Time |
Nick |
Message |
00:20 |
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08:37 |
sfan5 |
IMO we should merge both 13250 and 13225 |
08:37 |
sfan5 |
for 5.7 |
08:50 |
rubenwardy |
makes sense |
11:28 |
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21:35 |
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21:37 |
lhofhansl |
Ok... So lemme merge #13250 as is first. I will adapt #13225 (and in the process remove the infinite logic, just a few line, from the 13250 code). Any objections? |
21:37 |
ShadowBot |
https://github.com/minetest/minetest/issues/13250 -- Scale culler steps proportionally to the mesh sizes by x2048 |
21:37 |
ShadowBot |
https://github.com/minetest/minetest/issues/13225 -- Fix infinite viewing_range by lhofhansl |
21:37 |
lhofhansl |
x2048: Or do you want to merge 13250? |
22:02 |
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Wuzzy joined #minetest-dev |
22:03 |
Wuzzy |
Locale update for Minetest Game (1 new string): https://github.com/minetest/minetest_game/pull/3019 |
22:31 |
Wuzzy |
Locale update for builtin: #13303 |
22:31 |
ShadowBot |
https://github.com/minetest/minetest/issues/13303 -- Update builtin locale + German translation of builtin by Wuzzy2 |
22:35 |
rubenwardy |
Ok, done some of my own testing. 1000 view range was 10 FPS on the deck, is now about 48 FPS |
22:37 |
rubenwardy |
test scene is a forest and a village |
22:45 |
MTDiscord |
<MisterE> very nice |
22:45 |
MTDiscord |
<MisterE> Thats from slightly bank to perfecto |
22:46 |
MTDiscord |
<MisterE> *jank |
23:03 |
rubenwardy |
https://rwdy.uk/xCx6N.png |
23:16 |
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23:19 |
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23:30 |
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23:32 |
lhofhansl |
rubenwardy: Nice. What was your client_mesh_chunk setting? This was 5.6 vs now? |
23:33 |
rubenwardy |
client_mesh_chunk = 4 |
23:33 |
rubenwardy |
adding some more settings to load the world more consistently reduced the FPS to 30 |
23:33 |
rubenwardy |
max_block_generate_distance = 32 |
23:33 |
rubenwardy |
client_mapblock_limit = -1 |
23:33 |
rubenwardy |
max_block_send_distance = 32 |
23:33 |
rubenwardy |
might just be because more is on screen |
23:34 |
rubenwardy |
also, the world still started unloading in view after a while, maybe I'm missing a time out |
23:35 |
rubenwardy |
I think the Deck is a nice platform to optimise for as a standard configuration |
23:36 |
rubenwardy |
lhofhansl: 5.7.1 with client_mesh_chunk = 1 is about 13FPS |
23:52 |
Wuzzy |
i also can see quite far... |
23:54 |
Wuzzy |
question: how can i force minetest to render/generate mapblocks very far away from me without having to fly to them first? |
23:54 |
Wuzzy |
but yes i agree performance increase is noticable |
23:54 |
rubenwardy |
that's roughly what those settings I pasted above do |
23:54 |
MTDiscord |
<Jonathon> turn up your view range + server block send distance |
23:58 |
Wuzzy |
wow very nice. i can render TONS of mapblocks and its still playable (not 60 FPS tho) |