Time |
Nick |
Message |
00:06 |
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10:01 |
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10:08 |
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10:28 |
sfan5 |
random idea: have buttons in the client that open the OS's file browser in the mods/games/texture pack folders |
10:29 |
sfan5 |
s/client/menu/ |
10:29 |
sfan5 |
would be much less confusing for people who install mods manually for the first time |
10:49 |
NetherEran |
I agree, that would be neat |
11:15 |
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11:39 |
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12:38 |
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13:34 |
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14:54 |
MTDiscord |
<Lone_Wolf> Yeah |
14:55 |
MTDiscord |
<Jordach> oh god yes |
15:15 |
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15:26 |
rubenwardy |
Are they ever in different folders? Having a single button for user data makes more sense |
15:27 |
MTDiscord |
<Lone_Wolf> With the Windows installer they are |
15:27 |
MTDiscord |
<Lone_Wolf> And Windows likes to store stuff 50 folders away from C: |
15:48 |
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16:11 |
rubenwardy |
is that just with Minetest Game though? |
16:12 |
rubenwardy |
It's common for MTG to be installed system-wide, away from user data |
16:12 |
rubenwardy |
but users would install things to user data folders |
16:24 |
rubenwardy |
where should such a button go? |
16:24 |
rubenwardy |
There's no much space on the content tab |
16:24 |
rubenwardy |
gosh, GUI scaling is terrible |
16:24 |
rubenwardy |
at low screensizes, it should scale up to fix the window |
16:33 |
rubenwardy |
well, the actual C++ code behind it is fairly easy: https://github.com/rubenwardy/minetest/commit/6661fabf1f6fb2f595a258e5b5f0e2bd16995ffb |
16:36 |
MTDiscord |
<Lone_Wolf> Windows has its worlds, mods, and games in a hard-to-get-to directory |
16:36 |
MTDiscord |
<Lone_Wolf> When you install via the installer |
16:37 |
rubenwardy |
Not all Android phones will have a file browser app, it would be worth also adding `can_open_uri()` as well |
16:37 |
rubenwardy |
Where is that? |
16:39 |
MTDiscord |
<Lone_Wolf> /Users/lonew/AppData/Roaming/Minetest/ Guess it isn't as bad as I remember. Still a lot of folders to go through though |
16:39 |
rubenwardy |
isn't that the user data dir though? |
16:39 |
rubenwardy |
The point is such a button would open that userdata dir, rather than having individual buttons for mods, games, and txps, etc |
16:45 |
sfan5 |
rubenwardy: I'd just not implement this feature on android |
16:45 |
rubenwardy |
fair |
16:51 |
rubenwardy |
sfan5: what would you like to be done with #10547 ? |
16:51 |
ShadowBot |
https://github.com/minetest/minetest/issues/10547 -- Check interact direction to prevent some cheats by rubenwardy |
16:51 |
rubenwardy |
should I remove everything except for the bugfix? |
16:51 |
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lisac joined #minetest-dev |
16:52 |
sfan5 |
maybe keep the other thing as something to be printed to warningstream, then we could ask server owners if they've seen the msg in their logs |
16:52 |
sfan5 |
but I wouldn't mind if everything except the fix was removed |
17:02 |
rubenwardy |
#10579 |
17:02 |
ShadowBot |
https://github.com/minetest/minetest/issues/10579 -- Add open user data button to main menu by rubenwardy |
17:05 |
zughy[m] |
how about #10152 ? People gave feedback when it's been closed |
17:05 |
ShadowBot |
https://github.com/minetest/minetest/issues/10152 -- Semi-transparent background for nametags by Zughy |
17:06 |
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kilbith joined #minetest-dev |
17:06 |
kilbith |
the Irrlicht file browser sucks ass, guys |
17:06 |
rubenwardy |
good thing we don't use it anywhere |
17:06 |
kilbith |
nope |
17:06 |
kilbith |
it is used for the fonts |
17:07 |
rubenwardy |
oh really |
17:07 |
rubenwardy |
I used a C library called tinyfiledialog when making my C++ voxel modeller a while back |
17:07 |
rubenwardy |
it was a nice abstraction over native file dialogs |
17:07 |
kilbith |
but you use it for https://github.com/minetest/minetest/pull/10579 right? |
17:07 |
rubenwardy |
no, that uses `open` / `xdg-open` |
17:08 |
rubenwardy |
to open in explorer.exe / thunar / whatever file explorer that exists |
17:08 |
kilbith |
I'll backport the Lua file browser that I made for Kidscode if no objection |
17:08 |
kilbith |
which is much more advanced |
17:08 |
kilbith |
and looks better |
17:08 |
rubenwardy |
that could be good |
17:09 |
rubenwardy |
That PR uses the same code as the opening a URL PR, but without that HTTP(S) check |
17:10 |
kilbith |
btw your plan to redo the mainmenu is hindered by the v-rob formspec refactor? |
17:11 |
kilbith |
if the format changes |
17:11 |
rubenwardy |
not on the refactor |
17:11 |
rubenwardy |
err |
17:11 |
rubenwardy |
v-rob has been working on both refactors and a new GUI API |
17:12 |
rubenwardy |
the mainmenu could be done without waiting for a formspec refactor |
17:12 |
rubenwardy |
but if there's to be a new GUI API, then a mainmenu redo should/could wait for that |
17:12 |
rubenwardy |
I understand you meant the latter |
17:13 |
rubenwardy |
the real reason that it is hindered is that I don't have the energy to do it |
17:13 |
kilbith |
alright |
17:13 |
kilbith |
I have no real idea/motivation how to clip model[] in scroll_container[] btw |
17:13 |
rubenwardy |
does Irrlicht provide masking capabilities? |
17:13 |
kilbith |
don't think so |
17:14 |
rubenwardy |
it seems that converting a clip rect to a mask is the best approach |
17:14 |
rubenwardy |
heh |
17:14 |
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17:14 |
kilbith |
the clipping rect size isn't know in the GUIScene class |
17:15 |
rubenwardy |
I'm happy with the model just not supporting clipping in an initial version, it's better to have it merged than for it to rot and die |
17:16 |
kilbith |
I'd happy to as there are modders that are looking forward to it |
17:16 |
kilbith |
but not completely satisfied tho |
17:17 |
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fluxflux joined #minetest-dev |
17:29 |
rubenwardy |
updated #10174 |
17:30 |
ShadowBot |
https://github.com/minetest/minetest/issues/10174 -- Fix segfault in deprecation logging due to tail call, log by default by rubenwardy |
17:34 |
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proller joined #minetest-dev |
17:55 |
rubenwardy |
could be worth organising a meeting soon |
17:57 |
Krock |
The last few meetings happened in an interval of 2 months, but I wouldn't be opposed to an earlier one |
17:58 |
rubenwardy |
well, next week will be roughly a month before 5.4.0 - assuming that we release 6 months after 5.3.0 |
17:58 |
Krock |
fair enough |
17:58 |
rubenwardy |
maybe worth seeing what there is to discuss, if there's not much then there's no point really |
17:59 |
Krock |
I recently lost track of the development. working on other things, so I cannot give an input there yet. |
18:01 |
rubenwardy |
same |
18:01 |
rubenwardy |
I'm currently only able to give a few hours a week |
18:01 |
rubenwardy |
well, willing |
18:08 |
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kilbith joined #minetest-dev |
18:08 |
rubenwardy |
merging #10174 in 10 |
18:08 |
ShadowBot |
https://github.com/minetest/minetest/issues/10174 -- Fix segfault in deprecation logging due to tail call, log by default by rubenwardy |
18:08 |
rubenwardy |
thanks for the reviews |
18:29 |
kilbith |
#10580 |
18:29 |
ShadowBot |
https://github.com/minetest/minetest/issues/10580 -- Add new standalone file-browser in Lua by kilbith |
18:34 |
rubenwardy |
Nice |
18:44 |
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19:03 |
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19:06 |
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19:13 |
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19:23 |
MTDiscord |
<Genshin> nice easteregg |
19:24 |
MTDiscord |
<Genshin> :trollface: |
19:55 |
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20:37 |
kilbith |
https://github.com/minetest/minetest/pull/10580#issuecomment-719982875 |
20:38 |
kilbith |
he's not allowed to do that and I'm gonna repost the screenshots |
20:41 |
MTDiscord |
<appguru> looks like file system checks (fsck) have become unpopular these days... |
20:42 |
kilbith |
I do know someone for sure who is unpopular ... |
20:42 |
MTDiscord |
<appguru> (but tbh I didn't get the offense at first) |
20:52 |
sfan5 |
is there any reason the buttons are green instead of the standard irrlicht grey? |
20:53 |
kilbith |
because we changed the color in the kidscode fork |
20:53 |
kilbith |
this doesn't apply to this PR |
20:55 |
sfan5 |
ah |
22:24 |
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22:47 |
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23:09 |
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