Minetest logo

IRC log for #minetest-dev, 2022-09-21

| Channels | #minetest-dev index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:14 v-rob joined #minetest-dev
03:01 MTDiscord <MisterE> Yay! But I would like to be able to control bloom on individual parts of individual textures. So, make a torch very bright for ex. I guess that's planned eventually?
03:02 MTDiscord <MisterE> Or, make something glow with a specific color
04:00 MTDiscord joined #minetest-dev
04:16 v-rob joined #minetest-dev
04:39 v-rob joined #minetest-dev
05:01 calcul0n joined #minetest-dev
07:56 smudge-the-cat joined #minetest-dev
07:56 smudge-the-cat left #minetest-dev
08:04 appguru joined #minetest-dev
08:07 Zughy[m] sfan5: I think that for now it'll suffice, icons are not mandatory for now. I mean, it's not like the mainmenu is great anyway
09:43 MTDiscord <luatic> I would like to draw some attention to #11913. If merged, it will allow to greatly improve debugging (although I'll probably have to hackily override debug.traceback for that; I'd prefer if this was querying minetest.traceback or something similar...). See my comment on the issue: https://github.com/minetest/minetest/issues/11634#issuecomment-1253459944.
09:43 ShadowBot https://github.com/minetest/minetest/issues/11913 -- Call tostring in the error handler by TurkeyMcMac
10:01 Fixer joined #minetest-dev
10:39 Fixer_ joined #minetest-dev
11:09 appguru joined #minetest-dev
11:35 cranezhou joined #minetest-dev
11:57 appguru joined #minetest-dev
11:59 appguru joined #minetest-dev
13:26 wsor joined #minetest-dev
13:28 wsor joined #minetest-dev
13:34 proller joined #minetest-dev
13:40 fluxionary joined #minetest-dev
14:59 vampirefrog joined #minetest-dev
14:59 MTDiscord <FatalError> What are the chances of server sent settings being implemented? If we font have sscsm, we should at least get settings to work with
15:00 MTDiscord <FatalError> Especially with how problematic some of these settings are for modding
15:00 sfan5 with few exceptions overriding client settings is basically a hack
15:00 sfan5 the relevant stuff should be changed to be directly controllable by mods via usual APIs and client-side settings be removed
15:03 MTDiscord <FatalError> Yes, but thats not going to happen
15:03 MTDiscord <FatalError> And if it does itll be what... a year or three from bow
15:03 MTDiscord <FatalError> Now*
15:03 MTDiscord <FatalError> A hack is better then nothing.
15:03 MTDiscord <FatalError> Clientside settings are needed though either way
15:04 sfan5 the amount of work needed for either is about equal
15:05 MTDiscord <GoodClover> Specifically for camera smoothing I'd be surprised if it couldn't easily be wriggled in alongside with the camera API.
15:06 MTDiscord <FatalError> You mean reworking the entire visuals system, basically creating an entire system for clientside server-sent animations, (for camera smoothing, view bobbing etc) would be easier then sending some plaintext
15:06 MTDiscord <FatalError> Ntm all the other shit loaded in client settings
15:06 MTDiscord <GoodClover> The camera API is already been worked on, have you not seen the videos?
15:06 MTDiscord <FatalError> Somehow i dont think itll fix anything
15:07 MTDiscord <GoodClover> have some hope man, insisting the engine can never progress is a waste of time
15:08 MTDiscord <GoodClover> (camera API vids: https://www.youtube.com/channel/UCL3-3UWAMEjalYeGYzZvjxg/videos )
15:14 rubenwardy Settings act as a central storage hub, allows a single protocol to change a lot of data
15:24 MTDiscord <Jordach> Just do as set_sky does: load user settings once, and if set by Lua and should it be invalid, reuse the original user setting value
15:25 MTDiscord <Jordach> So in the extreme event of a Lua sided mess it’s not possible to break things by pure accident
15:47 MTDiscord <FatalError> Will the camera api fix this? No, probably not.
15:47 MTDiscord <FatalError> That is assuming its done this year also
15:48 MTDiscord <GoodClover> Idk the camera API being able to change smoothing sounds reasonable to me. Changing settings, no, but that's not what I was saying if you read.
15:49 MTDiscord <FatalError> The main issue is that the smoothing doesnt show up in any of the get:offset shit
15:49 MTDiscord <FatalError> Or the height
15:49 MTDiscord <FatalError> Etc
15:49 MTDiscord <FatalError> Its a problem
15:49 MTDiscord <FatalError> I doubt and I mean doubt the camera api will fix the clientside api problems
15:49 MTDiscord <FatalError> Clientside camera problems*
15:49 MTDiscord <FatalError> But theres that too kek
15:51 sfan5 if you require the exact position a player clicked at for your mod disabling smoothing is also just bandaid
15:51 sfan5 might work, but bandaid
15:52 MTDiscord <FatalError> Its not that, its the player attached objects
15:53 MTDiscord <FatalError> They look like shit because of the smoothing, they go ahead of the camera on stairs and blocks and shit
15:53 MTDiscord <FatalError> Its infuriating
15:58 sfan5 ah that sounds like it exposes the workaround nature of the smoothing, indeed
16:01 MTDiscord <FatalError> Who knew making a 3d guns mod would make me want to throw a 800 dollat laptop out a window
16:16 v-rob joined #minetest-dev
16:28 MTDiscord <Jordach> why are you getting mad over a FOSS game engine
16:53 Desour joined #minetest-dev
16:55 ely-the-kitsune joined #minetest-dev
17:04 MTDiscord <FatalError> Jordach, shut up.
17:05 MTDiscord <FatalError> So, i feel like ive asked this before, but is there any change the camera api will allow entity attachments?
17:10 kilbith man
17:10 kilbith I've answered it several times already
17:10 MTDiscord <FatalError> Ou fuck
17:10 MTDiscord <FatalError> Oh*
17:10 MTDiscord <FatalError> Yeah, kilbith, but theres no way to ping me
17:11 MTDiscord <FatalError> So i believe ive missed it
17:11 MTDiscord <FatalError> That or i forgot
17:11 MTDiscord <FatalError> Maybe both
17:11 MTDiscord <FatalError> This camera api is hawt though ?
17:12 MTDiscord <FatalError> Just cant wait for it to not be merges
17:12 MTDiscord <FatalError> Merged*
17:12 ely-the-kitsune joined #minetest-dev
17:50 appguru joined #minetest-dev
17:53 MTDiscord <MisterE> The answer was yes
17:53 MTDiscord <FatalError> Neat!
17:53 MTDiscord <FatalError> Thatll be really nice, when can it be expected to be released? Is it going to be done by 5.7
17:53 MTDiscord <FatalError> ?
17:54 MTDiscord <FatalError> Whos making it anyway
17:54 MTDiscord <MisterE> Ie the camera attached to an entity
17:54 MTDiscord <FatalError> Oh... thats not quite what i mean... though regardless, that may be even better for my uses
17:54 MTDiscord <MisterE> You may expect it whenever you like, throw a dart at a calendar
17:55 MTDiscord <FatalError> Ok, so... uknown? Whos making it
17:55 MTDiscord <MisterE> Kilbith
17:56 MTDiscord <MisterE> I guess he could speak to when he would like it done but thats not the way these things work usually. if he gets it done, then it may miss a release after that waiting to be merged. Or it might be merged instantly. Who knows?
17:57 MTDiscord <MisterE> Also to add that it can't get done soon enough ?
17:58 kilbith it depends on two things: 1. the priorities that my hierarchy assign to me and 2. the core-devs
18:00 kilbith it's unlikely that the core-devs are ready to take a diff of +2.5 KLOC in the face
18:01 kilbith and touching 25 files
18:01 kilbith * 23
18:10 kilbith plus I had to bring back lots of stuff from irrlicht that hecks removed in the past; I'm not sure that sfan5 would accept it following the current trend to shave everything down to the last hair that sticks out
18:49 MTDiscord <FatalError> So... you mean we're probably not going to get the amazing camera api thatd open up incredible possibilities to modders
18:49 MTDiscord <FatalError> ?
19:00 kilbith nothing without a major collective effort
19:00 kilbith I insist on the word collective
19:00 Fixer joined #minetest-dev
19:00 kilbith s/nothing/not
19:02 MTDiscord <FatalError> sfan5, what do you say about this
19:04 MTDiscord <luatic> we need a larger core dev collective
19:04 MTDiscord <luatic> hopefully TurkeyMcMac has joined the core devs by the time the camera PR is submitted for review
19:04 MTDiscord <luatic> (will have joined*)
19:58 jwmhjwmh joined #minetest-dev
20:05 proller joined #minetest-dev
20:39 ely-the-kitsune joined #minetest-dev
20:49 sfan5 @FatalError I don't see why the camera api would fail because of that
21:08 MTDiscord <Jordach> oh no a PR took 3 weeks instead of a week to review and merge
21:22 MTDiscord <Jordach> that and i very much doubt having a new fangled camera api will solve your issues anyway
21:50 proller joined #minetest-dev
22:35 panwolfram joined #minetest-dev

| Channels | #minetest-dev index | Today | | Google Search | Plaintext