Time |
Nick |
Message |
01:32 |
|
Wuzzy joined #minetest-dev |
02:19 |
pgimeno |
kind of reminds me of this image that Wuzzy posted two years ago https://sun1-17.userapi.com/c847217/v847217230/1d9674/c8OwS23F5II.jpg |
02:23 |
ronoaldo |
Lol |
03:56 |
|
lhofhansl joined #minetest-dev |
05:00 |
|
MTDiscord joined #minetest-dev |
05:05 |
MTDiscord |
<exe_virus> Is there any other engine dev out there interested in bringing the ability to play midi with soundfonts into minetest? I think it's a good way to allow more music without media bloat. For example, the default musecore soundfont can be about 3-4MB compressed in the sf3 format (still testing), and midi files are often in the size of KB. If we included a soundfont with the minetest engine download, this would provide a lot of |
05:05 |
MTDiscord |
flexibility for music creation. There's a single lgpl library that is made for this: libfluidsynth. It's already on all distributions, and is what musecore and lmms use on their backends. It has good driver support, and can render directly to files, so as a user receives media, they could pre-render the music to cache, thus cutting down on cpu load for playback, though from what I understand it's not killer. |
05:22 |
|
el joined #minetest-dev |
05:58 |
|
lhofhansl joined #minetest-dev |
07:14 |
|
MTDiscord joined #minetest-dev |
07:21 |
sofar |
it's lgpl-2.1 so license is compatble enough |
08:00 |
|
ShadowNinja joined #minetest-dev |
08:03 |
|
flux__ joined #minetest-dev |
08:29 |
|
Fixer joined #minetest-dev |
08:30 |
|
olliy joined #minetest-dev |
09:12 |
rubenwardy |
#3878 |
09:12 |
ShadowBot |
https://github.com/minetest/minetest/issues/3878 -- Tracker music support |
09:48 |
|
proller joined #minetest-dev |
10:42 |
|
calcul0n__ joined #minetest-dev |
10:53 |
kb1000 |
<MTDiscord "<exe_virus> What? Github artifac"> GitHub artifacts _are_ public. You just need to be signed in, which is not the case for GitLab |
10:53 |
MTDiscord |
<kb1000> concern what is that message format |
11:28 |
|
metalune joined #minetest-dev |
11:28 |
metalune |
HEyho broskise |
11:28 |
|
absurb joined #minetest-dev |
11:28 |
metalune |
I'm on debian 10 server but I wanna host a 5.3.0 server |
11:28 |
metalune |
where can I download a binary or deb or whatever |
11:30 |
MTDiscord |
<Flamore> Build |
11:30 |
sfan5 |
this channel is for development, user questions go to #minetest |
11:30 |
sfan5 |
to answer it: the backports repo (buster-backports) has 5.3.0 |
11:31 |
metalune |
;-; |
11:31 |
metalune |
here it goes |
11:35 |
metalune |
odd |
11:35 |
metalune |
I added the buster-backports repo and it didn't update mintetest-server |
11:41 |
rubenwardy |
if you need to sign in it's not public |
11:42 |
|
Beton joined #minetest-dev |
12:16 |
|
Fixer joined #minetest-dev |
12:29 |
MTDiscord |
<exe_virus> Thanks for the pointing to 3878, I'm not surprised people are like "I like .mod" because the music style of mod music must be in the vain of minetest. That said, midi +soundfont can recreate the exact same sounds as .mod. The issue with .mod is it requires a lot of hardware support, while midi can be rendered to file/ram and it can be streamed, allowing us to do stuff like pre-render to .wav at load time, or to have new lua |
12:29 |
MTDiscord |
api functions letting players create sounds/music on the fly. All that said, I'll have to research what kind of stuff must be done to bring in that support. Cause it's one thing to include the library, it's another to support it correctly in the engine. |
12:30 |
sfan5 |
by "a lot of hardware support" you mean that the mod format isn't well defined? |
12:39 |
celeron55 |
in theory the tracker formats are functionally the same as midi+soundfont, so what can be done is up to the nuances of the format and capabilities of libraries |
12:53 |
|
calcul0n_ joined #minetest-dev |
14:14 |
|
metalune left #minetest-dev |
14:14 |
|
metalune joined #minetest-dev |
14:24 |
|
metalune left #minetest-dev |
14:24 |
|
metalune joined #minetest-dev |
14:59 |
|
Fixer_ joined #minetest-dev |
15:32 |
|
ircSparky joined #minetest-dev |
15:32 |
|
ircSparky joined #minetest-dev |
15:49 |
|
metalune left #minetest-dev |
15:49 |
|
metalune joined #minetest-dev |
15:53 |
|
metalune left #minetest-dev |
15:53 |
|
metalune joined #minetest-dev |
15:57 |
|
metalune left #minetest-dev |
15:57 |
|
metalune joined #minetest-dev |
16:01 |
|
metalune left #minetest-dev |
16:01 |
|
metalune joined #minetest-dev |
16:26 |
|
Wuzzy joined #minetest-dev |
17:40 |
|
metalune left #minetest-dev |
17:40 |
|
metalune joined #minetest-dev |
17:50 |
|
fluxflux_ joined #minetest-dev |
17:53 |
|
ircSparky_ joined #minetest-dev |
18:04 |
|
metalune left #minetest-dev |
18:04 |
|
metalune joined #minetest-dev |
18:14 |
Krock |
will push https://krock-works.uk.to/u/patches/0001-Server-GotBlocks-Lock-clients-to-avoid-multithreadin.patch in 15 minutes |
18:14 |
Krock |
should fix #10374 |
18:14 |
ShadowBot |
https://github.com/minetest/minetest/issues/10374 -- Segfault in network packet handler |
18:16 |
|
ivanbu joined #minetest-dev |
18:19 |
|
clavi joined #minetest-dev |
18:25 |
|
proller joined #minetest-dev |
18:29 |
Krock |
pushing |
18:35 |
|
metalune left #minetest-dev |
18:35 |
|
metalune joined #minetest-dev |
18:40 |
|
homthack joined #minetest-dev |
18:45 |
|
lhofhansl joined #minetest-dev |
19:02 |
|
fluxflux_ joined #minetest-dev |
19:04 |
|
ivanbu joined #minetest-dev |
19:06 |
|
metalune left #minetest-dev |
19:06 |
|
metalune joined #minetest-dev |
19:27 |
sfan5 |
merging #10879 in 10m |
19:27 |
ShadowBot |
https://github.com/minetest/minetest/issues/10879 -- [NO SQUASH] Fix narrow/wide and UTF-16 mess by sfan5 |
19:34 |
|
numzero joined #minetest-dev |
19:36 |
sfan5 |
+5 minutes |
19:50 |
sfan5 |
merging #10869, #10896 in 5m |
19:50 |
ShadowBot |
https://github.com/minetest/minetest/issues/10869 -- Fix list spacing and size (again) by v-rob |
19:50 |
ShadowBot |
https://github.com/minetest/minetest/issues/10896 -- Fix memory leak detected by address sanitizer by Adriankhl |
20:32 |
|
proller joined #minetest-dev |
21:45 |
|
metalune left #minetest-dev |
21:45 |
|
metalune joined #minetest-dev |
22:21 |
|
metalune left #minetest-dev |