Time |
Nick |
Message |
00:02 |
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00:26 |
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00:28 |
paramat |
merging #10276 , thanks for review/approval. Krock, as usual you are a MT hero :3 |
00:28 |
ShadowBot |
https://github.com/minetest/minetest/issues/10276 -- Add 'ores' global mapgen flag by paramat |
02:17 |
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08:00 |
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08:08 |
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08:56 |
Krock |
calling me hero after fixing and breaking a feature multiple times is strange but ok |
09:10 |
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09:15 |
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09:18 |
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09:30 |
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09:36 |
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09:41 |
oil_boi |
Where is this NearbyCollisionInfo structure as defined in line 41 of collision.cpp getting the local nodes in the collision step from? |
10:12 |
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10:48 |
sfan5 |
oil_boi: https://github.com/minetest/minetest/blob/4ba5046308d6bdf7b38394770c6f82b6927393f2/src/collision.cpp#L336-L345 |
11:03 |
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11:03 |
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11:47 |
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11:56 |
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13:07 |
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13:48 |
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14:55 |
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15:20 |
shangul |
Hope I am asking in the right place. What process must be done by the client in order so that it may receive RemoveNode packets from server? After some tracing now I am so confused. |
15:21 |
shangul |
I'll check online logs for replies. |
15:21 |
Krock |
you need to get past INIT2 |
15:22 |
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15:22 |
Krock |
clientiface.h for a visualization IIRC |
15:36 |
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15:39 |
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15:52 |
sfan5 |
apparently ADDNODE is not used when placing nodes at all |
15:53 |
sfan5 |
due to some piece of code in serverpackethandler.cpp |
16:07 |
sfan5 |
unforunately this seems to be needed to correctly handle buildable_to and stuff even though 90% of cases the prediction would match the actual result |
16:44 |
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17:30 |
shangul |
Krock, After the client pass INIT2, what else is needed? I have noticed that Server::sendRemoveNode sends a RemoveNode message only if that message's block position exists in that specific client's m_blocks_sent(can be checked via isBlockSent(p)). And that can be achieved by client by sending GotBlock message. I wonder if anything else is needed. |
18:01 |
Krock |
dunno |
18:29 |
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18:30 |
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18:46 |
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19:22 |
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19:34 |
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20:24 |
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23:33 |
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