Time |
Nick |
Message |
01:02 |
MTDiscord |
<theidealist> I suppose this is closely related to how objects always seem to detach from each other when I reload the world? it's caused many annoyances for me in making mods |
04:00 |
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05:34 |
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07:40 |
[MTMatrix] |
<fgaz> Will #14904 be included in 5.9.0? |
07:40 |
ShadowBot |
https://github.com/minetest/minetest/issues/14904 -- Take screenshot from back buffer when using double buffering by fgaz |
07:43 |
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14:11 |
sfan5 |
if someone confirms that it works |
14:55 |
[MTMatrix] |
<Zughy> are we still waiting for josiah's fix? |
14:56 |
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15:51 |
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16:02 |
MTDiscord |
<josiah_wi> You might not be able to afford to wait for it. Thanks to SDL being so stupid and me being so busy it's not going very fast. |
16:04 |
MTDiscord |
<wsor4035> Could just put the hard coded hack in and ship it, pushing the problem to 5.10 |
16:27 |
MTDiscord |
<josiah_wi> To fix it we have to track all the key states locally and we don’t do this yet. |
16:27 |
MTDiscord |
<josiah_wi> That’s also what SDL3 does internally. |
16:34 |
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16:34 |
grorp |
merging #14915 in 10 min |
16:34 |
ShadowBot |
https://github.com/minetest/minetest/issues/14915 -- Avoid infinite recursion with unhandled second touch by grorp |
16:37 |
grorp |
since the bug is not game-breaking, we also have the option to leave it unfixed for 5.9 (in addition to the hack thing) |
16:38 |
grorp |
s/in addition to/instead of/ |
16:43 |
MTDiscord |
<herowl> This doesn't sound like insanely hard to implement though? |
16:43 |
MTDiscord |
<herowl> Although maybe not perfect for feature freeze... |
16:46 |
[MTMatrix] |
<Zughy> So entities visibility override and we're ready to go? :o |
16:57 |
MTDiscord |
<wsor4035> zughy: iirc a release candiate would have to be made still |
18:13 |
MTDiscord |
<josiah_wi> It's not insanely hard to implement, I've just been feeling pretty under the weather physically and mentally. |
20:02 |
MTDiscord |
<josiah_wi> Do we need to support a keypress entering more than one character at a time? |
20:12 |
MTDiscord |
<y5nw> In terms of wchar_t? I don't think so. |
20:12 |
MTDiscord |
<josiah_wi> Well, I did something most curious. The modifiers are working on Windows. |
20:13 |
MTDiscord |
<josiah_wi> Storing the entire key state is in fact likely not necessary. |
20:14 |
MTDiscord |
<josiah_wi> The only issue is... the '3' key on my keyboard apparently corresponds to 'e' and this can't be accounted for just by keyboard layout, I think. |
21:17 |
MTDiscord |
<josiah_wi> Ah, I have to convert between Windows and SDL scancodes. 😭 |
21:24 |
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21:27 |
MTDiscord |
<josiah_wi> Any volunteers to hardcode a mapping of 256 different key identifiers from SDL to Windows? xD |
21:28 |
MTDiscord |
<josiah_wi> I can easily train someone who isn't a programmer to do this. xD |
21:33 |
MTDiscord |
<josiah_wi> Ok, bug is fixed for Windows platform, just needs these 256 cases specified. 😃 |
21:34 |
MTDiscord |
<josiah_wi> Some of them can be grouped together fortunately. |
21:38 |
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21:46 |
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22:32 |
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23:05 |
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