Minetest logo

IRC log for #minetest-dev, 2019-10-02

| Channels | #minetest-dev index | Today | | Google Search | Plaintext

All times shown according to UTC.

Time Nick Message
00:04 Cornelia joined #minetest-dev
01:02 Cornelia joined #minetest-dev
01:21 Cornelia joined #minetest-dev
01:23 nepugia joined #minetest-dev
01:26 fluxflux joined #minetest-dev
02:04 Cornelia joined #minetest-dev
02:17 Cornelia joined #minetest-dev
02:37 Cornelia joined #minetest-dev
03:02 Cornelia joined #minetest-dev
03:12 ssieb joined #minetest-dev
03:19 nepugia joined #minetest-dev
03:30 Foz joined #minetest-dev
03:42 Cornelia joined #minetest-dev
04:38 Sokomine joined #minetest-dev
04:38 bigfoot548 joined #minetest-dev
04:40 dzho joined #minetest-dev
04:46 tuedel joined #minetest-dev
06:04 tumeninodes joined #minetest-dev
06:05 tumeninodes question, is there any specific reason, related to Irrlicht, etc. that MTG textures use rgb rather than srgb? Just asking as I'm going through textures to optimise rn
06:51 nepugia joined #minetest-dev
06:56 rubenwardy Fewer letters is better, obviously
06:56 rubenwardy Urgh, *are
06:56 rubenwardy My English would be better if I wasn't so tired all the time, I swear
06:58 tumeninodes Haven't been getting much sleep myself, so I feel your pain
07:05 AntumDeluge joined #minetest-dev
08:19 Darcidride joined #minetest-dev
08:36 ShadowNinja joined #minetest-dev
09:04 proller joined #minetest-dev
10:45 Fixer joined #minetest-dev
10:47 proller joined #minetest-dev
11:16 kollaps[m] joined #minetest-dev
11:23 tacotexmex joined #minetest-dev
11:23 Qiangong2[m] joined #minetest-dev
11:23 MayeulC_backup joined #minetest-dev
11:25 proller joined #minetest-dev
12:36 Cornelia joined #minetest-dev
12:40 nepugia joined #minetest-dev
12:45 Cornelia joined #minetest-dev
12:57 ANAND joined #minetest-dev
13:53 Cornelia joined #minetest-dev
14:51 sfan5 ~tell paramat does this quality as "large dungeon room" or whatever? https://0x0.st/zvF5.png
14:51 ShadowBot sfan5: O.K.
15:28 tomraceror joined #minetest-dev
15:53 Calinou to answer tumeninodes' question, Minetest doesn't use HDR rendering so the benefit would likely be limited
16:23 tumeninodes joined #minetest-dev
16:26 tumeninodes Calinou: thank you. I had only wondered as I recalled a couple times a user shared logs of their install complaining of incorrect color profile, and I had resolved it by setting the textures to srgb which resolved it. However, I did not take into consideration it was most likely related to the mode/calibration profile they were using on their monitor, so this may have cause issues for those who do not have their monitor set to srgb
16:26 Calinou oh, that's a libpng thing
16:27 Calinou please send pull requests to mods to fix their images :)
16:27 tumeninodes yes, MS related
16:27 Calinou nobody has convinced libpng upstream to silence the warning, so that's all we can do
16:27 tumeninodes would gimp's "rgb workspace with srgb built in" do anything?
16:28 tumeninodes that is the one feature of gimp I do not understand fully... does it mean it covers both adobe and standard?
16:32 tumeninodes dumb question I know
16:39 Conradish006 joined #minetest-dev
16:41 tumeninodes At any rate, I will just keep things as is
16:41 Conradish006 Hello!
16:42 Conradish006 Oh! i don't have to be granted voice!
16:46 Krock joined #minetest-dev
16:54 tumeninodes ok, yeh... most definitely keeping with the status quo, man this stuff gets confusing even with Elle explaining it. Let's not ever allow MT to go High Def... deal? xD a year old topic but still relevant https://discuss.pixls.us/t/what-is-the-gimp-srgb-working-space/9401
16:54 Krock will merge #8989 in 15 minutes
16:54 ShadowBot https://github.com/minetest/minetest/issues/8989 -- Attachments: Fix attachments to temporary removed objects by SmallJoker
16:54 tumeninodes ok, Im off and back to -hub where I belong ; )
17:09 tumeninodes left #minetest-dev
17:09 Krock mergign
17:11 Krock done
17:38 Wuzzy joined #minetest-dev
18:01 proller joined #minetest-dev
18:40 ssieb joined #minetest-dev
19:02 NoctisLabs joined #minetest-dev
19:29 ensonic joined #minetest-dev
19:59 proller joined #minetest-dev
20:16 paramat joined #minetest-dev
20:20 paramat heh yes. only the 1st room of a dungeon is guaranteed to be completely underground. previously, only the 1st room could be 'large'. now, any room can be 'large' so large rooms now occasionally intersect the surface. should be rare though and seems a nice feature
20:21 sfan5 I see
20:30 ensonic joined #minetest-dev
20:44 nepugia joined #minetest-dev
20:47 proller joined #minetest-dev
20:51 sfan5 Wuzzy: There are no pending changes to MTG that touch strings (in fact there are no pending changes at all), so you can update the string safely now.
20:51 Wuzzy alright
20:51 sfan5 Of course since this isn't a formal string freeze, there is no guarantee. But it's unlikely.
20:51 Wuzzy thanks
21:12 WiseMonk joined #minetest-dev
21:13 Wuzzy sfan5: https://github.com/minetest/minetest_game/pull/2512
21:17 Wuzzy I suggest that, when string freeze is official, to post official announcement in News thread. Also plz tell the forum that MTG is translatable.
21:22 rubenwardy string freezing isn't actually mentioned in the guidelines
21:30 Wuzzy oh
21:30 Wuzzy well thats dumb
21:33 WiseMonk left #minetest-dev
21:46 sofar it ought to be
21:47 sofar I mean, I hate translating/translations/internationalization, but, really, we should give folks who do want to do that work the time to do the work
21:50 rubenwardy It should be an automatic thing as part of the freeze
21:58 Wuzzy why do you hate it?
22:21 paramat hm i can't seem to be able to join a locally hosted server, it just times out ...
22:30 paramat don't know if related, but since updating to ubuntu 18.04LTS i no longer get a clickable executable in bin (i use run in place true), instead i have somehting described as a 'shared library (application/...'
22:33 sfan5 that's due to position-independent code (PIC)
22:34 paramat ok thanks
23:49 Lia joined #minetest-dev

| Channels | #minetest-dev index | Today | | Google Search | Plaintext