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10:54 |
ANAND |
Weird... std::cout in Client::sendPlayerPos (called every step) prints nothing to the console. |
10:56 |
ANAND |
I'll try using warningstream |
10:57 |
sfan5 |
i just use actionstream when i need to debug anything |
11:05 |
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11:24 |
pmp-p |
is WM app focus handled internally by irrlicht or in minetest code ? even looking at bits of android code i don't see anything about pause/resume |
11:28 |
sfan5 |
most likely irrlicht |
11:43 |
ANAND |
sfan5: I use cout, so that the messages can be formatted the way I like - I also add a couple of \n's to make them easier to spot. :) |
11:43 |
ANAND |
But for whatever weird reason, warningstream works... |
11:48 |
pmp-p |
yeah probably irrlicht and some probleme with the version i use (1.8.3) switching task takes 4 seconds even if artificially lowering app load with sleep_ms calls |
11:53 |
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15:26 |
rubenwardy |
.https://www.reddit.com/r/minetest/comments/ctyrdc |
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16:36 |
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17:18 |
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17:20 |
Krock |
32 new lines for the occlusion culling code. let's see how that works |
17:21 |
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17:25 |
rubenwardy |
Proposal for next meeting: what do we want to have in 5.1.0? |
17:25 |
rubenwardy |
!dev Meetings |
17:25 |
ShadowBot |
Meetings - Minetest Developer Wiki -- http://dev.minetest.net/Meetings |
17:25 |
sfan5 |
what do you mean by "have"? |
17:25 |
sfan5 |
in the sense of, do we want any specific features added before 5.1 is released? |
17:25 |
sfan5 |
another point to dicuss would be when to release 5.1 |
17:26 |
rubenwardy |
yeah. I think that it would be good to focus a lot on formspecs for 5.1, as we have been doing |
17:26 |
rubenwardy |
I propose November/December for 5.1.0 |
17:26 |
rubenwardy |
as, in true MT fashion, november won't happen but makes december more likely :) |
17:27 |
sfan5 |
we're allowed to release more than once a year btw |
17:27 |
rubenwardy |
that's twice a year |
17:27 |
rubenwardy |
oh wait, we released february |
17:28 |
rubenwardy |
our typical (before 5) schedule was May-July and December |
17:28 |
sfan5 |
what i'm trying to say is that i'd prefer releasing more like every 6 mo than more like every 12 |
17:29 |
rubenwardy |
yeah, that would be my preference |
17:30 |
sfan5 |
then why not move the schedule so it fits? Aug-Oct and March |
17:30 |
rubenwardy |
sounds good to me |
17:30 |
sfan5 |
(well it doesn't need to be exactly that schedule) |
17:30 |
rubenwardy |
if we had the resources to do so, my preference would be a minor release every 6 months and a patch every 1-2 months |
17:30 |
rubenwardy |
but: limited time, and not always bug fixes that make it worth it |
17:30 |
rubenwardy |
Minetest 5.0 was March 1st |
17:30 |
sfan5 |
master is supposed to be mostly stable so I don't see value in patch releases |
17:31 |
rubenwardy |
heh |
17:31 |
rubenwardy |
the aim would be to increase the stability without adding new features to decrease it |
17:31 |
rubenwardy |
but I see your point |
17:31 |
rubenwardy |
also, we're a game |
17:31 |
rubenwardy |
not an OS |
17:33 |
sfan5 |
rubenwardy: the old schedule was more frequent at times https://a.uguu.se/Iy0qWZd51pPC_DTriR5Y.png |
17:33 |
rubenwardy |
*4th |
17:33 |
sfan5 |
in the end it's down to how much time is available |
17:34 |
rubenwardy |
yeah, it varied in interval but was twice a year on average |
17:34 |
rubenwardy |
that's true |
17:34 |
rubenwardy |
I have a lot of time before September 16th, as that's when I start my new job |
17:36 |
rubenwardy |
I've mostly been trying to work out how to graphics https://rwdy.uk/eIYDG.png |
17:40 |
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17:41 |
sfan5 |
Krock: did you push your occlusion changes yet? |
17:42 |
Krock |
the newest not-worse-than-in-master code is up, but the experimental node searching stuff isn't |
17:42 |
Krock |
I can sometimes watch through long corridors now, but it sometimes skips one mapblock |
17:56 |
Krock |
regarding experimental: https://pastebin.com/raw/0Qf18tGf this is what I had in mind |
18:03 |
sfan5 |
take the 5th mapblock in the shootline to the target, average the position of "all" air nodes, extrapolate that to the target mapblock, then do the occlusion check |
18:03 |
sfan5 |
do i have that correct? |
18:07 |
Krock |
not mapblock, but just nodes |
18:08 |
Krock |
but the rest is right. using the changed direction vector for the new occlusion target mapblock |
18:12 |
sfan5 |
that seems quite complicated, especially with the 27 node lookups |
18:13 |
Krock |
used 27 to get more precise average values, but 7 might work as well |
18:17 |
Krock |
after all it does not have a noticeable impact |
18:32 |
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