Time |
Nick |
Message |
00:44 |
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lhofhansl joined #minetest-dev |
00:52 |
lhofhansl |
Saw discussion from earlier... It absolutely works past a viewing_range of 750. Note that at large viewing_range you really need to increase max_simultaneous_block_sends_per_client or the server simply cannot send the blocks fast enough. |
00:52 |
lhofhansl |
You also must either apply #13277, or increase server_unload_unused_data_timeout to 180 or 240. Otherwise the server will unload the close blocks, which makes distant culled blocks visible, which are then sent to the client, only to be culled there, slowing the entire process down (and sending 2-5x as many blocks). |
00:52 |
ShadowBot |
https://github.com/minetest/minetest/issues/13277 -- Restart map-send cycle if visible blocks are soon to be unloaded. by lhofhansl |
01:35 |
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17:23 |
Desour |
Hi, I'd like to propose myself to become a core dev. |
17:48 |
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18:02 |
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18:08 |
MTDiscord |
<luatic> Aren't you a core dev already? |
18:10 |
Desour |
I'm not |
18:15 |
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18:28 |
Wuzzy |
these two MTG translation prs should probably be marked for 5.7.0 since htey have been waiting for a while: game#2975 game#2974 |
18:28 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2975 -- Small russian translation update by RichardTry |
18:28 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2974 -- Update 'boats' russian translation by RichardTry |
18:38 |
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19:05 |
MTDiscord |
<luatic> Desour: Well, that surprises me. Judging by your contributions I always thought you were one :P I'd say you formally becoming one is long overdue then? |
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