
16:42 |
CalebDavis |
| |
16:42 |
CalebDavis |
/ \ |
16:42 |
CalebDavis |
|
16:42 |
CalebDavis |
o |
16:42 |
CalebDavis |
/|\ |
16:42 |
CalebDavis |
/ \ |
16:42 |
CalebDavis |
|
16:42 |
CalebDavis |
_o_ |
16:42 |
Wayward_One |
probably shouldn't spam too much.. |
16:42 |
CalebDavis |
| |
16:42 |
CalebDavis |
/ \ |
16:42 |
CalebDavis |
|
16:42 |
CalebDavis |
\o/ |
16:42 |
CalebDavis |
| |
16:42 |
CalebDavis |
/ \ |
16:42 |
CalebDavis |
yea prbly not :) |
16:42 |
rdococ |
Uh oh, it looks like a... /spammer alarm!/ Everyone evacuate! :P |
16:43 |
ThomasMonroe |
yep hes doing textual jumping jacks, EVACUATE!!!!! |
16:43 |
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ThomasMonroe left #minetest-hub |
16:43 |
CalebDavis |
XD |
16:43 |
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rdococ left #minetest-hub |
16:43 |
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rdococ joined #minetest-hub |
16:43 |
CalebDavis |
XD |
16:44 |
Wayward_One |
...well then |
16:44 |
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ThomasMonroe joined #minetest-hub |
16:44 |
Wayward_One |
lol |
16:44 |
ThomasMonroe |
is he gone? |
16:44 |
CalebDavis |
no |
16:45 |
|
ThomasMonroe joined #minetest-hub |
16:46 |
CalebDavis |
you do know that you can just leave one channel |
16:46 |
ThomasMonroe |
yes ik i acidentally did /quit instead of /leave |
16:46 |
CalebDavis |
XD |
16:49 |
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nerzhul joined #minetest-hub |
16:51 |
paramat |
ok, that's enough playing thanks :] |
17:38 |
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IhrFussel joined #minetest-hub |
17:42 |
IhrFussel |
Can anyone with a dev server version (recently compiled) check if the death bug still exists there? Steps to reproduce: 1. Join any dev version server 2. Die somehow 3. "You died" formspec CLOSE the client 4. Reconnect and try to interact with stuff |
17:47 |
IhrFussel |
The server needs to have anticheat enabled to properly test it |
17:49 |
rdococ |
LS-S has a glitch where people can be standing in random places, and then they die suddenly for no real reason. If they were standing still, which I assume they were, I doubt it would be kill-blocks. |
17:49 |
rdococ |
s/LS/CG |
17:54 |
Shara |
Hi everyone. |
17:54 |
IhrFussel |
rdococ, that sounds strange but this bug is wayy worse if it still exists in dev ... player THINK they are alive on the server when in reality they're still dead after leaving without respawning |
17:55 |
Shara |
Sorry to anyone I didn't answer messages from. Had no internet connection for a few days. |
17:55 |
IhrFussel |
The server only resets the HP when the player respawns it seems |
17:59 |
rdococ |
O_ |
17:59 |
rdococ |
O |
18:00 |
rdococ |
IhrFussel: does sethp fix it? |
18:00 |
IhrFussel |
Mobile players leave A LOT after dying without clicking "respawn" and my log is FULL OF "anticheat: xyz tried to interact while dead;ignoring" |
18:00 |
IhrFussel |
Yes set_hp(20) fixes it on join |
18:01 |
rdococ |
So I guess I could create a temporary patch in Lua. |
18:01 |
IhrFussel |
I already did that but it's hacky IMO...the engine should properly handle this scenario |
18:02 |
rdococ |
Yeah. Kinda sounds like a horror story tbh. |
18:02 |
rdococ |
"You died... you are now a ghost." :P |
18:02 |
IhrFussel |
rdococ, exactly...the worst part is the players do NOT get any warning that they are dead still...they simply cannot interact with anything until they die again and respawn properly |
18:03 |
rdococ |
So when a ghost dies, it gets revived? :P |
18:03 |
IhrFussel |
I want to open an issue about it but I need someone with a current dev server & client to test it there first |
18:04 |
rdococ |
Does the same bug happen with an old client and a new server, or with a new client and old server? |
18:05 |
IhrFussel |
I have no old clients to test it :/ ... I only know it happsn on 0.4.16 stable server with 0.4.16 clients but since many mobile apps don't even use 0.4.16 as engine and still have that problem I'm assuming older clients are affected too |
18:09 |
IhrFussel |
STOP |
18:10 |
rdococ |
? |
18:10 |
IhrFussel |
I found out the cause of this behavior: It only happens when the server shows a custom FORMSPEC on joinplayer |
18:10 |
IhrFussel |
It overrides the "you died" formspec and therefore makes proper respawning impopssible |
18:10 |
IhrFussel |
impossible* |
18:13 |
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CWz joined #minetest-hub |
18:16 |
IhrFussel |
I can't find any issues related to that I'll open one |
18:19 |
rdococ |
Do you have any info on the random death glitch, or do you think it might just be killblocks? |
18:21 |
IhrFussel |
https://github.com/minetest/minetest/issues/6251 ... rdococ I never had that issue, sorry |
18:25 |
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lisac joined #minetest-hub |
18:43 |
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paramat joined #minetest-hub |
18:43 |
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calcul0n joined #minetest-hub |
18:46 |
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CalebDavis joined #minetest-hub |
18:52 |
paramat |
anyone know of a good 'map' item texture? i might make a PR soon for a paper map enabling minimap |
19:00 |
CalebDavis |
hmm the gps mod has a good map |
19:01 |
paramat |
ok i'll open a PR soon then people can make suggestions there |
19:06 |
Shara |
paramat: Can it please be an optional feature? |
19:06 |
|
nerzhul joined #minetest-hub |
19:06 |
Shara |
It's something I think would be very good to have, but optional. |
19:08 |
paramat |
there could be a setting for it, i wouldn't mind that |
19:09 |
paramat |
it would be auto-enabled in creative or for players with creative priv |
19:11 |
paramat |
i guess you're concerned about players who are now used to getting minimap for nothing in survival? :] |
19:15 |
KaadmY |
Also there should be a way to have the server "need" the minimap |
19:15 |
KaadmY |
So people don't get confused that the map in their inventory doesn't do anythign |
19:16 |
Shara |
paramat: It's mostly just about enabling options. |
19:16 |
Shara |
I think I'd want this on my survival server for example, but maybe not for my moderator team (they don't get creative priv) |
19:17 |
Shara |
So it could be nice if it's got the flexibility to turn on/off per player |
19:17 |
Shara |
Not really sure which approach would be best |
19:20 |
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tenplus1 joined #minetest-hub |
19:20 |
tenplus1 |
hi folks |
19:20 |
Shara |
Hi Ten |
19:20 |
tenplus1 |
o/ hi Shara :P |
19:21 |
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RobbieF joined #minetest-hub |
19:21 |
tenplus1 |
hi robbie |
19:21 |
RobbieF |
Hi there tenplus1 |
19:21 |
RobbieF |
how are you today? |
19:21 |
tenplus1 |
tired... long day at work... you? |
19:21 |
Raven262 |
Hi tenplus1 |
19:21 |
tenplus1 |
hi raven |
19:22 |
RobbieF |
I'm pretty well thanks, though been a tough 24 hours: last night there was an explosion and fire at our local fibre hub - several hundred strands of fibre were melted... including those leading to our game servers. |
19:22 |
RobbieF |
we're just waiting patiently.... |
19:22 |
tenplus1 |
erk, how'd that happen / |
19:23 |
RobbieF |
a painter backed the lift they were driving into an electrical pole. It broke the wire which fell to the ground hitting a junction which sparked a cascade of 3 explosions |
19:23 |
sofar |
RobbieF: o_O |
19:23 |
sofar |
terrorist attack on pixel shadow? |
19:23 |
RobbieF |
haha |
19:23 |
RobbieF |
no |
19:23 |
sofar |
lol/ouch |
19:23 |
RobbieF |
nothing that large |
19:23 |
RobbieF |
small, isolated explosions |
19:23 |
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xerox123 joined #minetest-hub |
19:24 |
RobbieF |
it's the fire really that caused all the damage (melted fibre lines) |
19:24 |
tenplus1 |
ouch... what's the chances... hope it can all get fixed soon enough |
19:24 |
sofar |
it crossed the streams :) |
19:24 |
tenplus1 |
hi sofar |
19:24 |
RobbieF |
yeah tenplus1 |
19:24 |
RobbieF |
my servers are getting a nice little rest :) |
19:24 |
tenplus1 |
heh, then back to 24/7 operation |
19:24 |
RobbieF |
they're all up, but no fibre connection :D |
19:24 |
Shara |
Hi sofar |
19:25 |
Shara |
I'm just happy I have servers after the last few days :P |
19:25 |
Calinou |
hi |
19:25 |
Calinou |
I have my driving theory exam tomorrow |
19:25 |
tenplus1 |
hi Cal... good luck dude |
19:25 |
Shara |
good luck Calinou |
19:26 |
tenplus1 |
if you feel nervous just imagine the driving instructor naked |
19:28 |
RobbieF |
Good luck Calinou |
19:28 |
RobbieF |
tenplus1 what if she's cute? |
19:28 |
Raven262 |
Gl Hf Calinou |
19:28 |
RobbieF |
then even MORE nervous! |
19:28 |
Raven262 |
And say gg wp after you pass |
19:28 |
tenplus1 |
ehehehehehehe |
19:28 |
paramat |
well enabling per-player can always be done with a simple mod of your own, it may be difficult to build-in per-player enable to this PR, but a global setting is easily possible |
19:28 |
Calinou |
it's theory exam, it's just a quiz |
19:29 |
tenplus1 |
hi paramat |
19:32 |
CalebDavis |
hi ten |
19:32 |
tenplus1 |
hi caleb |
19:32 |
RobbieF |
oh tenplus1 - btw, players ADORE the car fix; thanks so much. |
19:32 |
tenplus1 |
sweet, glad it helps :) otherwiswe you'd have 1000's of parked cars everywher |
19:32 |
RobbieF |
saves our mods SO much time re. car grief |
19:32 |
RobbieF |
exactly |
19:33 |
RobbieF |
people were planting thousands all over spawn |
19:33 |
RobbieF |
no doubt wee children, but now it just won't happen |
19:33 |
tenplus1 |
lol... if you fork carts and boats I'll do the same for those if ya like... |
19:33 |
RobbieF |
Could the same thing be applied to soccer balls? |
19:33 |
RobbieF |
would love that |
19:33 |
Shara |
I came back to messages about the cars... if that is dealt with, glad to hear it. |
19:33 |
tenplus1 |
hrm... could make it so that soccer balls that dont move for 30 seconds drop as items |
19:35 |
RobbieF |
Shara yeah - totally dealt with! |
19:35 |
RobbieF |
tenplus1 made 'em vanish after 10 seconds of no use |
19:35 |
tenplus1 |
we use same technique on Xanadu for carts and boats |
19:36 |
RobbieF |
tenplus1 yeah that's what I'm thinking - that'd be GREAT for soccer balls. Even pets! |
19:37 |
RobbieF |
tenplus1 can you throw me the git links of what you want me to clone to add the patch? |
19:37 |
Raven262 |
tenplus1, can I somehow get a pet on Xanadu? And if yes, which animals am i able to tame? |
19:38 |
tenplus1 |
raven, you can tame hogs, horses, cats, wolves -> dogs, npc's, cows, sheep, penguins |
19:38 |
tenplus1 |
RobbieF: will look into that another day tho and sort carts/boats/soccer balls |
19:39 |
RobbieF |
alright - thanks man. Want me to fork those now? |
19:39 |
RobbieF |
soccer balls will be ASTONISHING! |
19:39 |
tenplus1 |
yeah, plop soccer balls in there someplace and I'll have a fiddle and see about dropping after 30 seconds on inactivity |
19:39 |
tenplus1 |
brb, |
19:40 |
RobbieF |
thanks dude |
19:42 |
lisac |
Hey tenplus1 |
19:42 |
lisac |
good to finally find you online lol |
19:42 |
lisac |
can you open Xanadu's borders so that some of my MT friends can join? |
19:42 |
RobbieF |
Done tenplus1 |
19:42 |
lisac |
also: http://gamebanana.com/gamefiles/5875 |
19:43 |
lisac |
I added Minetest to gamebanana |
19:43 |
lisac |
and my mod :P |
19:46 |
Raven262 |
There is no Xanadu right now, it seems. |
19:46 |
tenplus1 |
seems xanadu is down |
19:46 |
tenplus1 |
wonder if storm in area |
19:46 |
RobbieF |
AND TPS is obviously down :( |
19:46 |
RobbieF |
not a good day for MT players. |
19:47 |
Raven262 |
*goes to play singleplayer* |
19:47 |
CalebDavis |
hey ten i just set custom sky and clouds for my subgame |
19:47 |
CalebDavis |
http://pasteall.org/pic/index.php?id=117999 |
19:47 |
CalebDavis |
there's a screenshot |
19:48 |
Raven262 |
Dat skybox dude |
19:48 |
Raven262 |
I mean really |
19:55 |
lisac |
CalebDavis, it really looks like a box |
19:55 |
lisac |
:P |
19:55 |
CalebDavis |
ik i need to work on the skybox textures |
19:56 |
paramat |
interesting alien look to that though |
19:57 |
CalebDavis |
thx paramat |
19:59 |
Fixer |
CalebDavis: jpeg |
20:00 |
CalebDavis |
ok ill keep that in mind :) |
20:13 |
paramat |
https://github.com/minetest/minetest_game/pull/1877 add map mod |
20:14 |
tenplus1 |
+1 |
20:15 |
paramat |
a global setting to enable minimap in survival mode could be added |
20:15 |
tenplus1 |
I like it |
20:16 |
Shara |
I like it, but do think it should be optional. |
20:16 |
Raven262 |
A map scroll is a good idea, though that outline makes it look a bit odd. |
20:18 |
paramat |
let's wait for more opinions about an option, i'm neutral on that, this is just basic functionality so far WIP |
20:18 |
paramat |
texture suggestions welcome, it's a placeholder |
20:18 |
paramat |
we're a few years late with proper integration of minimap into MTG :] |
20:18 |
paramat |
as usual |
20:19 |
Shara |
Just a few :P |
20:19 |
tenplus1 |
it would be a good option though |
20:19 |
CalebDavis |
hey do you think it would bee cool to make the builtin sky able to use textures for the sun and moon |
20:19 |
CalebDavis |
-e |
20:20 |
Shara |
I thought it could? |
20:20 |
CalebDavis |
ohh i didnt find anything in the api |
20:20 |
tenplus1 |
didnt latest changes make it so that clouds worked on skyboxes, dunno if moon/sun is still working |
20:20 |
paramat |
it can, but possibly only from a texture pack |
20:21 |
Shara |
There's a few servers with different sun/moon textures around |
20:21 |
Shara |
Alternative skyboxes never worked with sun/moon, only the default sky |
20:21 |
CalebDavis |
ohh ok |
20:22 |
Calinou |
yeah, custom skyboxes don't have the concept of sun/moon |
20:22 |
Shara |
I'd love if they could. |
20:24 |
Raven262 |
Imagine all the possibilities... |
20:24 |
tenplus1 |
:P |
20:25 |
CalebDavis |
maby it could be done by adding 2 more textures to the skybox definition |
20:25 |
CWz |
Minetests needs ability to have 2 suns |
20:25 |
CWz |
or more |
20:25 |
CalebDavis |
ohhhhh that sounds cool |
20:26 |
Raven262 |
And some more orbiting objects |
20:26 |
tenplus1 |
hi CWz... making the skybox into a sort of skyHUD would be fun... adding new features as and when required |
20:26 |
Raven262 |
With settable orbits |
20:26 |
tenplus1 |
e.g. moon phases |
20:26 |
CWz |
ALL THE SUNS |
20:26 |
paramat |
yes custom sky somewhat needs work on a sun/moon/stars API |
20:27 |
paramat |
currently you can only have stationary objects added to the skybox textures |
20:28 |
Raven262 |
And they will appear stretched if you don't make the texture right. |
20:29 |
tenplus1 |
nite folks :D o/ |
20:29 |
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20:36 |
IhrFussel |
Can I access the extended player attributes of a player on_prejoinplayer()? I guess not |
21:10 |
rubenwardy |
IhrFussel, no |
21:10 |
rubenwardy |
the player object hasn't been initialised yet |
21:10 |
rubenwardy |
afaik |
21:10 |
rubenwardy |
I'm not 100% |
21:11 |
IhrFussel |
Could be useful for temp ban parameters |
21:37 |
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21:47 |
IhrFussel |
nerzhul, regrding the bug: I think the actual problem is that the death formspec is lost when the other formspec shows...you'd likely have to either ignore the custom formspec if HP is 0 or set an interval that checks every X secs for the HP and then displays the formspec |
21:47 |
IhrFussel |
Also a shame that formspecs don't stack, cause that would've solved this behavior |
21:51 |
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21:52 |
IhrFussel |
Actually a check every X secs would make more sense...on_joinplayer() is NOT the only callback where you can display a formspec |
21:53 |
IhrFussel |
I have a command on my server that display a custom formspec as "global message" in register_globalstep() ... if ANY player died before this global message the bug will happen |
21:54 |
IhrFussel |
AFAIK EVERY formspec can and will overwrite the death formspec and therefore the option to respawn is lost |
21:55 |
IhrFussel |
Other servers use formspecs for teleport request, friend requests, trade requests etc etc |
22:11 |
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22:54 |
Megaf |
Heya |
23:06 |
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