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IRC log for #minetest-dev, 2019-12-19

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All times shown according to UTC.

Time Nick Message
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02:41 caleb5 I read on the minetest forums about trademark disputes between .net and .org. Can somebody here help clarify and explain the history?
03:12 Exe_Virus joined #minetest-dev
03:13 Exe_Virus Why does minetest's source code have so few comments? Is this on purpose?
03:13 Exe_Virus Or would it be helpful if someone started going through and comment-explaining each function?
03:13 Exe_Virus I.e. a comment block above each function, explaining what it does and why
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07:08 chon Hi. Anyway to pass variables as formspec parameter values?  I'd like, for example, to use variable "x" instead of writing the value directly.
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11:37 rubenwardy caleb5: we had to ban the owner of .org a while ago for his conduct. He has no claim to the trademark and he has never made an original contribution to the engine (not sure about minetest game)
11:38 rubenwardy The forum topics have some discussions about this
11:40 rubenwardy Basically, he started posting foul stuff about members on .org, posted confidential information, performed spam attacks, and then was banned
11:47 caleb5 rubenwardy: ah
11:47 caleb5 he showed me a doc, https://fiercefibers.org/misc/190912-freenode.pdf
11:48 caleb5 OldCoder sent it to me. did the minetest team answer it before?
11:48 rubenwardy #minetest is the better channel for this
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16:18 erlehmann rubenwardy, i patched the minetest engine so that the center of gravity is at 0,0,0
16:19 erlehmann needless to say, this did not result in the best experience
16:19 rubenwardy Ooh
16:19 rubenwardy What happened?
16:19 erlehmann i did it for the cubic planet mod
16:19 erlehmann i made a 16×16×16 planet with flexrealms
16:19 erlehmann and wanted to walk on each surface
16:19 erlehmann but the thing is that jumping is hardcoded
16:20 erlehmann and for some reason, gravity acceleration is MUCH more in Y direction than in X and Z directions
16:20 erlehmann any ideas?
16:20 erlehmann so i can not get into an orbit around my planet
16:20 erlehmann i merely bounce up and down on the Y axis in both directions
16:20 erlehmann while creeping closer slowly on the X and Z directions
16:21 erlehmann until i bump into one surface
16:21 erlehmann maybe i did it wrong
16:21 rubenwardy Hmm
16:21 erlehmann rubenwardy, any experience with changing gravity?
16:21 rubenwardy Unfortunately not
16:21 erlehmann do you know if it is on the roadmap?
16:33 Exe_Virus erlehmann, I was working on the exact same project, basically letting a mod define a player's gravitational point. There are a decent amount of issues to consider
16:34 Exe_Virus First: Up for each player is now changed and varies based on where the center of gravity is
16:35 Exe_Virus Second: How does one calculate fall damage? Currently it is based on Y velocity, but it should likely be changed to be based on changes in velocity in reference to "Up"
16:36 Exe_Virus Third: How does one do player collisions with blocks? Is their collision box still oriented to the Node-Grid? If so, that makes for some interesting local minima
16:36 Exe_Virus Finally, I am interested in this project as well, and would offer help if you are willing to work from a Github fork so we can work on these changes
16:39 Exe_Virus And... she heard none of that.
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16:40 Exe_Virus Hey erlehmann I can help
16:40 Exe_Virus Did you see my earlier responses to you in this chat?
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16:43 sfan5 there are logs by the way http://irc.minetest.net/minetest-dev/2019-12-19
16:51 erlehmann sorry, i accidentally shut down the computer
16:56 Wuzzy https://github.com/minetest/minetest/pull/9205
17:08 erlehmann Exe_Virus, i just made very few changes
17:08 erlehmann i brainstormed it with a friend and she thinks the method is 6 pyramides centered on 0,0,0
17:08 erlehmann in each pyramid only one axis of gravity works
17:09 erlehmann in fact, we both came up with it independently
17:09 erlehmann only that i wanted to extrude from the surface of a cube planet
17:09 Exe_Virus Gotcha, so you didn't make a continuos gravity at a point, but rather 6 gravities based on where you are in the pyramid
17:11 Exe_Virus Something like this very bad drawing: https://pasteboard.co/IM06icq.png
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18:27 Krock will merge trivial #9200 in 15 minutes
18:27 ShadowBot https://github.com/minetest/minetest/issues/9200 -- Make dropped items glow by Wuzzy2
18:27 erlehmann nice
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18:41 Krock merggin
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20:31 rubenwardy Can anyone tell me if anti-cheat is clever enough to discard any playermovement when you have  set_physics_override({ speed = 0, jump = 0, gravity = 0})    ?
20:41 Krock discard when the player doesn't move
20:41 Krock and if the player moves with those params it must be caused by set_pos()
20:43 sfan5 rubenwardy: https://github.com/minetest/minetest/blob/f2e62298a5b204045f01e399e78eb84072df967a/src/content_sao.cpp#L1463
20:44 rubenwardy ok cool
20:44 rubenwardy I probably should have just checked
21:10 p_gimeno what about pushes?
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21:26 Exe_Virus Has anyone ever cross-compiled for Windows from Linux successfully here?
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