Time |
Nick |
Message |
00:39 |
|
appguru1 joined #minetest-dev |
01:31 |
|
ANAND joined #minetest-dev |
01:44 |
|
Miner_48er joined #minetest-dev |
01:49 |
|
Edgy1 joined #minetest-dev |
02:03 |
|
oil_boi joined #minetest-dev |
02:04 |
|
oil_boi joined #minetest-dev |
02:14 |
|
oiaohm joined #minetest-dev |
02:37 |
|
erlehmann joined #minetest-dev |
05:51 |
|
ANAND joined #minetest-dev |
06:15 |
|
calcul0n joined #minetest-dev |
07:12 |
|
Icedream joined #minetest-dev |
08:00 |
|
ShadowNinja joined #minetest-dev |
08:01 |
|
Beton joined #minetest-dev |
08:03 |
|
T^4im joined #minetest-dev |
08:07 |
|
_0_ joined #minetest-dev |
08:14 |
|
bigfoot547 joined #minetest-dev |
08:18 |
|
NetherEran joined #minetest-dev |
08:55 |
|
pmp-p joined #minetest-dev |
10:04 |
|
NetherEran joined #minetest-dev |
10:33 |
|
mizux joined #minetest-dev |
11:07 |
|
oil_boi joined #minetest-dev |
11:33 |
|
NetherEran joined #minetest-dev |
11:36 |
|
Fixer joined #minetest-dev |
12:18 |
Krock |
will push https://krock-works.uk.to/u/patches/0001-GenericCAO-Fix-glow-not-working-since-a08d18a.patch in 15 minutes |
12:29 |
Krock |
pushing |
12:29 |
ANAND |
I'll troubleshoot 7924 today mostly |
12:32 |
|
realzies joined #minetest-dev |
12:41 |
|
erlehmann_ joined #minetest-dev |
13:13 |
|
clavi joined #minetest-dev |
13:35 |
|
olliy joined #minetest-dev |
13:58 |
|
appguru joined #minetest-dev |
14:23 |
|
erlehmann joined #minetest-dev |
14:55 |
|
Kray joined #minetest-dev |
16:05 |
|
Wuzzy joined #minetest-dev |
16:07 |
sfan5 |
merging #10000, #10002 in 5m |
16:07 |
ShadowBot |
https://github.com/minetest/minetest/issues/10000 -- Recalc mesh normals for CAOs by dcbrwn |
16:07 |
ShadowBot |
https://github.com/minetest/minetest/issues/10002 -- Fix Lua panic when error() message is not a string by pauloue |
16:35 |
Krock |
#9717 |
16:35 |
ShadowBot |
https://github.com/minetest/minetest/issues/9717 -- Extended motion mechanics API for LuaEntitySAOs by sorcerykid |
16:35 |
Krock |
does anyone know what's the purpose of locking speed and acceleration? |
16:38 |
sfan5 |
I remember reading it somewhere in the docs/explanation |
16:38 |
sfan5 |
the idea is to simulate player-like walking forward behaviour without having to call set_velocity and set_acceleration at every step |
16:42 |
Krock |
with those functions you'll also end up calling those for every step |
16:44 |
sfan5 |
but if you only need to lock it once? |
16:56 |
Krock |
still obscure to me. is this another approach to timed movements? |
16:59 |
sfan5 |
¯\_(ツ)_/¯ |
17:35 |
|
hecks joined #minetest-dev |
18:31 |
appguru |
sfan5: from what I can see you pushed a fix for #10005 |
18:31 |
ShadowBot |
https://github.com/minetest/minetest/issues/10005 -- CSM: get_item_def crashes Minetest |
18:31 |
sfan5 |
I did |
18:31 |
Krock |
wondering whether it would work to attach one player to another |
18:31 |
Krock |
probably it would... |
18:31 |
sfan5 |
but since get_item_def doesn't use the _full function you stumbled upon the same bug |
18:34 |
|
NetherEran joined #minetest-dev |
18:37 |
|
appguru joined #minetest-dev |
18:38 |
appguru |
Krock: Weird bug you found, can confirm it. I will investigate later. |
18:39 |
PGimeno |
attaching player to another sounds interesting, a piggy back ride! |
18:43 |
hecks |
9139 continued; why would GenericCAO::getPosition apply the camera offset twice? |
18:46 |
sfan5 |
http://sprunge.us/H1KYLA?lua to fix https://0x0.st/iVNa.mp4 |
18:46 |
sfan5 |
^ Krock does that look good? |
18:48 |
Krock |
yes |
18:48 |
sfan5 |
thanks, pushing it in a few minutes |
18:51 |
Krock |
punchplayer is not called when damage is disabled |
18:51 |
Krock |
must be a feature |
18:56 |
sfan5 |
https://gitlab.com/minetest/minetest/-/jobs/584792929#L1749 huh?! |
19:05 |
|
NetherEran_ joined #minetest-dev |
19:06 |
|
lisac joined #minetest-dev |
19:12 |
|
Vadtec joined #minetest-dev |
19:12 |
|
Vadtec joined #minetest-dev |
19:15 |
Krock |
perhaps a temporary server outage |
19:15 |
Krock |
or timeout reached |
19:16 |
Krock |
content_mapblock.cpp:369:15: error: 'fabs' is not a member of 'std' |
19:22 |
|
Vadtec joined #minetest-dev |
19:22 |
|
Vadtec joined #minetest-dev |
19:49 |
hecks |
Alright, so the camera offset isn't applied twice but for one frame it isn't being applied at all; everything is in world space |
19:52 |
hecks |
m_matrixnodes should never be in world space, right? |
19:54 |
hecks |
There's also a race condition somewhere in here because it doesn't always happen |
20:07 |
PGimeno |
right, it should never be in world space, maybe it hasn't been updated yet? |
20:23 |
|
hecks joined #minetest-dev |
20:23 |
hecks |
I fixed it |
20:27 |
PGimeno |
nice work! |
20:30 |
|
Vadtec joined #minetest-dev |
20:30 |
|
Vadtec joined #minetest-dev |
20:31 |
hecks |
someone missed a camera un-offset somewhere |
20:38 |
rubenwardy |
argh, so many dependencies |
20:48 |
|
proller joined #minetest-dev |
20:51 |
|
Vadtec joined #minetest-dev |
20:51 |
|
Vadtec joined #minetest-dev |
21:11 |
|
Vadtec joined #minetest-dev |
21:11 |
|
Vadtec joined #minetest-dev |
21:54 |
|
mntmn joined #minetest-dev |
21:55 |
|
cheapie joined #minetest-dev |
21:55 |
|
el joined #minetest-dev |
21:55 |
|
PGimeno joined #minetest-dev |
21:55 |
|
thePalindrome joined #minetest-dev |
21:55 |
|
MarwolTuk joined #minetest-dev |
21:56 |
|
kollaps[m] joined #minetest-dev |
21:56 |
|
texmex joined #minetest-dev |
21:56 |
|
BakerPrime joined #minetest-dev |
21:56 |
|
rom1504 joined #minetest-dev |
21:58 |
|
behalebabo joined #minetest-dev |
21:58 |
|
skyliner_369 joined #minetest-dev |
21:58 |
|
IcyDiamond joined #minetest-dev |
21:58 |
|
ShadowBot joined #minetest-dev |
21:58 |
|
xerox123 joined #minetest-dev |
21:59 |
|
ssieb joined #minetest-dev |
21:59 |
|
Thomas-S joined #minetest-dev |
21:59 |
|
Warr1024 joined #minetest-dev |
21:59 |
|
TC01 joined #minetest-dev |
21:59 |
|
Sokomine joined #minetest-dev |
21:59 |
|
sfan5 joined #minetest-dev |
22:01 |
|
mntmn joined #minetest-dev |
22:01 |
|
JTE joined #minetest-dev |
22:21 |
|
kb1000 joined #minetest-dev |
22:26 |
|
Qiangong2[m] joined #minetest-dev |
22:30 |
|
kollaps[m] joined #minetest-dev |
22:34 |
|
texmex joined #minetest-dev |
22:39 |
hecks |
#10008 chupacabra has been caught, please review |
22:39 |
ShadowBot |
https://github.com/minetest/minetest/issues/10008 -- Fix player-to-object attachment teleport bug by hecktest |