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IRC log for #minetest-dev, 2021-10-01

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All times shown according to UTC.

Time Nick Message
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14:11 sfan5 merging #10810, #11615, #11516 in 10m
14:11 ShadowBot https://github.com/minetest/minetest/issues/10810 -- Split liquid_viscosity to liquid_viscosity and move_resistance by Wuzzy2
14:11 ShadowBot https://github.com/minetest/minetest/issues/11615 -- [MANUAL MERGE] Add an option `-t` to force text output in /help by sfan5
14:11 ShadowBot https://github.com/minetest/minetest/issues/11516 -- Improvements to colored shadows by x2048
14:11 MTDiscord <SnowBall444> I thought he spams
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15:26 MTDiscord <exe_virus> How long should I wait between core dev pings to review a PR?
15:26 MTDiscord <exe_virus> ShadowNinja has been the main reviewer so far, and it's basically done now...
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16:02 Wuzzy exe_virus: what is your PR?
16:03 Wuzzy I would say definitely not more than once per day. But I can't give a hard number.
16:03 Wuzzy btw, the work on decoupling liquid stuff continues! #11665
16:03 ShadowBot https://github.com/minetest/minetest/issues/11665 -- Decouple liquid pointing from liquidtype by Wuzzy2
16:05 Wuzzy so far, I've decoupled: drawtype from liquidtype and liquid viscosity from player move physics. Next is decoupling liquids_pointable/raycasts from liquidtype 🙂
16:11 MTDiscord <exe_virus> Game specific music
16:13 MTDiscord <Warr1024> Decouple swimmability from liquid-transform-ability
16:13 MTDiscord <Warr1024> Have we done that one yet?
16:14 MTDiscord <Warr1024> I want to be able to create a heavier-than-air settling gas using liquid flows and have no way to feel that there's a gas present.
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16:36 Wuzzy define liquid-transform-abiliity
16:36 Wuzzy like, name the specific node fields you use
16:36 Wuzzy @Warr1024
16:37 Wuzzy but in my recently merged PR, I have decoupled "swimmability" from liquidtype, so probably the answer is yes
16:37 Wuzzy it's now controlled via liquid_move_physics
16:38 MTDiscord <Warr1024> oh, excellent
16:39 MTDiscord <Warr1024> yeah, I wanted to be able to make a liquid behave like a solid, or like air, or like a ladder or something, while still being able to have the engine do the liquid flow queue transform thing on it.
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17:13 Wuzzy yes, yes, all those things are now possible thanks to decoupling
17:14 Wuzzy "now" = "5.5.0-dev" 😉
17:14 Wuzzy you can try it in DevTest if you want, I always add test nodes
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