Time |
Nick |
Message |
00:40 |
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12:11 |
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Krock joined #minetest-dev |
12:14 |
Krock |
will merge #9015 in 15 minutes |
12:14 |
ShadowBot |
https://github.com/minetest/minetest/issues/9015 -- [NO SQUASH] Translation update by SmallJoker |
12:15 |
Krock |
also DS-minetest should be mentioned in the credits. will propose a patch later |
12:17 |
Krock |
also merging game#2491 in 12 minutes |
12:17 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2491 -- Italian localisation by h4ml3t |
12:29 |
Krock |
merging |
12:32 |
Krock |
last possible PR is #2520. Release anyway? |
12:32 |
ShadowBot |
https://github.com/minetest/minetest/issues/2520 -- Android: noclip, fly, etc. buttons are way too sensitive |
12:32 |
Krock |
game#2520 |
12:32 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2520 -- Add Malay translation by MuhdNurHidayat |
12:52 |
Krock |
could push the 5.1.0 commit to master and wait for GitLab to provide an artefact from the build pipeline. Works well (at least in Wine) |
13:22 |
sfan5 |
I'm here to provide windows builds |
13:30 |
Krock |
tagging MTG |
13:33 |
Krock |
pushing MTG stable-5 inclusive tags in 15 minutes |
13:36 |
sfan5 |
IMO don't merge that mtg pr, it's too close to release |
13:36 |
sfan5 |
also since i'll build the windows stuff I'll also do the version bump for the engine |
13:38 |
Krock |
makes sense |
13:38 |
Krock |
hence I only mentioned MTG for now :3 |
13:43 |
sfan5 |
well technically I don't need to do the tagging locally to build for windows |
13:48 |
Krock |
but the it will be committed anway |
13:48 |
Krock |
the script does all together |
13:48 |
Krock |
pushing MTG stable |
13:52 |
Krock |
weird. rebase did not work out well. the branch would need a force push |
13:52 |
sfan5 |
>Its important to merge, and not just rebase, so that git describe works. |
13:52 |
sfan5 |
https://dev.minetest.net/Releasing_Minetest |
13:54 |
Krock |
I see. 5.0.1 also broke MTG, not just minetest |
13:54 |
sfan5 |
hm right, the page should say that |
13:56 |
Krock |
tagged |
13:56 |
Krock |
sable-5 is ready |
13:57 |
sfan5 |
https://github.com/minetest/minetest/issues/6987 hmm I guess we're still including minimal |
13:57 |
Krock |
yes |
13:58 |
Krock |
as long CMakeLists includes minimal in the install target |
14:15 |
sfan5 |
pushing engine tags |
14:17 |
Krock |
updating changelog |
14:19 |
Krock |
oh well. forgot DS-Minetest again. maybe next time. |
14:19 |
sfan5 |
i'll post a topic in the news section |
14:21 |
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fwhcat joined #minetest-dev |
14:25 |
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Topic for #minetest-dev is now Minetest core development and maintenance. Minetest 5.1.0 released! Chit-chat goes to #minetest. http://irc.minetest.net/minetest-dev/ http://dev.minetest.net/ |
14:31 |
Krock |
updated changelog |
14:33 |
sfan5 |
website also updated |
14:33 |
Krock |
great |
14:34 |
Krock |
Sofar: obligatory ping for Clear Linux package updates |
14:35 |
Krock |
hmm.. emptty is currently offline |
15:21 |
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ensonic joined #minetest-dev |
15:55 |
Krock |
will merge #8916 in 15 minutes |
15:55 |
ShadowBot |
https://github.com/minetest/minetest/issues/8916 -- Add more visual feedback for button states by Df458 |
16:08 |
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16:08 |
paramat |
wow all done, excellent, and thank you |
16:26 |
paramat |
i will merge trivial #9035 in a few hours |
16:26 |
ShadowBot |
https://github.com/minetest/minetest/issues/9035 -- Randomwalk caves: Reduce 'insure' value from 10 to 2 by paramat |
16:27 |
sfan5 |
Krock: the 5.1.0 tag should be on the commit of the master branch, not on the merge commit of the stable-5 branch |
16:27 |
sfan5 |
right now if I run git describe on mtg it says "5.0.1-83-g0a9e246" |
16:28 |
sfan5 |
hmm |
16:29 |
sfan5 |
if you fix the tag it returns "5.1.0-3-g0a9e246" instead which is not 100% correct either |
16:30 |
sfan5 |
the engine branch has this too and so does stable-0.4 so I guess that's not actually an issue |
16:31 |
sfan5 |
force-pushed the fixed tag to mtf |
16:31 |
sfan5 |
mtg* |
16:31 |
sfan5 |
merging game#2515 in a few minutes |
16:32 |
ShadowBot |
https://github.com/minetest/minetest_game/issues/2515 -- Increase (ocean) water opacity to 191 by lhofhansl |
16:41 |
Krock |
hmm.. the tag should optimally return 5.1.0 for both, which is not really possible |
16:42 |
sfan5 |
yeah |
16:43 |
Krock |
thanks for moving that tag to master |
16:43 |
Krock |
merging #8916 |
16:43 |
ShadowBot |
https://github.com/minetest/minetest/issues/8916 -- Add more visual feedback for button states by Df458 |
16:46 |
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17:01 |
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17:18 |
sofar |
Krock: on it |
17:18 |
sofar |
Krock: almost done lol |
17:18 |
Krock |
^^ thanks |
17:19 |
sofar |
no release until monday though |
17:41 |
sfan5 |
> if 0 then print('a') end |
17:41 |
sfan5 |
a |
17:41 |
sfan5 |
> 0 or 2 |
17:41 |
sfan5 |
0 |
17:41 |
sfan5 |
????????? |
17:41 |
sfan5 |
inside if, 0 is truthy but when you do the "or" trick 0 is falsy |
17:41 |
sfan5 |
am I missing something here? |
17:43 |
Krock |
context? |
17:43 |
p_gimeno |
0 is true, therefore 0 or anything = 0 |
17:43 |
p_gimeno |
same as true or anything = true |
17:43 |
sfan5 |
ok wait |
17:43 |
sfan5 |
i'm too stupid to read yes |
17:43 |
Krock |
0 is non-false, thus "or" abosts |
17:43 |
Krock |
*non-nil and non-false |
17:46 |
sfan5 |
I thought the "or" trick *did* work on integers |
17:47 |
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Lone_Wolf joined #minetest-dev |
17:52 |
Krock |
unlike other languages, 0 ~= false in Lua.. not just 1-based indices are weird, but also that |
18:15 |
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18:21 |
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18:21 |
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18:22 |
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18:56 |
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ensonic joined #minetest-dev |
19:26 |
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19:32 |
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20:36 |
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23:17 |
paramat |
uh almost forgot, merging trivial #9035 |
23:17 |
ShadowBot |
https://github.com/minetest/minetest/issues/9035 -- Randomwalk caves: Reduce 'insure' value from 10 to 2 by paramat |
23:47 |
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