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12:38 |
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12:38 |
Wuzzy |
Is it normal that object:get_velocity sometimes returns nil inside the object's on_step function? |
12:39 |
rubenwardy |
yes, if the object is deleted |
12:39 |
Wuzzy |
wtf |
12:40 |
Wuzzy |
why is on_step even called if the object is gone? |
12:41 |
Wuzzy |
oh my bad. it turns out i actually forgot to return after an object:remove() ? |
12:43 |
rubenwardy |
yeah, that's what I meant to say, sorry |
12:43 |
rubenwardy |
if the object is deleted whilst in the on_step * |
12:48 |
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12:55 |
Wuzzy |
hmmmm, in MTG is now get this weird console warning |
12:55 |
Wuzzy |
2020-04-06 14:54:50: WARNING[Main]: Irrlicht: PNG warning: Interlace handling should be turned on when using png_read_image |
12:55 |
Wuzzy |
5.2.0, no mods |
12:55 |
rubenwardy |
didn't get that before? |
12:56 |
Wuzzy |
forget it |
12:56 |
Wuzzy |
i was wrong again |
12:56 |
Wuzzy |
its not MTG |
12:56 |
Wuzzy |
one of my mods causes it. too bad that it wont tell me texture name ? |
13:01 |
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13:04 |
sfan5 |
merging game#2612, game#2607 in 10m |
13:04 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2612 -- Sort items into correct categories by An0n3m0us |
13:04 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2607 -- Transform brick top texture to align bricks correctly by An0n3m0us |
13:05 |
kilbith__ |
still no use of animated_image and hypertext on MTG |
13:08 |
Wuzzy |
but where would those be useful anyway? |
13:09 |
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13:09 |
sfan5 |
the furnace could use animated_image for the arrow in its gui |
13:09 |
kilbith__ |
the fire is animated too |
13:10 |
Wuzzy |
good idea |
13:10 |
Wuzzy |
but hypertext? i dont think MTG will ever have an in-game help because it's "too disruptive" |
13:10 |
sfan5 |
merging game#2622 too when the 10m pass |
13:10 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2622 -- Enable animation when Right Click by MoNTE48 |
13:10 |
kilbith__ |
sfan5, you can choose to reset the animated image index when an item is cooked |
13:10 |
sfan5 |
Wuzzy: a craftguide is on the roadmap actually |
13:11 |
kilbith__ |
so that can apply to the fire too |
13:11 |
Wuzzy |
yes, since years ? |
13:11 |
kilbith__ |
Wuzzy, hypertext for the book |
13:11 |
Wuzzy |
i still dont see it |
13:11 |
Wuzzy |
book has only input text |
13:12 |
kilbith__ |
the read-only view |
13:12 |
kilbith__ |
as a reader |
13:12 |
Wuzzy |
wait |
13:12 |
Wuzzy |
there's a read-only mode for books now? |
13:12 |
Wuzzy |
since when? |
13:12 |
kilbith__ |
yes when you are not the author |
13:12 |
Wuzzy |
ohhhhhhhhhhhhhh |
13:13 |
sfan5 |
IMO the readonly view should be used by default with an explicit button to edit it |
13:14 |
Wuzzy |
hmmmmm. why is the default underground fog color (set_sky API) set to gray, not black? o_O |
13:14 |
sfan5 |
pretty sure it was always grey |
13:14 |
Wuzzy |
it seems the underground fog bug has returned in a limited extent |
13:14 |
Wuzzy |
you know... the bug with the underground fog revealing the dark cave structure if you set view dist to minimum |
13:16 |
Wuzzy |
Here: https://satoshiupload.com/images/3uIgWM8z4j.png |
13:16 |
Wuzzy |
because the fog is gray, you can reveal the cave structure in darkness |
13:16 |
Wuzzy |
but it happens not always... |
13:16 |
sfan5 |
Wuzzy: this? https://a.uguu.se/vf7gngvPcMkK_.png |
13:17 |
Wuzzy |
yes but this time its not blue, but gray |
13:17 |
sfan5 |
I just made that screenshot with 5.3-dev though |
13:17 |
Wuzzy |
me too |
13:17 |
Wuzzy |
wtf |
13:18 |
sfan5 |
hm actually if I look into the opposite direction the fog is gray?! |
13:18 |
Wuzzy |
probably it's dawn? |
13:18 |
sfan5 |
yeah it's dependent on time of day |
13:18 |
Wuzzy |
i know the look direction changes sky color at dawn because of sun |
13:18 |
Wuzzy |
but in the underground the dawn should have no effect... hmm |
13:18 |
Wuzzy |
better image: https://satoshiupload.com/images/QB436reZRf.png |
13:18 |
sfan5 |
yet it does |
13:18 |
Wuzzy |
view distance = 20 |
13:19 |
sfan5 |
would you mind opening a bug? |
13:19 |
Wuzzy |
and if i increase it, the cave is black |
13:19 |
Wuzzy |
yea |
13:19 |
Wuzzy |
it seems the bug only happens when i stand near a light source |
13:19 |
sfan5 |
a great illustration is view distance = 0 at time = 0 and time = 6000 |
13:19 |
sfan5 |
my screenshot was made in a pitch black cave |
13:20 |
Wuzzy |
how deep |
13:20 |
sfan5 |
wait wait |
13:20 |
sfan5 |
I forgot free_move affects this |
13:20 |
Wuzzy |
fly mode was off for me ? |
13:20 |
sfan5 |
my answer is "can't reproduce" then |
13:20 |
Wuzzy |
try harder ? |
13:21 |
Wuzzy |
i said you need to stand near a light source |
13:21 |
Wuzzy |
if the cave is really pitch black everywhere, then the fog is black |
13:21 |
kilbith__ |
> how deep > wait > try harder > can't reproduce |
13:21 |
kilbith__ |
lol |
13:21 |
sfan5 |
sounds like the same old bug with the "is player underground" heuristic then |
13:22 |
Wuzzy |
zombie bug |
13:50 |
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13:52 |
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13:54 |
sfan5 |
merging #9461, #9263, #9521 in 10m |
13:54 |
ShadowBot |
https://github.com/minetest/minetest/issues/9461 -- Some minor Lua API documentation clarifications by Wuzzy2 |
13:54 |
ShadowBot |
https://github.com/minetest/minetest/issues/9263 -- Add allowed_mapgens option in game.conf. by wt |
13:54 |
ShadowBot |
https://github.com/minetest/minetest/issues/9521 -- Add tone mapping for entities by dcbrwn |
13:57 |
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14:02 |
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14:21 |
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14:29 |
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14:43 |
sfan5 |
merging #9122, #9597 in 10m |
14:43 |
ShadowBot |
https://github.com/minetest/minetest/issues/9122 -- Allow relative directories for `screenshot_path`, tweak default path by Calinou |
14:43 |
ShadowBot |
https://github.com/minetest/minetest/issues/9597 -- Clarify use of minetest.request_insecure_environment() by rubenwardy |
14:51 |
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15:00 |
sfan5 |
ok that's about everything I planned to merge today |
15:01 |
rubenwardy |
good work |
15:02 |
sfan5 |
I just noticed this: TNT is probably the only minetest_game mod to ever have support for a third-party mod |
15:03 |
sfan5 |
because the tnt mod supports being ignited by mesecons out of the box |
15:08 |
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15:14 |
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15:14 |
kilbith |
ok great so you can make a submodule for craftguide |
15:17 |
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15:17 |
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18:32 |
p_gimeno |
<sfan5> I just noticed this: TNT is probably the only minetest_game mod to ever have support for a third-party mod |
18:32 |
p_gimeno |
carts used to be like that but no longer :( |
18:36 |
Krock |
but only since the boost_cart merge |
18:55 |
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18:58 |
p_gimeno |
carts had quite some regressions that broke many worlds |
19:03 |
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19:09 |
Krock |
Devs: "5.2.0 is here, feature freeze is over" |
19:10 |
Krock |
GH Notifications 1 day later: *explosive noises* |
19:29 |
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20:00 |
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20:02 |
paramat |
merging game#2633 game#2628 |
20:02 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2633 -- Weather mod: Tune cloud density variation by paramat |
20:02 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2628 -- Clarify descriptions of dry grass, dry dirt by paramat |
20:05 |
sfan5 |
there's a few more mtg PRs that are sitting at one approval btw |
20:05 |
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20:05 |
paramat |
and game#2531 |
20:05 |
sfan5 |
so if you happen to have some spare time |
20:05 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2531 -- Fire: cleanup by MoNTE48 |
20:06 |
paramat |
yes i will review some if i can |
20:11 |
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20:31 |
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20:36 |
paramat |
i am actually intentionally not reviewing many MTG PRs for various reasons. i have much less time for MTG now, no more than the other core devs, and have to prioritise my MTG time |
20:55 |
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