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IRC log for #minetest-dev, 2021-02-02

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All times shown according to UTC.

Time Nick Message
01:32 Wuzzy joined #minetest-dev
02:19 pgimeno kind of reminds me of this image that Wuzzy posted two years ago https://sun1-17.userapi.com/c847217/v847217230/1d9674/c8OwS23F5II.jpg
02:23 ronoaldo Lol
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05:05 MTDiscord <e​xe_virus> Is there any other engine dev out there interested in bringing the ability to play midi with soundfonts into minetest? I think it's a good way to allow more music without media bloat.   For example, the default musecore soundfont can be about 3-4MB compressed in the sf3 format (still testing), and midi files are often in the size of KB.   If we included a soundfont with the minetest engine download, this would provide a lot of
05:05 MTDiscord flexibility for music creation.   There's a single lgpl library that is made for this: libfluidsynth. It's already on all distributions, and is what musecore and lmms use on their backends.   It has good driver support, and can render directly to files, so as a user receives media, they could pre-render the music to cache, thus cutting down on cpu load for playback, though from what I understand it's not killer.
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07:21 sofar it's lgpl-2.1 so license is compatble enough
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09:12 rubenwardy #3878
09:12 ShadowBot https://github.com/minetest/minetest/issues/3878 -- Tracker music support
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10:53 kb1000 <MTDiscord "<exe_virus> What? Github artifac"> GitHub artifacts _are_ public. You just need to be signed in, which is not the case for GitLab
10:53 MTDiscord <k​b1000> concern what is that message format
11:28 metalune joined #minetest-dev
11:28 metalune HEyho broskise
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11:28 metalune I'm on debian 10 server but I wanna host a 5.3.0 server
11:28 metalune where can I download a binary or deb or whatever
11:30 MTDiscord <F​lamore> Build
11:30 sfan5 this channel is for development, user questions go to #minetest
11:30 sfan5 to answer it: the backports repo (buster-backports) has 5.3.0
11:31 metalune ;-;
11:31 metalune here it goes
11:35 metalune odd
11:35 metalune I added the buster-backports repo and it didn't update mintetest-server
11:41 rubenwardy if you need to sign in it's not public
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12:29 MTDiscord <e​xe_virus> Thanks for the pointing to 3878, I'm not surprised people are like "I like .mod" because the music style of mod music must be in the vain of minetest. That said, midi +soundfont can recreate the exact same sounds as .mod. The issue with .mod is it requires a lot of hardware support, while midi can be rendered to file/ram and it can be streamed, allowing us to do stuff like pre-render to .wav at load time, or to have new lua
12:29 MTDiscord api functions letting players create sounds/music on the fly. All that said, I'll have to research what kind of stuff must be done to bring in that support. Cause it's one thing to include the library, it's another to support it correctly in the engine.
12:30 sfan5 by "a lot of hardware support" you mean that the mod format isn't well defined?
12:39 celeron55 in theory the tracker formats are functionally the same as midi+soundfont, so what can be done is up to the nuances of the format and capabilities of libraries
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18:14 Krock will push https://krock-works.uk.to/u/patches/0001-Server-GotBlocks-Lock-clients-to-avoid-multithreadin.patch in 15 minutes
18:14 Krock should fix #10374
18:14 ShadowBot https://github.com/minetest/minetest/issues/10374 -- Segfault in network packet handler
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18:29 Krock pushing
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19:27 sfan5 merging #10879 in 10m
19:27 ShadowBot https://github.com/minetest/minetest/issues/10879 -- [NO SQUASH] Fix narrow/wide and UTF-16 mess by sfan5
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19:36 sfan5 +5 minutes
19:50 sfan5 merging #10869, #10896 in 5m
19:50 ShadowBot https://github.com/minetest/minetest/issues/10869 -- Fix list spacing and size (again) by v-rob
19:50 ShadowBot https://github.com/minetest/minetest/issues/10896 -- Fix memory leak detected by address sanitizer by Adriankhl
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