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IRC log for #minetest-dev, 2022-02-26

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All times shown according to UTC.

Time Nick Message
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07:01 MTDiscord <jordan4ibanez> Yes unit tests are very helpful
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09:19 sfan5 rubenwardy: irrlichtmt has basic, working sdl2 support
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10:08 nrz kilbith, issue when you disconnect & reconnect, or hsoting a server on a fixed port ?
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13:26 sfan5 merging #12095 in 10m
13:26 ShadowBot https://github.com/minetest/minetest/issues/12095 -- Move the codebase to C++14 by sfan5
13:39 sfan5 oops
13:43 MTDiscord <luatic> I seem to be able to merge PRs for minetest.github.io. Is this intentional? Otherwise, I shall apply for it ;)
13:44 MTDiscord <luatic> It seems the "Game" team also entails website write access.
13:46 erlehmann so about that rumble support … ;P
13:46 erlehmann (jk)
14:09 sfan5 if another coredev has time #11545 could use a review
14:09 ShadowBot https://github.com/minetest/minetest/issues/11545 -- Animated particlespawners by velartrill
14:12 erlehmann cora is more like a coradev than a coredev, but she has done work on particles, i'll forward it to her
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15:04 kilbith man this pisses me off
15:04 kilbith https://github.com/MultiCraft/MultiCraft2/commit/e0b0513465
15:04 kilbith backport it already
15:06 kilbith MT is not a moving target, it is a static one
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15:09 sfan5 we have a different implementation coming up, why would we risk backporting that instead?
15:09 kilbith that shall to be compared
15:09 kilbith sounds like a lame excuse
15:10 kilbith that numberZero implementation is much simpler
15:13 Krock #11651 is the Minetest equivalent to the commit you linked
15:14 ShadowBot https://github.com/minetest/minetest/issues/11651 -- Order drawlist by distance to the camera when rendering by x2048
15:14 Krock whereas #11696 goes further to improve per-node transparency rendering inside the same mapblock
15:14 ShadowBot https://github.com/minetest/minetest/issues/11696 -- Depth sorting for node faces by x2048
15:14 kilbith the diff are completely different dude
15:14 Krock the author too
15:15 kilbith so tell me why numberZero is trying something else *on top* of the 11651 which is already merged in their codebase?
15:15 kilbith -the
15:16 sfan5 isn't multicraft based on 5.4?
15:16 Krock sorry, I don't understand what you mean
15:16 kilbith I demand to see benchmarks comparing numberZero's simple implementation, OIT, and x2048 approach
15:16 kilbith I couldn't stand that they have a superior implementation
15:17 sfan5 like Krock said those are different things, the commit you linked is equivalent to #11651 which is per-chunk sorting
15:17 ShadowBot https://github.com/minetest/minetest/issues/11651 -- Order drawlist by distance to the camera when rendering by x2048
15:17 kilbith > so tell me why numberZero is trying something else *on top* of the 11651 which is already merged in their codebase?
15:18 kilbith question still not answered
15:18 sfan5 the OIT change (I think you linked it a few days ago) would be comparable to #11696 but I think x2048 already commented on it
15:18 ShadowBot https://github.com/minetest/minetest/issues/11696 -- Depth sorting for node faces by x2048
15:19 sfan5 > isn't multicraft based on 5.4?
15:19 sfan5 question still not answered...
15:19 kilbith lemme check
15:19 kilbith anyway that still need benchmarks
15:19 MTDiscord <Jonathon> It is currently with some 5.5 patches backported
15:19 kilbith why are you reluctant doing it?
15:21 sfan5 the right person to benchmark and have an opinion about the implementations is x2048
15:22 kilbith lol nice example of disempowerment
15:22 sfan5 why don't you do it then?
15:22 kilbith because I'm not a core-dev and I don't decide
15:23 sfan5 how does that prevent you from doing benchmarks?
15:23 kilbith you are irresponsible and not competetive at all
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15:24 sfan5 that is not an answer to my question
15:24 kilbith I dont care
15:24 sfan5 go troll elsewhere then
15:24 kilbith I'm going to contribute elsewhere because you suck as a game developer
15:25 kilbith good engineer, bad game developer
15:25 sfan5 do you think that is an insult? I do this for fun in my free time, of course I suck at it
15:28 sfan5 anyway with there being a semi-dedicated graphics person in the team this topic will hopefully get looked at and the best solution implemented
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15:34 kilbith or if MoNTE48 pays you doing it, hmm?
15:35 kilbith people would be interested knowing how much you earned to port MultiCraft on iOS
15:35 kilbith this is not only a hobby
15:35 kilbith tell me again I'm trolling
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15:37 sfan5 what
15:38 sfan5 I got a few hundred euros or something for doing that in 2016, that's long past
15:41 erlehmann does it matter that it is past? it was honest work probably
15:41 erlehmann i see no issue being paid to develop a thing
15:41 erlehmann or port it
15:43 erlehmann kilbith what people would you ask anyway for such a job than the ones being familiar with the project? you suck at accusations, honestly. it does not even make sfan5 look bad lol.
15:45 erlehmann meanwhile, i can totally get the “i do not decide, i do not put much work in it” – but uttering strong opinions is not as good as putting in the work kilbith
15:45 erlehmann i believe you may be right about OIT even
15:46 erlehmann but if you *demand* benchmarks, go make them yourself
15:46 erlehmann benchmarks are a mechanism. what patch to take is policy. they can be divorced.
15:46 erlehmann i.e. separate people can do it
15:50 erlehmann meanwhile, this reminded me on benchmarking the sha1() thing
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16:03 nrz pfff 2016 is clearly past. Don't feed the troll
16:04 kilbith_ back
16:04 nrz we always had a clear lack of a GL engineer in the team. Forking irrlicht help us a bit but not completely
16:06 kilbith_ for one, this wasn't a "honest work" but an illegal work; what is happening in reality is that some people are afraid of offending MoNTE48 (an ukrainian taxes evader wanted by his governement) because they care of their personal wallet
16:06 kilbith_ and by "offending" I mean borrowinf their code for example
16:06 kilbith_ don't be naive, there is corruption under the table and sfan5 is only one of the beneficiaries
16:08 erlehmann kilbith_ what are you trying to prove here – that sfan5 is a hypocrite for *taking money*, something that lots of people do? for helping monte48? even if were so, you can at most assasinate the character, it has little to do with the quality of the work.
16:08 erlehmann i think this is ridiculous and will be silent, go leak your documents if you think they are so important
16:08 erlehmann i bet tax authorities love it
16:08 erlehmann but i doubt anyone else is interested much
16:09 kilbith_ people are free to make up their own opinion
16:09 MTDiscord <Sublayer plank> pretty sure there would be many who would be interested in it
16:17 sfan5 ?
16:20 erlehmann well, then setup kilbith_leaks and leak it
16:20 erlehmann go go go
16:20 erlehmann and stop trolling here
16:22 nrz haha
16:22 nrz funny saturday
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19:02 Toothless I got irrlicht on my computer to play minetest. although I can't figure out how to pull up the game.
19:03 erlehmann Toothless go to #minetest, i help you
19:03 erlehmann this is for dev chat and kilbith insulting devs
19:03 Toothless Ok
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