Time |
Nick |
Message |
00:03 |
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00:13 |
MTDiscord |
<Jonathon> is there a reason floatland support couldnt be added to mapgens other than v7? (excluding the mess that is v6) |
00:14 |
sfan5 |
it reuses the v7 terrain generation so you can't literally copy the code somewhere else |
00:14 |
sfan5 |
it would be more akin to reimplementing floatlands in another mapgen by the same principle |
00:15 |
MTDiscord |
<Jonathon> makes sense thanks. was considering building additional game play to it, but limiting to a specific mapgen isnt ideal |
00:24 |
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01:00 |
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01:23 |
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02:04 |
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03:01 |
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03:28 |
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03:34 |
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05:00 |
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07:03 |
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08:54 |
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09:12 |
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09:21 |
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10:37 |
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10:49 |
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11:44 |
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11:46 |
Fixer |
https://github.com/minetest/minetest_game/pull/2914 |
11:55 |
MTDiscord |
<Sublayer plank> what the hell is danil doing there |
12:00 |
MTDiscord |
<Danil_2461> i really goddamn didnt know it was going to appear here ngl |
12:24 |
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12:40 |
MTDiscord |
<luatic> sfan5: please, for the love of god, get #11763 merged |
12:40 |
ShadowBot |
https://github.com/minetest/minetest/issues/11763 -- Use a database for mod storage by TurkeyMcMac |
12:47 |
sfan5 |
as you can surely see I have already set myself a review reminder |
13:09 |
MTDiscord |
<luatic> yes, three weeks ago |
13:10 |
sfan5 |
and? |
13:10 |
MTDiscord |
<luatic> nothing, I just think this is a genuinely well done PR |
13:10 |
MTDiscord |
<luatic> sorry for nagging you |
13:15 |
sfan5 |
there are a bunch of bugs that are more important for 5.5.0 that apparently nobody other than me is interested in looking at |
13:15 |
sfan5 |
so I gotta prioritize |
13:24 |
sfan5 |
merging #11914 in 8m |
13:24 |
ShadowBot |
https://github.com/minetest/minetest/issues/11914 -- Recalculate normals before adding mesh to the scene. by x2048 |
13:52 |
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14:00 |
MTDiscord |
<exe_virus> Fair, bugs are important |
14:11 |
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14:16 |
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14:18 |
kilbith |
something like that (the red circle thing) must be shown over the "Content" tab to indicate how many updates are available: https://i.imgur.com/VjJla6e.png |
14:23 |
kilbith |
also the users should be able to see a release's changelog (in a tooltip) from that tab |
14:23 |
kilbith |
these two things would allow us to get rid of forum announcements about mod releases |
15:53 |
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16:08 |
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16:11 |
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16:14 |
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16:16 |
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17:52 |
celeron55 |
started reading through 11763, hopefully i'll finish |
19:07 |
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19:43 |
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20:04 |
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20:07 |
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20:07 |
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20:07 |
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20:07 |
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20:09 |
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20:17 |
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20:35 |
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20:35 |
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Topic for #minetest-dev is now Minetest core development and maintenance. Chit-chat goes to #minetest. https://dev.minetest.net/ |
20:36 |
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20:56 |
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21:17 |
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21:18 |
lhofhansl |
Merging #11888 in a few. |
21:18 |
ShadowBot |
https://github.com/minetest/minetest/issues/11888 -- Fix shadow mapping when PCF is disabled by x2048 |
21:20 |
kilbith |
lhofhansl: your feeling about x2048 becoming a core-dev? |
21:20 |
kilbith |
you two make a good tandem |
21:21 |
lhofhansl |
I'd be in support. He knows what he is doing and has the right team attitude (IMHO). |
21:23 |
MTDiscord |
<luatic> wait, x2048 isn't a core dev already? |
21:24 |
celeron55 |
by now there has been quite some PRs by x2048, they could definitely become core dev if they'd like to |
21:25 |
kilbith |
did you invite him already |
21:27 |
celeron55 |
i haven't, he doesn't hang out on IRC, right? |
21:27 |
kilbith |
rarely |
21:27 |
lhofhansl |
Not sure. He might be reading logs (that's what I do :) ) |
21:28 |
celeron55 |
whether i invite someone largely depends on whether i manage to catch them on IRC |
21:28 |
kilbith |
it's your job to find out his email or whatever way to contact him |
21:29 |
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21:29 |
kilbith |
Dmitry Kostenko <codeforsmilegmail.com> |
21:31 |
lhofhansl |
I snug in a note to him on a PR. |
21:31 |
MTDiscord |
<Jonathon> @x2048 ^ |
21:35 |
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21:36 |
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21:38 |
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21:43 |
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21:50 |
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22:02 |
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22:02 |
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22:02 |
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22:02 |
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22:02 |
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22:02 |
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22:02 |
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22:21 |
sfan5 |
#11866 #11871 #11887 #11919 #11924 |
22:21 |
ShadowBot |
https://github.com/minetest/minetest/issues/11866 -- Raise max mapgen limit constant to align with MapBlock by sfan5 |
22:21 |
ShadowBot |
https://github.com/minetest/minetest/issues/11871 -- Cap damage overlay duration to 1 second by Wuzzy2 |
22:21 |
ShadowBot |
https://github.com/minetest/minetest/issues/11887 -- Mainmenu game-related changes by sfan5 |
22:21 |
ShadowBot |
https://github.com/minetest/minetest/issues/11919 -- Fix vector.from_string returning a table without vector metatable by Desour |
22:21 |
ShadowBot |
https://github.com/minetest/minetest/issues/11924 -- Restore pass-through of direction keys by sfan5 |
22:21 |
sfan5 |
reviews please |
22:21 |
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22:21 |
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22:21 |
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22:21 |
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22:21 |
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22:21 |
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22:51 |
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