Time Nick Message 12:18 Krock will push https://krock-works.uk.to/u/patches/0001-GenericCAO-Fix-glow-not-working-since-a08d18a.patch in 15 minutes 12:29 Krock pushing 12:29 ANAND I'll troubleshoot 7924 today mostly 16:07 sfan5 merging #10000, #10002 in 5m 16:07 ShadowBot https://github.com/minetest/minetest/issues/10000 -- Recalc mesh normals for CAOs by dcbrwn 16:07 ShadowBot https://github.com/minetest/minetest/issues/10002 -- Fix Lua panic when error() message is not a string by pauloue 16:35 Krock #9717 16:35 ShadowBot https://github.com/minetest/minetest/issues/9717 -- Extended motion mechanics API for LuaEntitySAOs by sorcerykid 16:35 Krock does anyone know what's the purpose of locking speed and acceleration? 16:38 sfan5 I remember reading it somewhere in the docs/explanation 16:38 sfan5 the idea is to simulate player-like walking forward behaviour without having to call set_velocity and set_acceleration at every step 16:42 Krock with those functions you'll also end up calling those for every step 16:44 sfan5 but if you only need to lock it once? 16:56 Krock still obscure to me. is this another approach to timed movements? 16:59 sfan5 ¯\_(ツ)_/¯ 18:31 appguru sfan5: from what I can see you pushed a fix for #10005 18:31 ShadowBot https://github.com/minetest/minetest/issues/10005 -- CSM: get_item_def crashes Minetest 18:31 sfan5 I did 18:31 Krock wondering whether it would work to attach one player to another 18:31 Krock probably it would... 18:31 sfan5 but since get_item_def doesn't use the _full function you stumbled upon the same bug 18:38 appguru Krock: Weird bug you found, can confirm it. I will investigate later. 18:39 PGimeno attaching player to another sounds interesting, a piggy back ride! 18:43 hecks 9139 continued; why would GenericCAO::getPosition apply the camera offset twice? 18:46 sfan5 http://sprunge.us/H1KYLA?lua to fix https://0x0.st/iVNa.mp4 18:46 sfan5 ^ Krock does that look good? 18:48 Krock yes 18:48 sfan5 thanks, pushing it in a few minutes 18:51 Krock punchplayer is not called when damage is disabled 18:51 Krock must be a feature 18:56 sfan5 https://gitlab.com/minetest/minetest/-/jobs/584792929#L1749 huh?! 19:15 Krock perhaps a temporary server outage 19:15 Krock or timeout reached 19:16 Krock content_mapblock.cpp:369:15: error: 'fabs' is not a member of 'std' 19:49 hecks Alright, so the camera offset isn't applied twice but for one frame it isn't being applied at all; everything is in world space 19:52 hecks m_matrixnodes should never be in world space, right? 19:54 hecks There's also a race condition somewhere in here because it doesn't always happen 20:07 PGimeno right, it should never be in world space, maybe it hasn't been updated yet? 20:23 hecks I fixed it 20:27 PGimeno nice work! 20:31 hecks someone missed a camera un-offset somewhere 20:38 rubenwardy argh, so many dependencies 22:39 hecks #10008 chupacabra has been caught, please review 22:39 ShadowBot https://github.com/minetest/minetest/issues/10008 -- Fix player-to-object attachment teleport bug by hecktest