Time Nick Message 06:57 jingkaimori Can minetest play MIDI audio? 07:46 nerzhul jingkaimori i don't think no 07:48 jingkaimori There is nothing like music player in minetest and all of its mod 07:49 jingkaimori The music player in technic not works,and noteblock in mesecon has a limited range of sound 07:50 jingkaimori So add a midi player in minetest and expose it to mods will make music player avaliable in minetest 07:51 jingkaimori But is it appreciated to add a new dependency only for MIDI? 08:17 nerzhul i don't think if there is a single user only 08:59 MTDiscord I mean everyone loves music 10:53 MTDiscord Not Me, i just like the default MIDI instruments 12:15 MTDiscord Can #2690 still be reproduced? 12:15 ShadowBot https://github.com/minetest/minetest/issues/2690 -- positions of particle_spawner output not entirely accurate 12:16 MTDiscord #2408 is probably also closeable 12:16 ShadowBot https://github.com/minetest/minetest/issues/2408 -- Server's clock seems to change acording to dedicated_server_step 13:43 MTDiscord So I'm sure this has been brought up before, but have we thought about including .vgm support into minetest before? 13:44 MTDiscord The thinking is that users and mods could more easily send/make/create these in-game and cost very little bandwidth and cost very little extra KB in the minetest download. I.e. no bloat 13:55 sfan5 what is a .vgm? 13:56 MTDiscord VGM is Video Game Music 14:09 MTDiscord Basically a software synth, so that we send a form of midi or similar across the network 14:10 MTDiscord Doesn't have to be .vgm, just something that generates .wave files based on math, and then plays through openal 14:10 MTDiscord We would store the generated wave file in ram perhaps 14:10 MTDiscord .mod? 14:11 MTDiscord Perhaps something that exists, like .mod or .vgm, but more likely we would roll our own so we can keep processing down 14:13 sfan5 .vgm specifically seems to be a format to emulate a large variety of sound chips, which would be unnecessarily much work to support 14:13 MTDiscord Exactly, hence why I don't want to support the full spec if we went that route 14:14 MTDiscord But something like a synth would be really handy for allowing users to generate bleeps and bloops and whatnot 19:41 pgimeno maybe csound is an option, but if not, most likely a tracker format (mod, s3m, xm, it...) is the only viable one