Time |
Nick |
Message |
00:27 |
rdococ |
É¥ÉÉ¥ |
00:27 |
benrob0329 |
rdococ: Just use wine |
00:27 |
benrob0329 |
old MT works fine in it |
00:28 |
rdococ |
isn't that what I said? |
00:29 |
|
behalebabo joined #minetest-hub |
00:31 |
benrob0329 |
rdococ: ok, now oyu have someone else saying to do that |
00:32 |
rdococ |
ÊŽÉÉÉÊŽ |
01:00 |
|
behalebabo joined #minetest-hub |
01:28 |
rdococ |
/ banana |
01:58 |
Megaf |
good night |
01:58 |
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Megaf left #minetest-hub |
02:25 |
rdococ |
https://gist.github.com/rdococ/4be701fc41ffbcc5b81b4fdeb179bbca for those of you who were here earlier. I added some more ideas. |
02:26 |
rdococ |
it adds the concept of associative arrays - and not only that, but the concept of being able to access their parent arrays. |
02:29 |
rdococ |
hm... I want to add a better syntax than "x::parent(n)". |
02:42 |
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CalebDavis joined #minetest-hub |
04:19 |
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ssieb joined #minetest-hub |
06:30 |
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CWz joined #minetest-hub |
07:26 |
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nerzhul joined #minetest-hub |
07:35 |
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Krock joined #minetest-hub |
08:00 |
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tenplus1 joined #minetest-hub |
08:00 |
tenplus1 |
hi folks |
08:01 |
lumidify |
Hi tenplus1 |
08:01 |
tenplus1 |
hi lumidify :P |
08:03 |
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TommyTreasure joined #minetest-hub |
08:03 |
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TommyTreasure joined #minetest-hub |
08:03 |
tenplus1 |
hi tommy |
08:06 |
Krock |
hi tenplus1 |
08:06 |
tenplus1 |
hi Krock |
08:06 |
tenplus1 |
:P |
08:19 |
* tenplus1 |
is reading the news and kinda wishing he hadn't |
08:34 |
Krock |
what news? |
08:34 |
tenplus1 |
http://www.dailymail.co.uk one look and you'll prolly wish you hadnt as well :D |
08:36 |
Krock |
why the heck does this all look like an advertisement? |
08:36 |
tenplus1 |
tabloids... they want you to click everything |
08:38 |
Krock |
lol right, most of the content can be clicked |
08:38 |
Krock |
actually almost everything |
08:38 |
tenplus1 |
heh... seems US and N.Korea are at loggerheads... |
08:39 |
tenplus1 |
lolol http://staginglol.gemnnwclth7mfvu.maxcdn-edge.com/wp-content/uploads/2017/08/f44b12b8534d25eed5134a2aee0278e7.jpeg |
08:44 |
Krock |
> windows |
08:45 |
tenplus1 |
sad but true :P |
08:45 |
tenplus1 |
ncie hack none the less |
08:46 |
Krock |
https://i.redd.it/t19mmjqzesez.jpg |
08:46 |
tenplus1 |
:P |
08:47 |
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Darcidride joined #minetest-hub |
08:47 |
tenplus1 |
hi Darcidride |
09:11 |
tenplus1 |
simple shops mod is pretty good :) |
09:17 |
|
Corvus_ joined #minetest-hub |
09:32 |
Calinou |
hi |
09:33 |
tenplus1 |
hi Cal |
10:03 |
tenplus1 |
https://www.youtube.com/watch?v=kIIC30w4OPA |
10:18 |
|
Fixer joined #minetest-hub |
10:18 |
tenplus1 |
hi fixer |
10:19 |
Fixer |
hello |
10:20 |
Krock |
around 15:00 in that video it looks like MC doesn't have anything like VManip |
10:20 |
tenplus1 |
it looks so much fun though :))) |
10:20 |
tenplus1 |
I kinda like the idea of a mario kart styled game inside minetest :D |
10:26 |
tenplus1 |
some of the special blocks would require player:set_velocity() to work |
10:33 |
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Corvus__ joined #minetest-hub |
10:53 |
tenplus1 |
Krock: would I really need to make a separate pull if the change is adding to the same line in a previous pull ??? |
10:54 |
Krock |
you can add it to the previous pull if it's not marked as "merged" yet |
10:55 |
tenplus1 |
kewl, just making sure so I dont get the "make another pull" excuse :P |
10:58 |
Krock |
sure, it must be in the context of the PR where you add it. |
11:00 |
tenplus1 |
https://github.com/minetest/minetest_game/pull/1823 |
11:08 |
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kaeza joined #minetest-hub |
11:08 |
tenplus1 |
hi kaeza |
11:08 |
kaeza |
hi tenplus1 |
11:09 |
|
cx384 joined #minetest-hub |
11:09 |
tenplus1 |
hi cx384 |
11:10 |
cx384 |
hi |
11:16 |
tenplus1 |
the tnt:boom node doesnt really need the on_construct and on_timer functions at all since they are already removed with the voxelmanip explosion |
11:16 |
cx384 |
https://www.youtube.com/watch?v=Xq3isov6mZ8 This game is very similar to minetest. |
11:16 |
tenplus1 |
it's just adding to tnt lag I tfeel |
11:17 |
tenplus1 |
seems more ppl are doing minecraft remakes :PP |
11:17 |
tenplus1 |
I liked the one in Python, that looked amazing |
11:25 |
tenplus1 |
hi raven |
11:25 |
Raven262 |
Hi tenplus1 |
11:27 |
tenplus1 |
https://github.com/minetest/minetest_game/pull/1868 |
11:28 |
tenplus1 |
brb |
11:32 |
Krock |
is there a mod with daleks yet? |
11:32 |
|
twoelk joined #minetest-hub |
11:33 |
CWz |
tenplus1, i have an idea how to make mobs super difficult for when selecting a very high difficulty, everyone shoots lasers at the players |
11:33 |
CWz |
that would be silly |
11:34 |
CWz |
now to figure out how to do this |
11:34 |
tenplus1 |
hi twoelk |
11:34 |
twoelk |
o/ |
11:34 |
twoelk |
\o |
11:34 |
CWz |
ello tanplus1 |
11:34 |
|
ThomasMonroe joined #minetest-hub |
11:34 |
tenplus1 |
hi again CWz :PPP |
11:34 |
tenplus1 |
wb thomas |
11:35 |
ThomasMonroe |
hi ten |
11:35 |
|
CalebDavis joined #minetest-hub |
11:35 |
tenplus1 |
hi Caleb |
11:36 |
CalebDavis |
hi ten |
11:36 |
tenplus1 |
wow, I has 3x TNT pull requests... #1823 #1844 and #1868 |
11:36 |
tenplus1 |
sofar: if you have the time could you check these and maybe approve ? |
11:42 |
Raven262 |
tenplus1, i was experimenting with texture modifiers yesterday https://forum.minetest.net/viewtopic.php?f=3&t=156&p=288397#p288397 |
11:42 |
Raven262 |
That is only cobble texture used |
11:43 |
tenplus1 |
nice... looks like the caverealms hot cobble :D |
11:43 |
Raven262 |
It is meant to xD |
11:43 |
tenplus1 |
ehehe |
12:25 |
|
twoelk joined #minetest-hub |
12:25 |
tenplus1 |
wb |
12:26 |
twoelk |
hm, seems my internat connection is unstable again :-( |
12:26 |
tenplus1 |
who are you with ? |
12:26 |
tenplus1 |
ISP ? |
12:27 |
twoelk |
psst company line at work |
12:27 |
tenplus1 |
heheh |
12:29 |
twoelk |
ok, let me correct, my lan connection failed as I noticed something was wrong when I tried to start programs that run from some other server |
12:30 |
tenplus1 |
ooh, wan issues :P |
12:30 |
* twoelk |
looks around in search of the culprit that stumbled over his cables |
12:30 |
tenplus1 |
ehehehehe |
12:31 |
twoelk |
way to much colored spagetti lying around |
12:31 |
tenplus1 |
https://s-media-cache-ak0.pinimg.com/736x/54/b5/3d/54b53df7352d957899dff7c1454144e4.jpg |
12:32 |
* twoelk |
counts and finds 4 different printing devices running over his switch besides half a dozen media storage thingies |
12:34 |
twoelk |
no, that picture is way too grey :-D |
12:34 |
tenplus1 |
lol |
12:34 |
tenplus1 |
tidy tho :P |
12:35 |
Raven262 |
looks better than my cables here anyways |
12:35 |
Raven262 |
(you don't want to see) |
12:36 |
tenplus1 |
I cant say anything, my own system has cables all over the pback of it :p |
12:36 |
twoelk |
yeah but them lines are fixed, mine here are constantly moving and changing just as we add or take stuff |
12:36 |
Raven262 |
hey i have only 3 PC's connected to one switch, but it is still a mess |
12:36 |
tenplus1 |
and wireless isnt always better |
12:37 |
twoelk |
just now we needed to print some special labels so we connected an extra machine for that |
12:37 |
twoelk |
na, I want to see what I connect to what |
12:38 |
tenplus1 |
keeping it all in view for easy access... +1 |
12:39 |
tenplus1 |
http://2.bp.blogspot.com/-19PoWVMl2vs/UjRG_NgZ43I/AAAAAAAAI_Q/Oy21G3ortr8/s1600/Wall+mounted+PC.jpg |
12:39 |
twoelk |
yep, I really hate it when people start hiding their cables |
12:40 |
twoelk |
oohh, that actually looks neat |
12:40 |
tenplus1 |
easy access to everything :P |
12:40 |
Raven262 |
That is more for the showoff than for easy access, tenplus1. |
12:41 |
twoelk |
I wish we had as much room for things |
12:41 |
Raven262 |
Yea, check out my cables, they are lying all across the room |
12:42 |
tenplus1 |
https://storiesofworld.com/wp-content/uploads/2016/01/Computer-Cable-Management-on-the-Cheap.png mines is like the left photo :P |
12:42 |
Raven262 |
mine too |
12:42 |
Raven262 |
but triple |
12:42 |
tenplus1 |
lol |
12:42 |
twoelk |
and more colors |
12:42 |
twoelk |
and more dust |
12:43 |
Raven262 |
that |
12:45 |
Krock |
solution: make it all wireless |
12:45 |
Raven262 |
though all of my LAN cables are yellow, except the one that leads to the modem, that one is grey. Each pc has its own colour of VGA and each one has entirely different keyboard, monitor and mouse. |
12:45 |
Raven262 |
One pc has the 2.1 sound system |
12:45 |
twoelk |
In one of our offices the telefon company didn't appear so I put all our telefon lines through the lan structure using the main switchboards |
12:46 |
twoelk |
nobody ever tried to redo that :-D |
12:46 |
tenplus1 |
so long as it works ok :P |
12:46 |
Krock |
s/telefon/telephone/ |
12:46 |
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RobbieF joined #minetest-hub |
12:46 |
tenplus1 |
hi robbie |
12:47 |
RobbieF |
Hello tenplus |
12:47 |
RobbieF |
how are ya |
12:47 |
tenplus1 |
good ta, and yourself ? |
12:47 |
RobbieF |
frickin' fantastic! |
12:47 |
tenplus1 |
ehehe, glad to hear :0 |
12:47 |
RobbieF |
Made it to Thursday. |
12:47 |
RobbieF |
Had a good show last night, so feeling good. |
12:47 |
RobbieF |
:D |
12:47 |
|
Megaf joined #minetest-hub |
12:47 |
twoelk |
oops thursday allready? |
12:47 |
tenplus1 |
lol... I updated Mobs Redo API/Animals/Monster and Real Torch mods if you use 'em |
12:48 |
tenplus1 |
wb Megaf |
12:48 |
Megaf |
Thanks tenplus1 |
12:48 |
Megaf |
tenplus1, your good luck for my kernel worked well |
12:48 |
tenplus1 |
ooh nice one... any speed benefits and FPS improvement ? |
12:48 |
Megaf |
reglnxmagnesium:~$ uname -a |
12:48 |
Megaf |
Linux magnesium 4.12.5-Megaf #1 SMP PREEMPT Wed Aug 9 20:42:38 IST 2017 x86_64 GNU/Linux |
12:49 |
Megaf |
tenplus1, I dont know man, the 0.4.16, aka 0.5 is too different |
12:49 |
Megaf |
and broken |
12:49 |
Megaf |
its way slower |
12:49 |
tenplus1 |
am still using 0.4.16-dev build on 19th july |
12:52 |
Megaf |
I will build now git master as it is now and stable-0.4 |
12:53 |
Megaf |
then I will be able to compare things |
12:53 |
tenplus1 |
am waiting for 0.5 to be released with final breaking changes before updating client, server and mods |
12:54 |
Megaf |
started building both at the same time, lets see who finishes first |
12:54 |
Megaf |
tenplus1, yep, I was kinda scared why I joined my server yesterday with a 0.5 client |
12:54 |
tenplus1 |
I tried once and fell through the floor |
12:54 |
tenplus1 |
the new player model makes it near impossible to play or use armor mod etc |
12:54 |
tenplus1 |
I did however fix invisibility mod so it works tho |
12:54 |
twoelk |
did the server complain? |
12:55 |
tenplus1 |
server didnt complain, but not fitting through doorways or being half into the floor or falling through solid areas is very annoying |
12:55 |
tenplus1 |
so when 0.5.0 is released I will urge all players to update and lock server to that version |
12:55 |
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lisac joined #minetest-hub |
12:55 |
tenplus1 |
hi lisac |
12:55 |
lisac |
Hi 11 |
12:56 |
Megaf |
<ACTION> 2017-08-09 16:41:49: [Server] Megaf [37.228.231.131] joins game. |
12:56 |
Megaf |
<ACTION> 2017-08-09 16:41:49: [Server] Megaf joins game. List of players: Megaf |
12:56 |
Megaf |
twoelk, server side was all ok |
12:56 |
twoelk |
sometimes I wonder wether one of them mobile mt clones might not be the source of crashes |
12:58 |
tenplus1 |
we thought that as well on Xanadu... at times it crashes for no reason, no error and notice that players connect with many bogus clients that prolly dont support newer features |
12:58 |
Megaf |
hm |
12:59 |
Megaf |
That's one of the reasons I stopped updating my server |
12:59 |
twoelk |
does the server actually reject data if it is inconclusive? |
12:59 |
Megaf |
I find a version that works, and mods that work and stay there |
12:59 |
tenplus1 |
so when 0.5.0 is released server will be updated and locked so players must use same release, also all my mods will be updated to 0.5.0 functions |
13:01 |
nerzhul |
tenplus1, sounds reasonable |
13:02 |
tenplus1 |
hi nrz... plus 0.5.0 is a good half-way mark to final release :) a good new default that will hopefully make it into google store and repos |
13:02 |
Megaf |
tenplus1, Im doing the same, but first I will have to update to the latest 0.4 |
13:02 |
tenplus1 |
so anything that will be broken, may as well go the whole hog and insert/change what makes it all better |
13:03 |
tenplus1 |
Megaf: the last goot 0.4.16-dev release was on 19th july... after that the player model changed and things dont work |
13:03 |
Megaf |
tenplus1, I hope we have all updates prior breakage applied to stable-0.4 |
13:04 |
tenplus1 |
<fingers crossed> |
13:04 |
tenplus1 |
splitting the player into it's own mod is a good thing tho for next release, gives us more control |
13:04 |
Megaf |
tenplus1, one thing that Im seriously thinking about doing is having my own builds that I will give to my players so they can play on my server |
13:05 |
tenplus1 |
just wish as I mentioned earlier we had a player:set_velocity() command... that would be sooooo handy |
13:05 |
Megaf |
other thing that just came to me is having to server in paralel, one 0.4 and one 0.5, so clients and choose the one they want |
13:05 |
tenplus1 |
if your server is built using a specific build then yes, post it on forum and ask players to use for 1005 compatibility |
13:05 |
tenplus1 |
100% |
13:10 |
tenplus1 |
which is why I'm hoping for an all point release when 0.5 is finally out :) |
13:13 |
Megaf |
whats the clear objects quick command? |
13:13 |
tenplus1 |
/clearobejcts quick |
13:13 |
Megaf |
thanks |
13:13 |
tenplus1 |
minus typo :P |
13:13 |
Megaf |
any other variants of it? |
13:14 |
Megaf |
/clearobjects is the full thing |
13:14 |
tenplus1 |
and adding the quick after only does loaded areas of map |
13:14 |
Megaf |
and I accidentally just ran the full thing |
13:14 |
Megaf |
oh, well, I dont believe there's any loaded map right nowq |
13:14 |
Megaf |
since I stopped playing on my own server it seems like my old players stopped too |
13:15 |
Megaf |
we do get a lot of new players everyday, but most are on mobile, so I dont even bother |
13:15 |
tenplus1 |
I drop by server each day even for a few moments to make sure I dont have any dropbox mail reg. issues/bugs etc |
13:16 |
Megaf |
and about the building of 0.4 against 0.5, it things going mostly at the same time both, down to the file it is compiling |
13:17 |
Megaf |
0.5 seems to be going slitly faster now |
13:17 |
Megaf |
thats good |
13:22 |
tenplus1 |
yup, latest TNT pull helps lessen server lag :) |
13:22 |
tenplus1 |
exploded 1000 times and finihes quicker :P |
13:24 |
Megaf |
lol |
13:24 |
twoelk |
1000 times? anything left of the area? |
13:26 |
tenplus1 |
ehehe, not really... |
13:26 |
tenplus1 |
but it was faster not having to remove tnt:boom each explosion |
13:26 |
twoelk |
that sounds like a lot of objects lingering around |
13:30 |
tenplus1 |
thankfully I added to the lossy list, so stone types and sand etc get blown up but my builtin_item mod merges the items instead of dropping seperately :D |
13:32 |
twoelk |
I wonder wether an explosion with a convincing crater rim of blasted material might be possible |
13:33 |
twoelk |
maybe some sort of mudflow algorithm |
13:34 |
tenplus1 |
I like the idea of mudlow... |
13:36 |
tenplus1 |
tnt mod also calculates (bu using getnode) where dropped items sit instead of simply dropping them, that will add to lag as well |
13:39 |
twoelk |
couldn't falling items simply become nodes once they stop moving and they are not on a border to unloaded chunks? |
13:40 |
twoelk |
they might not need to know what they land on, just once collision is confirmed transform to node |
13:44 |
tenplus1 |
some of the sand nodes when falling are thrown outwards to fall and become nodes again |
13:45 |
tenplus1 |
but most are destroyed and dropped as items |
13:46 |
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lisac joined #minetest-hub |
13:47 |
tenplus1 |
wb lisac |
13:49 |
ThomasMonroe_ |
hey lisac, fixed your plugin yet? |
13:50 |
lisac |
Nope |
13:50 |
lisac |
Hi ThomasMonroe_ |
14:08 |
benrob0329 |
Hello tenplus1, lisac, and ThomasMonroe_ |
14:08 |
tenplus1 |
hi ben |
14:10 |
lisac |
Hi benrob0329 |
14:11 |
Calinou |
afternoon |
14:11 |
ThomasMonroe_ |
hey benrob0329 |
14:13 |
benrob0329 |
Hi Calinou |
14:14 |
tenplus1 |
o/ |
14:16 |
benrob0329 |
This channel: 50% Hi, 40% Offtopic, and 10% Minetest. |
14:18 |
Krock |
hi benrob0329 |
14:18 |
ThomasMonroe_ |
that sounds about right benrob |
14:18 |
tenplus1 |
ehehe |
14:23 |
CalebDavis |
XD |
14:25 |
* twoelk |
waits for benrob0329 to start talking minetest |
14:25 |
benrob0329 |
Minetest, minetest minetest. Mine test? Testing the mine, in minetest. |
14:26 |
tenplus1 |
:P |
14:26 |
benrob0329 |
Mods for mods sake in minetest. Mods modding their modded selves. Minetest mods, mod. |
14:27 |
* twoelk |
wonders how much that might have raised the percentage |
14:27 |
ThomasMonroe_ |
11% |
14:27 |
ThomasMonroe_ |
39% offtopic |
14:28 |
twoelk |
<mods> sounds similar to <motz> in german which can be translated as ranting |
14:28 |
tenplus1 |
mods definitely cause a lot of that :P |
14:29 |
benrob0329 |
wouldn't it be 49.5% Hi, 39.5% Offtopic, and 11% Minetest? |
14:29 |
twoelk |
another use is for pimping something up which might fit as well - you choose :-P |
14:53 |
CalebDavis |
i am regestering a decoration for a subgame of mine and i only have 4 biomes in the world but it is showing up in all of them why? |
14:54 |
CalebDavis |
i have the biomes = "icecrystal_forest" in the decoration definition |
14:54 |
tenplus1 |
biomes = {"icecrystal_forest"}, |
14:54 |
CalebDavis |
that isnt working either |
14:56 |
CalebDavis |
do i need more biomes for that to count? |
14:56 |
tenplus1 |
hrm, should only appear in tjhat biome |
14:57 |
CalebDavis |
but it appears anywhere there is ice |
14:58 |
CalebDavis |
2 of the biomes are ocean and unddergound so they arent getting mixed with the other 2 |
14:58 |
tenplus1 |
so long as its named, will paste example in pm |
15:07 |
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Corvus_ joined #minetest-hub |
15:23 |
tenplus1 |
wb raven |
15:26 |
Raven262 |
thx tenplus1 |
15:26 |
Raven262 |
But i was here all the time |
15:27 |
tenplus1 |
I nkow... but you left and came back again :PPPPPP |
15:30 |
Raven262 |
Lost the connection, had to switch the modem off for a while |
15:30 |
tenplus1 |
ow |
15:37 |
tenplus1 |
apart from line 178 being commented out it seems ok |
15:44 |
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twoelk left #minetest-hub |
15:46 |
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DI3HARD139 joined #minetest-hub |
15:46 |
|
lisac joined #minetest-hub |
15:54 |
tenplus1 |
hi DI3HARD139, wb lisac |
15:54 |
DI3HARD139 |
Hello tenplus1 |
15:54 |
tenplus1 |
:P |
15:54 |
CalebDavis |
hi Di3 |
15:54 |
ThomasMonroe_ |
hey Di3 |
17:20 |
|
nerzhul joined #minetest-hub |
17:20 |
tenplus1 |
wb nrz |
17:20 |
Fixer |
was fiddling with https://archive.org/details/78rpm, trying to restore in audacity some heavily damaged records just for fun, it does remove ton of noise |
17:21 |
tenplus1 |
nice one :P |
17:22 |
tenplus1 |
they were selling a record player with usb connection able to record them as mp3 in one of the local stores :D |
17:32 |
tenplus1 |
Fixer: did you work on a song or sound collection ? |
17:33 |
Fixer |
song |
17:33 |
tenplus1 |
anything good ? |
17:34 |
Fixer |
i've recognised some classics yes |
17:35 |
Fixer |
tenplus1: just wanted to test noise reduction |
17:35 |
tenplus1 |
havent tinkered with audacity in a long time :) |
17:42 |
tenplus1 |
:P |
17:42 |
tenplus1 |
least it wasnt Knitler |
17:43 |
lisac |
tenplus1, it's from an old serbian tv series |
17:43 |
tenplus1 |
ooh, googling |
17:43 |
lisac |
TL;DR: The main character calls hackers 'Haklers' |
17:44 |
tenplus1 |
lol |
17:44 |
lisac |
https://www.youtube.com/watch?v=kQSyoIuUJMs |
17:45 |
tenplus1 |
wow, monobrow :p |
17:59 |
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18:00 |
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18:00 |
tenplus1 |
hi ssieb |
18:00 |
ssieb |
hi |
18:02 |
tenplus1 |
wb raven |
18:02 |
Raven262 |
thx tenplus1 |
18:07 |
sofar |
rubenwardy: not sure why I'm even responding to linuxdirk anymore |
18:07 |
tenplus1 |
hi sofar |
18:07 |
sofar |
person toxic to community -> ignore |
18:07 |
tenplus1 |
erk |
18:08 |
sofar |
hi $yourself |
18:08 |
tenplus1 |
:P |
18:10 |
Shara |
Hi everyone |
18:10 |
tenplus1 |
hi Shara o/ |
18:12 |
benrob0329 |
hi sofar, Shara |
18:13 |
tenplus1 |
wb ben |
18:13 |
Shara |
:) |
18:13 |
benrob0329 |
i never left :PP |
18:13 |
tenplus1 |
yes, but you were quiet :D ehe |
18:15 |
tenplus1 |
if you want a giggle here's mc copying mario kart: https://www.youtube.com/watch?v=kIIC30w4OPA |
18:27 |
Raven262 |
Hi Shara |
18:27 |
Shara |
Hello Raven |
18:30 |
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18:30 |
Megaf |
tenplus1, I joined Xanadu with 0.4 and 05 |
18:30 |
Megaf |
both had same FPS |
18:30 |
tenplus1 |
kewl |
18:31 |
Bobr2 |
hi |
18:31 |
tenplus1 |
ho bob |
18:31 |
tenplus1 |
*hi |
18:31 |
Megaf |
ok, my server is back |
18:34 |
tenplus1 |
running 0.46? |
18:39 |
benrob0329 |
tenplus1: 46? Have you come from the future, and if so, what is it like? |
18:39 |
tenplus1 |
lol ben |
18:44 |
Raven262 |
Its so close to 0.5, so whichever future it is, it is a very bad one. |
18:44 |
Raven262 |
Since they didn't reach 0.5 yet. |
18:44 |
benrob0329 |
Raven262: 0.46 would be...45 releases past 0.5 |
18:45 |
benrob0329 |
wait |
18:45 |
benrob0329 |
no, 41 |
18:45 |
Raven262 |
:P |
18:45 |
Raven262 |
0.5 as in 0.50 |
18:45 |
Raven262 |
but there is no need for that additional 0 |
18:45 |
benrob0329 |
the additional 0 indicated a place value change |
18:46 |
Raven262 |
it is behind the "," |
18:46 |
Raven262 |
okay, . |
18:46 |
Raven262 |
not , |
18:46 |
Raven262 |
well anyways |
18:47 |
Raven262 |
0.4.16 is the one right now, 0.5 is the next one, 0.46 would be some like 4 releases before 0.5? |
18:49 |
benrob0329 |
Raven262: no, 0.46 would be the forty-sixth release of the 0.x line |
18:49 |
Raven262 |
ah |
18:49 |
Raven262 |
right |
18:49 |
tenplus1 |
considering the big changes 0.5 is the next best... |
18:49 |
tenplus1 |
half way point to 1.0 release :D hehe |
18:49 |
benrob0329 |
lets hope half way :PP |
18:50 |
tenplus1 |
it's come a long way ;) |
18:50 |
CWz |
nope |
18:50 |
benrob0329 |
CWz: ? |
18:50 |
CWz |
we will have build 0.63.27 |
18:50 |
benrob0329 |
someday MT will hit beta |
18:50 |
benrob0329 |
someday |
18:51 |
CWz |
aren't we in beta now? |
18:51 |
benrob0329 |
heck no |
18:51 |
tenplus1 |
nope, still alpha (development) |
18:51 |
benrob0329 |
we still change things way too often for beta |
18:51 |
benrob0329 |
but its a crappy alpha, because we can't change everything |
18:52 |
tenplus1 |
hopefully from 0.5 we'll stop deprecating functions so we'll have a bit of stability from then on... adding features on the other hand is fine :D |
19:00 |
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19:01 |
tenplus1 |
wb nchambers |
19:03 |
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19:03 |
tenplus1 |
wbthomas |
19:03 |
ThomasMonroe |
thx |
19:19 |
Fixer |
fuck viber |
19:19 |
tenplus1 |
another crappy video site / |
19:29 |
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19:36 |
tenplus1 |
nite folks... o/ |
19:36 |
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20:07 |
Fixer |
https://www.youtube.com/watch?v=vxwQMvsuHtM geforce 3 history, that was a huuuuge deal back in the day, it was so exciting to me back then |
20:09 |
Krock |
Riva TNT, the only real graphics card! |
20:11 |
Fixer |
Krock: seen it, played it |
20:12 |
Fixer |
Nvidia GeForce 3 driver support: from Windows 95 to Windows XP, now thats insanely badass |
20:12 |
Fixer |
thats like close to 20 years |
20:13 |
Fixer |
and you wonder why XP was so hugely popular |
20:21 |
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20:44 |
Fixer |
https://i.imgur.com/4sOk5Gf.jpg testing ground |
21:07 |
Krock |
Fixer, is that the legendary stairway to heaven? |
21:07 |
Fixer |
Krock: not really |
21:07 |
Krock |
actually three of them |
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