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proller |
https://github.com/minetest/minetest/pull/11843 - i think its ready |
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Topic for #minetest-dev is now Minetest core development and maintenance. Chit-chat goes to #minetest. https://dev.minetest.net/ |
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v-rob |
https://github.com/minetest/minetest/pull/11767#issuecomment-989289016 I believe this is somewhat of a game-changer for the necessity of bitmap fonts. It's literally been sitting right underneath our noses. |
22:51 |
sfan5 |
thats just disabling antialias |
22:51 |
sfan5 |
question is how does that look like a pixel font like unifont |
22:55 |
rubenwardy |
I suspect you'll end up with artifacts; you'd need to make sure the font is upsized at integer scale rather than decimal |
22:55 |
rubenwardy |
ie: 1x 2x 3x etc |
22:57 |
v-rob |
Unifont's default size is 16, right? |
22:59 |
v-rob |
See the comment, I edited with some Unifont screenshots. There are minor artifacts, but it's pretty good at any scale. |
22:59 |
v-rob |
TrueType's algorithm for non-anti-aliased fonts is pretty good |
23:05 |
v-rob |
Wait, Minetest's definition of a font "point" differs from my OS |
23:05 |
v-rob |
A font size of 12 on my OS is 10 pixels tall, but Minetest's version of 12 is 8. |
23:05 |
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MTDiscord |
<exe_virus> you'll end up with artifacts, but not the end of the world. It's actually literally impossible to properly scale no-anti-aliased fonts perfectly (i.e. artifacts) |