Minetest logo

IRC log for #minetest-dev, 2021-01-09

| Channels | #minetest-dev index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:36 fluxflux joined #minetest-dev
01:00 Taoki joined #minetest-dev
03:10 MTDiscord1 joined #minetest-dev
03:28 TC01 joined #minetest-dev
05:00 MTDiscord joined #minetest-dev
05:11 olliy joined #minetest-dev
06:56 jingkaimori joined #minetest-dev
06:57 jingkaimori Can minetest play MIDI audio?
07:46 nerzhul jingkaimori i don't think no
07:48 jingkaimori There is nothing like music player in minetest and all of its mod
07:49 jingkaimori The music player in technic not works,and noteblock in mesecon has a limited range of sound
07:50 jingkaimori So add a midi player in minetest and expose it to mods will make music player avaliable in minetest
07:51 jingkaimori But is it appreciated to add a new dependency only for MIDI?
08:00 ShadowNinja joined #minetest-dev
08:17 nerzhul i don't think if there is a single user only
08:58 calcul0n_ joined #minetest-dev
08:59 MTDiscord <K​not Abbot> I mean everyone loves music
08:59 proller joined #minetest-dev
09:09 YuGiOhJCJ joined #minetest-dev
10:48 calcul0n__ joined #minetest-dev
10:53 MTDiscord <F​lamore> Not Me, i just like the default MIDI instruments
10:56 troller joined #minetest-dev
11:02 Fleckenstein joined #minetest-dev
11:17 troller joined #minetest-dev
11:33 Fixer joined #minetest-dev
11:34 Wuzzy joined #minetest-dev
11:46 troller joined #minetest-dev
11:50 olliy joined #minetest-dev
11:57 troller joined #minetest-dev
12:15 MTDiscord <a​ppguru> Can #2690 still be reproduced?
12:15 ShadowBot https://github.com/minetest/minetest/issues/2690 -- positions of particle_spawner output not entirely accurate
12:16 MTDiscord <a​ppguru> #2408 is probably also closeable
12:16 ShadowBot https://github.com/minetest/minetest/issues/2408 -- Server's clock seems to change acording to dedicated_server_step
13:00 lisac joined #minetest-dev
13:43 MTDiscord <e​xe_virus> So I'm sure this has been brought up before, but have we thought about including .vgm support into minetest before?
13:44 MTDiscord <e​xe_virus> The thinking is that users and mods could more easily send/make/create these in-game and cost very little bandwidth and cost very little extra KB in the minetest download. I.e. no bloat
13:55 sfan5 what is a .vgm?
13:56 MTDiscord <F​lamore> VGM is Video Game Music
14:03 fluxflux joined #minetest-dev
14:09 MTDiscord <e​xe_virus> Basically a software synth, so that we send a form of midi or similar across the network
14:10 MTDiscord <e​xe_virus> Doesn't have to be .vgm, just something that generates .wave files based on math, and then plays through openal
14:10 MTDiscord <e​xe_virus> We would store the generated wave file in ram perhaps
14:10 MTDiscord <F​lamore> .mod?
14:11 MTDiscord <e​xe_virus> Perhaps something that exists, like .mod or .vgm, but more likely we would roll our own so we can keep processing down
14:13 sfan5 .vgm specifically seems to be a format to emulate a large variety of sound chips, which would be unnecessarily much work to support
14:13 MTDiscord <e​xe_virus> Exactly, hence why I don't want to support the full spec if we went that route
14:14 MTDiscord <e​xe_virus> But something like a synth would be really handy for allowing users to generate bleeps and bloops and whatnot
17:15 mizux joined #minetest-dev
19:41 pgimeno maybe csound is an option, but if not, most likely a tracker format (mod, s3m, xm, it...) is the only viable one
20:54 Taoki joined #minetest-dev
21:33 proller joined #minetest-dev
22:44 indiana joined #minetest-dev

| Channels | #minetest-dev index | Today | | Google Search | Plaintext