Time |
Nick |
Message |
00:08 |
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proller joined #minetest-dev |
00:11 |
MTDiscord |
<fatalisterror> what do you guys think of this #13746 |
00:11 |
ShadowBot |
https://github.com/minetest/minetest/issues/13746 -- rename MTG to something less confusing |
01:34 |
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01:50 |
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02:30 |
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02:30 |
lhofhansl |
Hi. I'd like to finish #13093. Maybe someone can have another look. Thanks. |
02:30 |
ShadowBot |
https://github.com/minetest/minetest/issues/13093 -- Avoid movement jitter while attached by lhofhansl |
02:41 |
jonadab |
@fatalisterror : Not sure a rename will fix that as long as the "game" (i.e., the client) doesn't ship with anything better. It should probably ship with a couple of puzzle games (maybe Nodecore), Dreambuilder, and something that's like MTG but has a dozen of the most important progression/infrastructure mods built into it (mesecons, pipeworks, technic, digtron, moreores, moretrees, one of the |
02:41 |
jonadab |
better farming mods, travelnet, ...) |
02:42 |
MTDiscord |
<wsor4035> the most optimal place for dreambuilder is /dev/null |
02:42 |
jonadab |
I understand why it doesn't, but if larger player base were a goal... |
02:43 |
jonadab |
Heh. I do have issues with some of the stuff DB has in it. homedecor and whatnot. But some people like it. |
02:43 |
jonadab |
Hmm, probably should also ship with a combat-oriented game, as much as I personally hate them. |
02:44 |
jonadab |
However, I'm not sure larger player base _is_ a goal for the devs. I think they may be more interested in a more technically inclined audience, people who write code. |
02:46 |
MTDiscord |
<warr1024> Renaming MTG is one of those things that could be made a lot easier after the mythical main menu redesign is done. |
03:01 |
MTDiscord |
<fatalisterror> I agree Jonadab, it won't entirely fix the misconception of what people thing minetest has to offer, but I think it'll certainly help. We can start with this, as the naming is arguably confusing, and then one day ship it with popular game packages |
03:01 |
MTDiscord |
<fatalisterror> think* |
03:01 |
MTDiscord |
<fatalisterror> and not arguably, actually, just definitely confusing |
03:01 |
MTDiscord |
<fatalisterror> sorry, tired. |
03:02 |
MTDiscord |
<warr1024> Renaming things seems like it should be the simplest solution, but unfortunately it's also the most eminently bikesheddable. If we were any good at getting renames pushed through, we wouldn't be Minetest anymore. |
03:08 |
MTDiscord |
<fatalisterror> Minetest is an ok name, imo. Sure it's not flashy, but it's not particularly confusing, either. |
03:09 |
MTDiscord |
<fatalisterror> tbh it'd be pretty easy to make the change, you'd really just need to change the logo of MTG, change the repo name, the readme and documentation and CDB |
03:19 |
MTDiscord |
<warr1024> It'd be technically easy to make the change, but the "get everyone to agree" part has always been what's stopped us in the past, not any of the technical stuff. |
03:20 |
MTDiscord |
<warr1024> Considering that consensus seems to be a scarce resource, I'm not sure if I like the idea of spending it on that. |
03:42 |
MTDiscord |
<fatalisterror> why does everyone have to agree, why is this not a dictorial regime where core devs have final say |
03:42 |
MTDiscord |
<fatalisterror> jokes aside, this is how it should wokr |
03:42 |
MTDiscord |
<fatalisterror> work* |
03:42 |
MTDiscord |
<fatalisterror> there's always going to be someone mad about something |
03:43 |
MTDiscord |
<warr1024> You don't need everyone to agree, you just need 2 core devs to agree, and nobody to disagree hard enough to give those core devs pause. |
03:44 |
MTDiscord |
<warr1024> Yeah, there will always be somebody mad about something ... but historically it has been far more likely that it ends up being the one who's demanding a rename. |
03:45 |
MTDiscord |
<warr1024> It's just tiring having the same arguments over and over 😩 |
03:45 |
MTDiscord |
<fatalisterror> that's not what I mean. There's always someone who will oppose change for no reason Warr |
03:45 |
MTDiscord |
<fatalisterror> or maybe an insignifficant reason |
03:46 |
MTDiscord |
<warr1024> Well, either way, you filed your issue, and us discussing is probably doesn't matter anyway, it'll be dealt with in the comment thread. |
03:47 |
MTDiscord |
<fatalisterror> 🤷♂️ |
03:48 |
MTDiscord |
<warr1024> Who knows, maybe you'll have some luck this time. I'm just ... not going to get too hopeful. |
03:48 |
MTDiscord |
<fatalisterror> yeah... good point |
03:48 |
MTDiscord |
<fatalisterror> I've made about a million issues |
03:51 |
MTDiscord |
<warr1024> You might find traction easier to get in changing how it's presented on CDB, short of a full rename (e.g. expanding the descriptions to be more explicit about what it is and isn't). But the audience for that is limited, seeing as only a few fields are currently visible in the in-game browser, and that only affects updates, not new installs, currently. |
04:00 |
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04:35 |
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04:43 |
MTDiscord |
<greenxenith> Important to attend to soon https://github.com/minetest/minetest_game/issues/3051 |
05:05 |
MTDiscord |
<fatalisterror> bruh |
05:05 |
MTDiscord |
<fatalisterror> thas fucked up |
05:05 |
MTDiscord |
<fatalisterror> how much other shit is copyright |
05:58 |
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06:01 |
celeron55 |
should probably review all textures added by RBA. he was one of those people who didn't seem to come from an open source background |
07:20 |
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07:49 |
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09:20 |
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11:43 |
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13:09 |
rubenwardy |
does that mean we need to do 5.8.1 |
13:35 |
rubenwardy |
*5.7.1 |
13:35 |
rubenwardy |
we should probably release 5.8.0 at some point |
14:14 |
MTDiscord |
<warr1024> "didn't seem to come from an open source background" ... inb4 FOSS contributors start having to prove they passed "copyright school" before their contributions can be accepted... |
14:15 |
MTDiscord |
<warr1024> (there actually are educational materials available, I think the EFF has one or something, though IIRC they're mostly intended for individual creators, so maybe not as much focus on the downstream impacts) |
14:38 |
celeron55 |
well, it's certainly recommended reading. but i wouldn't go as far as require proof they've done their reading 8-) |
14:41 |
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14:45 |
MTDiscord |
<warr1024> We actually do de facto require signals from people that they know what the hell they're talking about, we just usually prefer to do it in a "subtle" way. The license itself actually works toward that purpose: they prove they understand the lexicon of licensing and that gives us some confidence that they knew how to do certain due diligence. It's just that that confidence isn't meeting our needs as well as it might have decades |
14:45 |
MTDiscord |
ago... |
15:19 |
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15:42 |
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16:00 |
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16:17 |
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16:27 |
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16:39 |
jonadab |
Honestly, images are particularly problematic (in terms of people thinking it's ok to just ignore licensing issues) and should probably require a copyright review before being accepted, just in general. |
16:40 |
jonadab |
At least a third of the general population thinks that anything you draw yourself is automatically free of copyright, even if what you drew was a picture of Mickey Mouse. |
16:41 |
jonadab |
And I've personally met several people who think everything on Google Images is in the public domain. |
16:42 |
rubenwardy |
yeah I agree - we should have a checklist that we make people who contribute sign, certifying that they didn't use MC images as a base |
16:42 |
rubenwardy |
etc |
16:42 |
jonadab |
Heck, I once had to explain to a person with a _degree in library sciences_ that we couldn't put images on our website if we didn't have a valid distribution license for them. |
16:46 |
jonadab |
The open-source community is so hyper-aware of copyright issues that there can be a tendency to assume other people know about them too. But it is frequently not the case. |
17:13 |
rubenwardy |
#13752 |
17:13 |
ShadowBot |
https://github.com/minetest/minetest/issues/13752 -- Settings GUI: Use language names rather than labels by rubenwardy |
17:36 |
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18:36 |
celeron55 |
i've discussed with grorp their possible addition to the engine team, and would be ready to add them. any comments? |
18:36 |
celeron55 |
i think i'll wait for comments/objections until tomorrow |
18:38 |
celeron55 |
well, if 3 people from the engine team comment, i'll go ahead and do it today |
18:38 |
MTDiscord |
<luatic> @rubenwardy |
19:00 |
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proller joined #minetest-dev |
19:05 |
Desour |
grorp seems competent and overall nice. +1 from me if they want to become coredev |
19:48 |
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19:58 |
sfan5 |
agreed |
19:58 |
sfan5 |
will they be availabe on irc tho? |
20:06 |
celeron55 |
i guess via discord |
20:06 |
celeron55 |
do you want me to ask? |
20:09 |
celeron55 |
my belief is that this channel has been set up to be easy enough to access from many enough places that it doesn't need to be worried about. but there definitely is the possibility that the situation could degrade |
20:11 |
sfan5 |
should be fine |
20:13 |
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20:17 |
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20:34 |
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21:15 |
MTDiscord |
<luatic> @grorp |
22:32 |
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22:48 |
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