Time |
Nick |
Message |
00:16 |
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02:35 |
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04:00 |
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04:14 |
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05:23 |
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06:20 |
MTDiscord |
<IhrFussel> When I think about how often I add new features to my server it would be an absolute hassle to need to let my SSCSM be reviewed by someone before it can go live...we are talking up to 5 changes per week and if SSCSM has been added I would make use of that extensively of course |
08:00 |
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09:18 |
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09:29 |
sfan5 |
merging #11289 in 10m |
09:29 |
ShadowBot |
https://github.com/minetest/minetest/issues/11289 -- Minor fixes (don't squash) by sfan5 |
09:34 |
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09:51 |
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10:08 |
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11:51 |
specing_ |
right now you get 0 SSCMS changes per five years because they are not supported |
11:51 |
specing_ |
having to go through review would be a vast improvement |
14:42 |
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15:19 |
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15:19 |
kilbith |
test |
15:19 |
kilbith |
sfan5: please hold your horses with the shadows PR, I noticed at least a regression caused by your commits |
15:19 |
kilbith |
more details later |
15:21 |
kilbith |
* at least one |
15:24 |
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15:35 |
MTDiscord |
<exe_virus> While we're on PR's today, anyone have time to merge game-specific background music? https://github.com/minetest/minetest/pull/11241 |
15:40 |
sfan5 |
kilbith: sure, please post the details there |
15:42 |
kilbith |
basically the "Very Low" quality filtering no longer works, but there's probably more |
15:42 |
sfan5 |
@exe_virus I'm still not quite convinced sound_stop_all is a good idea but I haven't voiced my concerns there yet |
15:43 |
sfan5 |
probably the removal of the ifdef that did #define PCFSAMPLES 4.0 in certain conditions |
15:46 |
kilbith |
please acknowledge this code is touchy and I'd put more caution before declaring it "ready" |
15:49 |
sfan5 |
no it definitely ready |
15:49 |
sfan5 |
the regression you're seeing is because I keep removing setting inconsistencies without an answer from Liso indicating whether these have a purpose or not |
15:51 |
kilbith |
this level of self-confidence is mind blowing ... |
15:51 |
MTDiscord |
<exe_virus> Okay it's a fair complaint, but why not allow modders the ability of sound stop all? As for the reworking without that, it's not impossible, just harder. |
15:52 |
MTDiscord |
<GreenXenith> Yeah uh, if removing setting inconsistencies blindly breaks features, its definitely a regression |
15:52 |
sfan5 |
if I explain every change and waited for mutual confirmation we wouldn't be done in 10 years |
15:52 |
sfan5 |
it's about the balance |
15:53 |
MTDiscord |
<GreenXenith> Fortunately you just have to wait like a few hours for Liso to wake up I'd assume? |
15:53 |
MTDiscord |
<exe_virus> In this one case, yeah |
15:53 |
MTDiscord |
<GreenXenith> If lower quality settings are breaking, that is a problem |
15:53 |
MTDiscord |
<exe_virus> Because most players have low end machines |
15:57 |
sfan5 |
kilbith: this is how it's supposed to look you say? https://a.uguu.se/alHUqYJ7JQrH_.jpg |
15:57 |
VanessaE |
I see the edges of the shadows are still curved.. |
15:57 |
VanessaE |
(the leading and trailing edges, not the sides) |
15:58 |
sfan5 |
(this is the "very low" quality setting) |
15:59 |
sfan5 |
but I guess they're also "curved" on ultra high.. |
15:59 |
VanessaE |
the settings I was using when I was testing it early-on would probably be considered "medium" now (I'd need to look again) |
16:14 |
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16:41 |
MTDiscord |
<Liso> sorry, I was busy this weekend. Let me check the filtering values. |
16:42 |
MTDiscord |
<Liso> I'm awake!! xD |
16:44 |
MTDiscord |
<GreenXenith> Right on que :] |
16:45 |
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16:52 |
sfan5 |
the shadow mapping should still work just as before |
16:54 |
MTDiscord |
<Liso> yes, it works like always, I don't see any problem |
16:56 |
MTDiscord |
<Liso> the values for level 2 filtering is 64 samples in poisson, and 8x8 kernel (64 samples) for PCF for level 1 in PCF is 16 samples (4x4 kernel) and 32 looks better for poisson. |
16:57 |
MTDiscord |
<Liso> level 0 has 0 (1x1 kernel ? ) extra samples for PCF and 4 samples for poisson |
17:03 |
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17:30 |
MTDiscord |
<Liso> constants set up correctly |
18:07 |
Krock |
will merge #10515 and #11247 in 15 minutes |
18:07 |
ShadowBot |
https://github.com/minetest/minetest/issues/10515 -- Fix base64 validation and add unittests by appgurueu |
18:08 |
ShadowBot |
https://github.com/minetest/minetest/issues/11247 -- Add core.compare_block_status function by SmallJoker |
18:22 |
Krock |
merging |
18:24 |
Krock |
done |
19:16 |
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21:10 |
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21:50 |
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21:53 |
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22:04 |
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22:10 |
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22:19 |
kilbith |
okay the filtering issue seems fixed now |
22:22 |
kilbith |
still have some things to report, wait for my green light please |
22:28 |
kilbith |
for example: https://youtu.be/28rsyG9T_oc |
22:28 |
kilbith |
@Liso |
22:33 |
kilbith |
Liso: the shadow distance must be >= to the viewing range |
22:43 |
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22:45 |
kilbith |
and I think it's worth waiting x2048's PR to be merged on Liso's fork |
22:51 |
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23:34 |
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