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IRC log for #minetest-dev, 2019-10-12

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All times shown according to UTC.

Time Nick Message
00:40 NoctisLabs joined #minetest-dev
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12:11 Krock joined #minetest-dev
12:14 Krock will merge #9015 in 15 minutes
12:14 ShadowBot https://github.com/minetest/minetest/issues/9015 -- [NO SQUASH] Translation update by SmallJoker
12:15 Krock also DS-minetest should be mentioned in the credits. will propose a patch later
12:17 Krock also merging game#2491 in 12 minutes
12:17 ShadowBot https://github.com/minetest/minetest_game/issues/2491 -- Italian localisation by h4ml3t
12:29 Krock merging
12:32 Krock last possible PR is #2520. Release anyway?
12:32 ShadowBot https://github.com/minetest/minetest/issues/2520 -- Android: noclip, fly, etc. buttons are way too sensitive
12:32 Krock game#2520
12:32 ShadowBot https://github.com/minetest/minetest_game/issues/2520 -- Add Malay translation by MuhdNurHidayat
12:52 Krock could push the 5.1.0 commit to master and wait for GitLab to provide an artefact from the build pipeline. Works well (at least in Wine)
13:22 sfan5 I'm here to provide windows builds
13:30 Krock tagging MTG
13:33 Krock pushing MTG stable-5 inclusive tags in 15 minutes
13:36 sfan5 IMO don't merge that mtg pr, it's too close to release
13:36 sfan5 also since i'll build the windows stuff I'll also do the version bump for the engine
13:38 Krock makes sense
13:38 Krock hence I only mentioned MTG for now :3
13:43 sfan5 well technically I don't need to do the tagging locally to build for windows
13:48 Krock but the it will be committed anway
13:48 Krock the script does all together
13:48 Krock pushing MTG stable
13:52 Krock weird. rebase did not work out well. the branch would need a force push
13:52 sfan5 >Its important to merge, and not just rebase, so that git describe works.
13:52 sfan5 https://dev.minetest.net/Releasing_Minetest
13:54 Krock I see. 5.0.1 also broke MTG, not just minetest
13:54 sfan5 hm right, the page should say that
13:56 Krock tagged
13:56 Krock sable-5 is ready
13:57 sfan5 https://github.com/minetest/minetest/issues/6987 hmm I guess we're still including minimal
13:57 Krock yes
13:58 Krock as long CMakeLists includes minimal in the install target
14:15 sfan5 pushing engine tags
14:17 Krock updating changelog
14:19 Krock oh well. forgot DS-Minetest again. maybe next time.
14:19 sfan5 i'll post a topic in the news section
14:21 fwhcat joined #minetest-dev
14:25 Topic for #minetest-dev is now Minetest core development and maintenance. Minetest 5.1.0 released! Chit-chat goes to #minetest. http://irc.minetest.net/minetest-dev/ http://dev.minetest.net/
14:31 Krock updated changelog
14:33 sfan5 website also updated
14:33 Krock great
14:34 Krock Sofar: obligatory ping for Clear Linux package updates
14:35 Krock hmm.. emptty is currently offline
15:21 ensonic joined #minetest-dev
15:55 Krock will merge #8916 in 15 minutes
15:55 ShadowBot https://github.com/minetest/minetest/issues/8916 -- Add more visual feedback for button states by Df458
16:08 paramat joined #minetest-dev
16:08 paramat wow all done, excellent, and thank you
16:26 paramat i will merge trivial #9035 in a few hours
16:26 ShadowBot https://github.com/minetest/minetest/issues/9035 -- Randomwalk caves: Reduce 'insure' value from 10 to 2 by paramat
16:27 sfan5 Krock: the 5.1.0 tag should be on the commit of the master branch, not on the merge commit of the stable-5 branch
16:27 sfan5 right now if I run git describe on mtg it says "5.0.1-83-g0a9e246"
16:28 sfan5 hmm
16:29 sfan5 if you fix the tag it returns "5.1.0-3-g0a9e246" instead which is not 100% correct either
16:30 sfan5 the engine branch has this too and so does stable-0.4 so I guess that's not actually an issue
16:31 sfan5 force-pushed the fixed tag to mtf
16:31 sfan5 mtg*
16:31 sfan5 merging game#2515 in a few minutes
16:32 ShadowBot https://github.com/minetest/minetest_game/issues/2515 -- Increase (ocean) water opacity to 191 by lhofhansl
16:41 Krock hmm.. the tag should optimally return 5.1.0 for both, which is not really possible
16:42 sfan5 yeah
16:43 Krock thanks for moving that tag to master
16:43 Krock merging #8916
16:43 ShadowBot https://github.com/minetest/minetest/issues/8916 -- Add more visual feedback for button states by Df458
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17:18 sofar Krock: on it
17:18 sofar Krock: almost done lol
17:18 Krock ^^ thanks
17:19 sofar no release until monday though
17:41 sfan5 > if 0 then print('a') end
17:41 sfan5 a
17:41 sfan5 > 0 or 2
17:41 sfan5 0
17:41 sfan5 ?????????
17:41 sfan5 inside if, 0 is truthy but when you do the "or" trick 0 is falsy
17:41 sfan5 am I missing something here?
17:43 Krock context?
17:43 p_gimeno 0 is true, therefore 0 or anything = 0
17:43 p_gimeno same as true or anything = true
17:43 sfan5 ok wait
17:43 sfan5 i'm too stupid to read yes
17:43 Krock 0 is non-false, thus "or" abosts
17:43 Krock *non-nil and non-false
17:46 sfan5 I thought the "or" trick *did* work on integers
17:47 Lone_Wolf joined #minetest-dev
17:52 Krock unlike other languages, 0 ~= false in Lua.. not just 1-based indices are weird, but also that
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23:17 paramat uh almost forgot, merging trivial #9035
23:17 ShadowBot https://github.com/minetest/minetest/issues/9035 -- Randomwalk caves: Reduce 'insure' value from 10 to 2 by paramat
23:47 reductum joined #minetest-dev

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