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14:18 |
schwarzwald[m] |
I'm looking for help moving vertex data between tinyGLTF buffers and Irrlicht buffers. If someone can teach me how to do it, then I can probably figure out how to parse the indices as well. |
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lhofhansl |
Hello. Could I get a review for #12927 and #12925? Both are alternatives for solving the same problem, namely that nearby entities take too long to be reloaded when a player joins. 12927 is the "correct" solution, while 12925 is perhaps more "organic" (i.e. it relies on existing code paths, existing bulk behavior...) |
17:51 |
ShadowBot |
https://github.com/minetest/minetest/issues/12927 -- Activate objects immediately after a player joined by lhofhansl |
17:51 |
ShadowBot |
https://github.com/minetest/minetest/issues/12925 -- Reduce active mgmt interval for a bit when a player joins. by lhofhansl |
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