Minetest logo

IRC log for #minetest-dev, 2022-08-25

| Channels | #minetest-dev index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:23 natewrench joined #minetest-dev
00:34 olliy joined #minetest-dev
01:24 natewrench joined #minetest-dev
02:29 nrz joined #minetest-dev
04:00 MTDiscord joined #minetest-dev
05:57 calcul0n joined #minetest-dev
06:32 Fleckenstein joined #minetest-dev
07:33 celeron55 oh man the "are you looking at a cave or not, dawg?" algorithm behaves badly in that video
07:34 celeron55 is it even getting the correct camera parameters?
07:35 celeron55 seems like it probably is
07:38 kilbith not sure what you mean by "looking at a cave or not" but I've disabled occlusion culling
07:43 celeron55 look at what the sky is doing
07:44 celeron55 the reason it's doing that is there's an algorithm that tries to make sure the sky (i.e. the background of all rendering) is black when looking at a cave, and the actual sky when not looking at a cave (eg. being on the surface, or being in a cave, but looking out from that cave)
07:44 celeron55 there are probably caves just below the surface at that location and it's getting confused
07:45 kilbith oh yes that's probably occlusion/frustrum returning something to Sky
07:58 olliy joined #minetest-dev
08:07 cranezhou joined #minetest-dev
08:36 Fixer joined #minetest-dev
09:18 AFCM joined #minetest-dev
10:09 proller joined #minetest-dev
10:32 MTDiscord joined #minetest-dev
11:09 calcul0n joined #minetest-dev
11:09 HuguesRoss joined #minetest-dev
11:17 Fleckenstein joined #minetest-dev
11:21 kilbith has MT gone apathetic or it's just September's back-to-work effect?
11:49 MTDiscord <Crystalwarrior> Youtube Kids moment
11:49 proller joined #minetest-dev
11:50 MTDiscord <Crystalwarrior> But yeah this is awesome!
12:28 natewrench joined #minetest-dev
12:52 MTDiscord <FatalError> Will the camera API allow attaching to objects?
12:53 MTDiscord <FatalError> Like if i wanted to attach a camera to a gun so i could basically move the player camera forward closer to the irons
12:53 MTDiscord <FatalError> Just out of curiosity :p
12:56 kilbith they're attached to ObjectRef
12:57 kilbith ObjectRef:attach_camera(cam:get_id())
12:58 rubenwardy makes a lot of sense to use objects as you can benefit from future improvements to interpolation and movement
12:58 rubenwardy although, at the same time, objects are wack
12:59 kilbith objects are ObjectRef; which are ServerActiveObject
12:59 kilbith so the answer to the question is: yes
13:03 MTDiscord <FatalError> So when do you think this camera api will be done? Because this looks so sick
13:03 MTDiscord <FatalError> This'll completely change modding
13:05 kilbith I'm working full time on it and I'm paid for it; I'm doing as fast as I can
13:05 kilbith planned PR: beginning of September
13:07 MTDiscord <FatalError> Paid? Whos paying you... also @Warr1024 screw you, i told you paying devs was a good idea
13:07 MTDiscord <FatalError> Dont mute me im jk
13:08 MTDiscord <FatalError> But seriously, who's paying you
13:08 MTDiscord <luatic> He's paid by French organizations
13:08 MTDiscord <ROllerozxa> the French employment agency iirc?
13:08 MTDiscord <FatalError> ?
13:09 MTDiscord <FatalError> French employment agency?
13:09 MTDiscord <FatalError> What
13:09 MTDiscord <FatalError> What the hell
13:09 MTDiscord <ROllerozxa> you know the country france
13:09 MTDiscord <luatic> ??
13:09 MTDiscord <luatic> ?
13:09 MTDiscord <FatalError> Yeah, but why would france be paying him to work on minetest
13:10 MTDiscord <ROllerozxa> some mental evaluation program that's going to be made with minetest
13:10 MTDiscord <ROllerozxa> kilbith can probably elaborate on the details
13:10 rubenwardy The US paid us to make a game with Minetest
13:10 rubenwardy technically
13:10 MTDiscord <FatalError> Whaaat? This is crazy
13:11 kilbith this is offtopic, another time on #minetest maybe
13:11 MTDiscord <FatalError> Fair
13:11 MTDiscord <ROllerozxa> anyways guys friendly reminder this is minetest-dev
13:11 MTDiscord <FatalError> Roll, he already said that
13:11 MTDiscord <FatalError> (:
13:11 rubenwardy (Craft the Web was funded by the US mission to Geneva, part of the US gov foreign dep)
13:12 MTDiscord <FatalError> Anyway, how much are you getting payed kilboth
13:12 MTDiscord <FatalError> Kilbith*
13:12 rubenwardy that's probably none of your business :)
13:12 kilbith exactly
13:13 MTDiscord <FatalError> Im trying to figure out how much money its take to get people to make the keyboard control scheme lol
13:13 MTDiscord <luatic> More than you can afford.
13:13 MTDiscord <FatalError> You dont know that
13:13 rubenwardy computer: *lag spike*
13:13 rubenwardy me: I wonder what caused that
13:13 rubenwardy android studio: *glances suspiciously from the corner*
13:14 MTDiscord <FatalError> Wha
13:14 MTDiscord <FatalError> Is c++ hard to learn coming from lua?
13:15 schwarzwald[m] #minetest?
13:15 MTDiscord <FatalError> More importantly, does minetest have a system for netcoding that wouldnt require me to learn 3 new languages
13:16 MTDiscord <FatalError> Should probably be in discord #programming
13:17 rubenwardy #engine
14:05 k327[m] joined #minetest-dev
14:06 k327[m] left #minetest-dev
14:59 Fleckenstein joined #minetest-dev
15:06 Fleckenstein joined #minetest-dev
15:36 kilbith improved camera attachment + smooth zooming: https://www.youtube.com/watch?v=a7HMv7qcubk
15:41 kilbith cam:set_physics{mouse_control = true, zoom_speed = 10, translate_speed = 5, rotate_speed = 5}
15:45 asdflkj_sh joined #minetest-dev
16:00 MTDiscord joined #minetest-dev
16:18 kilbith joined #minetest-dev
17:01 MTDiscord <Jordach> Oh my
17:03 Desour joined #minetest-dev
17:49 MTDiscord <MisterE> Oh my is right. Good stuff
17:55 MTDiscord <x2048> Yeap, this is cool
17:58 MTDiscord <x2048> I'm being told this reminds of Brawlstars
18:26 Noisytoot joined #minetest-dev
18:43 MTDiscord <x2048> I've now responded to comments and fixed GLES2 support in #12465. It would be great to have it reviewed and merged before it gets in conflict with master again.
18:43 ShadowBot https://github.com/minetest/minetest/issues/12465 -- Implement rendering pipeline and post-processing by x2048
18:48 kilbith I propose a deal: c55 reviews and merges your PR; in return you review and merge his big fat PR
18:48 kilbith sounds like a fair deal to me
19:06 Warr1024 joined #minetest-dev
19:31 Fleckenstein joined #minetest-dev
19:33 Fleckenstein joined #minetest-dev
20:28 Fleckenstein joined #minetest-dev
21:13 rubenwardy merging #12700 in 10
21:13 ShadowBot https://github.com/minetest/minetest/issues/12700 -- Fix and enable x86 build for Android by savilli
21:20 proller joined #minetest-dev
21:22 Desour joined #minetest-dev
21:25 kilbith joined #minetest-dev
21:29 Fleckenstein joined #minetest-dev
21:32 MTDiscord <MisterE> Does that restore the android build?
21:37 Alias joined #minetest-dev
21:48 rubenwardy no, another PR did
22:45 loggingbot_ joined #minetest-dev
22:45 Topic for #minetest-dev is now Minetest core development and maintenance. Chit-chat goes to #minetest. https://dev.minetest.net/ https://irc.minetest.net/ https://github.com/minetest
23:04 natewrench joined #minetest-dev
23:22 AliasAlreadyTake joined #minetest-dev
23:49 natewrench joined #minetest-dev

| Channels | #minetest-dev index | Today | | Google Search | Plaintext