Time |
Nick |
Message |
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09:53 |
sfan5 |
pushed erlehmann's patch to master |
09:53 |
sfan5 |
since it's just a tiny documentation change |
10:03 |
erlehmann |
thanks |
10:17 |
erlehmann |
sfan5, could you also close the issue https://github.com/minetest/minetest/issues/9149 with reference to commit https://github.com/minetest/minetest/commit/ef8bf3cf3567b15feae4fd3ca1e2ea33bbd6600b ? |
10:17 |
erlehmann |
oh no |
10:17 |
erlehmann |
wait |
10:17 |
sfan5 |
... |
10:17 |
erlehmann |
sfan5, the chat there contains also the „Hauptmen�“ issue |
10:18 |
erlehmann |
this is more than one issue |
10:18 |
erlehmann |
whatever, you can close it, probably, i'll debug the „Hauptmen�“ issue some more at a later point |
10:18 |
erlehmann |
and hopefully produce a patch |
10:19 |
erlehmann |
btw, thank you! |
10:19 |
erlehmann |
(again) |
11:28 |
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12:08 |
erlehmann |
sfan5, i guess you speak German. which operating system are you using? if it is GNU/Linux with X11, could you check if the window title also displays as „Hauptmen�“ ? |
12:10 |
nephele |
i doubt that the issue is related to gnu or linux in any way |
12:11 |
erlehmann |
nephele, but i found out that it actually is |
12:11 |
erlehmann |
nephele, here is the explanation http://irc.minetest.net/minetest-dev/2019-11-27#i_5616038 |
12:11 |
nephele |
how so? did you get different stringtypes in xprop on bss or illumos X11? |
12:12 |
nephele |
bsd" |
12:12 |
erlehmann |
oh i guess |
12:12 |
erlehmann |
you are right |
12:12 |
erlehmann |
it will be every X11 system |
12:13 |
nephele |
sounds to me like your WM is at fault still, if it fails to support that text encoding |
12:13 |
erlehmann |
i am sorry, i should have known better! |
12:13 |
nephele |
maybe you can try against another WM ( i sadly cannot, minetest doesnt link with localization support for mw :/) |
12:14 |
nephele |
me* |
12:15 |
pyrollo |
:q |
12:15 |
pyrollo |
sorry |
12:16 |
erlehmann |
nephele, i'll do |
12:17 |
erlehmann |
nephele, xfwm4 in fact does handle the legacy X11 encoding |
12:18 |
nephele |
there is no such thing as a legacy encoding |
12:19 |
erlehmann |
hehe |
12:19 |
erlehmann |
ok, so xfwm4 handles COMPOUND_TEXT |
12:19 |
nephele |
i meen, there really isnt, text that was encoded in one of the iso encodings isnt going to go away anytime soon ;) |
12:19 |
erlehmann |
which is probably something to be replaced by UTF-8 |
12:20 |
erlehmann |
i think it is wrong to use COMPOUND_TEXT for window titles though |
12:20 |
nephele |
i doubt it |
12:20 |
nephele |
UTF-8 support isnt even required for an X11 system |
12:21 |
nephele |
you could patch the _NET_WM_NAME property in for UTF-8 though maybe? |
12:22 |
erlehmann |
i will file a bug against i3 (the WM i use) though |
12:41 |
sfan5 |
erlehmann: arch linux, x11 + xfce4; window title displays fine and I remember last seeing this bug many years ago |
12:41 |
erlehmann |
debian stable, x11 + i3 here |
14:08 |
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18:11 |
Krock |
The modified Irrlicht source files in our code base are just coding style sandboxes. Change my mind. |
18:22 |
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19:01 |
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19:08 |
p_gimeno |
erlehmann: what's the output of 'locale'? can you paste it in some paste service? |
19:09 |
p_gimeno |
or at least the relevant ones here |
19:10 |
nephele |
The problem will only appear on some WM's |
19:10 |
sfan5 |
try with LANG=de_DE.UTF-8 |
19:10 |
nephele |
I would suggest trying i3 too, if you want to reproduce that, and that locale looks correct for a german locale |
19:11 |
p_gimeno |
I'm interested in erlehmann's setting which is the one that causes the problems :) |
19:12 |
p_gimeno |
just to see if I can reproduce it with WindowMaker's WM |
19:13 |
nephele |
><erlehmann> nepugia, paramat you can probably reproduce it using LANG=de_DE.UTF-8 |
19:13 |
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p_gimeno |
ah thanks |
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23:01 |
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23:34 |
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23:48 |
erlehmann |
i noticed that mobs are kinda stupid |
23:48 |
erlehmann |
is this something to solve on the engine level or via mod? |
23:49 |
erlehmann |
in particular, if i am in a valley, mobs will gather at the top edges |
23:54 |
nephele |
Both |
23:54 |
nephele |
The current mods that add mobs suck |
23:54 |
nephele |
and partly it can be blamed on missing or bad apis, but certainly not entirely |
23:59 |
erlehmann |
nephele, what would you suggest i do to get better mobs? |
23:59 |
erlehmann |
work on mods or engine? |