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IRC log for #minetest-dev, 2024-08-19

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All times shown according to UTC.

Time Nick Message
00:18 \o` joined #minetest-dev
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00:25 \o` SFENCE a lot of that whitespace was for readability
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02:40 MTDiscord <thresher09> i have a large documentation refactoring pull request that i've been working on for a while. sfan5 says he does not have time to go through and review it. so i am asking if any of you can pick up #14287 and do a careful review. please do not ignore this message! every message ive posted in this channel has been ignored
02:40 ShadowBot https://github.com/minetest/minetest/issues/14287 -- Refactor markdown files by Bituvo
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04:24 Mantar weird deprecation warning: Deprecated call to `minetest.show_formspec`:`formname` must not be empty (at ...p/minetest-master/bin/../games/Exile/mods/lore/login.lua:94)
04:24 Mantar but the line in question is: minetest.close_formspec(playername, "") -- forcibly close the previous fs
04:24 Mantar and the lua api says: to close a formspec regardless of the formname, call     `minetest.close_formspec(playername, "")`.
04:27 MTDiscord <wsor4035> it was already called out here. pr https://github.com/minetest/minetest/pull/14601 at fault
04:27 MTDiscord <wsor4035> here being discord
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04:28 Mantar cool then ^_^ b
04:30 MTDiscord <wsor4035> someone should probably file a proper issue for it
04:31 Mantar will do
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07:17 MTDiscord <nrz0> merging #15006
07:17 ShadowBot https://github.com/minetest/minetest/issues/15006 -- [no sq] Move shaders & remove dead Irrlicht tests by sfan5
07:24 MTDiscord <nrz0> hmm sorry sfan5 i forgot to switch to rebase and merged... i has been squashed
13:56 MTDiscord <thresher09> would anyone be interested in picking up #14287
13:56 ShadowBot https://github.com/minetest/minetest/issues/14287 -- Refactor markdown files by Bituvo
13:57 MTDiscord <luatic> thresher09: for what it's worth, i have other priorities as well. as i've already said by the way, i think any community member can review this.
13:58 MTDiscord <thresher09> thats good to hear but i dont remember you saying that
13:58 MTDiscord <luatic> "First, an observation: This PR does not require a core dev to review it. I suggest the @minetest/docs team (or anyone trustworthy, really) be allowed to review this (and have their approval count)."
13:58 MTDiscord <thresher09> oh yeah that was a while ago
13:58 MTDiscord <luatic> indeed
13:59 MTDiscord <thresher09> so, where would i ask something like that
14:09 MTDiscord <luatic> this place is not wrong, but you might also want to ask in other minetest community spaces
14:14 ROllerozxa the PR is still way too big to properly review. it would be easier if it was *only* formatting changes but it also changes contents so it is difficult to know what the scope is, and various things like your title casing is inconsistent throughout
14:16 [MTMatrix]_ <Zughy> Smells like possible close..
14:16 [MTMatrix]_ <Zughy> Anyway, we're on fire in these days, gg us
14:21 ROllerozxa or if it is in the same PR, separate each bulk reformatting as its own commit. one commit for turning all bullet points into asterisks consistently, one for turning things into admonitions, one for changing http:// to https://, etc. that way one can just skim through those and focus on the actual changes that were made
14:21 ROllerozxa Zughy: yeah probably
14:53 MTDiscord <thresher09> if its inconsistent then tell me about it
14:53 MTDiscord <thresher09> the title casing
15:01 ROllerozxa well I have told you about it now
15:01 ROllerozxa you don't need to strictly follow any guidebook but generally you don't capitalise minor words such as articles and prepositions
15:02 ROllerozxa (and when skimming through the PR, sometimes they are and sometimes they aren't)
19:22 MTDiscord <thresher09> can you show me some examples
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21:59 [MTMatrix]_ <Zughy> did we get rid of "\" as default block renderer key or it's just SDL?
21:59 [MTMatrix]_ <Zughy> \
22:11 rubenwardy what do you mean? keymap_toggle_block_bounds?
22:21 [MTMatrix]_ <Zughy> I guess, the one rendering red lines to separate blocks
22:21 rubenwardy looks like it's unbound by default
22:25 [MTMatrix]_ <Zughy> Huh. In my stable release it says OEM5. Are you telling me I mapped it months/years ago and I don't remember?
22:25 Juri I can be wrong but I think in a previous version it was bound by default
22:26 Juri There is a player on my server who is having interesting crashes: ERROR[MeshUpdate]: C++ out of memory
22:26 [MTMatrix]_ <Zughy> Dump it into an issue I guess
22:27 Juri Well I can't access GitHub from here...
22:27 Juri I would appreciate if you experts could have a look at what he provided me: https://wunderwelt.one/data/share/5.9.0-crash/
22:31 Juri His device has 8 GB ram btw
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22:37 rubenwardy oh yeah, if it says OEM you need to rebind it Zughy
22:37 rubenwardy actually save the config first
22:37 rubenwardy do we have an issue for irr -> sdl keymap compatibility?
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23:03 [MTMatrix]_ <Zughy> Throwing this in: there is a contributor who's been making debatable PRs - something I can tell even if I barely know C++ - and, even if their attempt is noble, I feel like we should stop them somehow unless both the parties want to waste time. I previously tried suggesting them to focus on one thing at a time and improve that thing but it doesn't seem like it worked. Yes, I could have written an internal message but our di
23:04 rubenwardy heh, your message was cut off after "our di"
23:04 rubenwardy dictator?
23:04 Mantar uh oh guys, I think candleja
23:05 rubenwardy oh no I think Zughy's been taken
23:05 [MTMatrix]_ <Zughy> haha "but our discussions on GH takes ages"
23:05 [MTMatrix]_ <Zughy> I'm also making no explicit names, since this log is public and it wouldn't be fair. I suggest anyone to keep the name for themselves
23:05 [MTMatrix]_ <Zughy> *take
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