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IRC log for #minetest-dev, 2020-05-31

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All times shown according to UTC.

Time Nick Message
00:36 skyliner_369 what's the screenshot aspect ratio for packages?
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02:03 Warr1024 I've always used 4:3 and had it look fine to me, though I couldn't swear that's official.
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02:06 skyliner_369 I was gonna put my repacking of the Painterly Pack up on the contentDB but I think that it's not actually allowed in the terms of use section in PainterlyPack.net
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05:07 ANAND #9880 says "bump"
05:07 ShadowBot https://github.com/minetest/minetest/issues/9880 -- LuaItemStack: Add __eq metamethod by ClobberXD
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06:15 sfan5 what an interesting way to report bugs https://www.reddit.com/r/Minetest/comments/gtonr5/boot_problem_in_530_dev_for_android_rubenwardy/
06:29 skyliner_369 who thinks it'd be cool to get, like, the feed the beast people to jump on board with minetest?
06:33 skyliner_369 Also is the crafting grid not supposed to be storage? I seem to be able to, for instance, fill up the crafting grid to get 9 extra inventory slots
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11:05 Krock Where can I find the most recent 5.3.0-dev Android build?
11:54 rubenwardy I have one from the 26th
11:54 rubenwardy Doesn't quite help
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11:59 Krock if it's this month...
12:00 Krock needs testing for #8879 and #9257
12:00 ShadowBot https://github.com/minetest/minetest/issues/8879 -- [Android] Keyboard control broken on 5.x build
12:00 ShadowBot https://github.com/minetest/minetest/issues/9257 -- Typing on android 10 not working
12:01 Krock nvm
12:03 rubenwardy https://minetest.rubenwardy.com/android/
12:03 rubenwardy I don't have android 10
12:07 rubenwardy I should set up whatever the trendy version of crashlyrics is these days
12:07 rubenwardy Or just Google play
12:07 rubenwardy So i can get crash tracebacks
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18:08 skyliner_369 Are there any plans to change node coords from 16-bit ints to 32-bit ints? possibly as a world gen/format option?
18:13 PGimeno I'm not sure that can be done with Irrlicht
18:15 PGimeno it has been done in OpenMiner
18:19 skyliner_369 that'd seem pretty backward, even for an open 3d engine
18:22 skyliner_369 also where are the minetest core assets stored in debian? more specifically, ubuntu?
18:24 Krock possible yes, but there would be way too many affected areas in the code
18:24 Krock run minetest --version. see sharedir
18:24 Krock or list the installed files using apt
18:25 Krock or dpkg, whatever serves you better
18:27 Krock fml accidentally marked all notifications as read
18:27 skyliner_369 was hoping to see some config files for ore generation
18:28 Krock skyliner_369: games/minetest_game/mods/default/mapgen.lua
18:28 Krock sharedir as well
18:28 Krock !NEXT
18:28 ShadowBot Another satisfied customer. Next!
18:28 skyliner_369 Thanks
18:30 skyliner_369 Is there a way to add mods to the main menu? Like extra settings menus.
18:31 Krock add settingtypes.txt
18:31 Krock same format as seen in builtin/
18:34 skyliner_369 More talking a menu option with sliders, tickboxes, and so on.
18:35 Krock you have input boxes, checkboxes (noiseparams only) and dropdowns
18:35 Krock feel free to implement your own configuration menu within the game
18:36 skyliner_369 Okay
18:37 skyliner_369 Oh um... what level is diamond at?
18:38 Krock mgv6: https://github.com/minetest/minetest_game/blob/master/mods/default/mapgen.lua#L368
18:38 Krock all other: https://github.com/minetest/minetest_game/blob/master/mods/default/mapgen.lua#L835
18:38 Krock please ask similar questions in #minetest. #-dev is a development channel for minetest_game and minetest
18:39 skyliner_369 No that was a misclick. Meant to ask in the non dev channel
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